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- /*
- * Copyright (c) 2023, Gregory Bertilson <zaggy1024@gmail.com>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include "PulseAudioWrappers.h"
- #include <AK/WeakPtr.h>
- #include <LibThreading/Mutex.h>
- namespace Audio {
- ErrorOr<NonnullRefPtr<PulseAudioContext>> PulseAudioContext::instance()
- {
- // Use a weak pointer to allow the context to be shut down if we stop outputting audio.
- static WeakPtr<PulseAudioContext> the_instance;
- static Threading::Mutex instantiation_mutex;
- auto instantiation_locker = Threading::MutexLocker(instantiation_mutex);
- RefPtr<PulseAudioContext> strong_instance_pointer = the_instance.strong_ref();
- if (strong_instance_pointer == nullptr) {
- auto* main_loop = pa_threaded_mainloop_new();
- if (main_loop == nullptr)
- return Error::from_string_literal("Failed to create PulseAudio main loop");
- auto* api = pa_threaded_mainloop_get_api(main_loop);
- if (api == nullptr)
- return Error::from_string_literal("Failed to get PulseAudio API");
- auto* context = pa_context_new(api, "Ladybird");
- if (context == nullptr)
- return Error::from_string_literal("Failed to get PulseAudio connection context");
- strong_instance_pointer = make_ref_counted<PulseAudioContext>(main_loop, api, context);
- // Set a callback to signal ourselves to wake when the state changes, so that we can
- // synchronously wait for the connection.
- pa_context_set_state_callback(
- context, [](pa_context*, void* user_data) {
- static_cast<PulseAudioContext*>(user_data)->signal_to_wake();
- },
- strong_instance_pointer.ptr());
- if (auto error = pa_context_connect(context, nullptr, PA_CONTEXT_NOFLAGS, nullptr); error < 0) {
- warnln("Starting PulseAudio context connection failed with error: {}", pulse_audio_error_to_string(static_cast<PulseAudioErrorCode>(-error)));
- return Error::from_string_literal("Error while starting PulseAudio daemon connection");
- }
- if (auto error = pa_threaded_mainloop_start(main_loop); error < 0) {
- warnln("Starting PulseAudio main loop failed with error: {}", pulse_audio_error_to_string(static_cast<PulseAudioErrorCode>(-error)));
- return Error::from_string_literal("Failed to start PulseAudio main loop");
- }
- {
- auto locker = strong_instance_pointer->main_loop_locker();
- while (true) {
- bool is_ready = false;
- switch (strong_instance_pointer->get_connection_state()) {
- case PulseAudioContextState::Connecting:
- case PulseAudioContextState::Authorizing:
- case PulseAudioContextState::SettingName:
- break;
- case PulseAudioContextState::Ready:
- is_ready = true;
- break;
- case PulseAudioContextState::Failed:
- warnln("PulseAudio server connection failed with error: {}", pulse_audio_error_to_string(strong_instance_pointer->get_last_error()));
- return Error::from_string_literal("Failed to connect to PulseAudio server");
- case PulseAudioContextState::Unconnected:
- case PulseAudioContextState::Terminated:
- VERIFY_NOT_REACHED();
- break;
- }
- if (is_ready)
- break;
- strong_instance_pointer->wait_for_signal();
- }
- pa_context_set_state_callback(context, nullptr, nullptr);
- }
- the_instance = strong_instance_pointer;
- }
- return strong_instance_pointer.release_nonnull();
- }
- PulseAudioContext::PulseAudioContext(pa_threaded_mainloop* main_loop, pa_mainloop_api* api, pa_context* context)
- : m_main_loop(main_loop)
- , m_api(api)
- , m_context(context)
- {
- }
- PulseAudioContext::~PulseAudioContext()
- {
- pa_context_disconnect(m_context);
- pa_context_unref(m_context);
- pa_threaded_mainloop_stop(m_main_loop);
- pa_threaded_mainloop_free(m_main_loop);
- }
- bool PulseAudioContext::current_thread_is_main_loop_thread()
- {
- return static_cast<bool>(pa_threaded_mainloop_in_thread(m_main_loop));
- }
- void PulseAudioContext::lock_main_loop()
- {
- if (!current_thread_is_main_loop_thread())
- pa_threaded_mainloop_lock(m_main_loop);
- }
- void PulseAudioContext::unlock_main_loop()
- {
- if (!current_thread_is_main_loop_thread())
- pa_threaded_mainloop_unlock(m_main_loop);
- }
- void PulseAudioContext::wait_for_signal()
- {
- pa_threaded_mainloop_wait(m_main_loop);
- }
- void PulseAudioContext::signal_to_wake()
- {
- pa_threaded_mainloop_signal(m_main_loop, 0);
- }
- PulseAudioContextState PulseAudioContext::get_connection_state()
- {
- return static_cast<PulseAudioContextState>(pa_context_get_state(m_context));
- }
- bool PulseAudioContext::connection_is_good()
- {
- return PA_CONTEXT_IS_GOOD(pa_context_get_state(m_context));
- }
- PulseAudioErrorCode PulseAudioContext::get_last_error()
- {
- return static_cast<PulseAudioErrorCode>(pa_context_errno(m_context));
- }
- #define STREAM_SIGNAL_CALLBACK(stream) \
- [](auto*, int, void* user_data) { \
- static_cast<PulseAudioStream*>(user_data)->m_context->signal_to_wake(); \
- }, \
- (stream)
- ErrorOr<NonnullRefPtr<PulseAudioStream>> PulseAudioContext::create_stream(OutputState initial_state, u32 sample_rate, u8 channels, u32 target_latency_ms, PulseAudioDataRequestCallback write_callback)
- {
- auto locker = main_loop_locker();
- VERIFY(get_connection_state() == PulseAudioContextState::Ready);
- pa_sample_spec sample_specification {
- // FIXME: Support more audio sample types.
- __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__ ? PA_SAMPLE_FLOAT32LE : PA_SAMPLE_FLOAT32BE,
- sample_rate,
- channels,
- };
- // Check the sample specification and channel map here. These are also checked by stream_new(),
- // but we can return a more accurate error if we check beforehand.
- if (pa_sample_spec_valid(&sample_specification) == 0)
- return Error::from_string_literal("PulseAudio sample specification is invalid");
- pa_channel_map channel_map;
- if (pa_channel_map_init_auto(&channel_map, sample_specification.channels, PA_CHANNEL_MAP_DEFAULT) == 0) {
- warnln("Getting default PulseAudio channel map failed with error: {}", pulse_audio_error_to_string(get_last_error()));
- return Error::from_string_literal("Failed to get default PulseAudio channel map");
- }
- // Create the stream object and set a callback to signal ourselves to wake when the stream changes states,
- // allowing us to wait synchronously for it to become Ready or Failed.
- auto* stream = pa_stream_new_with_proplist(m_context, "Audio Stream", &sample_specification, &channel_map, nullptr);
- if (stream == nullptr) {
- warnln("Instantiating PulseAudio stream failed with error: {}", pulse_audio_error_to_string(get_last_error()));
- return Error::from_string_literal("Failed to create PulseAudio stream");
- }
- pa_stream_set_state_callback(
- stream, [](pa_stream*, void* user_data) {
- static_cast<PulseAudioContext*>(user_data)->signal_to_wake();
- },
- this);
- auto stream_wrapper = TRY(adopt_nonnull_ref_or_enomem(new (nothrow) PulseAudioStream(NonnullRefPtr(*this), stream)));
- stream_wrapper->m_write_callback = move(write_callback);
- pa_stream_set_write_callback(
- stream, [](pa_stream* stream, size_t bytes_to_write, void* user_data) {
- auto& stream_wrapper = *static_cast<PulseAudioStream*>(user_data);
- VERIFY(stream_wrapper.m_stream == stream);
- stream_wrapper.on_write_requested(bytes_to_write);
- },
- stream_wrapper.ptr());
- // Borrowing logic from cubeb to set reasonable buffer sizes for a target latency:
- // https://searchfox.org/mozilla-central/rev/3b707c8fd7e978eebf24279ee51ccf07895cfbcb/third_party/rust/cubeb-sys/libcubeb/src/cubeb_pulse.c#910-927
- pa_buffer_attr buffer_attributes;
- buffer_attributes.maxlength = -1;
- buffer_attributes.prebuf = -1;
- buffer_attributes.tlength = target_latency_ms * sample_rate / 1000;
- buffer_attributes.minreq = buffer_attributes.tlength / 4;
- buffer_attributes.fragsize = buffer_attributes.minreq;
- auto flags = static_cast<pa_stream_flags>(PA_STREAM_AUTO_TIMING_UPDATE | PA_STREAM_INTERPOLATE_TIMING | PA_STREAM_ADJUST_LATENCY | PA_STREAM_RELATIVE_VOLUME);
- if (initial_state == OutputState::Suspended) {
- stream_wrapper->m_suspended = true;
- flags = static_cast<pa_stream_flags>(static_cast<u32>(flags) | PA_STREAM_START_CORKED);
- }
- // This is a workaround for an issue with starting the stream corked, see PulseAudioPlaybackStream::total_time_played().
- pa_stream_set_started_callback(
- stream, [](pa_stream* stream, void* user_data) {
- static_cast<PulseAudioStream*>(user_data)->m_started_playback = true;
- pa_stream_set_started_callback(stream, nullptr, nullptr);
- },
- stream_wrapper.ptr());
- pa_stream_set_underflow_callback(
- stream, [](pa_stream*, void* user_data) {
- auto& stream = *static_cast<PulseAudioStream*>(user_data);
- if (stream.m_underrun_callback)
- stream.m_underrun_callback();
- },
- stream_wrapper.ptr());
- if (auto error = pa_stream_connect_playback(stream, nullptr, &buffer_attributes, flags, nullptr, nullptr); error != 0) {
- warnln("Failed to start PulseAudio stream connection with error: {}", pulse_audio_error_to_string(static_cast<PulseAudioErrorCode>(error)));
- return Error::from_string_literal("Error while connecting the PulseAudio stream");
- }
- // FIXME: This should be asynchronous if connection can take longer than a fraction of a second.
- while (true) {
- bool is_ready = false;
- switch (stream_wrapper->get_connection_state()) {
- case PulseAudioStreamState::Creating:
- break;
- case PulseAudioStreamState::Ready:
- is_ready = true;
- break;
- case PulseAudioStreamState::Failed:
- warnln("PulseAudio stream connection failed with error: {}", pulse_audio_error_to_string(get_last_error()));
- return Error::from_string_literal("Failed to connect to PulseAudio daemon");
- case PulseAudioStreamState::Unconnected:
- case PulseAudioStreamState::Terminated:
- VERIFY_NOT_REACHED();
- break;
- }
- if (is_ready)
- break;
- wait_for_signal();
- }
- return stream_wrapper;
- }
- PulseAudioStream::~PulseAudioStream()
- {
- pa_stream_unref(m_stream);
- }
- PulseAudioStreamState PulseAudioStream::get_connection_state()
- {
- return static_cast<PulseAudioStreamState>(pa_stream_get_state(m_stream));
- }
- bool PulseAudioStream::connection_is_good()
- {
- return PA_STREAM_IS_GOOD(pa_stream_get_state(m_stream));
- }
- void PulseAudioStream::set_underrun_callback(Function<void()> callback)
- {
- auto locker = m_context->main_loop_locker();
- m_underrun_callback = move(callback);
- }
- u32 PulseAudioStream::sample_rate()
- {
- return pa_stream_get_sample_spec(m_stream)->rate;
- }
- size_t PulseAudioStream::sample_size()
- {
- return pa_sample_size(pa_stream_get_sample_spec(m_stream));
- }
- size_t PulseAudioStream::frame_size()
- {
- return pa_frame_size(pa_stream_get_sample_spec(m_stream));
- }
- u8 PulseAudioStream::channel_count()
- {
- return pa_stream_get_sample_spec(m_stream)->channels;
- }
- void PulseAudioStream::on_write_requested(size_t bytes_to_write)
- {
- VERIFY(m_write_callback);
- if (m_suspended)
- return;
- while (bytes_to_write > 0) {
- auto buffer = begin_write(bytes_to_write).release_value_but_fixme_should_propagate_errors();
- auto frame_size = this->frame_size();
- VERIFY(buffer.size() % frame_size == 0);
- auto written_buffer = m_write_callback(*this, buffer, buffer.size() / frame_size);
- if (written_buffer.size() == 0) {
- cancel_write().release_value_but_fixme_should_propagate_errors();
- break;
- }
- bytes_to_write -= written_buffer.size();
- write(written_buffer).release_value_but_fixme_should_propagate_errors();
- }
- }
- ErrorOr<Bytes> PulseAudioStream::begin_write(size_t bytes_to_write)
- {
- void* data_pointer;
- size_t data_size = bytes_to_write;
- if (pa_stream_begin_write(m_stream, &data_pointer, &data_size) != 0 || data_pointer == nullptr)
- return Error::from_string_literal("Failed to get the playback stream's write buffer from PulseAudio");
- return Bytes { data_pointer, data_size };
- }
- ErrorOr<void> PulseAudioStream::write(ReadonlyBytes data)
- {
- if (pa_stream_write(m_stream, data.data(), data.size(), nullptr, 0, PA_SEEK_RELATIVE) != 0)
- return Error::from_string_literal("Failed to write data to PulseAudio playback stream");
- return {};
- }
- ErrorOr<void> PulseAudioStream::cancel_write()
- {
- if (pa_stream_cancel_write(m_stream) != 0)
- return Error::from_string_literal("Failed to get the playback stream's write buffer from PulseAudio");
- return {};
- }
- bool PulseAudioStream::is_suspended() const
- {
- return m_suspended;
- }
- StringView pulse_audio_error_to_string(PulseAudioErrorCode code)
- {
- if (code < PulseAudioErrorCode::OK || code >= PulseAudioErrorCode::Sentinel)
- return "Unknown error code"sv;
- char const* string = pa_strerror(static_cast<int>(code));
- return StringView { string, strlen(string) };
- }
- ErrorOr<void> PulseAudioStream::wait_for_operation(pa_operation* operation, StringView error_message)
- {
- while (pa_operation_get_state(operation) == PA_OPERATION_RUNNING)
- m_context->wait_for_signal();
- if (!m_context->connection_is_good() || !this->connection_is_good()) {
- auto pulse_audio_error_name = pulse_audio_error_to_string(m_context->get_last_error());
- warnln("Encountered stream error: {}", pulse_audio_error_name);
- return Error::from_string_view(error_message);
- }
- pa_operation_unref(operation);
- return {};
- }
- ErrorOr<void> PulseAudioStream::drain_and_suspend()
- {
- auto locker = m_context->main_loop_locker();
- if (m_suspended)
- return {};
- m_suspended = true;
- if (pa_stream_is_corked(m_stream) > 0)
- return {};
- TRY(wait_for_operation(pa_stream_drain(m_stream, STREAM_SIGNAL_CALLBACK(this)), "Draining PulseAudio stream failed"sv));
- TRY(wait_for_operation(pa_stream_cork(m_stream, 1, STREAM_SIGNAL_CALLBACK(this)), "Corking PulseAudio stream after drain failed"sv));
- return {};
- }
- ErrorOr<void> PulseAudioStream::flush_and_suspend()
- {
- auto locker = m_context->main_loop_locker();
- if (m_suspended)
- return {};
- m_suspended = true;
- if (pa_stream_is_corked(m_stream) > 0)
- return {};
- TRY(wait_for_operation(pa_stream_flush(m_stream, STREAM_SIGNAL_CALLBACK(this)), "Flushing PulseAudio stream failed"sv));
- TRY(wait_for_operation(pa_stream_cork(m_stream, 1, STREAM_SIGNAL_CALLBACK(this)), "Corking PulseAudio stream after flush failed"sv));
- return {};
- }
- ErrorOr<void> PulseAudioStream::resume()
- {
- auto locker = m_context->main_loop_locker();
- if (!m_suspended)
- return {};
- m_suspended = false;
- TRY(wait_for_operation(pa_stream_cork(m_stream, 0, STREAM_SIGNAL_CALLBACK(this)), "Uncorking PulseAudio stream failed"sv));
- // Defer a write to the playback buffer on the PulseAudio main loop. Otherwise, playback will not
- // begin again, despite the fact that we uncorked.
- // NOTE: We ref here and then unref in the callback so that this stream will not be deleted until
- // it finishes.
- ref();
- pa_mainloop_api_once(
- m_context->m_api, [](pa_mainloop_api*, void* user_data) {
- auto& stream = *static_cast<PulseAudioStream*>(user_data);
- // NOTE: writable_size() returns -1 in case of an error. However, the value is still safe
- // since begin_write() will interpret -1 as a default parameter and choose a good size.
- auto bytes_to_write = pa_stream_writable_size(stream.m_stream);
- stream.on_write_requested(bytes_to_write);
- stream.unref();
- },
- this);
- return {};
- }
- ErrorOr<Duration> PulseAudioStream::total_time_played()
- {
- auto locker = m_context->main_loop_locker();
- // NOTE: This is a workaround for a PulseAudio issue. When a stream is started corked,
- // the time smoother doesn't seem to be aware of it, so it will return the time
- // since the stream was connected. Once the playback actually starts, the time
- // resets back to zero. However, since we request monotonically-increasing time,
- // this means that the smoother will register that it had a larger time before,
- // and return that time instead, until we reach a timestamp greater than the
- // last-returned time. If we never call pa_stream_get_time() until after giving
- // the stream its first samples, the issue never occurs.
- if (!m_started_playback)
- return Duration::zero();
- pa_usec_t time = 0;
- auto error = pa_stream_get_time(m_stream, &time);
- if (error == -PA_ERR_NODATA)
- return Duration::zero();
- if (error != 0)
- return Error::from_string_literal("Failed to get time from PulseAudio stream");
- if (time > NumericLimits<i64>::max()) {
- warnln("WARNING: Audio time is too large!");
- time -= NumericLimits<i64>::max();
- }
- return Duration::from_microseconds(static_cast<i64>(time));
- }
- ErrorOr<void> PulseAudioStream::set_volume(double volume)
- {
- auto locker = m_context->main_loop_locker();
- auto index = pa_stream_get_index(m_stream);
- if (index == PA_INVALID_INDEX)
- return Error::from_string_literal("Failed to get PulseAudio stream index while setting volume");
- auto pulse_volume = pa_sw_volume_from_linear(volume);
- pa_cvolume per_channel_volumes;
- pa_cvolume_set(&per_channel_volumes, channel_count(), pulse_volume);
- auto* operation = pa_context_set_sink_input_volume(m_context->m_context, index, &per_channel_volumes, STREAM_SIGNAL_CALLBACK(this));
- return wait_for_operation(operation, "Failed to set PulseAudio stream volume"sv);
- }
- }
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