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- /*
- * Copyright (c) 2021, the SerenityOS developers.
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include <Kernel/Process.h>
- #include <Kernel/SpinLock.h>
- #include <Kernel/WaitQueue.h>
- #include <Kernel/WorkQueue.h>
- namespace Kernel {
- WorkQueue* g_io_work;
- UNMAP_AFTER_INIT void WorkQueue::initialize()
- {
- g_io_work = new WorkQueue("IO WorkQueue");
- }
- UNMAP_AFTER_INIT WorkQueue::WorkQueue(const char* name)
- {
- RefPtr<Thread> thread;
- Process::create_kernel_process(thread, name, [this] {
- for (;;) {
- WorkItem* item;
- bool have_more;
- {
- ScopedSpinLock lock(m_lock);
- item = m_items.take_first();
- have_more = !m_items.is_empty();
- }
- if (item) {
- item->function();
- delete item;
- if (have_more)
- continue;
- }
- [[maybe_unused]] auto result = m_wait_queue.wait_on({});
- }
- });
- // If we can't create the thread we're in trouble...
- m_thread = thread.release_nonnull();
- }
- void WorkQueue::do_queue(WorkItem* item)
- {
- {
- ScopedSpinLock lock(m_lock);
- m_items.append(*item);
- }
- m_wait_queue.wake_one();
- }
- }
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