HTMLInputElement.cpp 16 KB

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  1. /*
  2. * Copyright (c) 2018-2022, Andreas Kling <kling@serenityos.org>
  3. * Copyright (c) 2022, Adam Hodgen <ant1441@gmail.com>
  4. *
  5. * SPDX-License-Identifier: BSD-2-Clause
  6. */
  7. #include <LibWeb/DOM/Document.h>
  8. #include <LibWeb/DOM/Event.h>
  9. #include <LibWeb/DOM/ShadowRoot.h>
  10. #include <LibWeb/DOM/Text.h>
  11. #include <LibWeb/HTML/BrowsingContext.h>
  12. #include <LibWeb/HTML/EventNames.h>
  13. #include <LibWeb/HTML/HTMLFormElement.h>
  14. #include <LibWeb/HTML/HTMLInputElement.h>
  15. #include <LibWeb/Layout/BlockContainer.h>
  16. #include <LibWeb/Layout/ButtonBox.h>
  17. #include <LibWeb/Layout/CheckBox.h>
  18. #include <LibWeb/Layout/RadioButton.h>
  19. namespace Web::HTML {
  20. HTMLInputElement::HTMLInputElement(DOM::Document& document, DOM::QualifiedName qualified_name)
  21. : FormAssociatedElement(document, move(qualified_name))
  22. , m_value(String::empty())
  23. {
  24. activation_behavior = [this](auto&) {
  25. // The activation behavior for input elements are these steps:
  26. // FIXME: 1. If this element is not mutable and is not in the Checkbox state and is not in the Radio state, then return.
  27. // 2. Run this element's input activation behavior, if any, and do nothing otherwise.
  28. run_input_activation_behavior();
  29. };
  30. }
  31. HTMLInputElement::~HTMLInputElement() = default;
  32. RefPtr<Layout::Node> HTMLInputElement::create_layout_node(NonnullRefPtr<CSS::StyleProperties> style)
  33. {
  34. if (type_state() == TypeAttributeState::Hidden)
  35. return nullptr;
  36. if (type_state() == TypeAttributeState::SubmitButton || type_state() == TypeAttributeState::Button || type_state() == TypeAttributeState::ResetButton)
  37. return adopt_ref(*new Layout::ButtonBox(document(), *this, move(style)));
  38. if (type_state() == TypeAttributeState::Checkbox)
  39. return adopt_ref(*new Layout::CheckBox(document(), *this, move(style)));
  40. if (type_state() == TypeAttributeState::RadioButton)
  41. return adopt_ref(*new Layout::RadioButton(document(), *this, move(style)));
  42. auto layout_node = adopt_ref(*new Layout::BlockContainer(document(), this, move(style)));
  43. layout_node->set_inline(true);
  44. return layout_node;
  45. }
  46. void HTMLInputElement::set_checked(bool checked, ChangeSource change_source)
  47. {
  48. if (m_checked == checked)
  49. return;
  50. // The dirty checkedness flag must be initially set to false when the element is created,
  51. // and must be set to true whenever the user interacts with the control in a way that changes the checkedness.
  52. if (change_source == ChangeSource::User)
  53. m_dirty_checkedness = true;
  54. m_checked = checked;
  55. set_needs_style_update(true);
  56. }
  57. void HTMLInputElement::set_checked_binding(bool checked)
  58. {
  59. if (type_state() == TypeAttributeState::RadioButton) {
  60. if (checked)
  61. set_checked_within_group();
  62. else
  63. set_checked(false, ChangeSource::Programmatic);
  64. } else {
  65. set_checked(checked, ChangeSource::Programmatic);
  66. }
  67. }
  68. // https://html.spec.whatwg.org/multipage/input.html#input-activation-behavior
  69. void HTMLInputElement::run_input_activation_behavior()
  70. {
  71. if (type_state() == TypeAttributeState::Checkbox || type_state() == TypeAttributeState::RadioButton) {
  72. // 1. If the element is not connected, then return.
  73. if (!is_connected())
  74. return;
  75. // 2. Fire an event named input at the element with the bubbles and composed attributes initialized to true.
  76. auto input_event = DOM::Event::create(HTML::EventNames::input);
  77. input_event->set_bubbles(true);
  78. input_event->set_composed(true);
  79. dispatch_event(move(input_event));
  80. // 3. Fire an event named change at the element with the bubbles attribute initialized to true.
  81. auto change_event = DOM::Event::create(HTML::EventNames::change);
  82. change_event->set_bubbles(true);
  83. dispatch_event(move(change_event));
  84. } else if (type_state() == TypeAttributeState::SubmitButton) {
  85. RefPtr<HTMLFormElement> form;
  86. // 1. If the element does not have a form owner, then return.
  87. if (!(form = this->form()))
  88. return;
  89. // 2. If the element's node document is not fully active, then return.
  90. if (!document().is_fully_active())
  91. return;
  92. // 3. Submit the form owner from the element.
  93. form->submit_form(this);
  94. } else {
  95. dispatch_event(DOM::Event::create(EventNames::change));
  96. }
  97. }
  98. void HTMLInputElement::did_edit_text_node(Badge<BrowsingContext>)
  99. {
  100. // An input element's dirty value flag must be set to true whenever the user interacts with the control in a way that changes the value.
  101. m_value = value_sanitization_algorithm(m_text_node->data());
  102. m_dirty_value = true;
  103. // NOTE: This is a bit ad-hoc, but basically implements part of "4.10.5.5 Common event behaviors"
  104. // https://html.spec.whatwg.org/multipage/input.html#common-input-element-events
  105. queue_an_element_task(HTML::Task::Source::UserInteraction, [this] {
  106. auto input_event = DOM::Event::create(HTML::EventNames::input);
  107. input_event->set_bubbles(true);
  108. input_event->set_composed(true);
  109. dispatch_event(move(input_event));
  110. // FIXME: This should only fire when the input is "committed", whatever that means.
  111. auto change_event = DOM::Event::create(HTML::EventNames::change);
  112. change_event->set_bubbles(true);
  113. dispatch_event(move(change_event));
  114. });
  115. }
  116. // https://html.spec.whatwg.org/multipage/input.html#dom-input-value-value
  117. String HTMLInputElement::value() const
  118. {
  119. // Return the current value of the element.
  120. return m_value;
  121. }
  122. // https://html.spec.whatwg.org/multipage/input.html#dom-input-value-value
  123. void HTMLInputElement::set_value(String value)
  124. {
  125. // 1. Let oldValue be the element's value.
  126. auto old_value = move(m_value);
  127. // 2. Set the element's value to the new value.
  128. // NOTE: This is done as part of step 4 below.
  129. // 3. Set the element's dirty value flag to true.
  130. m_dirty_value = true;
  131. // 4. Invoke the value sanitization algorithm, if the element's type attribute's current state defines one.
  132. m_value = value_sanitization_algorithm(move(value));
  133. // 5. If the element's value (after applying the value sanitization algorithm) is different from oldValue,
  134. // and the element has a text entry cursor position, move the text entry cursor position to the end of the
  135. // text control, unselecting any selected text and resetting the selection direction to "none".
  136. if (m_text_node && (m_value != old_value))
  137. m_text_node->set_data(m_value);
  138. }
  139. void HTMLInputElement::create_shadow_tree_if_needed()
  140. {
  141. if (shadow_root())
  142. return;
  143. // FIXME: This could be better factored. Everything except the below types becomes a text input.
  144. switch (type_state()) {
  145. case TypeAttributeState::RadioButton:
  146. case TypeAttributeState::Checkbox:
  147. case TypeAttributeState::Button:
  148. case TypeAttributeState::SubmitButton:
  149. case TypeAttributeState::ResetButton:
  150. case TypeAttributeState::ImageButton:
  151. return;
  152. default:
  153. break;
  154. }
  155. auto shadow_root = adopt_ref(*new DOM::ShadowRoot(document(), *this));
  156. auto initial_value = m_value;
  157. if (initial_value.is_null())
  158. initial_value = String::empty();
  159. auto element = document().create_element(HTML::TagNames::div).release_value();
  160. element->set_attribute(HTML::AttributeNames::style, "white-space: pre; padding-top: 1px; padding-bottom: 1px; padding-left: 2px; padding-right: 2px");
  161. m_text_node = adopt_ref(*new DOM::Text(document(), initial_value));
  162. m_text_node->set_always_editable(true);
  163. m_text_node->set_owner_input_element({}, *this);
  164. element->append_child(*m_text_node);
  165. shadow_root->append_child(move(element));
  166. set_shadow_root(move(shadow_root));
  167. }
  168. void HTMLInputElement::did_receive_focus()
  169. {
  170. auto* browsing_context = document().browsing_context();
  171. if (!browsing_context)
  172. return;
  173. if (!m_text_node)
  174. return;
  175. browsing_context->set_cursor_position(DOM::Position { *m_text_node, 0 });
  176. }
  177. bool HTMLInputElement::is_focusable() const
  178. {
  179. return m_text_node;
  180. }
  181. void HTMLInputElement::parse_attribute(FlyString const& name, String const& value)
  182. {
  183. FormAssociatedElement::parse_attribute(name, value);
  184. if (name == HTML::AttributeNames::checked) {
  185. // When the checked content attribute is added, if the control does not have dirty checkedness,
  186. // the user agent must set the checkedness of the element to true
  187. if (!m_dirty_checkedness)
  188. set_checked(true, ChangeSource::Programmatic);
  189. } else if (name == HTML::AttributeNames::type) {
  190. m_type = parse_type_attribute(value);
  191. } else if (name == HTML::AttributeNames::value) {
  192. if (!m_dirty_value)
  193. m_value = value_sanitization_algorithm(value);
  194. }
  195. }
  196. HTMLInputElement::TypeAttributeState HTMLInputElement::parse_type_attribute(StringView type)
  197. {
  198. #define __ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTE(keyword, state) \
  199. if (type.equals_ignoring_case(#keyword)) \
  200. return HTMLInputElement::TypeAttributeState::state;
  201. ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTES
  202. #undef __ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTE
  203. // The missing value default and the invalid value default are the Text state.
  204. // https://html.spec.whatwg.org/multipage/input.html#the-input-element:missing-value-default
  205. // https://html.spec.whatwg.org/multipage/input.html#the-input-element:invalid-value-default
  206. return HTMLInputElement::TypeAttributeState::Text;
  207. }
  208. void HTMLInputElement::did_remove_attribute(FlyString const& name)
  209. {
  210. FormAssociatedElement::did_remove_attribute(name);
  211. if (name == HTML::AttributeNames::checked) {
  212. // When the checked content attribute is removed, if the control does not have dirty checkedness,
  213. // the user agent must set the checkedness of the element to false.
  214. if (!m_dirty_checkedness)
  215. set_checked(false, ChangeSource::Programmatic);
  216. } else if (name == HTML::AttributeNames::value) {
  217. if (!m_dirty_value)
  218. m_value = String::empty();
  219. }
  220. }
  221. String HTMLInputElement::type() const
  222. {
  223. switch (m_type) {
  224. #define __ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTE(keyword, state) \
  225. case TypeAttributeState::state: \
  226. return #keyword##sv;
  227. ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTES
  228. #undef __ENUMERATE_HTML_INPUT_TYPE_ATTRIBUTE
  229. }
  230. VERIFY_NOT_REACHED();
  231. }
  232. void HTMLInputElement::set_type(String const& type)
  233. {
  234. set_attribute(HTML::AttributeNames::type, type);
  235. }
  236. // https://html.spec.whatwg.org/multipage/input.html#value-sanitization-algorithm
  237. String HTMLInputElement::value_sanitization_algorithm(String value) const
  238. {
  239. if (type_state() == HTMLInputElement::TypeAttributeState::Text || type_state() == HTMLInputElement::TypeAttributeState::Search || type_state() == HTMLInputElement::TypeAttributeState::Telephone || type_state() == HTMLInputElement::TypeAttributeState::Password) {
  240. // Strip newlines from the value.
  241. if (value.contains('\r') || value.contains('\n')) {
  242. StringBuilder builder;
  243. for (auto c : value) {
  244. if (!(c == '\r' || c == '\n'))
  245. builder.append(c);
  246. }
  247. return builder.to_string();
  248. }
  249. } else if (type_state() == HTMLInputElement::TypeAttributeState::URL) {
  250. // Strip newlines from the value, then strip leading and trailing ASCII whitespace from the value.
  251. if (value.contains('\r') || value.contains('\n')) {
  252. StringBuilder builder;
  253. for (auto c : value) {
  254. if (!(c == '\r' || c == '\n'))
  255. builder.append(c);
  256. }
  257. return builder.to_string().trim_whitespace();
  258. }
  259. } else if (type_state() == HTMLInputElement::TypeAttributeState::Number) {
  260. // If the value of the element is not a valid floating-point number, then set it to the empty string instead.
  261. char* end_ptr;
  262. auto val = strtod(value.characters(), &end_ptr);
  263. if (!isfinite(val) || *end_ptr)
  264. return "";
  265. }
  266. // FIXME: Implement remaining value sanitation algorithms
  267. return value;
  268. }
  269. void HTMLInputElement::inserted()
  270. {
  271. create_shadow_tree_if_needed();
  272. }
  273. void HTMLInputElement::set_checked_within_group()
  274. {
  275. if (checked())
  276. return;
  277. set_checked(true, ChangeSource::User);
  278. String name = this->name();
  279. document().for_each_in_inclusive_subtree_of_type<HTML::HTMLInputElement>([&](auto& element) {
  280. if (element.checked() && &element != this && element.name() == name)
  281. element.set_checked(false, ChangeSource::User);
  282. return IterationDecision::Continue;
  283. });
  284. }
  285. // https://html.spec.whatwg.org/multipage/input.html#the-input-element:legacy-pre-activation-behavior
  286. void HTMLInputElement::legacy_pre_activation_behavior()
  287. {
  288. m_before_legacy_pre_activation_behavior_checked = checked();
  289. // 1. If this element's type attribute is in the Checkbox state, then set
  290. // this element's checkedness to its opposite value (i.e. true if it is
  291. // false, false if it is true) and set this element's indeterminate IDL
  292. // attribute to false.
  293. // FIXME: Set indeterminate to false when that exists.
  294. if (type_state() == TypeAttributeState::Checkbox) {
  295. set_checked(!checked(), ChangeSource::User);
  296. }
  297. // 2. If this element's type attribute is in the Radio Button state, then
  298. // get a reference to the element in this element's radio button group that
  299. // has its checkedness set to true, if any, and then set this element's
  300. // checkedness to true.
  301. if (type_state() == TypeAttributeState::RadioButton) {
  302. String name = this->name();
  303. document().for_each_in_inclusive_subtree_of_type<HTML::HTMLInputElement>([&](auto& element) {
  304. if (element.checked() && element.name() == name) {
  305. m_legacy_pre_activation_behavior_checked_element_in_group = element;
  306. return IterationDecision::Break;
  307. }
  308. return IterationDecision::Continue;
  309. });
  310. set_checked_within_group();
  311. }
  312. }
  313. // https://html.spec.whatwg.org/multipage/input.html#the-input-element:legacy-canceled-activation-behavior
  314. void HTMLInputElement::legacy_cancelled_activation_behavior()
  315. {
  316. // 1. If the element's type attribute is in the Checkbox state, then set the
  317. // element's checkedness and the element's indeterminate IDL attribute back
  318. // to the values they had before the legacy-pre-activation behavior was run.
  319. if (type_state() == TypeAttributeState::Checkbox) {
  320. set_checked(m_before_legacy_pre_activation_behavior_checked, ChangeSource::Programmatic);
  321. }
  322. // 2. If this element 's type attribute is in the Radio Button state, then
  323. // if the element to which a reference was obtained in the
  324. // legacy-pre-activation behavior, if any, is still in what is now this
  325. // element' s radio button group, if it still has one, and if so, setting
  326. // that element 's checkedness to true; or else, if there was no such
  327. // element, or that element is no longer in this element' s radio button
  328. // group, or if this element no longer has a radio button group, setting
  329. // this element's checkedness to false.
  330. if (type_state() == TypeAttributeState::RadioButton) {
  331. String name = this->name();
  332. bool did_reselect_previous_element = false;
  333. if (m_legacy_pre_activation_behavior_checked_element_in_group) {
  334. auto& element_in_group = *m_legacy_pre_activation_behavior_checked_element_in_group;
  335. if (name == element_in_group.name()) {
  336. element_in_group.set_checked_within_group();
  337. did_reselect_previous_element = true;
  338. }
  339. m_legacy_pre_activation_behavior_checked_element_in_group = nullptr;
  340. }
  341. if (!did_reselect_previous_element)
  342. set_checked(false, ChangeSource::User);
  343. }
  344. }
  345. void HTMLInputElement::legacy_cancelled_activation_behavior_was_not_called()
  346. {
  347. m_legacy_pre_activation_behavior_checked_element_in_group = nullptr;
  348. }
  349. }