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- /*
- * Copyright (c) 2018-2023, Andreas Kling <kling@serenityos.org>
- * Copyright (c) 2022, kleines Filmröllchen <malu.bertsch@gmail.com>
- * Copyright (c) 2022, the SerenityOS developers.
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include <AK/Assertions.h>
- #include <AK/Badge.h>
- #include <AK/Debug.h>
- #include <AK/Format.h>
- #include <AK/IDAllocator.h>
- #include <AK/JsonObject.h>
- #include <AK/JsonValue.h>
- #include <AK/NeverDestroyed.h>
- #include <AK/Singleton.h>
- #include <AK/TemporaryChange.h>
- #include <AK/Time.h>
- #include <LibCore/Event.h>
- #include <LibCore/EventLoop.h>
- #include <LibCore/LocalServer.h>
- #include <LibCore/Notifier.h>
- #include <LibCore/Object.h>
- #include <LibCore/Promise.h>
- #include <LibCore/SessionManagement.h>
- #include <LibCore/Socket.h>
- #include <LibCore/ThreadEventQueue.h>
- #include <LibThreading/Mutex.h>
- #include <LibThreading/MutexProtected.h>
- #include <errno.h>
- #include <fcntl.h>
- #include <signal.h>
- #include <stdio.h>
- #include <string.h>
- #include <sys/select.h>
- #include <sys/socket.h>
- #include <sys/time.h>
- #include <sys/types.h>
- #include <time.h>
- #include <unistd.h>
- #ifdef AK_OS_SERENITY
- # include <LibCore/Account.h>
- extern bool s_global_initializers_ran;
- #endif
- namespace Core {
- struct EventLoopTimer {
- int timer_id { 0 };
- Time interval;
- Time fire_time;
- bool should_reload { false };
- TimerShouldFireWhenNotVisible fire_when_not_visible { TimerShouldFireWhenNotVisible::No };
- WeakPtr<Object> owner;
- void reload(Time const& now);
- bool has_expired(Time const& now) const;
- };
- struct EventLoop::Private {
- ThreadEventQueue& thread_event_queue;
- Private()
- : thread_event_queue(ThreadEventQueue::current())
- {
- }
- };
- static Threading::MutexProtected<NeverDestroyed<IDAllocator>> s_id_allocator;
- // Each thread has its own event loop stack, its own timers, notifiers and a wake pipe.
- static thread_local Vector<EventLoop&>* s_event_loop_stack;
- static thread_local HashMap<int, NonnullOwnPtr<EventLoopTimer>>* s_timers;
- static thread_local HashTable<Notifier*>* s_notifiers;
- // The wake pipe is both responsible for notifying us when someone calls wake(), as well as POSIX signals.
- // While wake() pushes zero into the pipe, signal numbers (by defintion nonzero, see signal_numbers.h) are pushed into the pipe verbatim.
- thread_local int EventLoop::s_wake_pipe_fds[2];
- thread_local bool EventLoop::s_wake_pipe_initialized { false };
- void EventLoop::initialize_wake_pipes()
- {
- if (!s_wake_pipe_initialized) {
- #if defined(SOCK_NONBLOCK)
- int rc = pipe2(s_wake_pipe_fds, O_CLOEXEC);
- #else
- int rc = pipe(s_wake_pipe_fds);
- fcntl(s_wake_pipe_fds[0], F_SETFD, FD_CLOEXEC);
- fcntl(s_wake_pipe_fds[1], F_SETFD, FD_CLOEXEC);
- #endif
- VERIFY(rc == 0);
- s_wake_pipe_initialized = true;
- }
- }
- bool EventLoop::has_been_instantiated()
- {
- return s_event_loop_stack != nullptr && !s_event_loop_stack->is_empty();
- }
- class SignalHandlers : public RefCounted<SignalHandlers> {
- AK_MAKE_NONCOPYABLE(SignalHandlers);
- AK_MAKE_NONMOVABLE(SignalHandlers);
- public:
- SignalHandlers(int signo, void (*handle_signal)(int));
- ~SignalHandlers();
- void dispatch();
- int add(Function<void(int)>&& handler);
- bool remove(int handler_id);
- bool is_empty() const
- {
- if (m_calling_handlers) {
- for (auto& handler : m_handlers_pending) {
- if (handler.value)
- return false; // an add is pending
- }
- }
- return m_handlers.is_empty();
- }
- bool have(int handler_id) const
- {
- if (m_calling_handlers) {
- auto it = m_handlers_pending.find(handler_id);
- if (it != m_handlers_pending.end()) {
- if (!it->value)
- return false; // a deletion is pending
- }
- }
- return m_handlers.contains(handler_id);
- }
- int m_signo;
- void (*m_original_handler)(int); // TODO: can't use sighandler_t?
- HashMap<int, Function<void(int)>> m_handlers;
- HashMap<int, Function<void(int)>> m_handlers_pending;
- bool m_calling_handlers { false };
- };
- struct SignalHandlersInfo {
- HashMap<int, NonnullRefPtr<SignalHandlers>> signal_handlers;
- int next_signal_id { 0 };
- };
- static Singleton<SignalHandlersInfo> s_signals;
- template<bool create_if_null = true>
- inline SignalHandlersInfo* signals_info()
- {
- return s_signals.ptr();
- }
- pid_t EventLoop::s_pid;
- EventLoop::EventLoop()
- : m_wake_pipe_fds(&s_wake_pipe_fds)
- , m_private(make<Private>())
- {
- #ifdef AK_OS_SERENITY
- if (!s_global_initializers_ran) {
- // NOTE: Trying to have an event loop as a global variable will lead to initialization-order fiascos,
- // as the event loop constructor accesses and/or sets other global variables.
- // Therefore, we crash the program before ASAN catches us.
- // If you came here because of the assertion failure, please redesign your program to not have global event loops.
- // The common practice is to initialize the main event loop in the main function, and if necessary,
- // pass event loop references around or access them with EventLoop::with_main_locked() and EventLoop::current().
- VERIFY_NOT_REACHED();
- }
- #endif
- if (!s_event_loop_stack) {
- s_event_loop_stack = new Vector<EventLoop&>;
- s_timers = new HashMap<int, NonnullOwnPtr<EventLoopTimer>>;
- s_notifiers = new HashTable<Notifier*>;
- }
- if (s_event_loop_stack->is_empty()) {
- s_pid = getpid();
- s_event_loop_stack->append(*this);
- }
- initialize_wake_pipes();
- dbgln_if(EVENTLOOP_DEBUG, "{} Core::EventLoop constructed :)", getpid());
- }
- EventLoop::~EventLoop()
- {
- if (!s_event_loop_stack->is_empty() && &s_event_loop_stack->last() == this)
- s_event_loop_stack->take_last();
- }
- #define VERIFY_EVENT_LOOP_INITIALIZED() \
- do { \
- if (!s_event_loop_stack) { \
- warnln("EventLoop static API was called without prior EventLoop init!"); \
- VERIFY_NOT_REACHED(); \
- } \
- } while (0)
- EventLoop& EventLoop::current()
- {
- VERIFY_EVENT_LOOP_INITIALIZED();
- return s_event_loop_stack->last();
- }
- void EventLoop::quit(int code)
- {
- dbgln_if(EVENTLOOP_DEBUG, "Core::EventLoop::quit({})", code);
- m_exit_requested = true;
- m_exit_code = code;
- }
- void EventLoop::unquit()
- {
- dbgln_if(EVENTLOOP_DEBUG, "Core::EventLoop::unquit()");
- m_exit_requested = false;
- m_exit_code = 0;
- }
- struct EventLoopPusher {
- public:
- EventLoopPusher(EventLoop& event_loop)
- : m_event_loop(event_loop)
- {
- if (EventLoop::has_been_instantiated()) {
- s_event_loop_stack->append(event_loop);
- }
- }
- ~EventLoopPusher()
- {
- if (EventLoop::has_been_instantiated()) {
- s_event_loop_stack->take_last();
- }
- }
- private:
- EventLoop& m_event_loop;
- };
- int EventLoop::exec()
- {
- EventLoopPusher pusher(*this);
- for (;;) {
- if (m_exit_requested)
- return m_exit_code;
- pump();
- }
- VERIFY_NOT_REACHED();
- }
- void EventLoop::spin_until(Function<bool()> goal_condition)
- {
- EventLoopPusher pusher(*this);
- while (!goal_condition())
- pump();
- }
- size_t EventLoop::pump(WaitMode mode)
- {
- // Pumping the event loop from another thread is not allowed.
- VERIFY(&m_private->thread_event_queue == &ThreadEventQueue::current());
- wait_for_event(mode);
- return m_private->thread_event_queue.process();
- }
- void EventLoop::post_event(Object& receiver, NonnullOwnPtr<Event>&& event)
- {
- m_private->thread_event_queue.post_event(receiver, move(event));
- }
- void EventLoop::add_job(NonnullRefPtr<Promise<NonnullRefPtr<Object>>> job_promise)
- {
- ThreadEventQueue::current().add_job(move(job_promise));
- }
- SignalHandlers::SignalHandlers(int signo, void (*handle_signal)(int))
- : m_signo(signo)
- , m_original_handler(signal(signo, handle_signal))
- {
- dbgln_if(EVENTLOOP_DEBUG, "Core::EventLoop: Registered handler for signal {}", m_signo);
- }
- SignalHandlers::~SignalHandlers()
- {
- dbgln_if(EVENTLOOP_DEBUG, "Core::EventLoop: Unregistering handler for signal {}", m_signo);
- signal(m_signo, m_original_handler);
- }
- void SignalHandlers::dispatch()
- {
- TemporaryChange change(m_calling_handlers, true);
- for (auto& handler : m_handlers)
- handler.value(m_signo);
- if (!m_handlers_pending.is_empty()) {
- // Apply pending adds/removes
- for (auto& handler : m_handlers_pending) {
- if (handler.value) {
- auto result = m_handlers.set(handler.key, move(handler.value));
- VERIFY(result == AK::HashSetResult::InsertedNewEntry);
- } else {
- m_handlers.remove(handler.key);
- }
- }
- m_handlers_pending.clear();
- }
- }
- int SignalHandlers::add(Function<void(int)>&& handler)
- {
- int id = ++signals_info()->next_signal_id; // TODO: worry about wrapping and duplicates?
- if (m_calling_handlers)
- m_handlers_pending.set(id, move(handler));
- else
- m_handlers.set(id, move(handler));
- return id;
- }
- bool SignalHandlers::remove(int handler_id)
- {
- VERIFY(handler_id != 0);
- if (m_calling_handlers) {
- auto it = m_handlers.find(handler_id);
- if (it != m_handlers.end()) {
- // Mark pending remove
- m_handlers_pending.set(handler_id, {});
- return true;
- }
- it = m_handlers_pending.find(handler_id);
- if (it != m_handlers_pending.end()) {
- if (!it->value)
- return false; // already was marked as deleted
- it->value = nullptr;
- return true;
- }
- return false;
- }
- return m_handlers.remove(handler_id);
- }
- void EventLoop::dispatch_signal(int signo)
- {
- auto& info = *signals_info();
- auto handlers = info.signal_handlers.find(signo);
- if (handlers != info.signal_handlers.end()) {
- // Make sure we bump the ref count while dispatching the handlers!
- // This allows a handler to unregister/register while the handlers
- // are being called!
- auto handler = handlers->value;
- dbgln_if(EVENTLOOP_DEBUG, "Core::EventLoop: dispatching signal {}", signo);
- handler->dispatch();
- }
- }
- void EventLoop::handle_signal(int signo)
- {
- VERIFY(signo != 0);
- // We MUST check if the current pid still matches, because there
- // is a window between fork() and exec() where a signal delivered
- // to our fork could be inadvertently routed to the parent process!
- if (getpid() == s_pid) {
- int nwritten = write(s_wake_pipe_fds[1], &signo, sizeof(signo));
- if (nwritten < 0) {
- perror("EventLoop::register_signal: write");
- VERIFY_NOT_REACHED();
- }
- } else {
- // We're a fork who received a signal, reset s_pid
- s_pid = 0;
- }
- }
- int EventLoop::register_signal(int signo, Function<void(int)> handler)
- {
- VERIFY(signo != 0);
- auto& info = *signals_info();
- auto handlers = info.signal_handlers.find(signo);
- if (handlers == info.signal_handlers.end()) {
- auto signal_handlers = adopt_ref(*new SignalHandlers(signo, EventLoop::handle_signal));
- auto handler_id = signal_handlers->add(move(handler));
- info.signal_handlers.set(signo, move(signal_handlers));
- return handler_id;
- } else {
- return handlers->value->add(move(handler));
- }
- }
- void EventLoop::unregister_signal(int handler_id)
- {
- VERIFY(handler_id != 0);
- int remove_signo = 0;
- auto& info = *signals_info();
- for (auto& h : info.signal_handlers) {
- auto& handlers = *h.value;
- if (handlers.remove(handler_id)) {
- if (handlers.is_empty())
- remove_signo = handlers.m_signo;
- break;
- }
- }
- if (remove_signo != 0)
- info.signal_handlers.remove(remove_signo);
- }
- void EventLoop::notify_forked(ForkEvent event)
- {
- VERIFY_EVENT_LOOP_INITIALIZED();
- switch (event) {
- case ForkEvent::Child:
- s_event_loop_stack->clear();
- s_timers->clear();
- s_notifiers->clear();
- s_wake_pipe_initialized = false;
- initialize_wake_pipes();
- if (auto* info = signals_info<false>()) {
- info->signal_handlers.clear();
- info->next_signal_id = 0;
- }
- s_pid = 0;
- return;
- }
- VERIFY_NOT_REACHED();
- }
- void EventLoop::wait_for_event(WaitMode mode)
- {
- fd_set rfds;
- fd_set wfds;
- retry:
- // Set up the file descriptors for select().
- // Basically, we translate high-level event information into low-level selectable file descriptors.
- FD_ZERO(&rfds);
- FD_ZERO(&wfds);
- int max_fd = 0;
- auto add_fd_to_set = [&max_fd](int fd, fd_set& set) {
- FD_SET(fd, &set);
- if (fd > max_fd)
- max_fd = fd;
- };
- int max_fd_added = -1;
- // The wake pipe informs us of POSIX signals as well as manual calls to wake()
- add_fd_to_set(s_wake_pipe_fds[0], rfds);
- max_fd = max(max_fd, max_fd_added);
- for (auto& notifier : *s_notifiers) {
- if (notifier->type() == Notifier::Type::Read)
- add_fd_to_set(notifier->fd(), rfds);
- if (notifier->type() == Notifier::Type::Write)
- add_fd_to_set(notifier->fd(), wfds);
- if (notifier->type() == Notifier::Type::Exceptional)
- VERIFY_NOT_REACHED();
- }
- bool has_pending_events = m_private->thread_event_queue.has_pending_events();
- // Figure out how long to wait at maximum.
- // This mainly depends on the WaitMode and whether we have pending events, but also the next expiring timer.
- Time now;
- struct timeval timeout = { 0, 0 };
- bool should_wait_forever = false;
- if (mode == WaitMode::WaitForEvents && !has_pending_events) {
- auto next_timer_expiration = get_next_timer_expiration();
- if (next_timer_expiration.has_value()) {
- now = Time::now_monotonic_coarse();
- auto computed_timeout = next_timer_expiration.value() - now;
- if (computed_timeout.is_negative())
- computed_timeout = Time::zero();
- timeout = computed_timeout.to_timeval();
- } else {
- should_wait_forever = true;
- }
- }
- try_select_again:
- // select() and wait for file system events, calls to wake(), POSIX signals, or timer expirations.
- int marked_fd_count = select(max_fd + 1, &rfds, &wfds, nullptr, should_wait_forever ? nullptr : &timeout);
- // Because POSIX, we might spuriously return from select() with EINTR; just select again.
- if (marked_fd_count < 0) {
- int saved_errno = errno;
- if (saved_errno == EINTR) {
- if (m_exit_requested)
- return;
- goto try_select_again;
- }
- dbgln("Core::EventLoop::wait_for_event: {} ({}: {})", marked_fd_count, saved_errno, strerror(saved_errno));
- VERIFY_NOT_REACHED();
- }
- // We woke up due to a call to wake() or a POSIX signal.
- // Handle signals and see whether we need to handle events as well.
- if (FD_ISSET(s_wake_pipe_fds[0], &rfds)) {
- int wake_events[8];
- ssize_t nread;
- // We might receive another signal while read()ing here. The signal will go to the handle_signal properly,
- // but we get interrupted. Therefore, just retry while we were interrupted.
- do {
- errno = 0;
- nread = read(s_wake_pipe_fds[0], wake_events, sizeof(wake_events));
- if (nread == 0)
- break;
- } while (nread < 0 && errno == EINTR);
- if (nread < 0) {
- perror("Core::EventLoop::wait_for_event: read from wake pipe");
- VERIFY_NOT_REACHED();
- }
- VERIFY(nread > 0);
- bool wake_requested = false;
- int event_count = nread / sizeof(wake_events[0]);
- for (int i = 0; i < event_count; i++) {
- if (wake_events[i] != 0)
- dispatch_signal(wake_events[i]);
- else
- wake_requested = true;
- }
- if (!wake_requested && nread == sizeof(wake_events))
- goto retry;
- }
- if (!s_timers->is_empty()) {
- now = Time::now_monotonic_coarse();
- }
- // Handle expired timers.
- for (auto& it : *s_timers) {
- auto& timer = *it.value;
- if (!timer.has_expired(now))
- continue;
- auto owner = timer.owner.strong_ref();
- if (timer.fire_when_not_visible == TimerShouldFireWhenNotVisible::No
- && owner && !owner->is_visible_for_timer_purposes()) {
- continue;
- }
- dbgln_if(EVENTLOOP_DEBUG, "Core::EventLoop: Timer {} has expired, sending Core::TimerEvent to {}", timer.timer_id, *owner);
- if (owner)
- post_event(*owner, make<TimerEvent>(timer.timer_id));
- if (timer.should_reload) {
- timer.reload(now);
- } else {
- // FIXME: Support removing expired timers that don't want to reload.
- VERIFY_NOT_REACHED();
- }
- }
- if (!marked_fd_count)
- return;
- // Handle file system notifiers by making them normal events.
- for (auto& notifier : *s_notifiers) {
- if (notifier->type() == Notifier::Type::Read && FD_ISSET(notifier->fd(), &rfds)) {
- post_event(*notifier, make<NotifierActivationEvent>(notifier->fd()));
- }
- if (notifier->type() == Notifier::Type::Write && FD_ISSET(notifier->fd(), &wfds)) {
- post_event(*notifier, make<NotifierActivationEvent>(notifier->fd()));
- }
- }
- }
- bool EventLoopTimer::has_expired(Time const& now) const
- {
- return now > fire_time;
- }
- void EventLoopTimer::reload(Time const& now)
- {
- fire_time = now + interval;
- }
- Optional<Time> EventLoop::get_next_timer_expiration()
- {
- auto now = Time::now_monotonic_coarse();
- Optional<Time> soonest {};
- for (auto& it : *s_timers) {
- auto& fire_time = it.value->fire_time;
- auto owner = it.value->owner.strong_ref();
- if (it.value->fire_when_not_visible == TimerShouldFireWhenNotVisible::No
- && owner && !owner->is_visible_for_timer_purposes()) {
- continue;
- }
- // OPTIMIZATION: If we have a timer that needs to fire right away, we can stop looking here.
- // FIXME: This whole operation could be O(1) with a better data structure.
- if (fire_time < now)
- return now;
- if (!soonest.has_value() || fire_time < soonest.value())
- soonest = fire_time;
- }
- return soonest;
- }
- int EventLoop::register_timer(Object& object, int milliseconds, bool should_reload, TimerShouldFireWhenNotVisible fire_when_not_visible)
- {
- VERIFY_EVENT_LOOP_INITIALIZED();
- VERIFY(milliseconds >= 0);
- auto timer = make<EventLoopTimer>();
- timer->owner = object;
- timer->interval = Time::from_milliseconds(milliseconds);
- timer->reload(Time::now_monotonic_coarse());
- timer->should_reload = should_reload;
- timer->fire_when_not_visible = fire_when_not_visible;
- int timer_id = s_id_allocator.with_locked([](auto& allocator) { return allocator->allocate(); });
- timer->timer_id = timer_id;
- s_timers->set(timer_id, move(timer));
- return timer_id;
- }
- bool EventLoop::unregister_timer(int timer_id)
- {
- VERIFY_EVENT_LOOP_INITIALIZED();
- s_id_allocator.with_locked([&](auto& allocator) { allocator->deallocate(timer_id); });
- auto it = s_timers->find(timer_id);
- if (it == s_timers->end())
- return false;
- s_timers->remove(it);
- return true;
- }
- void EventLoop::register_notifier(Badge<Notifier>, Notifier& notifier)
- {
- VERIFY_EVENT_LOOP_INITIALIZED();
- s_notifiers->set(¬ifier);
- }
- void EventLoop::unregister_notifier(Badge<Notifier>, Notifier& notifier)
- {
- VERIFY_EVENT_LOOP_INITIALIZED();
- s_notifiers->remove(¬ifier);
- }
- void EventLoop::wake()
- {
- dbgln_if(EVENTLOOP_DEBUG, "Core::EventLoop::wake()");
- int wake_event = 0;
- int nwritten = write((*m_wake_pipe_fds)[1], &wake_event, sizeof(wake_event));
- if (nwritten < 0) {
- perror("EventLoop::wake: write");
- VERIFY_NOT_REACHED();
- }
- }
- void EventLoop::deferred_invoke(Function<void()> invokee)
- {
- auto context = DeferredInvocationContext::construct();
- post_event(context, make<Core::DeferredInvocationEvent>(context, move(invokee)));
- }
- void deferred_invoke(Function<void()> invokee)
- {
- EventLoop::current().deferred_invoke(move(invokee));
- }
- }
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