Window.h 10 KB

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  1. /*
  2. * Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #pragma once
  7. #include <AK/Function.h>
  8. #include <AK/OwnPtr.h>
  9. #include <AK/String.h>
  10. #include <AK/Variant.h>
  11. #include <AK/WeakPtr.h>
  12. #include <LibCore/Object.h>
  13. #include <LibGUI/FocusSource.h>
  14. #include <LibGUI/Forward.h>
  15. #include <LibGUI/WindowType.h>
  16. #include <LibGfx/Color.h>
  17. #include <LibGfx/Forward.h>
  18. #include <LibGfx/Rect.h>
  19. #include <LibGfx/StandardCursor.h>
  20. namespace GUI {
  21. class WindowBackingStore;
  22. class Window : public Core::Object {
  23. C_OBJECT(Window)
  24. public:
  25. virtual ~Window() override;
  26. static Window* from_window_id(int);
  27. bool is_modified() const;
  28. void set_modified(bool);
  29. bool is_modal() const { return m_modal; }
  30. void set_modal(bool);
  31. bool is_fullscreen() const { return m_fullscreen; }
  32. void set_fullscreen(bool);
  33. bool is_maximized() const;
  34. void set_maximized(bool);
  35. bool is_frameless() const { return m_frameless; }
  36. void set_frameless(bool);
  37. void set_forced_shadow(bool);
  38. bool is_resizable() const { return m_resizable; }
  39. void set_resizable(bool resizable) { m_resizable = resizable; }
  40. bool is_minimizable() const { return m_minimizable; }
  41. void set_minimizable(bool minimizable) { m_minimizable = minimizable; }
  42. bool is_closeable() const { return m_closeable; }
  43. void set_closeable(bool closeable) { m_closeable = closeable; }
  44. void set_double_buffering_enabled(bool);
  45. void set_has_alpha_channel(bool);
  46. bool has_alpha_channel() const { return m_has_alpha_channel; }
  47. void set_opacity(float);
  48. float opacity() const { return m_opacity_when_windowless; }
  49. void set_alpha_hit_threshold(float);
  50. float alpha_hit_threshold() const { return m_alpha_hit_threshold; }
  51. WindowType window_type() const { return m_window_type; }
  52. void set_window_type(WindowType);
  53. int window_id() const { return m_window_id; }
  54. void make_window_manager(unsigned event_mask);
  55. String title() const;
  56. void set_title(String);
  57. Color background_color() const { return m_background_color; }
  58. void set_background_color(Color color) { m_background_color = color; }
  59. enum class CloseRequestDecision {
  60. StayOpen,
  61. Close,
  62. };
  63. Function<void()> on_close;
  64. Function<CloseRequestDecision()> on_close_request;
  65. Function<void(bool is_active_input)> on_active_input_change;
  66. Function<void(bool is_active_window)> on_active_window_change;
  67. int x() const { return rect().x(); }
  68. int y() const { return rect().y(); }
  69. int width() const { return rect().width(); }
  70. int height() const { return rect().height(); }
  71. Gfx::IntRect rect() const;
  72. Gfx::IntRect applet_rect_on_screen() const;
  73. Gfx::IntSize size() const { return rect().size(); }
  74. void set_rect(const Gfx::IntRect&);
  75. void set_rect(int x, int y, int width, int height) { set_rect({ x, y, width, height }); }
  76. Gfx::IntPoint position() const { return rect().location(); }
  77. Gfx::IntSize minimum_size() const;
  78. void set_minimum_size(const Gfx::IntSize&);
  79. void set_minimum_size(int width, int height) { set_minimum_size({ width, height }); }
  80. void move_to(int x, int y) { move_to({ x, y }); }
  81. void move_to(const Gfx::IntPoint& point) { set_rect({ point, size() }); }
  82. void resize(int width, int height) { resize({ width, height }); }
  83. void resize(const Gfx::IntSize& size) { set_rect({ position(), size }); }
  84. void center_on_screen();
  85. void center_within(const Window&);
  86. virtual void event(Core::Event&) override;
  87. bool is_visible() const;
  88. bool is_active() const;
  89. bool is_active_input() const { return m_is_active_input; }
  90. bool is_accessory() const { return m_accessory; }
  91. void set_accessory(bool accessory) { m_accessory = accessory; }
  92. void show();
  93. void hide();
  94. virtual void close();
  95. void move_to_front();
  96. void start_interactive_resize();
  97. Widget* main_widget() { return m_main_widget; }
  98. const Widget* main_widget() const { return m_main_widget; }
  99. void set_main_widget(Widget*);
  100. template<class T, class... Args>
  101. inline T& set_main_widget(Args&&... args)
  102. {
  103. auto widget = T::construct(forward<Args>(args)...);
  104. set_main_widget(widget.ptr());
  105. return *widget;
  106. }
  107. Widget* focused_widget() { return m_focused_widget; }
  108. const Widget* focused_widget() const { return m_focused_widget; }
  109. void set_focused_widget(Widget*, FocusSource = FocusSource::Programmatic);
  110. void update();
  111. void update(const Gfx::IntRect&);
  112. void set_automatic_cursor_tracking_widget(Widget*);
  113. Widget* automatic_cursor_tracking_widget() { return m_automatic_cursor_tracking_widget.ptr(); }
  114. const Widget* automatic_cursor_tracking_widget() const { return m_automatic_cursor_tracking_widget.ptr(); }
  115. Widget* hovered_widget() { return m_hovered_widget.ptr(); }
  116. const Widget* hovered_widget() const { return m_hovered_widget.ptr(); }
  117. void set_hovered_widget(Widget*);
  118. Gfx::Bitmap* back_bitmap();
  119. Gfx::IntSize size_increment() const { return m_size_increment; }
  120. void set_size_increment(const Gfx::IntSize&);
  121. Gfx::IntSize base_size() const { return m_base_size; }
  122. void set_base_size(const Gfx::IntSize&);
  123. const Optional<Gfx::IntSize>& resize_aspect_ratio() const { return m_resize_aspect_ratio; }
  124. void set_resize_aspect_ratio(int width, int height) { set_resize_aspect_ratio(Gfx::IntSize(width, height)); }
  125. void set_no_resize_aspect_ratio() { set_resize_aspect_ratio({}); }
  126. void set_resize_aspect_ratio(const Optional<Gfx::IntSize>& ratio);
  127. void set_cursor(Gfx::StandardCursor);
  128. void set_cursor(NonnullRefPtr<Gfx::Bitmap>);
  129. void set_icon(const Gfx::Bitmap*);
  130. void apply_icon();
  131. const Gfx::Bitmap* icon() const { return m_icon.ptr(); }
  132. Vector<Widget&> focusable_widgets(FocusSource) const;
  133. void schedule_relayout();
  134. void refresh_system_theme();
  135. static void for_each_window(Badge<WindowServerConnection>, Function<void(Window&)>);
  136. static void update_all_windows(Badge<WindowServerConnection>);
  137. void notify_state_changed(Badge<WindowServerConnection>, bool minimized, bool occluded);
  138. virtual bool is_visible_for_timer_purposes() const override { return m_visible_for_timer_purposes; }
  139. Action* action_for_key_event(const KeyEvent&);
  140. void did_add_widget(Badge<Widget>, Widget&);
  141. void did_remove_widget(Badge<Widget>, Widget&);
  142. Window* find_parent_window();
  143. void set_progress(Optional<int>);
  144. void update_cursor(Badge<Widget>) { update_cursor(); }
  145. void did_disable_focused_widget(Badge<Widget>);
  146. Menu& add_menu(String name);
  147. ErrorOr<NonnullRefPtr<Menu>> try_add_menu(String name);
  148. void flush_pending_paints_immediately();
  149. protected:
  150. Window(Core::Object* parent = nullptr);
  151. virtual void wm_event(WMEvent&);
  152. virtual void screen_rects_change_event(ScreenRectsChangeEvent&);
  153. virtual void applet_area_rect_change_event(AppletAreaRectChangeEvent&);
  154. virtual void enter_event(Core::Event&);
  155. virtual void leave_event(Core::Event&);
  156. private:
  157. void update_cursor();
  158. void focus_a_widget_if_possible(FocusSource);
  159. void handle_drop_event(DropEvent&);
  160. void handle_mouse_event(MouseEvent&);
  161. void handle_multi_paint_event(MultiPaintEvent&);
  162. void handle_key_event(KeyEvent&);
  163. void handle_resize_event(ResizeEvent&);
  164. void handle_input_entered_or_left_event(Core::Event&);
  165. void handle_became_active_or_inactive_event(Core::Event&);
  166. void handle_close_request();
  167. void handle_theme_change_event(ThemeChangeEvent&);
  168. void handle_fonts_change_event(FontsChangeEvent&);
  169. void handle_screen_rects_change_event(ScreenRectsChangeEvent&);
  170. void handle_applet_area_rect_change_event(AppletAreaRectChangeEvent&);
  171. void handle_drag_move_event(DragEvent&);
  172. void handle_entered_event(Core::Event&);
  173. void handle_left_event(Core::Event&);
  174. void server_did_destroy();
  175. OwnPtr<WindowBackingStore> create_backing_store(const Gfx::IntSize&);
  176. void set_current_backing_store(WindowBackingStore&, bool flush_immediately = false);
  177. void flip(const Vector<Gfx::IntRect, 32>& dirty_rects);
  178. void force_update();
  179. bool are_cursors_the_same(AK::Variant<Gfx::StandardCursor, NonnullRefPtr<Gfx::Bitmap>> const&, AK::Variant<Gfx::StandardCursor, NonnullRefPtr<Gfx::Bitmap>> const&) const;
  180. WeakPtr<Widget> m_previously_focused_widget;
  181. OwnPtr<WindowBackingStore> m_front_store;
  182. OwnPtr<WindowBackingStore> m_back_store;
  183. NonnullRefPtr<Menubar> m_menubar;
  184. RefPtr<Gfx::Bitmap> m_icon;
  185. int m_window_id { 0 };
  186. float m_opacity_when_windowless { 1.0f };
  187. float m_alpha_hit_threshold { 0.0f };
  188. RefPtr<Widget> m_main_widget;
  189. WeakPtr<Widget> m_focused_widget;
  190. WeakPtr<Widget> m_automatic_cursor_tracking_widget;
  191. WeakPtr<Widget> m_hovered_widget;
  192. Gfx::IntRect m_rect_when_windowless;
  193. Gfx::IntSize m_minimum_size_when_windowless { 50, 50 };
  194. bool m_minimum_size_modified { false };
  195. String m_title_when_windowless;
  196. Vector<Gfx::IntRect, 32> m_pending_paint_event_rects;
  197. Gfx::IntSize m_size_increment;
  198. Gfx::IntSize m_base_size;
  199. Color m_background_color { Color::WarmGray };
  200. WindowType m_window_type { WindowType::Normal };
  201. AK::Variant<Gfx::StandardCursor, NonnullRefPtr<Gfx::Bitmap>> m_cursor { Gfx::StandardCursor::None };
  202. AK::Variant<Gfx::StandardCursor, NonnullRefPtr<Gfx::Bitmap>> m_effective_cursor { Gfx::StandardCursor::None };
  203. bool m_is_active_input { false };
  204. bool m_has_alpha_channel { false };
  205. bool m_double_buffering_enabled { true };
  206. bool m_modal { false };
  207. bool m_resizable { true };
  208. Optional<Gfx::IntSize> m_resize_aspect_ratio {};
  209. bool m_minimizable { true };
  210. bool m_closeable { true };
  211. bool m_maximized_when_windowless { false };
  212. bool m_fullscreen { false };
  213. bool m_frameless { false };
  214. bool m_forced_shadow { false };
  215. bool m_layout_pending { false };
  216. bool m_visible_for_timer_purposes { true };
  217. bool m_visible { false };
  218. bool m_accessory { false };
  219. bool m_moved_by_client { false };
  220. };
  221. }
  222. template<>
  223. struct AK::Formatter<GUI::Window> : Formatter<Core::Object> {
  224. };