Window.cpp 30 KB

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  1. /*
  2. * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #include <AK/HashMap.h>
  27. #include <AK/JsonObject.h>
  28. #include <AK/NeverDestroyed.h>
  29. #include <AK/SharedBuffer.h>
  30. #include <LibCore/EventLoop.h>
  31. #include <LibCore/MimeData.h>
  32. #include <LibGUI/Action.h>
  33. #include <LibGUI/Application.h>
  34. #include <LibGUI/Desktop.h>
  35. #include <LibGUI/Event.h>
  36. #include <LibGUI/Painter.h>
  37. #include <LibGUI/Widget.h>
  38. #include <LibGUI/Window.h>
  39. #include <LibGUI/WindowServerConnection.h>
  40. #include <LibGfx/Bitmap.h>
  41. #include <serenity.h>
  42. #include <stdio.h>
  43. #include <stdlib.h>
  44. #include <unistd.h>
  45. //#define UPDATE_COALESCING_DEBUG
  46. namespace GUI {
  47. static NeverDestroyed<HashTable<Window*>> all_windows;
  48. static NeverDestroyed<HashMap<int, Window*>> reified_windows;
  49. Window* Window::from_window_id(int window_id)
  50. {
  51. auto it = reified_windows->find(window_id);
  52. if (it != reified_windows->end())
  53. return (*it).value;
  54. return nullptr;
  55. }
  56. Window::Window(Core::Object* parent)
  57. : Core::Object(parent)
  58. {
  59. all_windows->set(this);
  60. m_rect_when_windowless = { -5000, -5000, 140, 140 };
  61. m_title_when_windowless = "GUI::Window";
  62. register_property(
  63. "title",
  64. [this] { return title(); },
  65. [this](auto& value) {
  66. set_title(value.to_string());
  67. return true;
  68. });
  69. register_property("visible", [this] { return is_visible(); });
  70. register_property("active", [this] { return is_active(); });
  71. REGISTER_BOOL_PROPERTY("minimizable", is_minimizable, set_minimizable);
  72. REGISTER_BOOL_PROPERTY("resizable", is_resizable, set_resizable);
  73. REGISTER_BOOL_PROPERTY("fullscreen", is_fullscreen, set_fullscreen);
  74. REGISTER_RECT_PROPERTY("rect", rect, set_rect);
  75. REGISTER_SIZE_PROPERTY("base_size", base_size, set_base_size);
  76. REGISTER_SIZE_PROPERTY("size_increment", size_increment, set_size_increment);
  77. }
  78. Window::~Window()
  79. {
  80. all_windows->remove(this);
  81. hide();
  82. }
  83. void Window::close()
  84. {
  85. hide();
  86. if (on_close)
  87. on_close();
  88. }
  89. void Window::move_to_front()
  90. {
  91. if (!is_visible())
  92. return;
  93. WindowServerConnection::the().send_sync<Messages::WindowServer::MoveWindowToFront>(m_window_id);
  94. }
  95. void Window::show()
  96. {
  97. if (is_visible())
  98. return;
  99. auto* parent_window = find_parent_window();
  100. m_cursor = Gfx::StandardCursor::None;
  101. auto response = WindowServerConnection::the().send_sync<Messages::WindowServer::CreateWindow>(
  102. m_rect_when_windowless,
  103. !m_moved_by_client,
  104. m_has_alpha_channel,
  105. m_modal,
  106. m_minimizable,
  107. m_resizable,
  108. m_fullscreen,
  109. m_frameless,
  110. m_accessory,
  111. m_opacity_when_windowless,
  112. m_base_size,
  113. m_size_increment,
  114. m_resize_aspect_ratio,
  115. (i32)m_window_type,
  116. m_title_when_windowless,
  117. parent_window ? parent_window->window_id() : 0);
  118. m_window_id = response->window_id();
  119. m_visible = true;
  120. apply_icon();
  121. reified_windows->set(m_window_id, this);
  122. Application::the()->did_create_window({});
  123. update();
  124. }
  125. Window* Window::find_parent_window()
  126. {
  127. for (auto* ancestor = parent(); ancestor; ancestor = ancestor->parent()) {
  128. if (is<Window>(ancestor))
  129. return static_cast<Window*>(ancestor);
  130. }
  131. return nullptr;
  132. }
  133. void Window::server_did_destroy()
  134. {
  135. reified_windows->remove(m_window_id);
  136. m_window_id = 0;
  137. m_visible = false;
  138. m_pending_paint_event_rects.clear();
  139. m_back_bitmap = nullptr;
  140. m_front_bitmap = nullptr;
  141. m_cursor = Gfx::StandardCursor::None;
  142. }
  143. void Window::hide()
  144. {
  145. if (!is_visible())
  146. return;
  147. auto response = WindowServerConnection::the().send_sync<Messages::WindowServer::DestroyWindow>(m_window_id);
  148. server_did_destroy();
  149. for (auto child_window_id : response->destroyed_window_ids()) {
  150. if (auto* window = Window::from_window_id(child_window_id)) {
  151. window->server_did_destroy();
  152. }
  153. }
  154. bool app_has_visible_windows = false;
  155. for (auto& window : *all_windows) {
  156. if (window->is_visible()) {
  157. app_has_visible_windows = true;
  158. break;
  159. }
  160. }
  161. if (!app_has_visible_windows)
  162. Application::the()->did_delete_last_window({});
  163. }
  164. void Window::set_title(const StringView& title)
  165. {
  166. m_title_when_windowless = title;
  167. if (!is_visible())
  168. return;
  169. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowTitle>(m_window_id, title);
  170. }
  171. String Window::title() const
  172. {
  173. if (!is_visible())
  174. return m_title_when_windowless;
  175. return WindowServerConnection::the().send_sync<Messages::WindowServer::GetWindowTitle>(m_window_id)->title();
  176. }
  177. Gfx::IntRect Window::rect_in_menubar() const
  178. {
  179. ASSERT(m_window_type == WindowType::MenuApplet);
  180. return WindowServerConnection::the().send_sync<Messages::WindowServer::GetWindowRectInMenubar>(m_window_id)->rect();
  181. }
  182. Gfx::IntRect Window::rect() const
  183. {
  184. if (!is_visible())
  185. return m_rect_when_windowless;
  186. return WindowServerConnection::the().send_sync<Messages::WindowServer::GetWindowRect>(m_window_id)->rect();
  187. }
  188. void Window::set_rect(const Gfx::IntRect& a_rect)
  189. {
  190. if (a_rect.location() != m_rect_when_windowless.location()) {
  191. m_moved_by_client = true;
  192. }
  193. m_rect_when_windowless = a_rect;
  194. if (!is_visible()) {
  195. if (m_main_widget)
  196. m_main_widget->resize(m_rect_when_windowless.size());
  197. return;
  198. }
  199. auto window_rect = WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowRect>(m_window_id, a_rect)->rect();
  200. if (m_back_bitmap && m_back_bitmap->size() != window_rect.size())
  201. m_back_bitmap = nullptr;
  202. if (m_front_bitmap && m_front_bitmap->size() != window_rect.size())
  203. m_front_bitmap = nullptr;
  204. if (m_main_widget)
  205. m_main_widget->resize(window_rect.size());
  206. }
  207. void Window::center_on_screen()
  208. {
  209. auto window_rect = rect();
  210. window_rect.center_within(Desktop::the().rect());
  211. set_rect(window_rect);
  212. }
  213. void Window::center_within(const Window& other)
  214. {
  215. if (this == &other)
  216. return;
  217. auto window_rect = rect();
  218. window_rect.center_within(other.rect());
  219. set_rect(window_rect);
  220. }
  221. void Window::set_window_type(WindowType window_type)
  222. {
  223. m_window_type = window_type;
  224. }
  225. void Window::set_cursor(Gfx::StandardCursor cursor)
  226. {
  227. if (m_cursor == cursor)
  228. return;
  229. m_cursor = cursor;
  230. m_custom_cursor = nullptr;
  231. update_cursor();
  232. }
  233. void Window::set_cursor(const Gfx::Bitmap& cursor)
  234. {
  235. if (m_custom_cursor == &cursor)
  236. return;
  237. m_cursor = Gfx::StandardCursor::None;
  238. m_custom_cursor = &cursor;
  239. update_cursor();
  240. }
  241. void Window::handle_drop_event(DropEvent& event)
  242. {
  243. if (!m_main_widget)
  244. return;
  245. auto result = m_main_widget->hit_test(event.position());
  246. auto local_event = make<DropEvent>(result.local_position, event.text(), event.mime_data());
  247. ASSERT(result.widget);
  248. return result.widget->dispatch_event(*local_event, this);
  249. }
  250. void Window::handle_mouse_event(MouseEvent& event)
  251. {
  252. if (m_global_cursor_tracking_widget) {
  253. auto window_relative_rect = m_global_cursor_tracking_widget->window_relative_rect();
  254. Gfx::IntPoint local_point { event.x() - window_relative_rect.x(), event.y() - window_relative_rect.y() };
  255. auto local_event = make<MouseEvent>((Event::Type)event.type(), local_point, event.buttons(), event.button(), event.modifiers(), event.wheel_delta());
  256. m_global_cursor_tracking_widget->dispatch_event(*local_event, this);
  257. return;
  258. }
  259. if (m_automatic_cursor_tracking_widget) {
  260. auto window_relative_rect = m_automatic_cursor_tracking_widget->window_relative_rect();
  261. Gfx::IntPoint local_point { event.x() - window_relative_rect.x(), event.y() - window_relative_rect.y() };
  262. auto local_event = make<MouseEvent>((Event::Type)event.type(), local_point, event.buttons(), event.button(), event.modifiers(), event.wheel_delta());
  263. m_automatic_cursor_tracking_widget->dispatch_event(*local_event, this);
  264. if (event.buttons() == 0)
  265. m_automatic_cursor_tracking_widget = nullptr;
  266. return;
  267. }
  268. if (!m_main_widget)
  269. return;
  270. auto result = m_main_widget->hit_test(event.position());
  271. auto local_event = make<MouseEvent>((Event::Type)event.type(), result.local_position, event.buttons(), event.button(), event.modifiers(), event.wheel_delta());
  272. ASSERT(result.widget);
  273. set_hovered_widget(result.widget);
  274. if (event.buttons() != 0 && !m_automatic_cursor_tracking_widget)
  275. m_automatic_cursor_tracking_widget = *result.widget;
  276. if (result.widget != m_global_cursor_tracking_widget.ptr())
  277. return result.widget->dispatch_event(*local_event, this);
  278. return;
  279. }
  280. void Window::handle_multi_paint_event(MultiPaintEvent& event)
  281. {
  282. if (!is_visible())
  283. return;
  284. if (!m_main_widget)
  285. return;
  286. auto rects = event.rects();
  287. ASSERT(!rects.is_empty());
  288. if (m_back_bitmap && m_back_bitmap->size() != event.window_size()) {
  289. // Eagerly discard the backing store if we learn from this paint event that it needs to be bigger.
  290. // Otherwise we would have to wait for a resize event to tell us. This way we don't waste the
  291. // effort on painting into an undersized bitmap that will be thrown away anyway.
  292. m_back_bitmap = nullptr;
  293. }
  294. bool created_new_backing_store = !m_back_bitmap;
  295. if (!m_back_bitmap) {
  296. m_back_bitmap = create_backing_bitmap(event.window_size());
  297. ASSERT(m_back_bitmap);
  298. } else if (m_double_buffering_enabled) {
  299. bool still_has_pixels = m_back_bitmap->shared_buffer()->set_nonvolatile();
  300. if (!still_has_pixels) {
  301. m_back_bitmap = create_backing_bitmap(event.window_size());
  302. ASSERT(m_back_bitmap);
  303. created_new_backing_store = true;
  304. }
  305. }
  306. auto rect = rects.first();
  307. if (rect.is_empty() || created_new_backing_store) {
  308. rects.clear();
  309. rects.append({ {}, event.window_size() });
  310. }
  311. for (auto& rect : rects) {
  312. PaintEvent paint_event(rect);
  313. m_main_widget->dispatch_event(paint_event, this);
  314. }
  315. if (m_double_buffering_enabled)
  316. flip(rects);
  317. else if (created_new_backing_store)
  318. set_current_backing_bitmap(*m_back_bitmap, true);
  319. if (is_visible()) {
  320. Vector<Gfx::IntRect> rects_to_send;
  321. for (auto& r : rects)
  322. rects_to_send.append(r);
  323. WindowServerConnection::the().post_message(Messages::WindowServer::DidFinishPainting(m_window_id, rects_to_send));
  324. }
  325. }
  326. void Window::handle_key_event(KeyEvent& event)
  327. {
  328. if (!m_focused_widget && event.type() == Event::KeyDown && event.key() == Key_Tab && !event.ctrl() && !event.alt() && !event.logo()) {
  329. focus_a_widget_if_possible(FocusSource::Keyboard);
  330. return;
  331. }
  332. if (m_focused_widget)
  333. return m_focused_widget->dispatch_event(event, this);
  334. if (m_main_widget)
  335. return m_main_widget->dispatch_event(event, this);
  336. }
  337. void Window::handle_resize_event(ResizeEvent& event)
  338. {
  339. auto new_size = event.size();
  340. if (m_back_bitmap && m_back_bitmap->size() != new_size)
  341. m_back_bitmap = nullptr;
  342. if (!m_pending_paint_event_rects.is_empty()) {
  343. m_pending_paint_event_rects.clear_with_capacity();
  344. m_pending_paint_event_rects.append({ {}, new_size });
  345. }
  346. m_rect_when_windowless = { {}, new_size };
  347. if (m_main_widget)
  348. m_main_widget->set_relative_rect({ {}, new_size });
  349. }
  350. void Window::handle_input_entered_or_left_event(Core::Event& event)
  351. {
  352. m_is_active_input = event.type() == Event::WindowInputEntered;
  353. if (on_active_input_change)
  354. on_active_input_change(m_is_active_input);
  355. if (m_main_widget)
  356. m_main_widget->dispatch_event(event, this);
  357. if (m_focused_widget)
  358. m_focused_widget->update();
  359. }
  360. void Window::handle_became_active_or_inactive_event(Core::Event& event)
  361. {
  362. m_is_active = event.type() == Event::WindowBecameActive;
  363. if (on_activity_change)
  364. on_activity_change(m_is_active);
  365. if (m_main_widget)
  366. m_main_widget->dispatch_event(event, this);
  367. if (m_focused_widget)
  368. m_focused_widget->update();
  369. }
  370. void Window::handle_close_request()
  371. {
  372. if (on_close_request) {
  373. if (on_close_request() == Window::CloseRequestDecision::StayOpen)
  374. return;
  375. }
  376. close();
  377. }
  378. void Window::handle_theme_change_event(ThemeChangeEvent& event)
  379. {
  380. if (!m_main_widget)
  381. return;
  382. auto dispatch_theme_change = [&](auto& widget, auto recursive) {
  383. widget.dispatch_event(event, this);
  384. widget.for_each_child_widget([&](auto& widget) -> IterationDecision {
  385. widget.dispatch_event(event, this);
  386. recursive(widget, recursive);
  387. return IterationDecision::Continue;
  388. });
  389. };
  390. dispatch_theme_change(*m_main_widget.ptr(), dispatch_theme_change);
  391. }
  392. void Window::handle_drag_move_event(DragEvent& event)
  393. {
  394. if (!m_main_widget)
  395. return;
  396. auto result = m_main_widget->hit_test(event.position());
  397. auto local_event = make<DragEvent>(static_cast<Event::Type>(event.type()), result.local_position, event.data_type());
  398. ASSERT(result.widget);
  399. return result.widget->dispatch_event(*local_event, this);
  400. }
  401. void Window::handle_left_event()
  402. {
  403. set_hovered_widget(nullptr);
  404. }
  405. void Window::event(Core::Event& event)
  406. {
  407. if (event.type() == Event::Drop)
  408. return handle_drop_event(static_cast<DropEvent&>(event));
  409. if (event.type() == Event::MouseUp || event.type() == Event::MouseDown || event.type() == Event::MouseDoubleClick || event.type() == Event::MouseMove || event.type() == Event::MouseWheel)
  410. return handle_mouse_event(static_cast<MouseEvent&>(event));
  411. if (event.type() == Event::MultiPaint)
  412. return handle_multi_paint_event(static_cast<MultiPaintEvent&>(event));
  413. if (event.type() == Event::KeyUp || event.type() == Event::KeyDown)
  414. return handle_key_event(static_cast<KeyEvent&>(event));
  415. if (event.type() == Event::WindowBecameActive || event.type() == Event::WindowBecameInactive)
  416. return handle_became_active_or_inactive_event(event);
  417. if (event.type() == Event::WindowInputEntered || event.type() == Event::WindowInputLeft)
  418. return handle_input_entered_or_left_event(event);
  419. if (event.type() == Event::WindowCloseRequest)
  420. return handle_close_request();
  421. if (event.type() == Event::WindowLeft)
  422. return handle_left_event();
  423. if (event.type() == Event::Resize)
  424. return handle_resize_event(static_cast<ResizeEvent&>(event));
  425. if (event.type() > Event::__Begin_WM_Events && event.type() < Event::__End_WM_Events)
  426. return wm_event(static_cast<WMEvent&>(event));
  427. if (event.type() == Event::DragMove)
  428. return handle_drag_move_event(static_cast<DragEvent&>(event));
  429. if (event.type() == Event::ThemeChange)
  430. return handle_theme_change_event(static_cast<ThemeChangeEvent&>(event));
  431. Core::Object::event(event);
  432. }
  433. bool Window::is_visible() const
  434. {
  435. return m_visible;
  436. }
  437. void Window::update()
  438. {
  439. auto rect = this->rect();
  440. update({ 0, 0, rect.width(), rect.height() });
  441. }
  442. void Window::force_update()
  443. {
  444. if (!is_visible())
  445. return;
  446. auto rect = this->rect();
  447. WindowServerConnection::the().post_message(Messages::WindowServer::InvalidateRect(m_window_id, { { 0, 0, rect.width(), rect.height() } }, true));
  448. }
  449. void Window::update(const Gfx::IntRect& a_rect)
  450. {
  451. if (!is_visible())
  452. return;
  453. for (auto& pending_rect : m_pending_paint_event_rects) {
  454. if (pending_rect.contains(a_rect)) {
  455. #ifdef UPDATE_COALESCING_DEBUG
  456. dbgprintf("Ignoring %s since it's contained by pending rect %s\n", a_rect.to_string().characters(), pending_rect.to_string().characters());
  457. #endif
  458. return;
  459. }
  460. }
  461. if (m_pending_paint_event_rects.is_empty()) {
  462. deferred_invoke([this](auto&) {
  463. auto rects = move(m_pending_paint_event_rects);
  464. if (rects.is_empty())
  465. return;
  466. Vector<Gfx::IntRect> rects_to_send;
  467. for (auto& r : rects)
  468. rects_to_send.append(r);
  469. WindowServerConnection::the().post_message(Messages::WindowServer::InvalidateRect(m_window_id, rects_to_send, false));
  470. });
  471. }
  472. m_pending_paint_event_rects.append(a_rect);
  473. }
  474. void Window::set_main_widget(Widget* widget)
  475. {
  476. if (m_main_widget == widget)
  477. return;
  478. if (m_main_widget) {
  479. m_main_widget->set_window(nullptr);
  480. remove_child(*m_main_widget);
  481. }
  482. m_main_widget = widget;
  483. if (m_main_widget) {
  484. add_child(*widget);
  485. auto new_window_rect = rect();
  486. if (m_main_widget->min_width() >= 0)
  487. new_window_rect.set_width(max(new_window_rect.width(), m_main_widget->min_width()));
  488. if (m_main_widget->min_height() >= 0)
  489. new_window_rect.set_height(max(new_window_rect.height(), m_main_widget->min_height()));
  490. set_rect(new_window_rect);
  491. m_main_widget->set_relative_rect({ {}, new_window_rect.size() });
  492. m_main_widget->set_window(this);
  493. if (m_main_widget->focus_policy() != FocusPolicy::NoFocus)
  494. m_main_widget->set_focus(true);
  495. }
  496. update();
  497. }
  498. void Window::set_focused_widget(Widget* widget, FocusSource source)
  499. {
  500. if (m_focused_widget == widget)
  501. return;
  502. WeakPtr<Widget> previously_focused_widget = m_focused_widget;
  503. m_focused_widget = widget;
  504. if (previously_focused_widget) {
  505. Core::EventLoop::current().post_event(*previously_focused_widget, make<FocusEvent>(Event::FocusOut, source));
  506. previously_focused_widget->update();
  507. if (previously_focused_widget && previously_focused_widget->on_focus_change)
  508. previously_focused_widget->on_focus_change(previously_focused_widget->is_focused(), source);
  509. }
  510. if (m_focused_widget) {
  511. Core::EventLoop::current().post_event(*m_focused_widget, make<FocusEvent>(Event::FocusIn, source));
  512. m_focused_widget->update();
  513. if (m_focused_widget && m_focused_widget->on_focus_change)
  514. m_focused_widget->on_focus_change(m_focused_widget->is_focused(), source);
  515. }
  516. }
  517. void Window::set_global_cursor_tracking_widget(Widget* widget)
  518. {
  519. if (widget == m_global_cursor_tracking_widget)
  520. return;
  521. m_global_cursor_tracking_widget = widget;
  522. }
  523. void Window::set_automatic_cursor_tracking_widget(Widget* widget)
  524. {
  525. if (widget == m_automatic_cursor_tracking_widget)
  526. return;
  527. m_automatic_cursor_tracking_widget = widget;
  528. }
  529. void Window::set_has_alpha_channel(bool value)
  530. {
  531. if (m_has_alpha_channel == value)
  532. return;
  533. m_has_alpha_channel = value;
  534. if (!is_visible())
  535. return;
  536. m_pending_paint_event_rects.clear();
  537. m_back_bitmap = nullptr;
  538. m_front_bitmap = nullptr;
  539. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowHasAlphaChannel>(m_window_id, value);
  540. update();
  541. }
  542. void Window::set_double_buffering_enabled(bool value)
  543. {
  544. ASSERT(!is_visible());
  545. m_double_buffering_enabled = value;
  546. }
  547. void Window::set_opacity(float opacity)
  548. {
  549. m_opacity_when_windowless = opacity;
  550. if (!is_visible())
  551. return;
  552. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowOpacity>(m_window_id, opacity);
  553. }
  554. void Window::set_hovered_widget(Widget* widget)
  555. {
  556. if (widget == m_hovered_widget)
  557. return;
  558. if (m_hovered_widget)
  559. Core::EventLoop::current().post_event(*m_hovered_widget, make<Event>(Event::Leave));
  560. m_hovered_widget = widget;
  561. if (m_hovered_widget)
  562. Core::EventLoop::current().post_event(*m_hovered_widget, make<Event>(Event::Enter));
  563. }
  564. void Window::set_current_backing_bitmap(Gfx::Bitmap& bitmap, bool flush_immediately)
  565. {
  566. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowBackingStore>(m_window_id, 32, bitmap.pitch(), bitmap.shbuf_id(), bitmap.has_alpha_channel(), bitmap.size(), flush_immediately);
  567. }
  568. void Window::flip(const Vector<Gfx::IntRect, 32>& dirty_rects)
  569. {
  570. swap(m_front_bitmap, m_back_bitmap);
  571. set_current_backing_bitmap(*m_front_bitmap);
  572. if (!m_back_bitmap || m_back_bitmap->size() != m_front_bitmap->size()) {
  573. m_back_bitmap = create_backing_bitmap(m_front_bitmap->size());
  574. ASSERT(m_back_bitmap);
  575. memcpy(m_back_bitmap->scanline(0), m_front_bitmap->scanline(0), m_front_bitmap->size_in_bytes());
  576. m_back_bitmap->shared_buffer()->set_volatile();
  577. return;
  578. }
  579. // Copy whatever was painted from the front to the back.
  580. Painter painter(*m_back_bitmap);
  581. for (auto& dirty_rect : dirty_rects)
  582. painter.blit(dirty_rect.location(), *m_front_bitmap, dirty_rect);
  583. m_back_bitmap->shared_buffer()->set_volatile();
  584. }
  585. RefPtr<Gfx::Bitmap> Window::create_shared_bitmap(Gfx::BitmapFormat format, const Gfx::IntSize& size)
  586. {
  587. ASSERT(WindowServerConnection::the().server_pid());
  588. ASSERT(!size.is_empty());
  589. size_t pitch = Gfx::Bitmap::minimum_pitch(size.width(), format);
  590. size_t size_in_bytes = size.height() * pitch;
  591. auto shared_buffer = SharedBuffer::create_with_size(size_in_bytes);
  592. ASSERT(shared_buffer);
  593. shared_buffer->share_with(WindowServerConnection::the().server_pid());
  594. return Gfx::Bitmap::create_with_shared_buffer(format, *shared_buffer, size);
  595. }
  596. RefPtr<Gfx::Bitmap> Window::create_backing_bitmap(const Gfx::IntSize& size)
  597. {
  598. auto format = m_has_alpha_channel ? Gfx::BitmapFormat::RGBA32 : Gfx::BitmapFormat::RGB32;
  599. return create_shared_bitmap(format, size);
  600. }
  601. void Window::set_modal(bool modal)
  602. {
  603. ASSERT(!is_visible());
  604. m_modal = modal;
  605. }
  606. void Window::wm_event(WMEvent&)
  607. {
  608. }
  609. void Window::set_icon(const Gfx::Bitmap* icon)
  610. {
  611. if (m_icon == icon)
  612. return;
  613. Gfx::IntSize icon_size = icon ? icon->size() : Gfx::IntSize(16, 16);
  614. m_icon = create_shared_bitmap(Gfx::BitmapFormat::RGBA32, icon_size);
  615. ASSERT(m_icon);
  616. if (icon) {
  617. Painter painter(*m_icon);
  618. painter.blit({ 0, 0 }, *icon, icon->rect());
  619. }
  620. apply_icon();
  621. }
  622. void Window::apply_icon()
  623. {
  624. if (!m_icon)
  625. return;
  626. if (!is_visible())
  627. return;
  628. int rc = shbuf_seal(m_icon->shbuf_id());
  629. ASSERT(rc == 0);
  630. rc = shbuf_allow_all(m_icon->shbuf_id());
  631. ASSERT(rc == 0);
  632. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowIconBitmap>(m_window_id, m_icon->to_shareable_bitmap(WindowServerConnection::the().server_pid()));
  633. }
  634. void Window::start_wm_resize()
  635. {
  636. WindowServerConnection::the().post_message(Messages::WindowServer::WM_StartWindowResize(WindowServerConnection::the().my_client_id(), m_window_id));
  637. }
  638. Vector<Widget*> Window::focusable_widgets(FocusSource source) const
  639. {
  640. if (!m_main_widget)
  641. return {};
  642. HashTable<Widget*> seen_widgets;
  643. Vector<Widget*> collected_widgets;
  644. Function<void(Widget&)> collect_focusable_widgets = [&](auto& widget) {
  645. bool widget_accepts_focus = false;
  646. switch (source) {
  647. case FocusSource::Keyboard:
  648. widget_accepts_focus = ((unsigned)widget.focus_policy() & (unsigned)FocusPolicy::TabFocus);
  649. break;
  650. case FocusSource::Mouse:
  651. widget_accepts_focus = ((unsigned)widget.focus_policy() & (unsigned)FocusPolicy::ClickFocus);
  652. break;
  653. case FocusSource::Programmatic:
  654. widget_accepts_focus = widget.focus_policy() != FocusPolicy::NoFocus;
  655. break;
  656. }
  657. if (widget_accepts_focus) {
  658. auto& effective_focus_widget = widget.focus_proxy() ? *widget.focus_proxy() : widget;
  659. if (seen_widgets.set(&effective_focus_widget) == AK::HashSetResult::InsertedNewEntry)
  660. collected_widgets.append(&effective_focus_widget);
  661. }
  662. widget.for_each_child_widget([&](auto& child) {
  663. if (!child.is_visible())
  664. return IterationDecision::Continue;
  665. if (!child.is_enabled())
  666. return IterationDecision::Continue;
  667. collect_focusable_widgets(child);
  668. return IterationDecision::Continue;
  669. });
  670. };
  671. collect_focusable_widgets(const_cast<Widget&>(*m_main_widget));
  672. return collected_widgets;
  673. }
  674. void Window::set_fullscreen(bool fullscreen)
  675. {
  676. if (m_fullscreen == fullscreen)
  677. return;
  678. m_fullscreen = fullscreen;
  679. if (!is_visible())
  680. return;
  681. WindowServerConnection::the().send_sync<Messages::WindowServer::SetFullscreen>(m_window_id, fullscreen);
  682. }
  683. bool Window::is_maximized() const
  684. {
  685. if (!is_visible())
  686. return false;
  687. return WindowServerConnection::the().send_sync<Messages::WindowServer::IsMaximized>(m_window_id)->maximized();
  688. }
  689. void Window::schedule_relayout()
  690. {
  691. if (m_layout_pending)
  692. return;
  693. m_layout_pending = true;
  694. deferred_invoke([this](auto&) {
  695. if (main_widget())
  696. main_widget()->do_layout();
  697. update();
  698. m_layout_pending = false;
  699. });
  700. }
  701. void Window::for_each_window(Badge<WindowServerConnection>, Function<void(Window&)> callback)
  702. {
  703. for (auto& e : *reified_windows) {
  704. ASSERT(e.value);
  705. callback(*e.value);
  706. }
  707. }
  708. void Window::update_all_windows(Badge<WindowServerConnection>)
  709. {
  710. for (auto& e : *reified_windows) {
  711. e.value->force_update();
  712. }
  713. }
  714. void Window::notify_state_changed(Badge<WindowServerConnection>, bool minimized, bool occluded)
  715. {
  716. m_visible_for_timer_purposes = !minimized && !occluded;
  717. // When double buffering is enabled, minimization/occlusion means we can mark the front bitmap volatile (in addition to the back bitmap.)
  718. // When double buffering is disabled, there is only the back bitmap (which we can now mark volatile!)
  719. RefPtr<Gfx::Bitmap>& bitmap = m_double_buffering_enabled ? m_front_bitmap : m_back_bitmap;
  720. if (!bitmap)
  721. return;
  722. if (minimized || occluded) {
  723. bitmap->shared_buffer()->set_volatile();
  724. } else {
  725. if (!bitmap->shared_buffer()->set_nonvolatile()) {
  726. bitmap = nullptr;
  727. update();
  728. }
  729. }
  730. }
  731. Action* Window::action_for_key_event(const KeyEvent& event)
  732. {
  733. Shortcut shortcut(event.modifiers(), (KeyCode)event.key());
  734. Action* found_action = nullptr;
  735. for_each_child_of_type<Action>([&](auto& action) {
  736. if (action.shortcut() == shortcut) {
  737. found_action = &action;
  738. return IterationDecision::Break;
  739. }
  740. return IterationDecision::Continue;
  741. });
  742. return found_action;
  743. }
  744. void Window::set_base_size(const Gfx::IntSize& base_size)
  745. {
  746. if (m_base_size == base_size)
  747. return;
  748. m_base_size = base_size;
  749. if (is_visible())
  750. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowBaseSizeAndSizeIncrement>(m_window_id, m_base_size, m_size_increment);
  751. }
  752. void Window::set_size_increment(const Gfx::IntSize& size_increment)
  753. {
  754. if (m_size_increment == size_increment)
  755. return;
  756. m_size_increment = size_increment;
  757. if (is_visible())
  758. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowBaseSizeAndSizeIncrement>(m_window_id, m_base_size, m_size_increment);
  759. }
  760. void Window::set_resize_aspect_ratio(const Optional<Gfx::IntSize>& ratio)
  761. {
  762. if (m_resize_aspect_ratio == ratio)
  763. return;
  764. m_resize_aspect_ratio = ratio;
  765. if (is_visible())
  766. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowResizeAspectRatio>(m_window_id, m_resize_aspect_ratio);
  767. }
  768. void Window::did_add_widget(Badge<Widget>, Widget&)
  769. {
  770. if (!m_focused_widget)
  771. focus_a_widget_if_possible(FocusSource::Mouse);
  772. }
  773. void Window::did_remove_widget(Badge<Widget>, Widget& widget)
  774. {
  775. if (m_focused_widget == &widget)
  776. m_focused_widget = nullptr;
  777. if (m_hovered_widget == &widget)
  778. m_hovered_widget = nullptr;
  779. if (m_global_cursor_tracking_widget == &widget)
  780. m_global_cursor_tracking_widget = nullptr;
  781. if (m_automatic_cursor_tracking_widget == &widget)
  782. m_automatic_cursor_tracking_widget = nullptr;
  783. }
  784. void Window::set_progress(int progress)
  785. {
  786. ASSERT(m_window_id);
  787. WindowServerConnection::the().post_message(Messages::WindowServer::SetWindowProgress(m_window_id, progress));
  788. }
  789. void Window::update_cursor()
  790. {
  791. Gfx::StandardCursor new_cursor;
  792. if (m_hovered_widget && m_hovered_widget->override_cursor() != Gfx::StandardCursor::None)
  793. new_cursor = m_hovered_widget->override_cursor();
  794. else
  795. new_cursor = m_cursor;
  796. if (m_effective_cursor == new_cursor)
  797. return;
  798. m_effective_cursor = new_cursor;
  799. if (m_custom_cursor)
  800. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowCustomCursor>(m_window_id, m_custom_cursor->to_shareable_bitmap(WindowServerConnection::the().server_pid()));
  801. else
  802. WindowServerConnection::the().send_sync<Messages::WindowServer::SetWindowCursor>(m_window_id, (u32)m_effective_cursor);
  803. }
  804. void Window::focus_a_widget_if_possible(FocusSource source)
  805. {
  806. auto focusable_widgets = this->focusable_widgets(source);
  807. if (!focusable_widgets.is_empty())
  808. set_focused_widget(focusable_widgets[0], source);
  809. }
  810. void Window::did_disable_focused_widget(Badge<Widget>)
  811. {
  812. focus_a_widget_if_possible(FocusSource::Mouse);
  813. }
  814. }