Compiler.h 3.6 KB

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  1. /*
  2. * Copyright (c) 2023, Andreas Kling <kling@serenityos.org>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #pragma once
  7. #include <LibJS/Bytecode/Executable.h>
  8. #include <LibJS/Bytecode/Op.h>
  9. #include <LibJS/JIT/Assembler.h>
  10. #include <LibJS/JIT/NativeExecutable.h>
  11. namespace JS::JIT {
  12. class Compiler {
  13. public:
  14. static OwnPtr<NativeExecutable> compile(Bytecode::Executable&);
  15. private:
  16. static constexpr auto GPR0 = Assembler::Reg::RAX;
  17. static constexpr auto GPR1 = Assembler::Reg::RCX;
  18. static constexpr auto ARG0 = Assembler::Reg::RDI;
  19. static constexpr auto ARG1 = Assembler::Reg::RSI;
  20. static constexpr auto ARG2 = Assembler::Reg::RDX;
  21. static constexpr auto ARG3 = Assembler::Reg::RCX;
  22. static constexpr auto ARG4 = Assembler::Reg::R8;
  23. static constexpr auto ARG5 = Assembler::Reg::R9;
  24. static constexpr auto RET = Assembler::Reg::RAX;
  25. static constexpr auto STACK_POINTER = Assembler::Reg::RSP;
  26. static constexpr auto REGISTER_ARRAY_BASE = Assembler::Reg::R13;
  27. static constexpr auto LOCALS_ARRAY_BASE = Assembler::Reg::R14;
  28. static constexpr auto UNWIND_CONTEXT_BASE = Assembler::Reg::R15;
  29. void compile_load_immediate(Bytecode::Op::LoadImmediate const&);
  30. void compile_load(Bytecode::Op::Load const&);
  31. void compile_store(Bytecode::Op::Store const&);
  32. void compile_get_local(Bytecode::Op::GetLocal const&);
  33. void compile_set_local(Bytecode::Op::SetLocal const&);
  34. void compile_jump(Bytecode::Op::Jump const&);
  35. void compile_jump_conditional(Bytecode::Op::JumpConditional const&);
  36. void compile_increment(Bytecode::Op::Increment const&);
  37. void compile_decrement(Bytecode::Op::Decrement const&);
  38. void compile_enter_unwind_context(Bytecode::Op::EnterUnwindContext const&);
  39. void compile_leave_unwind_context(Bytecode::Op::LeaveUnwindContext const&);
  40. void compile_throw(Bytecode::Op::Throw const&);
  41. void compile_to_numeric(Bytecode::Op::ToNumeric const&);
  42. void compile_resolve_this_binding(Bytecode::Op::ResolveThisBinding const&);
  43. #define DO_COMPILE_COMMON_BINARY_OP(OpTitleCase, op_snake_case) \
  44. void compile_##op_snake_case(Bytecode::Op::OpTitleCase const&);
  45. JS_ENUMERATE_COMMON_BINARY_OPS(DO_COMPILE_COMMON_BINARY_OP)
  46. #undef DO_COMPILE_COMMON_BINARY_OP
  47. #define DO_COMPILE_COMMON_UNARY_OP(OpTitleCase, op_snake_case) \
  48. void compile_##op_snake_case(Bytecode::Op::OpTitleCase const&);
  49. JS_ENUMERATE_COMMON_UNARY_OPS(DO_COMPILE_COMMON_UNARY_OP)
  50. #undef DO_COMPILE_COMMON_UNARY_OP
  51. void compile_return(Bytecode::Op::Return const&);
  52. void compile_new_string(Bytecode::Op::NewString const&);
  53. void compile_new_object(Bytecode::Op::NewObject const&);
  54. void compile_get_by_id(Bytecode::Op::GetById const&);
  55. void compile_get_by_value(Bytecode::Op::GetByValue const&);
  56. void compile_get_global(Bytecode::Op::GetGlobal const&);
  57. void compile_put_by_id(Bytecode::Op::PutById const&);
  58. void compile_call(Bytecode::Op::Call const&);
  59. void store_vm_register(Bytecode::Register, Assembler::Reg);
  60. void load_vm_register(Assembler::Reg, Bytecode::Register);
  61. void store_vm_local(size_t, Assembler::Reg);
  62. void load_vm_local(Assembler::Reg, size_t);
  63. void compile_to_boolean(Assembler::Reg dst, Assembler::Reg src);
  64. void check_exception();
  65. void push_unwind_context(bool valid, Optional<Bytecode::Label> const& handler, Optional<Bytecode::Label> const& finalizer);
  66. void pop_unwind_context();
  67. explicit Compiler(Bytecode::Executable& bytecode_executable)
  68. : m_bytecode_executable(bytecode_executable)
  69. {
  70. }
  71. Vector<u8> m_output;
  72. Assembler m_assembler { m_output };
  73. Bytecode::Executable& m_bytecode_executable;
  74. };
  75. }