WSWindowFrame.cpp 8.6 KB

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  1. #include <WindowServer/WSWindowFrame.h>
  2. #include <WindowServer/WSWindowManager.h>
  3. #include <WindowServer/WSWindow.h>
  4. #include <WindowServer/WSEvent.h>
  5. #include <WindowServer/WSButton.h>
  6. #include <SharedGraphics/CharacterBitmap.h>
  7. #include <SharedGraphics/Painter.h>
  8. #include <SharedGraphics/Font.h>
  9. #include <SharedGraphics/StylePainter.h>
  10. static const int window_titlebar_height = 19;
  11. static const char* s_close_button_bitmap_data = {
  12. "## ##"
  13. "### ###"
  14. " ###### "
  15. " #### "
  16. " ## "
  17. " #### "
  18. " ###### "
  19. "### ###"
  20. "## ##"
  21. };
  22. static CharacterBitmap* s_close_button_bitmap;
  23. static const int s_close_button_bitmap_width = 8;
  24. static const int s_close_button_bitmap_height = 9;
  25. static const char* s_minimize_button_bitmap_data = {
  26. " "
  27. " "
  28. " "
  29. " ###### "
  30. " #### "
  31. " ## "
  32. " "
  33. " "
  34. " "
  35. };
  36. static CharacterBitmap* s_minimize_button_bitmap;
  37. static const int s_minimize_button_bitmap_width = 8;
  38. static const int s_minimize_button_bitmap_height = 9;
  39. WSWindowFrame::WSWindowFrame(WSWindow& window)
  40. : m_window(window)
  41. {
  42. if (!s_close_button_bitmap)
  43. s_close_button_bitmap = &CharacterBitmap::create_from_ascii(s_close_button_bitmap_data, s_close_button_bitmap_width, s_close_button_bitmap_height).leak_ref();
  44. if (!s_minimize_button_bitmap)
  45. s_minimize_button_bitmap = &CharacterBitmap::create_from_ascii(s_minimize_button_bitmap_data, s_minimize_button_bitmap_width, s_minimize_button_bitmap_height).leak_ref();
  46. m_buttons.append(make<WSButton>(*this, *s_close_button_bitmap, [this] {
  47. WSEvent close_request(WSEvent::WindowCloseRequest);
  48. m_window.event(close_request);
  49. }));
  50. m_buttons.append(make<WSButton>(*this, *s_minimize_button_bitmap, [this] {
  51. m_window.set_minimized(true);
  52. }));
  53. }
  54. WSWindowFrame::~WSWindowFrame()
  55. {
  56. }
  57. Rect WSWindowFrame::title_bar_rect() const
  58. {
  59. return { 3, 2, m_window.width(), window_titlebar_height };
  60. }
  61. Rect WSWindowFrame::title_bar_icon_rect() const
  62. {
  63. auto titlebar_rect = title_bar_rect();
  64. return {
  65. titlebar_rect.x() + 1,
  66. titlebar_rect.y() + 2,
  67. 16,
  68. titlebar_rect.height(),
  69. };
  70. }
  71. Rect WSWindowFrame::title_bar_text_rect() const
  72. {
  73. auto titlebar_rect = title_bar_rect();
  74. auto titlebar_icon_rect = title_bar_icon_rect();
  75. return {
  76. titlebar_rect.x() + 2 + titlebar_icon_rect.width() + 2,
  77. titlebar_rect.y(),
  78. titlebar_rect.width() - 4 - titlebar_icon_rect.width() - 2,
  79. titlebar_rect.height()
  80. };
  81. }
  82. void WSWindowFrame::paint(Painter& painter)
  83. {
  84. PainterStateSaver saver(painter);
  85. painter.translate(rect().location());
  86. if (m_window.type() == WSWindowType::Menu)
  87. return;
  88. if (m_window.type() == WSWindowType::WindowSwitcher)
  89. return;
  90. if (m_window.type() == WSWindowType::Taskbar)
  91. return;
  92. if (m_window.type() == WSWindowType::Tooltip)
  93. return;
  94. auto& window = m_window;
  95. auto titlebar_rect = title_bar_rect();
  96. auto titlebar_icon_rect = title_bar_icon_rect();
  97. auto titlebar_inner_rect = title_bar_text_rect();
  98. Rect outer_rect = { { }, rect().size() };
  99. auto titlebar_title_rect = titlebar_inner_rect;
  100. titlebar_title_rect.set_width(Font::default_bold_font().width(window.title()));
  101. Color title_color;
  102. Color border_color;
  103. Color border_color2;
  104. Color middle_border_color;
  105. auto& wm = WSWindowManager::the();
  106. if (&window == wm.m_highlight_window) {
  107. border_color = wm.m_highlight_window_border_color;
  108. border_color2 = wm.m_highlight_window_border_color2;
  109. title_color = wm.m_highlight_window_title_color;
  110. middle_border_color = Color::White;
  111. } else if (&window == wm.m_drag_window) {
  112. border_color = wm.m_dragging_window_border_color;
  113. border_color2 = wm.m_dragging_window_border_color2;
  114. title_color = wm.m_dragging_window_title_color;
  115. middle_border_color = Color::from_rgb(0xf9b36a);
  116. } else if (&window == wm.m_active_window) {
  117. border_color = wm.m_active_window_border_color;
  118. border_color2 = wm.m_active_window_border_color2;
  119. title_color = wm.m_active_window_title_color;
  120. middle_border_color = Color::from_rgb(0x8f673d);
  121. } else {
  122. border_color = wm.m_inactive_window_border_color;
  123. border_color2 = wm.m_inactive_window_border_color2;
  124. title_color = wm.m_inactive_window_title_color;
  125. middle_border_color = Color::MidGray;
  126. }
  127. auto leftmost_button_rect = m_buttons.is_empty() ? Rect() : m_buttons.last()->relative_rect();
  128. painter.fill_rect_with_gradient(titlebar_rect, border_color, border_color2);
  129. for (int i = 2; i <= titlebar_inner_rect.height() - 2; i += 2) {
  130. painter.draw_line({ titlebar_title_rect.right() + 4, titlebar_inner_rect.y() + i }, { leftmost_button_rect.left() - 3, titlebar_inner_rect.y() + i }, border_color);
  131. }
  132. painter.draw_line(titlebar_rect.bottom_left().translated(0, 1), titlebar_rect.bottom_right().translated(0, 1), Color::LightGray);
  133. StylePainter::paint_window_frame(painter, outer_rect);
  134. // FIXME: The translated(0, 1) wouldn't be necessary if we could center text based on its baseline.
  135. painter.draw_text(titlebar_title_rect.translated(0, 1), window.title(), wm.window_title_font(), TextAlignment::CenterLeft, title_color);
  136. painter.blit(titlebar_icon_rect.location(), window.icon(), window.icon().rect());
  137. for (auto& button : m_buttons) {
  138. button->paint(painter);
  139. }
  140. }
  141. static Rect frame_rect_for_window_type(WSWindowType type, const Rect& rect)
  142. {
  143. switch (type) {
  144. case WSWindowType::Normal:
  145. return { rect.x() - 3, rect.y() - window_titlebar_height - 3, rect.width() + 6, rect.height() + 6 + window_titlebar_height };
  146. default:
  147. return rect;
  148. }
  149. }
  150. Rect WSWindowFrame::rect() const
  151. {
  152. return frame_rect_for_window_type(m_window.type(), m_window.rect());
  153. }
  154. void WSWindowFrame::invalidate_title_bar()
  155. {
  156. WSWindowManager::the().invalidate(title_bar_rect().translated(rect().location()));
  157. }
  158. void WSWindowFrame::notify_window_rect_changed(const Rect& old_rect, const Rect& new_rect)
  159. {
  160. int window_button_width = 15;
  161. int window_button_height = 15;
  162. int x = title_bar_text_rect().right() + 1;;
  163. for (auto& button : m_buttons) {
  164. x -= window_button_width;
  165. Rect rect { x, 0, window_button_width, window_button_height };
  166. rect.center_vertically_within(title_bar_text_rect());
  167. button->set_relative_rect(rect);
  168. }
  169. auto& wm = WSWindowManager::the();
  170. wm.invalidate(frame_rect_for_window_type(m_window.type(), old_rect));
  171. wm.invalidate(frame_rect_for_window_type(m_window.type(), new_rect));
  172. wm.notify_rect_changed(m_window, old_rect, new_rect);
  173. }
  174. void WSWindowFrame::on_mouse_event(const WSMouseEvent& event)
  175. {
  176. auto& wm = WSWindowManager::the();
  177. if (m_window.type() != WSWindowType::Normal)
  178. return;
  179. if (title_bar_rect().contains(event.position())) {
  180. wm.clear_resize_candidate();
  181. if (event.type() == WSEvent::MouseDown)
  182. wm.move_to_front_and_make_active(m_window);
  183. for (auto& button : m_buttons) {
  184. if (button->relative_rect().contains(event.position()))
  185. return button->on_mouse_event(event.translated(-button->relative_rect().location()));
  186. }
  187. if (event.type() == WSEvent::MouseDown && event.button() == MouseButton::Left)
  188. wm.start_window_drag(m_window, event.translated(rect().location()));
  189. return;
  190. }
  191. if (m_window.is_resizable() && event.type() == WSEvent::MouseMove && event.buttons() == 0) {
  192. constexpr ResizeDirection direction_for_hot_area[3][3] = {
  193. { ResizeDirection::UpLeft, ResizeDirection::Up, ResizeDirection::UpRight },
  194. { ResizeDirection::Left, ResizeDirection::None, ResizeDirection::Right },
  195. { ResizeDirection::DownLeft, ResizeDirection::Down, ResizeDirection::DownRight },
  196. };
  197. Rect outer_rect = { { }, rect().size() };
  198. ASSERT(outer_rect.contains(event.position()));
  199. int window_relative_x = event.x() - outer_rect.x();
  200. int window_relative_y = event.y() - outer_rect.y();
  201. int hot_area_row = min(2, window_relative_y / (outer_rect.height() / 3));
  202. int hot_area_column = min(2, window_relative_x / (outer_rect.width() / 3));
  203. wm.set_resize_candidate(m_window, direction_for_hot_area[hot_area_row][hot_area_column]);
  204. wm.invalidate_cursor();
  205. return;
  206. }
  207. if (m_window.is_resizable() && event.button() == MouseButton::Left)
  208. wm.start_window_resize(m_window, event.translated(rect().location()));
  209. }