Box.cpp 7.8 KB

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  1. /*
  2. * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #include <LibGUI/Painter.h>
  27. #include <LibWeb/DOM/Document.h>
  28. #include <LibWeb/HTML/HTMLBodyElement.h>
  29. #include <LibWeb/Layout/BlockBox.h>
  30. #include <LibWeb/Layout/Box.h>
  31. #include <LibWeb/Page/Frame.h>
  32. #include <LibWeb/Painting/BorderPainting.h>
  33. namespace Web::Layout {
  34. void Box::paint(PaintContext& context, PaintPhase phase)
  35. {
  36. if (!is_visible())
  37. return;
  38. Gfx::PainterStateSaver saver(context.painter());
  39. if (is_fixed_position())
  40. context.painter().translate(context.scroll_offset());
  41. Gfx::FloatRect padded_rect;
  42. padded_rect.set_x(absolute_x() - box_model().padding.left);
  43. padded_rect.set_width(width() + box_model().padding.left + box_model().padding.right);
  44. padded_rect.set_y(absolute_y() - box_model().padding.top);
  45. padded_rect.set_height(height() + box_model().padding.top + box_model().padding.bottom);
  46. if (phase == PaintPhase::Background && !is_body()) {
  47. context.painter().fill_rect(enclosing_int_rect(padded_rect), style().background_color());
  48. auto bgimage = specified_style().property(CSS::PropertyID::BackgroundImage);
  49. if (bgimage.has_value() && bgimage.value()->is_image()) {
  50. auto& image_value = static_cast<const CSS::ImageStyleValue&>(*bgimage.value());
  51. if (image_value.bitmap()) {
  52. context.painter().draw_tiled_bitmap(enclosing_int_rect(padded_rect), *image_value.bitmap());
  53. }
  54. }
  55. }
  56. if (phase == PaintPhase::Border) {
  57. Gfx::FloatRect bordered_rect;
  58. bordered_rect.set_x(padded_rect.x() - box_model().border.left);
  59. bordered_rect.set_width(padded_rect.width() + box_model().border.left + box_model().border.right);
  60. bordered_rect.set_y(padded_rect.y() - box_model().border.top);
  61. bordered_rect.set_height(padded_rect.height() + box_model().border.top + box_model().border.bottom);
  62. Painting::paint_border(context, Painting::BorderEdge::Left, bordered_rect, style());
  63. Painting::paint_border(context, Painting::BorderEdge::Right, bordered_rect, style());
  64. Painting::paint_border(context, Painting::BorderEdge::Top, bordered_rect, style());
  65. Painting::paint_border(context, Painting::BorderEdge::Bottom, bordered_rect, style());
  66. }
  67. Layout::NodeWithStyleAndBoxModelMetrics::paint(context, phase);
  68. if (phase == PaintPhase::Overlay && dom_node() && document().inspected_node() == dom_node()) {
  69. auto content_rect = absolute_rect();
  70. auto margin_box = box_model().margin_box();
  71. Gfx::FloatRect margin_rect;
  72. margin_rect.set_x(absolute_x() - margin_box.left);
  73. margin_rect.set_width(width() + margin_box.left + margin_box.right);
  74. margin_rect.set_y(absolute_y() - margin_box.top);
  75. margin_rect.set_height(height() + margin_box.top + margin_box.bottom);
  76. context.painter().draw_rect(enclosing_int_rect(margin_rect), Color::Yellow);
  77. context.painter().draw_rect(enclosing_int_rect(padded_rect), Color::Cyan);
  78. context.painter().draw_rect(enclosing_int_rect(content_rect), Color::Magenta);
  79. }
  80. if (phase == PaintPhase::FocusOutline && dom_node() && dom_node()->is_element() && downcast<DOM::Element>(*dom_node()).is_focused()) {
  81. context.painter().draw_rect(enclosing_int_rect(absolute_rect()), context.palette().focus_outline());
  82. }
  83. }
  84. HitTestResult Box::hit_test(const Gfx::IntPoint& position, HitTestType type) const
  85. {
  86. // FIXME: It would be nice if we could confidently skip over hit testing
  87. // parts of the layout tree, but currently we can't just check
  88. // m_rect.contains() since inline text rects can't be trusted..
  89. HitTestResult result { absolute_rect().contains(position.x(), position.y()) ? this : nullptr };
  90. for_each_child_in_paint_order([&](auto& child) {
  91. auto child_result = child.hit_test(position, type);
  92. if (child_result.layout_node)
  93. result = child_result;
  94. });
  95. return result;
  96. }
  97. void Box::set_needs_display()
  98. {
  99. if (!is_inline()) {
  100. frame().set_needs_display(enclosing_int_rect(absolute_rect()));
  101. return;
  102. }
  103. Node::set_needs_display();
  104. }
  105. bool Box::is_body() const
  106. {
  107. return dom_node() && dom_node() == document().body();
  108. }
  109. void Box::set_offset(const Gfx::FloatPoint& offset)
  110. {
  111. if (m_offset == offset)
  112. return;
  113. m_offset = offset;
  114. did_set_rect();
  115. }
  116. void Box::set_size(const Gfx::FloatSize& size)
  117. {
  118. if (m_size == size)
  119. return;
  120. m_size = size;
  121. did_set_rect();
  122. }
  123. Gfx::FloatPoint Box::effective_offset() const
  124. {
  125. if (m_containing_line_box_fragment)
  126. return m_containing_line_box_fragment->offset();
  127. return m_offset;
  128. }
  129. const Gfx::FloatRect Box::absolute_rect() const
  130. {
  131. Gfx::FloatRect rect { effective_offset(), size() };
  132. for (auto* block = containing_block(); block; block = block->containing_block()) {
  133. rect.move_by(block->effective_offset());
  134. }
  135. return rect;
  136. }
  137. void Box::set_containing_line_box_fragment(LineBoxFragment& fragment)
  138. {
  139. m_containing_line_box_fragment = fragment.make_weak_ptr();
  140. }
  141. StackingContext* Box::enclosing_stacking_context()
  142. {
  143. for (auto* ancestor = parent(); ancestor; ancestor = ancestor->parent()) {
  144. if (!ancestor->is_box())
  145. continue;
  146. auto& ancestor_box = downcast<Box>(*ancestor);
  147. if (!ancestor_box.establishes_stacking_context())
  148. continue;
  149. ASSERT(ancestor_box.stacking_context());
  150. return ancestor_box.stacking_context();
  151. }
  152. // We should always reach the Layout::InitialContainingBlockBox stacking context.
  153. ASSERT_NOT_REACHED();
  154. }
  155. bool Box::establishes_stacking_context() const
  156. {
  157. if (!has_style())
  158. return false;
  159. if (dom_node() == document().root())
  160. return true;
  161. auto position = style().position();
  162. auto z_index = style().z_index();
  163. if (position == CSS::Position::Absolute || position == CSS::Position::Relative) {
  164. if (z_index.has_value())
  165. return true;
  166. }
  167. if (position == CSS::Position::Fixed || position == CSS::Position::Sticky)
  168. return true;
  169. return false;
  170. }
  171. LineBox& Box::ensure_last_line_box()
  172. {
  173. if (m_line_boxes.is_empty())
  174. return add_line_box();
  175. return m_line_boxes.last();
  176. }
  177. LineBox& Box::add_line_box()
  178. {
  179. m_line_boxes.append(LineBox());
  180. return m_line_boxes.last();
  181. }
  182. float Box::width_of_logical_containing_block() const
  183. {
  184. auto* containing_block = this->containing_block();
  185. ASSERT(containing_block);
  186. return containing_block->width();
  187. }
  188. }