TreeView.cpp 19 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524
  1. /*
  2. * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #include <LibGUI/Model.h>
  27. #include <LibGUI/Painter.h>
  28. #include <LibGUI/ScrollBar.h>
  29. #include <LibGUI/TreeView.h>
  30. #include <LibGfx/Bitmap.h>
  31. #include <LibGfx/Palette.h>
  32. //#define DEBUG_ITEM_RECTS
  33. namespace GUI {
  34. struct TreeView::MetadataForIndex {
  35. bool open { false };
  36. };
  37. TreeView::MetadataForIndex& TreeView::ensure_metadata_for_index(const ModelIndex& index) const
  38. {
  39. ASSERT(index.is_valid());
  40. auto it = m_view_metadata.find(index.internal_data());
  41. if (it != m_view_metadata.end())
  42. return *it->value;
  43. auto new_metadata = make<MetadataForIndex>();
  44. auto& new_metadata_ref = *new_metadata;
  45. m_view_metadata.set(index.internal_data(), move(new_metadata));
  46. return new_metadata_ref;
  47. }
  48. TreeView::TreeView()
  49. {
  50. set_background_role(ColorRole::Base);
  51. set_foreground_role(ColorRole::BaseText);
  52. set_size_columns_to_fit_content(true);
  53. set_headers_visible(false);
  54. m_expand_bitmap = Gfx::Bitmap::load_from_file("/res/icons/treeview-expand.png");
  55. m_collapse_bitmap = Gfx::Bitmap::load_from_file("/res/icons/treeview-collapse.png");
  56. }
  57. TreeView::~TreeView()
  58. {
  59. }
  60. ModelIndex TreeView::index_at_event_position(const Gfx::Point& a_position, bool& is_toggle) const
  61. {
  62. auto position = a_position.translated(0, -header_height()).translated(horizontal_scrollbar().value() - frame_thickness(), vertical_scrollbar().value() - frame_thickness());
  63. is_toggle = false;
  64. if (!model())
  65. return {};
  66. ModelIndex result;
  67. traverse_in_paint_order([&](const ModelIndex& index, const Gfx::Rect& rect, const Gfx::Rect& toggle_rect, int) {
  68. if (toggle_rect.contains(position)) {
  69. result = index;
  70. is_toggle = true;
  71. return IterationDecision::Break;
  72. }
  73. if (rect.contains_vertically(position.y())) {
  74. result = index;
  75. return IterationDecision::Break;
  76. }
  77. return IterationDecision::Continue;
  78. });
  79. return result;
  80. }
  81. void TreeView::doubleclick_event(MouseEvent& event)
  82. {
  83. if (!model())
  84. return;
  85. auto& model = *this->model();
  86. bool is_toggle;
  87. auto index = index_at_event_position(event.position(), is_toggle);
  88. if (!index.is_valid())
  89. return;
  90. if (event.button() == MouseButton::Left) {
  91. if (selection().first() != index)
  92. selection().set(index);
  93. if (model.row_count(index))
  94. toggle_index(index);
  95. else
  96. activate(index);
  97. }
  98. }
  99. void TreeView::toggle_index(const ModelIndex& index)
  100. {
  101. ASSERT(model()->row_count(index));
  102. auto& metadata = ensure_metadata_for_index(index);
  103. metadata.open = !metadata.open;
  104. update_column_sizes();
  105. update_content_size();
  106. update();
  107. }
  108. template<typename Callback>
  109. void TreeView::traverse_in_paint_order(Callback callback) const
  110. {
  111. ASSERT(model());
  112. auto& model = *this->model();
  113. int indent_level = 1;
  114. int y_offset = 0;
  115. int tree_column_x_offset = this->tree_column_x_offset();
  116. Function<IterationDecision(const ModelIndex&)> traverse_index = [&](const ModelIndex& index) {
  117. int row_count_at_index = model.row_count(index);
  118. if (index.is_valid()) {
  119. auto& metadata = ensure_metadata_for_index(index);
  120. int x_offset = tree_column_x_offset + horizontal_padding() + indent_level * indent_width_in_pixels();
  121. auto node_text = model.data(index, Model::Role::Display).to_string();
  122. Gfx::Rect rect = {
  123. x_offset, y_offset,
  124. icon_size() + icon_spacing() + text_padding() + font().width(node_text) + text_padding(), item_height()
  125. };
  126. Gfx::Rect toggle_rect;
  127. if (row_count_at_index > 0) {
  128. int toggle_x = tree_column_x_offset + horizontal_padding() + (indent_width_in_pixels() * indent_level) - (icon_size() / 2) - 4;
  129. toggle_rect = { toggle_x, rect.y(), toggle_size(), toggle_size() };
  130. toggle_rect.center_vertically_within(rect);
  131. }
  132. if (callback(index, rect, toggle_rect, indent_level) == IterationDecision::Break)
  133. return IterationDecision::Break;
  134. y_offset += item_height();
  135. // NOTE: Skip traversing children if this index is closed!
  136. if (!metadata.open)
  137. return IterationDecision::Continue;
  138. }
  139. ++indent_level;
  140. int row_count = model.row_count(index);
  141. for (int i = 0; i < row_count; ++i) {
  142. if (traverse_index(model.index(i, model.tree_column(), index)) == IterationDecision::Break)
  143. return IterationDecision::Break;
  144. }
  145. --indent_level;
  146. return IterationDecision::Continue;
  147. };
  148. int root_count = model.row_count();
  149. for (int root_index = 0; root_index < root_count; ++root_index) {
  150. if (traverse_index(model.index(root_index, model.tree_column(), ModelIndex())) == IterationDecision::Break)
  151. break;
  152. }
  153. }
  154. void TreeView::paint_event(PaintEvent& event)
  155. {
  156. Frame::paint_event(event);
  157. Painter painter(*this);
  158. painter.add_clip_rect(frame_inner_rect());
  159. painter.add_clip_rect(event.rect());
  160. painter.fill_rect(event.rect(), palette().color(background_role()));
  161. if (!model())
  162. return;
  163. auto& model = *this->model();
  164. painter.translate(frame_inner_rect().location());
  165. painter.translate(-horizontal_scrollbar().value(), -vertical_scrollbar().value());
  166. auto visible_content_rect = this->visible_content_rect();
  167. int tree_column = model.tree_column();
  168. int tree_column_x_offset = this->tree_column_x_offset();
  169. int y_offset = header_height();
  170. int painted_row_index = 0;
  171. traverse_in_paint_order([&](const ModelIndex& index, const Gfx::Rect& a_rect, const Gfx::Rect& a_toggle_rect, int indent_level) {
  172. if (!a_rect.intersects_vertically(visible_content_rect))
  173. return IterationDecision::Continue;
  174. auto rect = a_rect.translated(0, y_offset);
  175. auto toggle_rect = a_toggle_rect.translated(0, y_offset);
  176. #ifdef DEBUG_ITEM_RECTS
  177. painter.fill_rect(rect, Color::WarmGray);
  178. #endif
  179. bool is_selected_row = selection().contains(index);
  180. Color text_color = palette().color(foreground_role());
  181. if (is_selected_row)
  182. text_color = is_focused() ? palette().selection_text() : palette().inactive_selection_text();
  183. Color background_color;
  184. Color key_column_background_color;
  185. if (is_selected_row) {
  186. background_color = is_focused() ? palette().selection() : palette().inactive_selection();
  187. key_column_background_color = is_focused() ? palette().selection() : palette().inactive_selection();
  188. } else {
  189. if (alternating_row_colors() && (painted_row_index % 2)) {
  190. background_color = Color(220, 220, 220);
  191. key_column_background_color = Color(200, 200, 200);
  192. } else {
  193. background_color = palette().color(background_role());
  194. key_column_background_color = Color(220, 220, 220);
  195. }
  196. }
  197. Gfx::Rect row_rect { 0, rect.y(), frame_inner_rect().width(), rect.height() };
  198. painter.fill_rect(row_rect, background_color);
  199. int x_offset = 0;
  200. for (int column_index = 0; column_index < model.column_count(); ++column_index) {
  201. if (is_column_hidden(column_index))
  202. continue;
  203. auto column_metadata = model.column_metadata(column_index);
  204. int column_width = this->column_width(column_index);
  205. auto& font = column_metadata.font ? *column_metadata.font : this->font();
  206. painter.draw_rect(toggle_rect, text_color);
  207. if (column_index != tree_column) {
  208. Gfx::Rect cell_rect(horizontal_padding() + x_offset, rect.y(), column_width, item_height());
  209. auto cell_index = model.sibling(index.row(), column_index, index.parent());
  210. if (auto* delegate = column_data(column_index).cell_painting_delegate.ptr()) {
  211. delegate->paint(painter, cell_rect, palette(), model, cell_index);
  212. } else {
  213. auto data = model.data(cell_index);
  214. if (data.is_bitmap()) {
  215. painter.blit(cell_rect.location(), data.as_bitmap(), data.as_bitmap().rect());
  216. } else if (data.is_icon()) {
  217. if (auto bitmap = data.as_icon().bitmap_for_size(16))
  218. painter.blit(cell_rect.location(), *bitmap, bitmap->rect());
  219. } else {
  220. if (!is_selected_row)
  221. text_color = model.data(cell_index, Model::Role::ForegroundColor).to_color(palette().color(foreground_role()));
  222. painter.draw_text(cell_rect, data.to_string(), font, column_metadata.text_alignment, text_color, Gfx::TextElision::Right);
  223. }
  224. }
  225. } else {
  226. // It's the tree column!
  227. Gfx::Rect icon_rect = { rect.x(), rect.y(), icon_size(), icon_size() };
  228. auto icon = model.data(index, Model::Role::Icon);
  229. if (icon.is_icon()) {
  230. if (auto* bitmap = icon.as_icon().bitmap_for_size(icon_size()))
  231. painter.blit(icon_rect.location(), *bitmap, bitmap->rect());
  232. }
  233. Gfx::Rect text_rect = {
  234. icon_rect.right() + 1 + icon_spacing(), rect.y(),
  235. rect.width() - icon_size() - icon_spacing(), rect.height()
  236. };
  237. auto node_text = model.data(index, Model::Role::Display).to_string();
  238. painter.draw_text(text_rect, node_text, Gfx::TextAlignment::Center, text_color);
  239. auto index_at_indent = index;
  240. for (int i = indent_level; i > 0; --i) {
  241. auto parent_of_index_at_indent = index_at_indent.parent();
  242. bool index_at_indent_is_last_in_parent = index_at_indent.row() == model.row_count(parent_of_index_at_indent) - 1;
  243. Gfx::Point a { tree_column_x_offset + horizontal_padding() + indent_width_in_pixels() * i - icon_size() / 2, rect.y() - 2 };
  244. Gfx::Point b { a.x(), a.y() + item_height() - 1 };
  245. if (index_at_indent_is_last_in_parent)
  246. b.set_y(rect.center().y());
  247. if (!(i != indent_level && index_at_indent_is_last_in_parent))
  248. painter.draw_line(a, b, Color::MidGray);
  249. if (i == indent_level) {
  250. Gfx::Point c { a.x(), rect.center().y() };
  251. Gfx::Point d { c.x() + icon_size() / 2, c.y() };
  252. painter.draw_line(c, d, Color::MidGray);
  253. }
  254. index_at_indent = parent_of_index_at_indent;
  255. }
  256. if (!toggle_rect.is_empty()) {
  257. auto& metadata = ensure_metadata_for_index(index);
  258. if (metadata.open)
  259. painter.blit(toggle_rect.location(), *m_collapse_bitmap, m_collapse_bitmap->rect());
  260. else
  261. painter.blit(toggle_rect.location(), *m_expand_bitmap, m_expand_bitmap->rect());
  262. }
  263. }
  264. x_offset += column_width + horizontal_padding() * 2;
  265. }
  266. return IterationDecision::Continue;
  267. });
  268. // Untranslate the painter vertically and do the column headers.
  269. painter.translate(0, vertical_scrollbar().value());
  270. paint_headers(painter);
  271. }
  272. void TreeView::scroll_into_view(const ModelIndex& a_index, Orientation orientation)
  273. {
  274. if (!a_index.is_valid())
  275. return;
  276. Gfx::Rect found_rect;
  277. traverse_in_paint_order([&](const ModelIndex& index, const Gfx::Rect& rect, const Gfx::Rect&, int) {
  278. if (index == a_index) {
  279. found_rect = rect;
  280. return IterationDecision::Break;
  281. }
  282. return IterationDecision::Continue;
  283. });
  284. ScrollableWidget::scroll_into_view(found_rect, orientation);
  285. }
  286. void TreeView::did_update_model()
  287. {
  288. m_view_metadata.clear();
  289. AbstractTableView::did_update_model();
  290. }
  291. void TreeView::did_update_selection()
  292. {
  293. AbstractView::did_update_selection();
  294. ASSERT(model());
  295. auto index = selection().first();
  296. if (!index.is_valid())
  297. return;
  298. #if 0
  299. bool opened_any = false;
  300. for (auto current = index; current.is_valid(); current = current.parent()) {
  301. auto& metadata_for_ancestor = ensure_metadata_for_index(current);
  302. if (!metadata_for_ancestor.open) {
  303. metadata_for_ancestor.open = true;
  304. opened_any = true;
  305. }
  306. }
  307. if (opened_any)
  308. update_content_size();
  309. update();
  310. #endif
  311. if (activates_on_selection())
  312. activate(index);
  313. }
  314. void TreeView::keydown_event(KeyEvent& event)
  315. {
  316. if (!model())
  317. return;
  318. auto cursor_index = selection().first();
  319. if (event.key() == KeyCode::Key_Space) {
  320. if (model()->row_count(cursor_index))
  321. toggle_index(cursor_index);
  322. return;
  323. }
  324. if (event.key() == KeyCode::Key_Up) {
  325. ModelIndex previous_index;
  326. ModelIndex found_index;
  327. traverse_in_paint_order([&](const ModelIndex& index, const Gfx::Rect&, const Gfx::Rect&, int) {
  328. if (index == cursor_index) {
  329. found_index = previous_index;
  330. return IterationDecision::Break;
  331. }
  332. previous_index = index;
  333. return IterationDecision::Continue;
  334. });
  335. if (found_index.is_valid()) {
  336. selection().set(found_index);
  337. scroll_into_view(selection().first(), Orientation::Vertical);
  338. update();
  339. }
  340. return;
  341. }
  342. if (event.key() == KeyCode::Key_Down) {
  343. ModelIndex previous_index;
  344. ModelIndex found_index;
  345. traverse_in_paint_order([&](const ModelIndex& index, const Gfx::Rect&, const Gfx::Rect&, int) {
  346. if (previous_index == cursor_index) {
  347. found_index = index;
  348. return IterationDecision::Break;
  349. }
  350. previous_index = index;
  351. return IterationDecision::Continue;
  352. });
  353. if (found_index.is_valid()) {
  354. selection().set(found_index);
  355. scroll_into_view(selection().first(), Orientation::Vertical);
  356. update();
  357. }
  358. return;
  359. }
  360. auto open_tree_node = [&](bool open, MetadataForIndex& metadata) {
  361. metadata.open = open;
  362. update_column_sizes();
  363. update_content_size();
  364. update();
  365. };
  366. if (event.key() == KeyCode::Key_Left) {
  367. if (cursor_index.is_valid() && model()->row_count(cursor_index)) {
  368. auto& metadata = ensure_metadata_for_index(cursor_index);
  369. if (metadata.open) {
  370. open_tree_node(false, metadata);
  371. return;
  372. }
  373. }
  374. if (cursor_index.is_valid() && cursor_index.parent().is_valid()) {
  375. selection().set(cursor_index.parent());
  376. scroll_into_view(selection().first(), Orientation::Vertical);
  377. return;
  378. }
  379. }
  380. if (event.key() == KeyCode::Key_Right) {
  381. if (cursor_index.is_valid() && model()->row_count(cursor_index)) {
  382. auto& metadata = ensure_metadata_for_index(cursor_index);
  383. if (!metadata.open) {
  384. open_tree_node(true, metadata);
  385. return;
  386. }
  387. selection().set(model()->index(0, model()->tree_column(), cursor_index));
  388. scroll_into_view(selection().first(), Orientation::Vertical);
  389. return;
  390. }
  391. }
  392. if (event.key() == KeyCode::Key_Return) {
  393. if (cursor_index.is_valid() && model()->row_count(cursor_index)) {
  394. auto& metadata = ensure_metadata_for_index(cursor_index);
  395. open_tree_node(!metadata.open, metadata);
  396. return;
  397. }
  398. }
  399. }
  400. int TreeView::item_count() const
  401. {
  402. int count = 0;
  403. traverse_in_paint_order([&](const ModelIndex&, const Gfx::Rect&, const Gfx::Rect&, int) {
  404. ++count;
  405. return IterationDecision::Continue;
  406. });
  407. return count;
  408. }
  409. void TreeView::update_column_sizes()
  410. {
  411. if (!size_columns_to_fit_content())
  412. return;
  413. if (!model())
  414. return;
  415. auto& model = *this->model();
  416. int column_count = model.column_count();
  417. int row_count = model.row_count();
  418. int tree_column = model.tree_column();
  419. int tree_column_x_offset = 0;
  420. for (int column = 0; column < column_count; ++column) {
  421. if (column == tree_column)
  422. continue;
  423. if (is_column_hidden(column))
  424. continue;
  425. int header_width = header_font().width(model.column_name(column));
  426. int column_width = header_width;
  427. for (int row = 0; row < row_count; ++row) {
  428. auto cell_data = model.data(model.index(row, column));
  429. int cell_width = 0;
  430. if (cell_data.is_bitmap()) {
  431. cell_width = cell_data.as_bitmap().width();
  432. } else {
  433. cell_width = font().width(cell_data.to_string());
  434. }
  435. column_width = max(column_width, cell_width);
  436. }
  437. auto& column_data = this->column_data(column);
  438. column_data.width = max(column_data.width, column_width);
  439. column_data.has_initialized_width = true;
  440. if (column < tree_column)
  441. tree_column_x_offset += column_width;
  442. }
  443. int tree_column_header_width = header_font().width(model.column_name(tree_column));
  444. int tree_column_width = tree_column_header_width;
  445. traverse_in_paint_order([&](const ModelIndex&, const Gfx::Rect& rect, const Gfx::Rect&, int) {
  446. tree_column_width = max(rect.right() - tree_column_x_offset, tree_column_width);
  447. return IterationDecision::Continue;
  448. });
  449. auto& column_data = this->column_data(tree_column);
  450. column_data.width = max(column_data.width, tree_column_width);
  451. column_data.has_initialized_width = true;
  452. }
  453. int TreeView::tree_column_x_offset() const
  454. {
  455. int tree_column = model()->tree_column();
  456. int offset = 0;
  457. for (int i = 0; i < tree_column; ++i) {
  458. if (!is_column_hidden(i)) {
  459. offset += column_width(i);
  460. offset += horizontal_padding();
  461. }
  462. }
  463. return offset;
  464. }
  465. }