GEventLoop.cpp 13 KB

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  1. #include "GEventLoop.h"
  2. #include "GEvent.h"
  3. #include "GObject.h"
  4. #include "GWindow.h"
  5. #include <LibGUI/GAction.h>
  6. #include <LibGUI/GNotifier.h>
  7. #include <LibGUI/GMenu.h>
  8. #include <LibC/unistd.h>
  9. #include <LibC/stdio.h>
  10. #include <LibC/fcntl.h>
  11. #include <LibC/string.h>
  12. #include <LibC/time.h>
  13. #include <LibC/sys/select.h>
  14. #include <LibC/sys/socket.h>
  15. #include <LibC/errno.h>
  16. #include <LibC/string.h>
  17. #include <LibC/stdlib.h>
  18. //#define GEVENTLOOP_DEBUG
  19. static GEventLoop* s_mainGEventLoop;
  20. void GEventLoop::initialize()
  21. {
  22. s_mainGEventLoop = nullptr;
  23. }
  24. GEventLoop::GEventLoop()
  25. {
  26. if (!s_mainGEventLoop)
  27. s_mainGEventLoop = this;
  28. m_event_fd = socket(AF_LOCAL, SOCK_STREAM | SOCK_NONBLOCK | SOCK_CLOEXEC, 0);
  29. if (m_event_fd < 0) {
  30. perror("socket");
  31. ASSERT_NOT_REACHED();
  32. }
  33. sockaddr_un address;
  34. address.sun_family = AF_LOCAL;
  35. strcpy(address.sun_path, "/wsportal");
  36. int retries = 10;
  37. int rc = 0;
  38. while (retries) {
  39. rc = connect(m_event_fd, (const sockaddr*)&address, sizeof(address));
  40. if (rc == 0)
  41. break;
  42. dbgprintf("connect failed: %d, %s\n", errno, strerror(errno));
  43. sleep(1);
  44. --retries;
  45. }
  46. if (rc < 0) {
  47. ASSERT_NOT_REACHED();
  48. }
  49. }
  50. GEventLoop::~GEventLoop()
  51. {
  52. }
  53. GEventLoop& GEventLoop::main()
  54. {
  55. ASSERT(s_mainGEventLoop);
  56. return *s_mainGEventLoop;
  57. }
  58. void GEventLoop::exit(int code)
  59. {
  60. m_exit_requested = true;
  61. m_exit_code = code;
  62. }
  63. int GEventLoop::exec()
  64. {
  65. m_running = true;
  66. for (;;) {
  67. if (m_exit_requested)
  68. return m_exit_code;
  69. if (m_queued_events.is_empty())
  70. wait_for_event();
  71. Vector<QueuedEvent> events = move(m_queued_events);
  72. for (auto& queued_event : events) {
  73. auto* receiver = queued_event.receiver;
  74. auto& event = *queued_event.event;
  75. #ifdef GEVENTLOOP_DEBUG
  76. dbgprintf("GEventLoop: %s{%p} event %u\n", receiver->class_name(), receiver, (unsigned)event.type());
  77. #endif
  78. if (!receiver) {
  79. switch (event.type()) {
  80. case GEvent::Quit:
  81. ASSERT_NOT_REACHED();
  82. return 0;
  83. default:
  84. dbgprintf("event type %u with no receiver :(\n", event.type());
  85. ASSERT_NOT_REACHED();
  86. return 1;
  87. }
  88. } else {
  89. receiver->event(event);
  90. }
  91. }
  92. }
  93. ASSERT_NOT_REACHED();
  94. }
  95. void GEventLoop::post_event(GObject* receiver, OwnPtr<GEvent>&& event)
  96. {
  97. #ifdef GEVENTLOOP_DEBUG
  98. dbgprintf("GEventLoop::post_event: {%u} << receiver=%p, event=%p\n", m_queued_events.size(), receiver, event.ptr());
  99. #endif
  100. m_queued_events.append({ receiver, move(event) });
  101. }
  102. void GEventLoop::handle_paint_event(const GUI_ServerMessage& event, GWindow& window)
  103. {
  104. #ifdef GEVENTLOOP_DEBUG
  105. dbgprintf("WID=%x Paint [%d,%d %dx%d]\n", event.window_id, event.paint.rect.location.x, event.paint.rect.location.y, event.paint.rect.size.width, event.paint.rect.size.height);
  106. #endif
  107. post_event(&window, make<GPaintEvent>(event.paint.rect));
  108. }
  109. void GEventLoop::handle_window_activation_event(const GUI_ServerMessage& event, GWindow& window)
  110. {
  111. #ifdef GEVENTLOOP_DEBUG
  112. dbgprintf("WID=%x WindowActivation\n", event.window_id);
  113. #endif
  114. post_event(&window, make<GEvent>(event.type == GUI_ServerMessage::Type::WindowActivated ? GEvent::WindowBecameActive : GEvent::WindowBecameInactive));
  115. }
  116. void GEventLoop::handle_window_close_request_event(const GUI_ServerMessage&, GWindow& window)
  117. {
  118. post_event(&window, make<GEvent>(GEvent::WindowCloseRequest));
  119. }
  120. void GEventLoop::handle_key_event(const GUI_ServerMessage& event, GWindow& window)
  121. {
  122. #ifdef GEVENTLOOP_DEBUG
  123. dbgprintf("WID=%x KeyEvent character=0x%b\n", event.window_id, event.key.character);
  124. #endif
  125. auto key_event = make<GKeyEvent>(event.type == GUI_ServerMessage::Type::KeyDown ? GEvent::KeyDown : GEvent::KeyUp, event.key.key);
  126. key_event->m_alt = event.key.alt;
  127. key_event->m_ctrl = event.key.ctrl;
  128. key_event->m_shift = event.key.shift;
  129. if (event.key.character != '\0')
  130. key_event->m_text = String(&event.key.character, 1);
  131. post_event(&window, move(key_event));
  132. }
  133. void GEventLoop::handle_mouse_event(const GUI_ServerMessage& event, GWindow& window)
  134. {
  135. #ifdef GEVENTLOOP_DEBUG
  136. dbgprintf("WID=%x MouseEvent %d,%d\n", event.window_id, event.mouse.position.x, event.mouse.position.y);
  137. #endif
  138. GMouseEvent::Type type;
  139. switch (event.type) {
  140. case GUI_ServerMessage::Type::MouseMove: type = GEvent::MouseMove; break;
  141. case GUI_ServerMessage::Type::MouseUp: type = GEvent::MouseUp; break;
  142. case GUI_ServerMessage::Type::MouseDown: type = GEvent::MouseDown; break;
  143. default: ASSERT_NOT_REACHED(); break;
  144. }
  145. GMouseButton button { GMouseButton::None };
  146. switch (event.mouse.button) {
  147. case GUI_MouseButton::NoButton: button = GMouseButton::None; break;
  148. case GUI_MouseButton::Left: button = GMouseButton::Left; break;
  149. case GUI_MouseButton::Right: button = GMouseButton::Right; break;
  150. case GUI_MouseButton::Middle: button = GMouseButton::Middle; break;
  151. default: ASSERT_NOT_REACHED(); break;
  152. }
  153. post_event(&window, make<GMouseEvent>(type, event.mouse.position, event.mouse.buttons, button));
  154. }
  155. void GEventLoop::handle_menu_event(const GUI_ServerMessage& event)
  156. {
  157. if (event.type == GUI_ServerMessage::Type::MenuItemActivated) {
  158. auto* menu = GMenu::from_menu_id(event.menu.menu_id);
  159. if (!menu) {
  160. dbgprintf("GEventLoop received event for invalid window ID %d\n", event.window_id);
  161. return;
  162. }
  163. if (auto* action = menu->action_at(event.menu.identifier))
  164. action->activate();
  165. return;
  166. }
  167. ASSERT_NOT_REACHED();
  168. }
  169. void GEventLoop::wait_for_event()
  170. {
  171. fd_set rfds;
  172. fd_set wfds;
  173. FD_ZERO(&rfds);
  174. FD_ZERO(&wfds);
  175. int max_fd = 0;
  176. auto add_fd_to_set = [&max_fd] (int fd, fd_set& set){
  177. FD_SET(fd, &set);
  178. if (fd > max_fd)
  179. max_fd = fd;
  180. };
  181. add_fd_to_set(m_event_fd, rfds);
  182. for (auto& notifier : m_notifiers) {
  183. if (notifier->event_mask() & GNotifier::Read)
  184. add_fd_to_set(notifier->fd(), rfds);
  185. if (notifier->event_mask() & GNotifier::Write)
  186. add_fd_to_set(notifier->fd(), wfds);
  187. if (notifier->event_mask() & GNotifier::Exceptional)
  188. ASSERT_NOT_REACHED();
  189. }
  190. struct timeval timeout = { 0, 0 };
  191. if (!m_timers.is_empty())
  192. get_next_timer_expiration(timeout);
  193. int rc = select(max_fd + 1, &rfds, &wfds, nullptr, (m_queued_events.is_empty() && m_timers.is_empty()) ? nullptr : &timeout);
  194. if (rc < 0) {
  195. ASSERT_NOT_REACHED();
  196. }
  197. for (auto& it : m_timers) {
  198. auto& timer = *it.value;
  199. if (!timer.has_expired())
  200. continue;
  201. #ifdef GEVENTLOOP_DEBUG
  202. dbgprintf("GEventLoop: Timer %d has expired, sending GTimerEvent to %p\n", timer.timer_id, timer.owner);
  203. #endif
  204. post_event(timer.owner, make<GTimerEvent>(timer.timer_id));
  205. if (timer.should_reload) {
  206. timer.reload();
  207. } else {
  208. // FIXME: Support removing expired timers that don't want to reload.
  209. ASSERT_NOT_REACHED();
  210. }
  211. }
  212. for (auto& notifier : m_notifiers) {
  213. if (FD_ISSET(notifier->fd(), &rfds)) {
  214. if (notifier->on_ready_to_read)
  215. notifier->on_ready_to_read(*notifier);
  216. }
  217. if (FD_ISSET(notifier->fd(), &wfds)) {
  218. if (notifier->on_ready_to_write)
  219. notifier->on_ready_to_write(*notifier);
  220. }
  221. }
  222. if (!FD_ISSET(m_event_fd, &rfds))
  223. return;
  224. bool success = drain_messages_from_server();
  225. ASSERT(success);
  226. auto unprocessed_events = move(m_unprocessed_messages);
  227. for (auto& event : unprocessed_events) {
  228. if (event.type == GUI_ServerMessage::Error) {
  229. dbgprintf("GEventLoop got error message from server\n");
  230. dbgprintf(" - error message: %s\n", String(event.text, event.text_length).characters());
  231. exit(1);
  232. return;
  233. }
  234. switch (event.type) {
  235. case GUI_ServerMessage::MenuItemActivated:
  236. handle_menu_event(event);
  237. continue;
  238. default:
  239. break;
  240. }
  241. auto* window = GWindow::from_window_id(event.window_id);
  242. if (!window) {
  243. dbgprintf("GEventLoop received event for invalid window ID %d\n", event.window_id);
  244. continue;
  245. }
  246. switch (event.type) {
  247. case GUI_ServerMessage::Type::Paint:
  248. handle_paint_event(event, *window);
  249. break;
  250. case GUI_ServerMessage::Type::MouseDown:
  251. case GUI_ServerMessage::Type::MouseUp:
  252. case GUI_ServerMessage::Type::MouseMove:
  253. handle_mouse_event(event, *window);
  254. break;
  255. case GUI_ServerMessage::Type::WindowActivated:
  256. case GUI_ServerMessage::Type::WindowDeactivated:
  257. handle_window_activation_event(event, *window);
  258. break;
  259. case GUI_ServerMessage::Type::WindowCloseRequest:
  260. handle_window_close_request_event(event, *window);
  261. break;
  262. case GUI_ServerMessage::Type::KeyDown:
  263. case GUI_ServerMessage::Type::KeyUp:
  264. handle_key_event(event, *window);
  265. break;
  266. default:
  267. break;
  268. }
  269. }
  270. }
  271. bool GEventLoop::drain_messages_from_server()
  272. {
  273. for (;;) {
  274. GUI_ServerMessage message;
  275. ssize_t nread = read(m_event_fd, &message, sizeof(GUI_ServerMessage));
  276. if (nread < 0) {
  277. perror("read");
  278. exit(1);
  279. return false;
  280. }
  281. if (nread == 0)
  282. return true;
  283. assert(nread == sizeof(message));
  284. m_unprocessed_messages.append(move(message));
  285. }
  286. }
  287. bool GEventLoop::EventLoopTimer::has_expired() const
  288. {
  289. timeval now;
  290. gettimeofday(&now, nullptr);
  291. return now.tv_sec > fire_time.tv_sec || (now.tv_sec == fire_time.tv_sec && now.tv_usec >= fire_time.tv_usec);
  292. }
  293. void GEventLoop::EventLoopTimer::reload()
  294. {
  295. gettimeofday(&fire_time, nullptr);
  296. fire_time.tv_sec += interval / 1000;
  297. fire_time.tv_usec += interval % 1000;
  298. }
  299. void GEventLoop::get_next_timer_expiration(timeval& soonest)
  300. {
  301. ASSERT(!m_timers.is_empty());
  302. bool has_checked_any = false;
  303. for (auto& it : m_timers) {
  304. auto& fire_time = it.value->fire_time;
  305. if (!has_checked_any || fire_time.tv_sec < soonest.tv_sec || (fire_time.tv_sec == soonest.tv_sec && fire_time.tv_usec < soonest.tv_usec))
  306. soonest = fire_time;
  307. has_checked_any = true;
  308. }
  309. }
  310. int GEventLoop::register_timer(GObject& object, int milliseconds, bool should_reload)
  311. {
  312. ASSERT(milliseconds >= 0);
  313. auto timer = make<EventLoopTimer>();
  314. timer->owner = &object;
  315. timer->interval = milliseconds;
  316. timer->reload();
  317. timer->should_reload = should_reload;
  318. int timer_id = ++m_next_timer_id; // FIXME: This will eventually wrap around.
  319. ASSERT(timer_id); // FIXME: Aforementioned wraparound.
  320. timer->timer_id = timer_id;
  321. m_timers.set(timer->timer_id, move(timer));
  322. return timer_id;
  323. }
  324. bool GEventLoop::unregister_timer(int timer_id)
  325. {
  326. auto it = m_timers.find(timer_id);
  327. if (it == m_timers.end())
  328. return false;
  329. m_timers.remove(it);
  330. return true;
  331. }
  332. void GEventLoop::register_notifier(Badge<GNotifier>, GNotifier& notifier)
  333. {
  334. m_notifiers.set(&notifier);
  335. }
  336. void GEventLoop::unregister_notifier(Badge<GNotifier>, GNotifier& notifier)
  337. {
  338. m_notifiers.remove(&notifier);
  339. }
  340. bool GEventLoop::post_message_to_server(const GUI_ClientMessage& message)
  341. {
  342. int nwritten = write(m_event_fd, &message, sizeof(GUI_ClientMessage));
  343. return nwritten == sizeof(GUI_ClientMessage);
  344. }
  345. bool GEventLoop::wait_for_specific_event(GUI_ServerMessage::Type type, GUI_ServerMessage& event)
  346. {
  347. for (;;) {
  348. fd_set rfds;
  349. FD_ZERO(&rfds);
  350. FD_SET(m_event_fd, &rfds);
  351. int rc = select(m_event_fd + 1, &rfds, nullptr, nullptr, nullptr);
  352. ASSERT(rc > 0);
  353. ASSERT(FD_ISSET(m_event_fd, &rfds));
  354. bool success = drain_messages_from_server();
  355. if (!success)
  356. return false;
  357. for (size_t i = 0; i < m_unprocessed_messages.size(); ++i) {
  358. if (m_unprocessed_messages[i].type == type) {
  359. event = move(m_unprocessed_messages[i]);
  360. m_unprocessed_messages.remove(i);
  361. return true;
  362. }
  363. }
  364. }
  365. }
  366. GUI_ServerMessage GEventLoop::sync_request(const GUI_ClientMessage& request, GUI_ServerMessage::Type response_type)
  367. {
  368. bool success = post_message_to_server(request);
  369. ASSERT(success);
  370. GUI_ServerMessage response;
  371. success = GEventLoop::main().wait_for_specific_event(response_type, response);
  372. ASSERT(success);
  373. return response;
  374. }