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- /*
- * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include <AK/Debug.h>
- #include <LibCore/Timer.h>
- #include <LibGfx/Bitmap.h>
- #include <LibWeb/DOM/Document.h>
- #include <LibWeb/DOM/Element.h>
- #include <LibWeb/Loader/ImageLoader.h>
- #include <LibWeb/Loader/ResourceLoader.h>
- namespace Web {
- ImageLoader::ImageLoader(DOM::Element& owner_element)
- : m_owner_element(owner_element)
- , m_timer(Core::Timer::construct())
- {
- }
- void ImageLoader::adopt_object_resource(Badge<HTML::HTMLObjectElement>, Resource& resource)
- {
- auto image_resource = ImageResource::convert_from_resource(resource);
- set_resource(image_resource);
- }
- void ImageLoader::load(const AK::URL& url)
- {
- m_redirects_count = 0;
- load_without_resetting_redirect_counter(url);
- }
- void ImageLoader::load_without_resetting_redirect_counter(AK::URL const& url)
- {
- m_loading_state = LoadingState::Loading;
- auto request = LoadRequest::create_for_url_on_page(url, m_owner_element.document().page());
- set_resource(ResourceLoader::the().load_resource(Resource::Type::Image, request));
- }
- void ImageLoader::set_visible_in_viewport(bool visible_in_viewport) const
- {
- if (m_visible_in_viewport == visible_in_viewport)
- return;
- m_visible_in_viewport = visible_in_viewport;
- // FIXME: Don't update volatility every time. If we're here, we're probably scanning through
- // the whole document, updating "is visible in viewport" flags, and this could lead
- // to the same bitmap being marked volatile back and forth unnecessarily.
- if (resource())
- const_cast<ImageResource*>(resource())->update_volatility();
- }
- void ImageLoader::resource_did_load()
- {
- VERIFY(resource());
- // For 3xx (Redirection) responses, the Location value refers to the preferred target resource for automatically redirecting the request.
- auto status_code = resource()->status_code();
- if (status_code.has_value() && *status_code >= 300 && *status_code <= 399) {
- auto location = resource()->response_headers().get("Location");
- if (location.has_value()) {
- if (m_redirects_count > maximum_redirects_allowed) {
- m_redirects_count = 0;
- m_loading_state = LoadingState::Failed;
- if (on_fail)
- on_fail();
- return;
- }
- m_redirects_count++;
- load_without_resetting_redirect_counter(resource()->url().complete_url(location.value()));
- return;
- }
- }
- m_redirects_count = 0;
- if (!resource()->mime_type().starts_with("image/")) {
- m_loading_state = LoadingState::Failed;
- if (on_fail)
- on_fail();
- return;
- }
- m_loading_state = LoadingState::Loaded;
- if constexpr (IMAGE_LOADER_DEBUG) {
- if (!resource()->has_encoded_data()) {
- dbgln("ImageLoader: Resource did load, no encoded data. URL: {}", resource()->url());
- } else {
- dbgln("ImageLoader: Resource did load, has encoded data. URL: {}", resource()->url());
- }
- }
- if (resource()->is_animated() && resource()->frame_count() > 1) {
- m_timer->set_interval(resource()->frame_duration(0));
- m_timer->on_timeout = [this] { animate(); };
- m_timer->start();
- }
- if (on_load)
- on_load();
- }
- void ImageLoader::animate()
- {
- if (!m_visible_in_viewport)
- return;
- m_current_frame_index = (m_current_frame_index + 1) % resource()->frame_count();
- auto current_frame_duration = resource()->frame_duration(m_current_frame_index);
- if (current_frame_duration != m_timer->interval()) {
- m_timer->restart(current_frame_duration);
- }
- if (m_current_frame_index == resource()->frame_count() - 1) {
- ++m_loops_completed;
- if (m_loops_completed > 0 && m_loops_completed == resource()->loop_count()) {
- m_timer->stop();
- }
- }
- if (on_animate)
- on_animate();
- }
- void ImageLoader::resource_did_fail()
- {
- dbgln("ImageLoader: Resource did fail. URL: {}", resource()->url());
- m_loading_state = LoadingState::Failed;
- if (on_fail)
- on_fail();
- }
- bool ImageLoader::has_image() const
- {
- if (!resource())
- return false;
- return bitmap(0);
- }
- unsigned ImageLoader::width() const
- {
- if (!resource())
- return 0;
- return bitmap(0) ? bitmap(0)->width() : 0;
- }
- unsigned ImageLoader::height() const
- {
- if (!resource())
- return 0;
- return bitmap(0) ? bitmap(0)->height() : 0;
- }
- const Gfx::Bitmap* ImageLoader::bitmap(size_t frame_index) const
- {
- if (!resource())
- return nullptr;
- return resource()->bitmap(frame_index);
- }
- }
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