GLStencil.cpp 1.1 KB

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  1. /*
  2. * Copyright (c) 2021, Jelle Raaijmakers <jelle@gmta.nl>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #include "GL/gl.h"
  7. #include "GLContext.h"
  8. extern GL::GLContext* g_gl_context;
  9. void glClearStencil(GLint s)
  10. {
  11. g_gl_context->gl_clear_stencil(s);
  12. }
  13. void glStencilFunc(GLenum func, GLint ref, GLuint mask)
  14. {
  15. g_gl_context->gl_stencil_func_separate(GL_FRONT_AND_BACK, func, ref, mask);
  16. }
  17. void glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask)
  18. {
  19. g_gl_context->gl_stencil_func_separate(face, func, ref, mask);
  20. }
  21. void glStencilOp(GLenum sfail, GLenum dpfail, GLenum dppass)
  22. {
  23. g_gl_context->gl_stencil_op_separate(GL_FRONT_AND_BACK, sfail, dpfail, dppass);
  24. }
  25. void glStencilOpSeparate(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)
  26. {
  27. g_gl_context->gl_stencil_op_separate(face, sfail, dpfail, dppass);
  28. }
  29. void glStencilMask(GLuint mask)
  30. {
  31. g_gl_context->gl_stencil_mask_separate(GL_FRONT_AND_BACK, mask);
  32. }
  33. void glStencilMaskSeparate(GLenum face, GLuint mask)
  34. {
  35. g_gl_context->gl_stencil_mask_separate(face, mask);
  36. }