MenuBar.cpp 2.6 KB

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  1. /*
  2. * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #include <AK/Badge.h>
  27. #include <LibGUI/Menu.h>
  28. #include <LibGUI/MenuBar.h>
  29. #include <LibGUI/MenuItem.h>
  30. #include <LibGUI/WindowServerConnection.h>
  31. namespace GUI {
  32. MenuBar::MenuBar()
  33. {
  34. }
  35. MenuBar::~MenuBar()
  36. {
  37. unrealize_menubar();
  38. }
  39. void MenuBar::add_menu(NonnullRefPtr<Menu> menu)
  40. {
  41. m_menus.append(move(menu));
  42. }
  43. int MenuBar::realize_menubar()
  44. {
  45. return WindowServerConnection::the().send_sync<Messages::WindowServer::CreateMenubar>()->menubar_id();
  46. }
  47. void MenuBar::unrealize_menubar()
  48. {
  49. if (m_menubar_id == -1)
  50. return;
  51. WindowServerConnection::the().send_sync<Messages::WindowServer::DestroyMenubar>(m_menubar_id);
  52. m_menubar_id = -1;
  53. }
  54. void MenuBar::notify_added_to_application(Badge<Application>)
  55. {
  56. ASSERT(m_menubar_id == -1);
  57. m_menubar_id = realize_menubar();
  58. ASSERT(m_menubar_id != -1);
  59. for (auto& menu : m_menus) {
  60. int menu_id = menu.realize_menu();
  61. ASSERT(menu_id != -1);
  62. WindowServerConnection::the().send_sync<Messages::WindowServer::AddMenuToMenubar>(m_menubar_id, menu_id);
  63. }
  64. WindowServerConnection::the().send_sync<Messages::WindowServer::SetApplicationMenubar>(m_menubar_id);
  65. }
  66. void MenuBar::notify_removed_from_application(Badge<Application>)
  67. {
  68. unrealize_menubar();
  69. }
  70. }