AWavLoader.cpp 7.8 KB

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  1. #include <AK/BufferStream.h>
  2. #include <LibAudio/ABuffer.h>
  3. #include <LibAudio/AWavLoader.h>
  4. #include <LibCore/CFile.h>
  5. #include <limits>
  6. RefPtr<ABuffer> AWavLoader::load_wav(const StringView& path)
  7. {
  8. m_error_string = {};
  9. CFile wav(path);
  10. if (!wav.open(CIODevice::ReadOnly)) {
  11. m_error_string = String::format("Can't open file: %s", wav.error_string());
  12. return nullptr;
  13. }
  14. auto contents = wav.read_all();
  15. return parse_wav(contents);
  16. }
  17. // TODO: A streaming parser might be better than forcing a ByteBuffer
  18. RefPtr<ABuffer> AWavLoader::parse_wav(ByteBuffer& buffer)
  19. {
  20. BufferStream stream(buffer);
  21. #define CHECK_OK(msg) \
  22. do { \
  23. ASSERT(ok); \
  24. if (stream.handle_read_failure()) { \
  25. m_error_string = String::format("Premature stream EOF at %s", msg); \
  26. return {}; \
  27. } \
  28. if (!ok) { \
  29. m_error_string = String::format("Parsing failed: %s", msg); \
  30. return {}; \
  31. } else { \
  32. dbgprintf("%s is OK!\n", msg); \
  33. } \
  34. } while (0);
  35. bool ok = true;
  36. u32 riff;
  37. stream >> riff;
  38. ok = ok && riff == 0x46464952; // "RIFF"
  39. CHECK_OK("RIFF header");
  40. u32 sz;
  41. stream >> sz;
  42. ok = ok && sz < 1024 * 1024 * 42; // arbitrary
  43. CHECK_OK("File size");
  44. ASSERT(sz < 1024 * 1024 * 42);
  45. u32 wave;
  46. stream >> wave;
  47. ok = ok && wave == 0x45564157; // "WAVE"
  48. CHECK_OK("WAVE header");
  49. u32 fmt_id;
  50. stream >> fmt_id;
  51. ok = ok && fmt_id == 0x20746D66; // "FMT"
  52. CHECK_OK("FMT header");
  53. u32 fmt_size;
  54. stream >> fmt_size;
  55. ok = ok && fmt_size == 16;
  56. CHECK_OK("FMT size");
  57. ASSERT(fmt_size == 16);
  58. u16 audio_format;
  59. stream >> audio_format;
  60. CHECK_OK("Audio format"); // incomplete read check
  61. ok = ok && audio_format == 1; // WAVE_FORMAT_PCM
  62. ASSERT(audio_format == 1);
  63. CHECK_OK("Audio format"); // value check
  64. u16 num_channels;
  65. stream >> num_channels;
  66. ok = ok && (num_channels == 1 || num_channels == 2);
  67. CHECK_OK("Channel count");
  68. u32 sample_rate;
  69. stream >> sample_rate;
  70. CHECK_OK("Sample rate");
  71. u32 byte_rate;
  72. stream >> byte_rate;
  73. CHECK_OK("Byte rate");
  74. u16 block_align;
  75. stream >> block_align;
  76. CHECK_OK("Block align");
  77. u16 bits_per_sample;
  78. stream >> bits_per_sample;
  79. CHECK_OK("Bits per sample"); // incomplete read check
  80. ok = ok && (bits_per_sample == 8 || bits_per_sample == 16 || bits_per_sample == 24);
  81. ASSERT(bits_per_sample == 8 || bits_per_sample == 16 || bits_per_sample == 24);
  82. CHECK_OK("Bits per sample"); // value check
  83. // Read chunks until we find DATA
  84. bool found_data = false;
  85. u32 data_sz = 0;
  86. while (true) {
  87. u32 chunk_id;
  88. stream >> chunk_id;
  89. CHECK_OK("Reading chunk ID searching for data");
  90. stream >> data_sz;
  91. CHECK_OK("Reading chunk size searching for data");
  92. if (chunk_id == 0x61746164) { // DATA
  93. found_data = true;
  94. break;
  95. }
  96. }
  97. ok = ok && found_data;
  98. CHECK_OK("Found no data chunk");
  99. ASSERT(found_data);
  100. ok = ok && data_sz < std::numeric_limits<int>::max();
  101. CHECK_OK("Data was too large");
  102. // ### consider using BufferStream to do this for us
  103. ok = ok && int(data_sz) <= (buffer.size() - stream.offset());
  104. CHECK_OK("Bad DATA (truncated)");
  105. // Just make sure we're good before we read the data...
  106. ASSERT(!stream.handle_read_failure());
  107. auto sample_data = buffer.slice(stream.offset(), data_sz);
  108. dbgprintf("Read WAV of format PCM with num_channels %d sample rate %d, bits per sample %d\n", num_channels, sample_rate, bits_per_sample);
  109. return ABuffer::from_pcm_data(sample_data, num_channels, bits_per_sample, sample_rate);
  110. }
  111. // Small helper to resample from one playback rate to another
  112. // This isn't really "smart", in that we just insert (or drop) samples.
  113. // Should do better...
  114. class AResampleHelper {
  115. public:
  116. AResampleHelper(float source, float target);
  117. bool read_sample();
  118. void prepare();
  119. private:
  120. const float m_ratio;
  121. float m_current_ratio { 0 };
  122. };
  123. AResampleHelper::AResampleHelper(float source, float target)
  124. : m_ratio(source / target)
  125. {
  126. }
  127. void AResampleHelper::prepare()
  128. {
  129. m_current_ratio += m_ratio;
  130. }
  131. bool AResampleHelper::read_sample()
  132. {
  133. if (m_current_ratio > 1) {
  134. m_current_ratio--;
  135. return true;
  136. }
  137. return false;
  138. }
  139. template<typename SampleReader>
  140. static void read_samples_from_stream(BufferStream& stream, SampleReader read_sample, Vector<ASample>& samples, int num_channels, int source_rate)
  141. {
  142. AResampleHelper resampler(source_rate, 44100);
  143. float norm_l = 0;
  144. float norm_r = 0;
  145. switch (num_channels) {
  146. case 1:
  147. while (!stream.handle_read_failure()) {
  148. resampler.prepare();
  149. while (resampler.read_sample()) {
  150. norm_l = read_sample(stream);
  151. }
  152. samples.append(ASample(norm_l));
  153. }
  154. break;
  155. case 2:
  156. while (!stream.handle_read_failure()) {
  157. resampler.prepare();
  158. while (resampler.read_sample()) {
  159. norm_l = read_sample(stream);
  160. norm_r = read_sample(stream);
  161. }
  162. samples.append(ASample(norm_l, norm_r));
  163. }
  164. break;
  165. default:
  166. ASSERT_NOT_REACHED();
  167. }
  168. }
  169. static float read_norm_sample_24(BufferStream& stream)
  170. {
  171. u8 byte = 0;
  172. stream >> byte;
  173. u32 sample1 = byte;
  174. stream >> byte;
  175. u32 sample2 = byte;
  176. stream >> byte;
  177. u32 sample3 = byte;
  178. i32 value = 0;
  179. value = sample1 << 8;
  180. value |= (sample2 << 16);
  181. value |= (sample3 << 24);
  182. return float(value) / std::numeric_limits<i32>::max();
  183. }
  184. static float read_norm_sample_16(BufferStream& stream)
  185. {
  186. i16 sample = 0;
  187. stream >> sample;
  188. return float(sample) / std::numeric_limits<i16>::max();
  189. }
  190. static float read_norm_sample_8(BufferStream& stream)
  191. {
  192. u8 sample = 0;
  193. stream >> sample;
  194. return float(sample) / std::numeric_limits<u8>::max();
  195. }
  196. // ### can't const this because BufferStream is non-const
  197. // perhaps we need a reading class separate from the writing one, that can be
  198. // entirely consted.
  199. RefPtr<ABuffer> ABuffer::from_pcm_data(ByteBuffer& data, int num_channels, int bits_per_sample, int source_rate)
  200. {
  201. BufferStream stream(data);
  202. Vector<ASample> fdata;
  203. fdata.ensure_capacity(data.size() * 2);
  204. dbg() << "Reading " << bits_per_sample << " bits and " << num_channels << " channels, total bytes: " << data.size();
  205. switch (bits_per_sample) {
  206. case 8:
  207. read_samples_from_stream(stream, read_norm_sample_8, fdata, num_channels, source_rate);
  208. break;
  209. case 16:
  210. read_samples_from_stream(stream, read_norm_sample_16, fdata, num_channels, source_rate);
  211. break;
  212. case 24:
  213. read_samples_from_stream(stream, read_norm_sample_24, fdata, num_channels, source_rate);
  214. break;
  215. default:
  216. ASSERT_NOT_REACHED();
  217. }
  218. // We should handle this in a better way above, but for now --
  219. // just make sure we're good. Worst case we just write some 0s where they
  220. // don't belong.
  221. ASSERT(!stream.handle_read_failure());
  222. return adopt(*new ABuffer(move(fdata)));
  223. }