GEventLoop.cpp 13 KB

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  1. #include "GEventLoop.h"
  2. #include "GEvent.h"
  3. #include "GObject.h"
  4. #include "GWindow.h"
  5. #include <LibGUI/GAction.h>
  6. #include <LibGUI/GNotifier.h>
  7. #include <LibGUI/GMenu.h>
  8. #include <LibC/unistd.h>
  9. #include <LibC/stdio.h>
  10. #include <LibC/fcntl.h>
  11. #include <LibC/string.h>
  12. #include <LibC/time.h>
  13. #include <LibC/sys/select.h>
  14. #include <LibC/sys/socket.h>
  15. #include <LibC/errno.h>
  16. #include <LibC/string.h>
  17. #include <LibC/stdlib.h>
  18. //#define GEVENTLOOP_DEBUG
  19. static GEventLoop* s_mainGEventLoop;
  20. void GEventLoop::initialize()
  21. {
  22. s_mainGEventLoop = nullptr;
  23. }
  24. GEventLoop::GEventLoop()
  25. {
  26. if (!s_mainGEventLoop)
  27. s_mainGEventLoop = this;
  28. m_event_fd = socket(AF_LOCAL, SOCK_STREAM | SOCK_NONBLOCK | SOCK_CLOEXEC, 0);
  29. if (m_event_fd < 0) {
  30. perror("socket");
  31. ASSERT_NOT_REACHED();
  32. }
  33. sockaddr_un address;
  34. address.sun_family = AF_LOCAL;
  35. strcpy(address.sun_path, "/wsportal");
  36. int rc = connect(m_event_fd, (const sockaddr*)&address, sizeof(address));
  37. if (rc < 0) {
  38. dbgprintf("connect failed: %d, %s\n", errno, strerror(errno));
  39. perror("connect");
  40. ASSERT_NOT_REACHED();
  41. }
  42. }
  43. GEventLoop::~GEventLoop()
  44. {
  45. }
  46. GEventLoop& GEventLoop::main()
  47. {
  48. ASSERT(s_mainGEventLoop);
  49. return *s_mainGEventLoop;
  50. }
  51. void GEventLoop::exit(int code)
  52. {
  53. m_exit_requested = true;
  54. m_exit_code = code;
  55. }
  56. int GEventLoop::exec()
  57. {
  58. m_running = true;
  59. for (;;) {
  60. if (m_exit_requested)
  61. return m_exit_code;
  62. if (m_queued_events.is_empty())
  63. wait_for_event();
  64. Vector<QueuedEvent> events = move(m_queued_events);
  65. for (auto& queued_event : events) {
  66. auto* receiver = queued_event.receiver;
  67. auto& event = *queued_event.event;
  68. #ifdef GEVENTLOOP_DEBUG
  69. dbgprintf("GEventLoop: %s{%p} event %u\n", receiver->class_name(), receiver, (unsigned)event.type());
  70. #endif
  71. if (!receiver) {
  72. switch (event.type()) {
  73. case GEvent::Quit:
  74. ASSERT_NOT_REACHED();
  75. return 0;
  76. default:
  77. dbgprintf("event type %u with no receiver :(\n", event.type());
  78. ASSERT_NOT_REACHED();
  79. return 1;
  80. }
  81. } else {
  82. receiver->event(event);
  83. }
  84. }
  85. }
  86. ASSERT_NOT_REACHED();
  87. }
  88. void GEventLoop::post_event(GObject* receiver, OwnPtr<GEvent>&& event)
  89. {
  90. #ifdef GEVENTLOOP_DEBUG
  91. dbgprintf("GEventLoop::post_event: {%u} << receiver=%p, event=%p\n", m_queued_events.size(), receiver, event.ptr());
  92. #endif
  93. m_queued_events.append({ receiver, move(event) });
  94. }
  95. void GEventLoop::handle_paint_event(const GUI_ServerMessage& event, GWindow& window)
  96. {
  97. #ifdef GEVENTLOOP_DEBUG
  98. dbgprintf("WID=%x Paint [%d,%d %dx%d]\n", event.window_id, event.paint.rect.location.x, event.paint.rect.location.y, event.paint.rect.size.width, event.paint.rect.size.height);
  99. #endif
  100. post_event(&window, make<GPaintEvent>(event.paint.rect));
  101. }
  102. void GEventLoop::handle_window_activation_event(const GUI_ServerMessage& event, GWindow& window)
  103. {
  104. #ifdef GEVENTLOOP_DEBUG
  105. dbgprintf("WID=%x WindowActivation\n", event.window_id);
  106. #endif
  107. post_event(&window, make<GEvent>(event.type == GUI_ServerMessage::Type::WindowActivated ? GEvent::WindowBecameActive : GEvent::WindowBecameInactive));
  108. }
  109. void GEventLoop::handle_window_close_request_event(const GUI_ServerMessage&, GWindow& window)
  110. {
  111. post_event(&window, make<GEvent>(GEvent::WindowCloseRequest));
  112. }
  113. void GEventLoop::handle_key_event(const GUI_ServerMessage& event, GWindow& window)
  114. {
  115. #ifdef GEVENTLOOP_DEBUG
  116. dbgprintf("WID=%x KeyEvent character=0x%b\n", event.window_id, event.key.character);
  117. #endif
  118. auto key_event = make<GKeyEvent>(event.type == GUI_ServerMessage::Type::KeyDown ? GEvent::KeyDown : GEvent::KeyUp, event.key.key);
  119. key_event->m_alt = event.key.alt;
  120. key_event->m_ctrl = event.key.ctrl;
  121. key_event->m_shift = event.key.shift;
  122. if (event.key.character != '\0')
  123. key_event->m_text = String(&event.key.character, 1);
  124. post_event(&window, move(key_event));
  125. }
  126. void GEventLoop::handle_mouse_event(const GUI_ServerMessage& event, GWindow& window)
  127. {
  128. #ifdef GEVENTLOOP_DEBUG
  129. dbgprintf("WID=%x MouseEvent %d,%d\n", event.window_id, event.mouse.position.x, event.mouse.position.y);
  130. #endif
  131. GMouseEvent::Type type;
  132. switch (event.type) {
  133. case GUI_ServerMessage::Type::MouseMove: type = GEvent::MouseMove; break;
  134. case GUI_ServerMessage::Type::MouseUp: type = GEvent::MouseUp; break;
  135. case GUI_ServerMessage::Type::MouseDown: type = GEvent::MouseDown; break;
  136. default: ASSERT_NOT_REACHED(); break;
  137. }
  138. GMouseButton button { GMouseButton::None };
  139. switch (event.mouse.button) {
  140. case GUI_MouseButton::NoButton: button = GMouseButton::None; break;
  141. case GUI_MouseButton::Left: button = GMouseButton::Left; break;
  142. case GUI_MouseButton::Right: button = GMouseButton::Right; break;
  143. case GUI_MouseButton::Middle: button = GMouseButton::Middle; break;
  144. default: ASSERT_NOT_REACHED(); break;
  145. }
  146. post_event(&window, make<GMouseEvent>(type, event.mouse.position, event.mouse.buttons, button));
  147. }
  148. void GEventLoop::handle_menu_event(const GUI_ServerMessage& event)
  149. {
  150. if (event.type == GUI_ServerMessage::Type::MenuItemActivated) {
  151. auto* menu = GMenu::from_menu_id(event.menu.menu_id);
  152. if (!menu) {
  153. dbgprintf("GEventLoop received event for invalid window ID %d\n", event.window_id);
  154. return;
  155. }
  156. if (auto* action = menu->action_at(event.menu.identifier))
  157. action->activate();
  158. return;
  159. }
  160. ASSERT_NOT_REACHED();
  161. }
  162. void GEventLoop::wait_for_event()
  163. {
  164. fd_set rfds;
  165. fd_set wfds;
  166. FD_ZERO(&rfds);
  167. FD_ZERO(&wfds);
  168. int max_fd = 0;
  169. auto add_fd_to_set = [&max_fd] (int fd, fd_set& set){
  170. FD_SET(fd, &set);
  171. if (fd > max_fd)
  172. max_fd = fd;
  173. };
  174. add_fd_to_set(m_event_fd, rfds);
  175. for (auto& notifier : m_notifiers) {
  176. if (notifier->event_mask() & GNotifier::Read)
  177. add_fd_to_set(notifier->fd(), rfds);
  178. if (notifier->event_mask() & GNotifier::Write)
  179. add_fd_to_set(notifier->fd(), wfds);
  180. if (notifier->event_mask() & GNotifier::Exceptional)
  181. ASSERT_NOT_REACHED();
  182. }
  183. struct timeval timeout = { 0, 0 };
  184. if (!m_timers.is_empty())
  185. get_next_timer_expiration(timeout);
  186. int rc = select(max_fd + 1, &rfds, &wfds, nullptr, (m_queued_events.is_empty() && m_timers.is_empty()) ? nullptr : &timeout);
  187. if (rc < 0) {
  188. ASSERT_NOT_REACHED();
  189. }
  190. for (auto& it : m_timers) {
  191. auto& timer = *it.value;
  192. if (!timer.has_expired())
  193. continue;
  194. #ifdef GEVENTLOOP_DEBUG
  195. dbgprintf("GEventLoop: Timer %d has expired, sending GTimerEvent to %p\n", timer.timer_id, timer.owner);
  196. #endif
  197. post_event(timer.owner, make<GTimerEvent>(timer.timer_id));
  198. if (timer.should_reload) {
  199. timer.reload();
  200. } else {
  201. // FIXME: Support removing expired timers that don't want to reload.
  202. ASSERT_NOT_REACHED();
  203. }
  204. }
  205. for (auto& notifier : m_notifiers) {
  206. if (FD_ISSET(notifier->fd(), &rfds)) {
  207. if (notifier->on_ready_to_read)
  208. notifier->on_ready_to_read(*notifier);
  209. }
  210. if (FD_ISSET(notifier->fd(), &wfds)) {
  211. if (notifier->on_ready_to_write)
  212. notifier->on_ready_to_write(*notifier);
  213. }
  214. }
  215. if (!FD_ISSET(m_event_fd, &rfds))
  216. return;
  217. bool success = drain_messages_from_server();
  218. ASSERT(success);
  219. auto unprocessed_events = move(m_unprocessed_messages);
  220. for (auto& event : unprocessed_events) {
  221. if (event.type == GUI_ServerMessage::Error) {
  222. dbgprintf("GEventLoop got error message from server\n");
  223. dbgprintf(" - error message: %s\n", String(event.text, event.text_length).characters());
  224. exit(1);
  225. return;
  226. }
  227. switch (event.type) {
  228. case GUI_ServerMessage::MenuItemActivated:
  229. handle_menu_event(event);
  230. continue;
  231. default:
  232. break;
  233. }
  234. auto* window = GWindow::from_window_id(event.window_id);
  235. if (!window) {
  236. dbgprintf("GEventLoop received event for invalid window ID %d\n", event.window_id);
  237. continue;
  238. }
  239. switch (event.type) {
  240. case GUI_ServerMessage::Type::Paint:
  241. handle_paint_event(event, *window);
  242. break;
  243. case GUI_ServerMessage::Type::MouseDown:
  244. case GUI_ServerMessage::Type::MouseUp:
  245. case GUI_ServerMessage::Type::MouseMove:
  246. handle_mouse_event(event, *window);
  247. break;
  248. case GUI_ServerMessage::Type::WindowActivated:
  249. case GUI_ServerMessage::Type::WindowDeactivated:
  250. handle_window_activation_event(event, *window);
  251. break;
  252. case GUI_ServerMessage::Type::WindowCloseRequest:
  253. handle_window_close_request_event(event, *window);
  254. break;
  255. case GUI_ServerMessage::Type::KeyDown:
  256. case GUI_ServerMessage::Type::KeyUp:
  257. handle_key_event(event, *window);
  258. break;
  259. default:
  260. break;
  261. }
  262. }
  263. }
  264. bool GEventLoop::drain_messages_from_server()
  265. {
  266. for (;;) {
  267. GUI_ServerMessage message;
  268. ssize_t nread = read(m_event_fd, &message, sizeof(GUI_ServerMessage));
  269. if (nread < 0) {
  270. perror("read");
  271. exit(1);
  272. return false;
  273. }
  274. if (nread == 0)
  275. return true;
  276. assert(nread == sizeof(message));
  277. m_unprocessed_messages.append(move(message));
  278. }
  279. }
  280. bool GEventLoop::EventLoopTimer::has_expired() const
  281. {
  282. timeval now;
  283. gettimeofday(&now, nullptr);
  284. return now.tv_sec > fire_time.tv_sec || (now.tv_sec == fire_time.tv_sec && now.tv_usec >= fire_time.tv_usec);
  285. }
  286. void GEventLoop::EventLoopTimer::reload()
  287. {
  288. gettimeofday(&fire_time, nullptr);
  289. fire_time.tv_sec += interval / 1000;
  290. fire_time.tv_usec += interval % 1000;
  291. }
  292. void GEventLoop::get_next_timer_expiration(timeval& soonest)
  293. {
  294. ASSERT(!m_timers.is_empty());
  295. bool has_checked_any = false;
  296. for (auto& it : m_timers) {
  297. auto& fire_time = it.value->fire_time;
  298. if (!has_checked_any || fire_time.tv_sec < soonest.tv_sec || (fire_time.tv_sec == soonest.tv_sec && fire_time.tv_usec < soonest.tv_usec))
  299. soonest = fire_time;
  300. has_checked_any = true;
  301. }
  302. }
  303. int GEventLoop::register_timer(GObject& object, int milliseconds, bool should_reload)
  304. {
  305. ASSERT(milliseconds >= 0);
  306. auto timer = make<EventLoopTimer>();
  307. timer->owner = &object;
  308. timer->interval = milliseconds;
  309. timer->reload();
  310. timer->should_reload = should_reload;
  311. int timer_id = ++m_next_timer_id; // FIXME: This will eventually wrap around.
  312. ASSERT(timer_id); // FIXME: Aforementioned wraparound.
  313. timer->timer_id = timer_id;
  314. m_timers.set(timer->timer_id, move(timer));
  315. return timer_id;
  316. }
  317. bool GEventLoop::unregister_timer(int timer_id)
  318. {
  319. auto it = m_timers.find(timer_id);
  320. if (it == m_timers.end())
  321. return false;
  322. m_timers.remove(it);
  323. return true;
  324. }
  325. void GEventLoop::register_notifier(Badge<GNotifier>, GNotifier& notifier)
  326. {
  327. m_notifiers.set(&notifier);
  328. }
  329. void GEventLoop::unregister_notifier(Badge<GNotifier>, GNotifier& notifier)
  330. {
  331. m_notifiers.remove(&notifier);
  332. }
  333. bool GEventLoop::post_message_to_server(const GUI_ClientMessage& message)
  334. {
  335. int nwritten = write(m_event_fd, &message, sizeof(GUI_ClientMessage));
  336. return nwritten == sizeof(GUI_ClientMessage);
  337. }
  338. bool GEventLoop::wait_for_specific_event(GUI_ServerMessage::Type type, GUI_ServerMessage& event)
  339. {
  340. for (;;) {
  341. fd_set rfds;
  342. FD_ZERO(&rfds);
  343. FD_SET(m_event_fd, &rfds);
  344. int rc = select(m_event_fd + 1, &rfds, nullptr, nullptr, nullptr);
  345. ASSERT(rc > 0);
  346. ASSERT(FD_ISSET(m_event_fd, &rfds));
  347. bool success = drain_messages_from_server();
  348. if (!success)
  349. return false;
  350. for (size_t i = 0; i < m_unprocessed_messages.size(); ++i) {
  351. if (m_unprocessed_messages[i].type == type) {
  352. event = move(m_unprocessed_messages[i]);
  353. m_unprocessed_messages.remove(i);
  354. return true;
  355. }
  356. }
  357. }
  358. }
  359. GUI_ServerMessage GEventLoop::sync_request(const GUI_ClientMessage& request, GUI_ServerMessage::Type response_type)
  360. {
  361. bool success = post_message_to_server(request);
  362. ASSERT(success);
  363. GUI_ServerMessage response;
  364. success = GEventLoop::main().wait_for_specific_event(response_type, response);
  365. ASSERT(success);
  366. return response;
  367. }