123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746 |
- /*
- * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice, this
- * list of conditions and the following disclaimer.
- *
- * 2. Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- #include <AK/QuickSort.h>
- #include <AK/ScopeGuard.h>
- #include <AK/TemporaryChange.h>
- #include <AK/Time.h>
- #include <Kernel/FileSystem/FileDescription.h>
- #include <Kernel/Net/Socket.h>
- #include <Kernel/Process.h>
- #include <Kernel/Profiling.h>
- #include <Kernel/RTC.h>
- #include <Kernel/Scheduler.h>
- #include <Kernel/Time/TimeManagement.h>
- #include <Kernel/TimerQueue.h>
- //#define LOG_EVERY_CONTEXT_SWITCH
- //#define SCHEDULER_DEBUG
- //#define SCHEDULER_RUNNABLE_DEBUG
- namespace Kernel {
- class SchedulerPerProcessorData {
- AK_MAKE_NONCOPYABLE(SchedulerPerProcessorData);
- AK_MAKE_NONMOVABLE(SchedulerPerProcessorData);
- public:
- SchedulerPerProcessorData() = default;
- bool m_in_scheduler { true };
- };
- SchedulerData* g_scheduler_data;
- timeval g_timeofday;
- RecursiveSpinLock g_scheduler_lock;
- void Scheduler::init_thread(Thread& thread)
- {
- ASSERT(g_scheduler_data);
- g_scheduler_data->m_nonrunnable_threads.append(thread);
- }
- static u32 time_slice_for(const Thread& thread)
- {
- // One time slice unit == 1ms
- if (&thread == Processor::current().idle_thread())
- return 1;
- return 10;
- }
- timeval Scheduler::time_since_boot()
- {
- return { TimeManagement::the().seconds_since_boot(), (suseconds_t)TimeManagement::the().ticks_this_second() * 1000 };
- }
- Thread* g_finalizer;
- WaitQueue* g_finalizer_wait_queue;
- Atomic<bool> g_finalizer_has_work { false };
- static Process* s_colonel_process;
- u64 g_uptime;
- Thread::JoinBlocker::JoinBlocker(Thread& joinee, void*& joinee_exit_value)
- : m_joinee(joinee)
- , m_joinee_exit_value(joinee_exit_value)
- {
- ASSERT(m_joinee.m_joiner == nullptr);
- auto current_thread = Thread::current();
- m_joinee.m_joiner = current_thread;
- current_thread->m_joinee = &joinee;
- }
- bool Thread::JoinBlocker::should_unblock(Thread& joiner)
- {
- return !joiner.m_joinee;
- }
- Thread::FileDescriptionBlocker::FileDescriptionBlocker(const FileDescription& description)
- : m_blocked_description(description)
- {
- }
- const FileDescription& Thread::FileDescriptionBlocker::blocked_description() const
- {
- return m_blocked_description;
- }
- Thread::AcceptBlocker::AcceptBlocker(const FileDescription& description)
- : FileDescriptionBlocker(description)
- {
- }
- bool Thread::AcceptBlocker::should_unblock(Thread&)
- {
- auto& socket = *blocked_description().socket();
- return socket.can_accept();
- }
- Thread::ConnectBlocker::ConnectBlocker(const FileDescription& description)
- : FileDescriptionBlocker(description)
- {
- }
- bool Thread::ConnectBlocker::should_unblock(Thread&)
- {
- auto& socket = *blocked_description().socket();
- return socket.setup_state() == Socket::SetupState::Completed;
- }
- Thread::WriteBlocker::WriteBlocker(const FileDescription& description)
- : FileDescriptionBlocker(description)
- {
- }
- timespec* Thread::WriteBlocker::override_timeout(timespec* timeout)
- {
- auto& description = blocked_description();
- if (description.is_socket()) {
- auto& socket = *description.socket();
- if (socket.has_send_timeout()) {
- timeval_to_timespec(Scheduler::time_since_boot(), m_deadline);
- timespec_add_timeval(m_deadline, socket.send_timeout(), m_deadline);
- if (!timeout || m_deadline < *timeout)
- return &m_deadline;
- }
- }
- return timeout;
- }
- bool Thread::WriteBlocker::should_unblock(Thread&)
- {
- return blocked_description().can_write();
- }
- Thread::ReadBlocker::ReadBlocker(const FileDescription& description)
- : FileDescriptionBlocker(description)
- {
- }
- timespec* Thread::ReadBlocker::override_timeout(timespec* timeout)
- {
- auto& description = blocked_description();
- if (description.is_socket()) {
- auto& socket = *description.socket();
- if (socket.has_receive_timeout()) {
- timeval_to_timespec(Scheduler::time_since_boot(), m_deadline);
- timespec_add_timeval(m_deadline, socket.receive_timeout(), m_deadline);
- if (!timeout || m_deadline < *timeout)
- return &m_deadline;
- }
- }
- return timeout;
- }
- bool Thread::ReadBlocker::should_unblock(Thread&)
- {
- return blocked_description().can_read();
- }
- Thread::ConditionBlocker::ConditionBlocker(const char* state_string, Function<bool()>&& condition)
- : m_block_until_condition(move(condition))
- , m_state_string(state_string)
- {
- ASSERT(m_block_until_condition);
- }
- bool Thread::ConditionBlocker::should_unblock(Thread&)
- {
- return m_block_until_condition();
- }
- Thread::SleepBlocker::SleepBlocker(u64 wakeup_time)
- : m_wakeup_time(wakeup_time)
- {
- }
- bool Thread::SleepBlocker::should_unblock(Thread&)
- {
- return m_wakeup_time <= g_uptime;
- }
- Thread::SelectBlocker::SelectBlocker(const FDVector& read_fds, const FDVector& write_fds, const FDVector& except_fds)
- : m_select_read_fds(read_fds)
- , m_select_write_fds(write_fds)
- , m_select_exceptional_fds(except_fds)
- {
- }
- bool Thread::SelectBlocker::should_unblock(Thread& thread)
- {
- auto& process = thread.process();
- for (int fd : m_select_read_fds) {
- if (!process.m_fds[fd])
- continue;
- if (process.m_fds[fd].description()->can_read())
- return true;
- }
- for (int fd : m_select_write_fds) {
- if (!process.m_fds[fd])
- continue;
- if (process.m_fds[fd].description()->can_write())
- return true;
- }
- return false;
- }
- Thread::WaitBlocker::WaitBlocker(int wait_options, ProcessID& waitee_pid)
- : m_wait_options(wait_options)
- , m_waitee_pid(waitee_pid)
- {
- }
- bool Thread::WaitBlocker::should_unblock(Thread& thread)
- {
- bool should_unblock = m_wait_options & WNOHANG;
- if (m_waitee_pid != -1) {
- auto peer = Process::from_pid(m_waitee_pid);
- if (!peer)
- return true;
- }
- thread.process().for_each_child([&](Process& child) {
- if (m_waitee_pid != -1 && m_waitee_pid != child.pid())
- return IterationDecision::Continue;
- bool child_exited = child.is_dead();
- bool child_stopped = false;
- if (child.thread_count()) {
- child.for_each_thread([&](auto& child_thread) {
- if (child_thread.state() == Thread::State::Stopped && !child_thread.has_pending_signal(SIGCONT)) {
- child_stopped = true;
- return IterationDecision::Break;
- }
- return IterationDecision::Continue;
- });
- }
- bool fits_the_spec = ((m_wait_options & WEXITED) && child_exited)
- || ((m_wait_options & WSTOPPED) && child_stopped);
- if (!fits_the_spec)
- return IterationDecision::Continue;
- m_waitee_pid = child.pid();
- should_unblock = true;
- return IterationDecision::Break;
- });
- return should_unblock;
- }
- Thread::SemiPermanentBlocker::SemiPermanentBlocker(Reason reason)
- : m_reason(reason)
- {
- }
- bool Thread::SemiPermanentBlocker::should_unblock(Thread&)
- {
- // someone else has to unblock us
- return false;
- }
- // Called by the scheduler on threads that are blocked for some reason.
- // Make a decision as to whether to unblock them or not.
- void Thread::consider_unblock(time_t now_sec, long now_usec)
- {
- ScopedSpinLock lock(m_lock);
- switch (state()) {
- case Thread::Invalid:
- case Thread::Runnable:
- case Thread::Running:
- case Thread::Dead:
- case Thread::Stopped:
- case Thread::Queued:
- case Thread::Dying:
- /* don't know, don't care */
- return;
- case Thread::Blocked: {
- ASSERT(m_blocker != nullptr);
- timespec now;
- now.tv_sec = now_sec,
- now.tv_nsec = now_usec * 1000ull;
- bool timed_out = m_blocker_timeout && now >= *m_blocker_timeout;
- if (timed_out || m_blocker->should_unblock(*this))
- unblock();
- return;
- }
- }
- }
- void Scheduler::start()
- {
- ASSERT_INTERRUPTS_DISABLED();
- // We need to acquire our scheduler lock, which will be released
- // by the idle thread once control transferred there
- g_scheduler_lock.lock();
- auto& processor = Processor::current();
- processor.set_scheduler_data(*new SchedulerPerProcessorData());
- ASSERT(processor.is_initialized());
- auto& idle_thread = *processor.idle_thread();
- ASSERT(processor.current_thread() == &idle_thread);
- ASSERT(processor.idle_thread() == &idle_thread);
- idle_thread.set_ticks_left(time_slice_for(idle_thread));
- idle_thread.did_schedule();
- idle_thread.set_initialized(true);
- processor.init_context(idle_thread, false);
- idle_thread.set_state(Thread::Running);
- ASSERT(idle_thread.affinity() == (1u << processor.id()));
- processor.initialize_context_switching(idle_thread);
- ASSERT_NOT_REACHED();
- }
- bool Scheduler::pick_next()
- {
- ASSERT_INTERRUPTS_DISABLED();
- auto current_thread = Thread::current();
- auto now = time_since_boot();
- auto now_sec = now.tv_sec;
- auto now_usec = now.tv_usec;
- // Set the m_in_scheduler flag before acquiring the spinlock. This
- // prevents a recursive call into Scheduler::invoke_async upon
- // leaving the scheduler lock.
- ScopedCritical critical;
- Processor::current().get_scheduler_data().m_in_scheduler = true;
- ScopeGuard guard(
- []() {
- // We may be on a different processor after we got switched
- // back to this thread!
- auto& scheduler_data = Processor::current().get_scheduler_data();
- ASSERT(scheduler_data.m_in_scheduler);
- scheduler_data.m_in_scheduler = false;
- });
- ScopedSpinLock lock(g_scheduler_lock);
- if (current_thread->should_die() && current_thread->state() == Thread::Running) {
- // Rather than immediately killing threads, yanking the kernel stack
- // away from them (which can lead to e.g. reference leaks), we always
- // allow Thread::wait_on to return. This allows the kernel stack to
- // clean up and eventually we'll get here shortly before transitioning
- // back to user mode (from Processor::exit_trap). At this point we
- // no longer want to schedule this thread. We can't wait until
- // Scheduler::enter_current because we don't want to allow it to
- // transition back to user mode.
- #ifdef SCHEDULER_DEBUG
- dbg() << "Scheduler[" << Processor::current().id() << "]: Thread " << *current_thread << " is dying";
- #endif
- current_thread->set_state(Thread::Dying);
- }
- // Check and unblock threads whose wait conditions have been met.
- Scheduler::for_each_nonrunnable([&](Thread& thread) {
- thread.consider_unblock(now_sec, now_usec);
- return IterationDecision::Continue;
- });
- Process::for_each([&](Process& process) {
- if (process.is_dead()) {
- if (current_thread->process().pid() != process.pid() && (!process.ppid() || !Process::from_pid(process.ppid()))) {
- auto name = process.name();
- auto pid = process.pid();
- auto exit_status = Process::reap(process);
- dbg() << "Scheduler[" << Processor::current().id() << "]: Reaped unparented process " << name << "(" << pid.value() << "), exit status: " << exit_status.si_status;
- }
- return IterationDecision::Continue;
- }
- if (process.m_alarm_deadline && g_uptime > process.m_alarm_deadline) {
- process.m_alarm_deadline = 0;
- // FIXME: Should we observe this signal somehow?
- (void)process.send_signal(SIGALRM, nullptr);
- }
- return IterationDecision::Continue;
- });
- // Dispatch any pending signals.
- Thread::for_each_living([&](Thread& thread) -> IterationDecision {
- ScopedSpinLock lock(thread.get_lock());
- if (!thread.has_unmasked_pending_signals())
- return IterationDecision::Continue;
- // NOTE: dispatch_one_pending_signal() may unblock the process.
- bool was_blocked = thread.is_blocked();
- if (thread.dispatch_one_pending_signal() == ShouldUnblockThread::No)
- return IterationDecision::Continue;
- if (was_blocked) {
- #ifdef SCHEDULER_DEBUG
- dbg() << "Scheduler[" << Processor::current().id() << "]:Unblock " << thread << " due to signal";
- #endif
- ASSERT(thread.m_blocker != nullptr);
- thread.m_blocker->set_interrupted_by_signal();
- thread.unblock();
- }
- return IterationDecision::Continue;
- });
- #ifdef SCHEDULER_RUNNABLE_DEBUG
- dbg() << "Non-runnables:";
- Scheduler::for_each_nonrunnable([](Thread& thread) -> IterationDecision {
- if (thread.state() == Thread::Queued)
- dbg() << " " << String::format("%-12s", thread.state_string()) << " " << thread << " @ " << String::format("%w", thread.tss().cs) << ":" << String::format("%x", thread.tss().eip) << " Reason: " << (thread.wait_reason() ? thread.wait_reason() : "none");
- else if (thread.state() == Thread::Dying)
- dbg() << " " << String::format("%-12s", thread.state_string()) << " " << thread << " @ " << String::format("%w", thread.tss().cs) << ":" << String::format("%x", thread.tss().eip) << " Finalizable: " << thread.is_finalizable();
- else
- dbg() << " " << String::format("%-12s", thread.state_string()) << " " << thread << " @ " << String::format("%w", thread.tss().cs) << ":" << String::format("%x", thread.tss().eip);
- return IterationDecision::Continue;
- });
- dbg() << "Runnables:";
- Scheduler::for_each_runnable([](Thread& thread) -> IterationDecision {
- dbg() << " " << String::format("%3u", thread.effective_priority()) << "/" << String::format("%2u", thread.priority()) << " " << String::format("%-12s", thread.state_string()) << " " << thread << " @ " << String::format("%w", thread.tss().cs) << ":" << String::format("%x", thread.tss().eip);
- return IterationDecision::Continue;
- });
- #endif
- Vector<Thread*, 128> sorted_runnables;
- for_each_runnable([&sorted_runnables](auto& thread) {
- if ((thread.affinity() & (1u << Processor::current().id())) != 0)
- sorted_runnables.append(&thread);
- return IterationDecision::Continue;
- });
- quick_sort(sorted_runnables, [](auto& a, auto& b) { return a->effective_priority() >= b->effective_priority(); });
- Thread* thread_to_schedule = nullptr;
- for (auto* thread : sorted_runnables) {
- if (thread->process().exec_tid() && thread->process().exec_tid() != thread->tid())
- continue;
- ASSERT(thread->state() == Thread::Runnable || thread->state() == Thread::Running);
- if (!thread_to_schedule) {
- thread->m_extra_priority = 0;
- thread_to_schedule = thread;
- } else {
- thread->m_extra_priority++;
- }
- }
- if (!thread_to_schedule)
- thread_to_schedule = Processor::current().idle_thread();
- #ifdef SCHEDULER_DEBUG
- dbg() << "Scheduler[" << Processor::current().id() << "]: Switch to " << *thread_to_schedule << " @ " << String::format("%04x:%08x", thread_to_schedule->tss().cs, thread_to_schedule->tss().eip);
- #endif
- // We need to leave our first critical section before switching context,
- // but since we're still holding the scheduler lock we're still in a critical section
- critical.leave();
- return context_switch(thread_to_schedule);
- }
- bool Scheduler::yield()
- {
- InterruptDisabler disabler;
- auto& proc = Processor::current();
- auto current_thread = Thread::current();
- #ifdef SCHEDULER_DEBUG
- dbg() << "Scheduler[" << proc.id() << "]: yielding thread " << *current_thread << " in_irq: " << proc.in_irq();
- #endif
- ASSERT(current_thread != nullptr);
- if (proc.in_irq() || proc.in_critical()) {
- // If we're handling an IRQ we can't switch context, or we're in
- // a critical section where we don't want to switch contexts, then
- // delay until exiting the trap or critical section
- proc.invoke_scheduler_async();
- return false;
- }
- if (!Scheduler::pick_next())
- return false;
- #ifdef SCHEDULER_DEBUG
- dbg() << "Scheduler[" << Processor::current().id() << "]: yield returns to thread " << *current_thread << " in_irq: " << Processor::current().in_irq();
- #endif
- return true;
- }
- bool Scheduler::donate_to(Thread* beneficiary, const char* reason)
- {
- ASSERT(beneficiary);
- // Set the m_in_scheduler flag before acquiring the spinlock. This
- // prevents a recursive call into Scheduler::invoke_async upon
- // leaving the scheduler lock.
- ScopedCritical critical;
- auto& proc = Processor::current();
- proc.get_scheduler_data().m_in_scheduler = true;
- ScopeGuard guard(
- []() {
- // We may be on a different processor after we got switched
- // back to this thread!
- auto& scheduler_data = Processor::current().get_scheduler_data();
- ASSERT(scheduler_data.m_in_scheduler);
- scheduler_data.m_in_scheduler = false;
- });
- ScopedSpinLock lock(g_scheduler_lock);
- ASSERT(!proc.in_irq());
- if (proc.in_critical()) {
- proc.invoke_scheduler_async();
- return false;
- }
- (void)reason;
- unsigned ticks_left = Thread::current()->ticks_left();
- if (!beneficiary || beneficiary->state() != Thread::Runnable || ticks_left <= 1)
- return Scheduler::yield();
- unsigned ticks_to_donate = min(ticks_left - 1, time_slice_for(*beneficiary));
- #ifdef SCHEDULER_DEBUG
- dbg() << "Scheduler[" << proc.id() << "]: Donating " << ticks_to_donate << " ticks to " << *beneficiary << ", reason=" << reason;
- #endif
- beneficiary->set_ticks_left(ticks_to_donate);
- Scheduler::context_switch(beneficiary);
- return false;
- }
- bool Scheduler::context_switch(Thread* thread)
- {
- thread->set_ticks_left(time_slice_for(*thread));
- thread->did_schedule();
- auto from_thread = Thread::current();
- if (from_thread == thread)
- return false;
- if (from_thread) {
- // If the last process hasn't blocked (still marked as running),
- // mark it as runnable for the next round.
- if (from_thread->state() == Thread::Running)
- from_thread->set_state(Thread::Runnable);
- #ifdef LOG_EVERY_CONTEXT_SWITCH
- dbg() << "Scheduler[" << Processor::current().id() << "]: " << *from_thread << " -> " << *thread << " [" << thread->priority() << "] " << String::format("%w", thread->tss().cs) << ":" << String::format("%x", thread->tss().eip);
- #endif
- }
- auto& proc = Processor::current();
- if (!thread->is_initialized()) {
- proc.init_context(*thread, false);
- thread->set_initialized(true);
- }
- thread->set_state(Thread::Running);
- // Mark it as active because we are using this thread. This is similar
- // to comparing it with Processor::current_thread, but when there are
- // multiple processors there's no easy way to check whether the thread
- // is actually still needed. This prevents accidental finalization when
- // a thread is no longer in Running state, but running on another core.
- thread->set_active(true);
- proc.switch_context(from_thread, thread);
- // NOTE: from_thread at this point reflects the thread we were
- // switched from, and thread reflects Thread::current()
- enter_current(*from_thread);
- ASSERT(thread == Thread::current());
- return true;
- }
- void Scheduler::enter_current(Thread& prev_thread)
- {
- ASSERT(g_scheduler_lock.is_locked());
- prev_thread.set_active(false);
- if (prev_thread.state() == Thread::Dying) {
- // If the thread we switched from is marked as dying, then notify
- // the finalizer. Note that as soon as we leave the scheduler lock
- // the finalizer may free from_thread!
- notify_finalizer();
- }
- }
- void Scheduler::leave_on_first_switch(u32 flags)
- {
- // This is called when a thread is swiched into for the first time.
- // At this point, enter_current has already be called, but because
- // Scheduler::context_switch is not in the call stack we need to
- // clean up and release locks manually here
- g_scheduler_lock.unlock(flags);
- auto& scheduler_data = Processor::current().get_scheduler_data();
- ASSERT(scheduler_data.m_in_scheduler);
- scheduler_data.m_in_scheduler = false;
- }
- void Scheduler::prepare_after_exec()
- {
- // This is called after exec() when doing a context "switch" into
- // the new process. This is called from Processor::assume_context
- ASSERT(g_scheduler_lock.own_lock());
- auto& scheduler_data = Processor::current().get_scheduler_data();
- ASSERT(!scheduler_data.m_in_scheduler);
- scheduler_data.m_in_scheduler = true;
- }
- void Scheduler::prepare_for_idle_loop()
- {
- // This is called when the CPU finished setting up the idle loop
- // and is about to run it. We need to acquire he scheduler lock
- ASSERT(!g_scheduler_lock.own_lock());
- g_scheduler_lock.lock();
- auto& scheduler_data = Processor::current().get_scheduler_data();
- ASSERT(!scheduler_data.m_in_scheduler);
- scheduler_data.m_in_scheduler = true;
- }
- Process* Scheduler::colonel()
- {
- ASSERT(s_colonel_process);
- return s_colonel_process;
- }
- void Scheduler::initialize()
- {
- ASSERT(&Processor::current() != nullptr); // sanity check
- Thread* idle_thread = nullptr;
- g_scheduler_data = new SchedulerData;
- g_finalizer_wait_queue = new WaitQueue;
- g_finalizer_has_work.store(false, AK::MemoryOrder::memory_order_release);
- s_colonel_process = &Process::create_kernel_process(idle_thread, "colonel", idle_loop, 1).leak_ref();
- ASSERT(s_colonel_process);
- ASSERT(idle_thread);
- idle_thread->set_priority(THREAD_PRIORITY_MIN);
- idle_thread->set_name(StringView("idle thread #0"));
- set_idle_thread(idle_thread);
- }
- void Scheduler::set_idle_thread(Thread* idle_thread)
- {
- Processor::current().set_idle_thread(*idle_thread);
- Processor::current().set_current_thread(*idle_thread);
- }
- Thread* Scheduler::create_ap_idle_thread(u32 cpu)
- {
- ASSERT(cpu != 0);
- // This function is called on the bsp, but creates an idle thread for another AP
- ASSERT(Processor::current().id() == 0);
- ASSERT(s_colonel_process);
- Thread* idle_thread = s_colonel_process->create_kernel_thread(idle_loop, THREAD_PRIORITY_MIN, String::format("idle thread #%u", cpu), 1 << cpu, false);
- ASSERT(idle_thread);
- return idle_thread;
- }
- void Scheduler::timer_tick(const RegisterState& regs)
- {
- ASSERT_INTERRUPTS_DISABLED();
- ASSERT(Processor::current().in_irq());
- if (Processor::current().id() > 0)
- return;
- auto current_thread = Processor::current().current_thread();
- if (!current_thread)
- return;
- ++g_uptime;
- g_timeofday = TimeManagement::now_as_timeval();
- if (current_thread->process().is_profiling()) {
- SmapDisabler disabler;
- auto backtrace = current_thread->raw_backtrace(regs.ebp, regs.eip);
- auto& sample = Profiling::next_sample_slot();
- sample.pid = current_thread->process().pid();
- sample.tid = current_thread->tid();
- sample.timestamp = g_uptime;
- for (size_t i = 0; i < min(backtrace.size(), Profiling::max_stack_frame_count); ++i) {
- sample.frames[i] = backtrace[i];
- }
- }
- TimerQueue::the().fire();
- if (current_thread->tick())
- return;
- ASSERT_INTERRUPTS_DISABLED();
- ASSERT(Processor::current().in_irq());
- Processor::current().invoke_scheduler_async();
- }
- void Scheduler::invoke_async()
- {
- ASSERT_INTERRUPTS_DISABLED();
- auto& proc = Processor::current();
- ASSERT(!proc.in_irq());
- // Since this function is called when leaving critical sections (such
- // as a SpinLock), we need to check if we're not already doing this
- // to prevent recursion
- if (!proc.get_scheduler_data().m_in_scheduler)
- pick_next();
- }
- void Scheduler::notify_finalizer()
- {
- if (g_finalizer_has_work.exchange(true, AK::MemoryOrder::memory_order_acq_rel) == false)
- g_finalizer_wait_queue->wake_all();
- }
- void Scheduler::idle_loop()
- {
- dbg() << "Scheduler[" << Processor::current().id() << "]: idle loop running";
- ASSERT(are_interrupts_enabled());
- for (;;) {
- asm("hlt");
- if (Processor::current().id() == 0)
- yield();
- }
- }
- }
|