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- /*
- * Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #pragma once
- #include <AK/Badge.h>
- #include <AK/Function.h>
- #include <AK/HashTable.h>
- #include <AK/NonnullRefPtr.h>
- #include <AK/RefCounted.h>
- #include <AK/String.h>
- #include <AK/WeakPtr.h>
- #include <AK/Weakable.h>
- #include <LibCore/Object.h>
- #include <LibGUI/Forward.h>
- #include <LibGUI/Shortcut.h>
- #include <LibGfx/Forward.h>
- namespace GUI {
- namespace CommonActions {
- NonnullRefPtr<Action> make_about_action(const String& app_name, const Icon& app_icon, Window* parent = nullptr);
- NonnullRefPtr<Action> make_open_action(Function<void(Action&)>, Core::Object* parent = nullptr);
- NonnullRefPtr<Action> make_save_action(Function<void(Action&)>, Core::Object* parent = nullptr);
- NonnullRefPtr<Action> make_save_as_action(Function<void(Action&)>, Core::Object* parent = nullptr);
- NonnullRefPtr<Action> make_undo_action(Function<void(Action&)>, Core::Object* parent = nullptr);
- NonnullRefPtr<Action> make_redo_action(Function<void(Action&)>, Core::Object* parent = nullptr);
- NonnullRefPtr<Action> make_cut_action(Function<void(Action&)>, Core::Object* parent = nullptr);
- NonnullRefPtr<Action> make_copy_action(Function<void(Action&)>, Core::Object* parent = nullptr);
- NonnullRefPtr<Action> make_paste_action(Function<void(Action&)>, Core::Object* parent = nullptr);
- NonnullRefPtr<Action> make_delete_action(Function<void(Action&)>, Core::Object* parent = nullptr);
- NonnullRefPtr<Action> make_move_to_front_action(Function<void(Action&)>, Core::Object* parent = nullptr);
- NonnullRefPtr<Action> make_move_to_back_action(Function<void(Action&)>, Core::Object* parent = nullptr);
- NonnullRefPtr<Action> make_fullscreen_action(Function<void(Action&)>, Core::Object* parent = nullptr);
- NonnullRefPtr<Action> make_quit_action(Function<void(Action&)>);
- NonnullRefPtr<Action> make_help_action(Function<void(Action&)>, Core::Object* parent = nullptr);
- NonnullRefPtr<Action> make_go_back_action(Function<void(Action&)>, Core::Object* parent = nullptr);
- NonnullRefPtr<Action> make_go_forward_action(Function<void(Action&)>, Core::Object* parent = nullptr);
- NonnullRefPtr<Action> make_go_home_action(Function<void(Action&)> callback, Core::Object* parent = nullptr);
- NonnullRefPtr<Action> make_close_tab_action(Function<void(Action&)> callback, Core::Object* parent = nullptr);
- NonnullRefPtr<Action> make_reload_action(Function<void(Action&)>, Core::Object* parent = nullptr);
- NonnullRefPtr<Action> make_select_all_action(Function<void(Action&)>, Core::Object* parent = nullptr);
- NonnullRefPtr<Action> make_rename_action(Function<void(Action&)>, Core::Object* parent = nullptr);
- NonnullRefPtr<Action> make_properties_action(Function<void(Action&)>, Core::Object* parent = nullptr);
- NonnullRefPtr<Action> make_zoom_in_action(Function<void(Action&)>, Core::Object* parent = nullptr);
- NonnullRefPtr<Action> make_zoom_out_action(Function<void(Action&)>, Core::Object* parent = nullptr);
- NonnullRefPtr<Action> make_reset_zoom_action(Function<void(Action&)>, Core::Object* parent = nullptr);
- NonnullRefPtr<Action> make_rotate_clockwise_action(Function<void(Action&)>, Core::Object* parent = nullptr);
- NonnullRefPtr<Action> make_rotate_counterclockwise_action(Function<void(Action&)>, Core::Object* parent = nullptr);
- };
- class Action final : public Core::Object {
- C_OBJECT(Action)
- public:
- enum class ShortcutScope {
- None,
- WidgetLocal,
- WindowLocal,
- ApplicationGlobal,
- };
- static NonnullRefPtr<Action> create(String text, Function<void(Action&)> callback, Core::Object* parent = nullptr);
- static NonnullRefPtr<Action> create(String text, RefPtr<Gfx::Bitmap> icon, Function<void(Action&)> callback, Core::Object* parent = nullptr);
- static NonnullRefPtr<Action> create(String text, const Shortcut& shortcut, Function<void(Action&)> callback, Core::Object* parent = nullptr);
- static NonnullRefPtr<Action> create(String text, const Shortcut& shortcut, const Shortcut& alternate_shortcut, Function<void(Action&)> callback, Core::Object* parent = nullptr);
- static NonnullRefPtr<Action> create(String text, const Shortcut& shortcut, RefPtr<Gfx::Bitmap> icon, Function<void(Action&)> callback, Core::Object* parent = nullptr);
- static NonnullRefPtr<Action> create(String text, const Shortcut& shortcut, const Shortcut& alternate_shortcut, RefPtr<Gfx::Bitmap> icon, Function<void(Action&)> callback, Core::Object* parent = nullptr);
- static NonnullRefPtr<Action> create_checkable(String text, Function<void(Action&)> callback, Core::Object* parent = nullptr);
- static NonnullRefPtr<Action> create_checkable(String text, RefPtr<Gfx::Bitmap> icon, Function<void(Action&)> callback, Core::Object* parent = nullptr);
- static NonnullRefPtr<Action> create_checkable(String text, const Shortcut& shortcut, Function<void(Action&)> callback, Core::Object* parent = nullptr);
- static NonnullRefPtr<Action> create_checkable(String text, const Shortcut& shortcut, RefPtr<Gfx::Bitmap> icon, Function<void(Action&)> callback, Core::Object* parent = nullptr);
- virtual ~Action() override;
- String text() const { return m_text; }
- void set_text(String);
- String const& status_tip() const { return m_status_tip; }
- void set_status_tip(String status_tip) { m_status_tip = move(status_tip); }
- Shortcut const& shortcut() const { return m_shortcut; }
- Shortcut const& alternate_shortcut() const { return m_alternate_shortcut; }
- const Gfx::Bitmap* icon() const { return m_icon.ptr(); }
- void set_icon(const Gfx::Bitmap*);
- const Core::Object* activator() const { return m_activator.ptr(); }
- Core::Object* activator() { return m_activator.ptr(); }
- Function<void(Action&)> on_activation;
- void activate(Core::Object* activator = nullptr);
- void flash_menubar_menu(GUI::Window& window);
- bool is_enabled() const { return m_enabled; }
- void set_enabled(bool);
- bool is_checkable() const { return m_checkable; }
- void set_checkable(bool checkable) { m_checkable = checkable; }
- bool is_checked() const
- {
- VERIFY(is_checkable());
- return m_checked;
- }
- void set_checked(bool);
- bool swallow_key_event_when_disabled() const { return m_swallow_key_event_when_disabled; }
- void set_swallow_key_event_when_disabled(bool swallow) { m_swallow_key_event_when_disabled = swallow; }
- void register_button(Badge<Button>, Button&);
- void unregister_button(Badge<Button>, Button&);
- void register_menu_item(Badge<MenuItem>, MenuItem&);
- void unregister_menu_item(Badge<MenuItem>, MenuItem&);
- const ActionGroup* group() const { return m_action_group.ptr(); }
- void set_group(Badge<ActionGroup>, ActionGroup*);
- private:
- Action(String, Function<void(Action&)> = nullptr, Core::Object* = nullptr, bool checkable = false);
- Action(String, const Shortcut&, Function<void(Action&)> = nullptr, Core::Object* = nullptr, bool checkable = false);
- Action(String, const Shortcut&, const Shortcut&, Function<void(Action&)> = nullptr, Core::Object* = nullptr, bool checkable = false);
- Action(String, const Shortcut&, const Shortcut&, RefPtr<Gfx::Bitmap> icon, Function<void(Action&)> = nullptr, Core::Object* = nullptr, bool checkable = false);
- Action(String, RefPtr<Gfx::Bitmap> icon, Function<void(Action&)> = nullptr, Core::Object* = nullptr, bool checkable = false);
- template<typename Callback>
- void for_each_toolbar_button(Callback);
- template<typename Callback>
- void for_each_menu_item(Callback);
- String m_text;
- String m_status_tip;
- RefPtr<Gfx::Bitmap> m_icon;
- Shortcut m_shortcut;
- Shortcut m_alternate_shortcut;
- bool m_enabled { true };
- bool m_checkable { false };
- bool m_checked { false };
- bool m_swallow_key_event_when_disabled { false };
- ShortcutScope m_scope { ShortcutScope::None };
- HashTable<Button*> m_buttons;
- HashTable<MenuItem*> m_menu_items;
- WeakPtr<ActionGroup> m_action_group;
- WeakPtr<Core::Object> m_activator;
- };
- }
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