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- /*
- * Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include <AK/ScopeGuard.h>
- #include <AK/Singleton.h>
- #include <AK/StringBuilder.h>
- #include <AK/Time.h>
- #include <Kernel/Arch/x86/SmapDisabler.h>
- #include <Kernel/Arch/x86/TrapFrame.h>
- #include <Kernel/Debug.h>
- #include <Kernel/Devices/KCOVDevice.h>
- #include <Kernel/FileSystem/FileDescription.h>
- #include <Kernel/KSyms.h>
- #include <Kernel/Memory/MemoryManager.h>
- #include <Kernel/Memory/PageDirectory.h>
- #include <Kernel/Memory/ProcessPagingScope.h>
- #include <Kernel/Panic.h>
- #include <Kernel/PerformanceEventBuffer.h>
- #include <Kernel/Process.h>
- #include <Kernel/ProcessExposed.h>
- #include <Kernel/Scheduler.h>
- #include <Kernel/Sections.h>
- #include <Kernel/Thread.h>
- #include <Kernel/ThreadTracer.h>
- #include <Kernel/TimerQueue.h>
- #include <LibC/signal_numbers.h>
- namespace Kernel {
- static Singleton<SpinlockProtected<Thread::GlobalList>> s_list;
- SpinlockProtected<Thread::GlobalList>& Thread::all_instances()
- {
- return *s_list;
- }
- KResultOr<NonnullRefPtr<Thread>> Thread::try_create(NonnullRefPtr<Process> process)
- {
- auto kernel_stack_region = MM.allocate_kernel_region(default_kernel_stack_size, {}, Memory::Region::Access::ReadWrite, AllocationStrategy::AllocateNow);
- if (!kernel_stack_region)
- return ENOMEM;
- kernel_stack_region->set_stack(true);
- auto block_timer = AK::try_create<Timer>();
- if (!block_timer)
- return ENOMEM;
- auto name = KString::try_create(process->name());
- auto thread = adopt_ref_if_nonnull(new (nothrow) Thread(move(process), kernel_stack_region.release_nonnull(), block_timer.release_nonnull(), move(name)));
- if (!thread)
- return ENOMEM;
- return thread.release_nonnull();
- }
- Thread::Thread(NonnullRefPtr<Process> process, NonnullOwnPtr<Memory::Region> kernel_stack_region, NonnullRefPtr<Timer> block_timer, OwnPtr<KString> name)
- : m_process(move(process))
- , m_kernel_stack_region(move(kernel_stack_region))
- , m_name(move(name))
- , m_block_timer(move(block_timer))
- {
- bool is_first_thread = m_process->add_thread(*this);
- if (is_first_thread) {
- // First thread gets TID == PID
- m_tid = m_process->pid().value();
- } else {
- m_tid = Process::allocate_pid().value();
- }
- {
- // FIXME: Go directly to KString
- auto string = String::formatted("Kernel stack (thread {})", m_tid.value());
- m_kernel_stack_region->set_name(KString::try_create(string));
- }
- Thread::all_instances().with([&](auto& list) {
- list.append(*this);
- });
- if constexpr (THREAD_DEBUG)
- dbgln("Created new thread {}({}:{})", m_process->name(), m_process->pid().value(), m_tid.value());
- reset_fpu_state();
- // Only IF is set when a process boots.
- m_regs.set_flags(0x0202);
- #if ARCH(I386)
- if (m_process->is_kernel_process()) {
- m_regs.cs = GDT_SELECTOR_CODE0;
- m_regs.ds = GDT_SELECTOR_DATA0;
- m_regs.es = GDT_SELECTOR_DATA0;
- m_regs.fs = 0;
- m_regs.ss = GDT_SELECTOR_DATA0;
- m_regs.gs = GDT_SELECTOR_PROC;
- } else {
- m_regs.cs = GDT_SELECTOR_CODE3 | 3;
- m_regs.ds = GDT_SELECTOR_DATA3 | 3;
- m_regs.es = GDT_SELECTOR_DATA3 | 3;
- m_regs.fs = GDT_SELECTOR_DATA3 | 3;
- m_regs.ss = GDT_SELECTOR_DATA3 | 3;
- m_regs.gs = GDT_SELECTOR_TLS | 3;
- }
- #else
- if (m_process->is_kernel_process())
- m_regs.cs = GDT_SELECTOR_CODE0;
- else
- m_regs.cs = GDT_SELECTOR_CODE3 | 3;
- #endif
- m_regs.cr3 = m_process->address_space().page_directory().cr3();
- m_kernel_stack_base = m_kernel_stack_region->vaddr().get();
- m_kernel_stack_top = m_kernel_stack_region->vaddr().offset(default_kernel_stack_size).get() & ~(FlatPtr)0x7u;
- if (m_process->is_kernel_process()) {
- m_regs.set_sp(m_kernel_stack_top);
- m_regs.set_sp0(m_kernel_stack_top);
- } else {
- // Ring 3 processes get a separate stack for ring 0.
- // The ring 3 stack will be assigned by exec().
- #if ARCH(I386)
- m_regs.ss0 = GDT_SELECTOR_DATA0;
- #endif
- m_regs.set_sp0(m_kernel_stack_top);
- }
- // We need to add another reference if we could successfully create
- // all the resources needed for this thread. The reason for this is that
- // we don't want to delete this thread after dropping the reference,
- // it may still be running or scheduled to be run.
- // The finalizer is responsible for dropping this reference once this
- // thread is ready to be cleaned up.
- ref();
- }
- Thread::~Thread()
- {
- {
- // We need to explicitly remove ourselves from the thread list
- // here. We may get preempted in the middle of destructing this
- // thread, which causes problems if the thread list is iterated.
- // Specifically, if this is the last thread of a process, checking
- // block conditions would access m_process, which would be in
- // the middle of being destroyed.
- SpinlockLocker lock(g_scheduler_lock);
- VERIFY(!m_process_thread_list_node.is_in_list());
- // We shouldn't be queued
- VERIFY(m_runnable_priority < 0);
- }
- }
- void Thread::block(Kernel::Mutex& lock, SpinlockLocker<Spinlock<u8>>& lock_lock, u32 lock_count)
- {
- VERIFY(!Processor::current_in_irq());
- VERIFY(this == Thread::current());
- ScopedCritical critical;
- VERIFY(!Memory::s_mm_lock.own_lock());
- SpinlockLocker block_lock(m_block_lock);
- SpinlockLocker scheduler_lock(g_scheduler_lock);
- switch (state()) {
- case Thread::Stopped:
- // It's possible that we were requested to be stopped!
- break;
- case Thread::Running:
- VERIFY(m_blocker == nullptr);
- break;
- default:
- VERIFY_NOT_REACHED();
- }
- // If we're blocking on the big-lock we may actually be in the process
- // of unblocking from another lock. If that's the case m_blocking_lock
- // is already set
- auto& big_lock = process().big_lock();
- VERIFY((&lock == &big_lock && m_blocking_lock != &big_lock) || !m_blocking_lock);
- auto previous_blocking_lock = m_blocking_lock;
- m_blocking_lock = &lock;
- m_lock_requested_count = lock_count;
- set_state(Thread::Blocked);
- scheduler_lock.unlock();
- block_lock.unlock();
- lock_lock.unlock();
- dbgln_if(THREAD_DEBUG, "Thread {} blocking on Mutex {}", *this, &lock);
- for (;;) {
- // Yield to the scheduler, and wait for us to resume unblocked.
- VERIFY(!g_scheduler_lock.own_lock());
- VERIFY(Processor::in_critical());
- if (&lock != &big_lock && big_lock.own_lock()) {
- // We're locking another lock and already hold the big lock...
- // We need to release the big lock
- yield_and_release_relock_big_lock();
- } else {
- // By the time we've reached this another thread might have
- // marked us as holding the big lock, so this call must not
- // verify that we're not holding it.
- yield_without_releasing_big_lock(VerifyLockNotHeld::No);
- }
- VERIFY(Processor::in_critical());
- SpinlockLocker block_lock2(m_block_lock);
- if (should_be_stopped() || state() == Stopped) {
- dbgln("Thread should be stopped, current state: {}", state_string());
- set_state(Thread::Blocked);
- continue;
- }
- VERIFY(!m_blocking_lock);
- m_blocking_lock = previous_blocking_lock;
- break;
- }
- lock_lock.lock();
- }
- u32 Thread::unblock_from_lock(Kernel::Mutex& lock)
- {
- SpinlockLocker block_lock(m_block_lock);
- VERIFY(m_blocking_lock == &lock);
- auto requested_count = m_lock_requested_count;
- block_lock.unlock();
- auto do_unblock = [&]() {
- SpinlockLocker scheduler_lock(g_scheduler_lock);
- SpinlockLocker block_lock(m_block_lock);
- VERIFY(m_blocking_lock == &lock);
- VERIFY(!Processor::current_in_irq());
- VERIFY(g_scheduler_lock.own_lock());
- VERIFY(m_block_lock.own_lock());
- VERIFY(m_blocking_lock == &lock);
- dbgln_if(THREAD_DEBUG, "Thread {} unblocked from Mutex {}", *this, &lock);
- m_blocking_lock = nullptr;
- if (Thread::current() == this) {
- set_state(Thread::Running);
- return;
- }
- VERIFY(m_state != Thread::Runnable && m_state != Thread::Running);
- set_state(Thread::Runnable);
- };
- if (Processor::current_in_irq()) {
- Processor::deferred_call_queue([do_unblock = move(do_unblock), self = make_weak_ptr()]() {
- if (auto this_thread = self.strong_ref())
- do_unblock();
- });
- } else {
- do_unblock();
- }
- return requested_count;
- }
- void Thread::unblock_from_blocker(Blocker& blocker)
- {
- auto do_unblock = [&]() {
- SpinlockLocker scheduler_lock(g_scheduler_lock);
- SpinlockLocker block_lock(m_block_lock);
- if (m_blocker != &blocker)
- return;
- if (!should_be_stopped() && !is_stopped())
- unblock();
- };
- if (Processor::current_in_irq()) {
- Processor::deferred_call_queue([do_unblock = move(do_unblock), self = make_weak_ptr()]() {
- if (auto this_thread = self.strong_ref())
- do_unblock();
- });
- } else {
- do_unblock();
- }
- }
- void Thread::unblock(u8 signal)
- {
- VERIFY(!Processor::current_in_irq());
- VERIFY(g_scheduler_lock.own_lock());
- VERIFY(m_block_lock.own_lock());
- if (m_state != Thread::Blocked)
- return;
- if (m_blocking_lock)
- return;
- VERIFY(m_blocker);
- if (signal != 0) {
- if (is_handling_page_fault()) {
- // Don't let signals unblock threads that are blocked inside a page fault handler.
- // This prevents threads from EINTR'ing the inode read in an inode page fault.
- // FIXME: There's probably a better way to solve this.
- return;
- }
- if (!m_blocker->can_be_interrupted() && !m_should_die)
- return;
- m_blocker->set_interrupted_by_signal(signal);
- }
- m_blocker = nullptr;
- if (Thread::current() == this) {
- set_state(Thread::Running);
- return;
- }
- VERIFY(m_state != Thread::Runnable && m_state != Thread::Running);
- set_state(Thread::Runnable);
- }
- void Thread::set_should_die()
- {
- if (m_should_die) {
- dbgln("{} Should already die", *this);
- return;
- }
- ScopedCritical critical;
- // Remember that we should die instead of returning to
- // the userspace.
- SpinlockLocker lock(g_scheduler_lock);
- m_should_die = true;
- // NOTE: Even the current thread can technically be in "Stopped"
- // state! This is the case when another thread sent a SIGSTOP to
- // it while it was running and it calls e.g. exit() before
- // the scheduler gets involved again.
- if (is_stopped()) {
- // If we were stopped, we need to briefly resume so that
- // the kernel stacks can clean up. We won't ever return back
- // to user mode, though
- VERIFY(!process().is_stopped());
- resume_from_stopped();
- }
- if (is_blocked()) {
- SpinlockLocker block_lock(m_block_lock);
- if (m_blocker) {
- // We're blocked in the kernel.
- m_blocker->set_interrupted_by_death();
- unblock();
- }
- }
- }
- void Thread::die_if_needed()
- {
- VERIFY(Thread::current() == this);
- if (!m_should_die)
- return;
- u32 unlock_count;
- [[maybe_unused]] auto rc = unlock_process_if_locked(unlock_count);
- dbgln_if(THREAD_DEBUG, "Thread {} is dying", *this);
- {
- SpinlockLocker lock(g_scheduler_lock);
- // It's possible that we don't reach the code after this block if the
- // scheduler is invoked and FinalizerTask cleans up this thread, however
- // that doesn't matter because we're trying to invoke the scheduler anyway
- set_state(Thread::Dying);
- }
- ScopedCritical critical;
- // Flag a context switch. Because we're in a critical section,
- // Scheduler::yield will actually only mark a pending context switch
- // Simply leaving the critical section would not necessarily trigger
- // a switch.
- Scheduler::yield();
- // Now leave the critical section so that we can also trigger the
- // actual context switch
- Processor::clear_critical();
- dbgln("die_if_needed returned from clear_critical!!! in irq: {}", Processor::current_in_irq());
- // We should never get here, but the scoped scheduler lock
- // will be released by Scheduler::context_switch again
- VERIFY_NOT_REACHED();
- }
- void Thread::exit(void* exit_value)
- {
- VERIFY(Thread::current() == this);
- m_join_condition.thread_did_exit(exit_value);
- set_should_die();
- u32 unlock_count;
- [[maybe_unused]] auto rc = unlock_process_if_locked(unlock_count);
- if (m_thread_specific_range.has_value()) {
- auto* region = process().address_space().find_region_from_range(m_thread_specific_range.value());
- process().address_space().deallocate_region(*region);
- }
- #ifdef ENABLE_KERNEL_COVERAGE_COLLECTION
- KCOVDevice::free_thread();
- #endif
- die_if_needed();
- }
- void Thread::yield_without_releasing_big_lock(VerifyLockNotHeld verify_lock_not_held)
- {
- VERIFY(!g_scheduler_lock.own_lock());
- VERIFY(verify_lock_not_held == VerifyLockNotHeld::No || !process().big_lock().own_lock());
- // Disable interrupts here. This ensures we don't accidentally switch contexts twice
- InterruptDisabler disable;
- Scheduler::yield(); // flag a switch
- u32 prev_critical = Processor::clear_critical();
- // NOTE: We may be on a different CPU now!
- Processor::restore_critical(prev_critical);
- }
- void Thread::yield_and_release_relock_big_lock()
- {
- VERIFY(!g_scheduler_lock.own_lock());
- // Disable interrupts here. This ensures we don't accidentally switch contexts twice
- InterruptDisabler disable;
- Scheduler::yield(); // flag a switch
- u32 lock_count_to_restore = 0;
- auto previous_locked = unlock_process_if_locked(lock_count_to_restore);
- // NOTE: Even though we call Scheduler::yield here, unless we happen
- // to be outside of a critical section, the yield will be postponed
- // until leaving it in relock_process.
- relock_process(previous_locked, lock_count_to_restore);
- }
- LockMode Thread::unlock_process_if_locked(u32& lock_count_to_restore)
- {
- return process().big_lock().force_unlock_if_locked(lock_count_to_restore);
- }
- void Thread::relock_process(LockMode previous_locked, u32 lock_count_to_restore)
- {
- // Clearing the critical section may trigger the context switch
- // flagged by calling Scheduler::yield above.
- // We have to do it this way because we intentionally
- // leave the critical section here to be able to switch contexts.
- u32 prev_critical = Processor::clear_critical();
- // CONTEXT SWITCH HAPPENS HERE!
- // NOTE: We may be on a different CPU now!
- Processor::restore_critical(prev_critical);
- if (previous_locked != LockMode::Unlocked) {
- // We've unblocked, relock the process if needed and carry on.
- process().big_lock().restore_lock(previous_locked, lock_count_to_restore);
- }
- }
- auto Thread::sleep(clockid_t clock_id, const Time& duration, Time* remaining_time) -> BlockResult
- {
- VERIFY(state() == Thread::Running);
- return Thread::current()->block<Thread::SleepBlocker>({}, Thread::BlockTimeout(false, &duration, nullptr, clock_id), remaining_time);
- }
- auto Thread::sleep_until(clockid_t clock_id, const Time& deadline) -> BlockResult
- {
- VERIFY(state() == Thread::Running);
- return Thread::current()->block<Thread::SleepBlocker>({}, Thread::BlockTimeout(true, &deadline, nullptr, clock_id));
- }
- StringView Thread::state_string() const
- {
- switch (state()) {
- case Thread::Invalid:
- return "Invalid"sv;
- case Thread::Runnable:
- return "Runnable"sv;
- case Thread::Running:
- return "Running"sv;
- case Thread::Dying:
- return "Dying"sv;
- case Thread::Dead:
- return "Dead"sv;
- case Thread::Stopped:
- return "Stopped"sv;
- case Thread::Blocked: {
- SpinlockLocker block_lock(m_block_lock);
- if (m_blocking_lock)
- return "Mutex"sv;
- if (m_blocker)
- return m_blocker->state_string();
- VERIFY_NOT_REACHED();
- }
- }
- PANIC("Thread::state_string(): Invalid state: {}", (int)state());
- }
- void Thread::finalize()
- {
- VERIFY(Thread::current() == g_finalizer);
- VERIFY(Thread::current() != this);
- #if LOCK_DEBUG
- VERIFY(!m_lock.own_lock());
- if (lock_count() > 0) {
- dbgln("Thread {} leaking {} Locks!", *this, lock_count());
- SpinlockLocker list_lock(m_holding_locks_lock);
- for (auto& info : m_holding_locks_list) {
- const auto& location = info.lock_location;
- dbgln(" - Mutex: \"{}\" @ {} locked in function \"{}\" at \"{}:{}\" with a count of: {}", info.lock->name(), info.lock, location.function_name(), location.filename(), location.line_number(), info.count);
- }
- VERIFY_NOT_REACHED();
- }
- #endif
- {
- SpinlockLocker lock(g_scheduler_lock);
- dbgln_if(THREAD_DEBUG, "Finalizing thread {}", *this);
- set_state(Thread::State::Dead);
- m_join_condition.thread_finalizing();
- }
- if (m_dump_backtrace_on_finalization)
- dbgln("{}", backtrace());
- drop_thread_count(false);
- }
- void Thread::drop_thread_count(bool initializing_first_thread)
- {
- bool is_last = process().remove_thread(*this);
- if (!initializing_first_thread && is_last)
- process().finalize();
- }
- void Thread::finalize_dying_threads()
- {
- VERIFY(Thread::current() == g_finalizer);
- Vector<Thread*, 32> dying_threads;
- {
- SpinlockLocker lock(g_scheduler_lock);
- for_each_in_state(Thread::State::Dying, [&](Thread& thread) {
- if (thread.is_finalizable())
- dying_threads.append(&thread);
- });
- }
- for (auto* thread : dying_threads) {
- RefPtr<Process> process = thread->process();
- dbgln_if(PROCESS_DEBUG, "Before finalization, {} has {} refs and its process has {}",
- *thread, thread->ref_count(), thread->process().ref_count());
- thread->finalize();
- dbgln_if(PROCESS_DEBUG, "After finalization, {} has {} refs and its process has {}",
- *thread, thread->ref_count(), thread->process().ref_count());
- // This thread will never execute again, drop the running reference
- // NOTE: This may not necessarily drop the last reference if anything
- // else is still holding onto this thread!
- thread->unref();
- }
- }
- void Thread::update_time_scheduled(u64 current_scheduler_time, bool is_kernel, bool no_longer_running)
- {
- if (m_last_time_scheduled.has_value()) {
- u64 delta;
- if (current_scheduler_time >= m_last_time_scheduled.value())
- delta = current_scheduler_time - m_last_time_scheduled.value();
- else
- delta = m_last_time_scheduled.value() - current_scheduler_time; // the unlikely event that the clock wrapped
- if (delta != 0) {
- // Add it to the global total *before* updating the thread's value!
- Scheduler::add_time_scheduled(delta, is_kernel);
- auto& total_time = is_kernel ? m_total_time_scheduled_kernel : m_total_time_scheduled_user;
- SpinlockLocker scheduler_lock(g_scheduler_lock);
- total_time += delta;
- }
- }
- if (no_longer_running)
- m_last_time_scheduled = {};
- else
- m_last_time_scheduled = current_scheduler_time;
- }
- bool Thread::tick()
- {
- if (previous_mode() == PreviousMode::KernelMode) {
- ++m_process->m_ticks_in_kernel;
- ++m_ticks_in_kernel;
- } else {
- ++m_process->m_ticks_in_user;
- ++m_ticks_in_user;
- }
- return --m_ticks_left;
- }
- void Thread::check_dispatch_pending_signal()
- {
- auto result = DispatchSignalResult::Continue;
- {
- SpinlockLocker scheduler_lock(g_scheduler_lock);
- if (pending_signals_for_state()) {
- SpinlockLocker lock(m_lock);
- result = dispatch_one_pending_signal();
- }
- }
- if (result == DispatchSignalResult::Yield) {
- yield_without_releasing_big_lock();
- }
- }
- u32 Thread::pending_signals() const
- {
- SpinlockLocker lock(g_scheduler_lock);
- return pending_signals_for_state();
- }
- u32 Thread::pending_signals_for_state() const
- {
- VERIFY(g_scheduler_lock.own_lock());
- constexpr u32 stopped_signal_mask = (1 << (SIGCONT - 1)) | (1 << (SIGKILL - 1)) | (1 << (SIGTRAP - 1));
- if (is_handling_page_fault())
- return 0;
- return m_state != Stopped ? m_pending_signals : m_pending_signals & stopped_signal_mask;
- }
- void Thread::send_signal(u8 signal, [[maybe_unused]] Process* sender)
- {
- VERIFY(signal < 32);
- SpinlockLocker scheduler_lock(g_scheduler_lock);
- // FIXME: Figure out what to do for masked signals. Should we also ignore them here?
- if (should_ignore_signal(signal)) {
- dbgln_if(SIGNAL_DEBUG, "Signal {} was ignored by {}", signal, process());
- return;
- }
- if constexpr (SIGNAL_DEBUG) {
- if (sender)
- dbgln("Signal: {} sent {} to {}", *sender, signal, process());
- else
- dbgln("Signal: Kernel send {} to {}", signal, process());
- }
- m_pending_signals |= 1 << (signal - 1);
- m_have_any_unmasked_pending_signals.store(pending_signals_for_state() & ~m_signal_mask, AK::memory_order_release);
- if (m_state == Stopped) {
- SpinlockLocker lock(m_lock);
- if (pending_signals_for_state()) {
- dbgln_if(SIGNAL_DEBUG, "Signal: Resuming stopped {} to deliver signal {}", *this, signal);
- resume_from_stopped();
- }
- } else {
- SpinlockLocker block_lock(m_block_lock);
- dbgln_if(SIGNAL_DEBUG, "Signal: Unblocking {} to deliver signal {}", *this, signal);
- unblock(signal);
- }
- }
- u32 Thread::update_signal_mask(u32 signal_mask)
- {
- SpinlockLocker lock(g_scheduler_lock);
- auto previous_signal_mask = m_signal_mask;
- m_signal_mask = signal_mask;
- m_have_any_unmasked_pending_signals.store(pending_signals_for_state() & ~m_signal_mask, AK::memory_order_release);
- return previous_signal_mask;
- }
- u32 Thread::signal_mask() const
- {
- SpinlockLocker lock(g_scheduler_lock);
- return m_signal_mask;
- }
- u32 Thread::signal_mask_block(sigset_t signal_set, bool block)
- {
- SpinlockLocker lock(g_scheduler_lock);
- auto previous_signal_mask = m_signal_mask;
- if (block)
- m_signal_mask &= ~signal_set;
- else
- m_signal_mask |= signal_set;
- m_have_any_unmasked_pending_signals.store(pending_signals_for_state() & ~m_signal_mask, AK::memory_order_release);
- return previous_signal_mask;
- }
- void Thread::clear_signals()
- {
- SpinlockLocker lock(g_scheduler_lock);
- m_signal_mask = 0;
- m_pending_signals = 0;
- m_have_any_unmasked_pending_signals.store(false, AK::memory_order_release);
- m_signal_action_data.fill({});
- }
- // Certain exceptions, such as SIGSEGV and SIGILL, put a
- // thread into a state where the signal handler must be
- // invoked immediately, otherwise it will continue to fault.
- // This function should be used in an exception handler to
- // ensure that when the thread resumes, it's executing in
- // the appropriate signal handler.
- void Thread::send_urgent_signal_to_self(u8 signal)
- {
- VERIFY(Thread::current() == this);
- DispatchSignalResult result;
- {
- SpinlockLocker lock(g_scheduler_lock);
- result = dispatch_signal(signal);
- }
- if (result == DispatchSignalResult::Yield)
- yield_and_release_relock_big_lock();
- }
- DispatchSignalResult Thread::dispatch_one_pending_signal()
- {
- VERIFY(m_lock.own_lock());
- u32 signal_candidates = pending_signals_for_state() & ~m_signal_mask;
- if (signal_candidates == 0)
- return DispatchSignalResult::Continue;
- u8 signal = 1;
- for (; signal < 32; ++signal) {
- if (signal_candidates & (1 << (signal - 1))) {
- break;
- }
- }
- return dispatch_signal(signal);
- }
- DispatchSignalResult Thread::try_dispatch_one_pending_signal(u8 signal)
- {
- VERIFY(signal != 0);
- SpinlockLocker scheduler_lock(g_scheduler_lock);
- SpinlockLocker lock(m_lock);
- u32 signal_candidates = pending_signals_for_state() & ~m_signal_mask;
- if (!(signal_candidates & (1 << (signal - 1))))
- return DispatchSignalResult::Continue;
- return dispatch_signal(signal);
- }
- enum class DefaultSignalAction {
- Terminate,
- Ignore,
- DumpCore,
- Stop,
- Continue,
- };
- static DefaultSignalAction default_signal_action(u8 signal)
- {
- VERIFY(signal && signal < NSIG);
- switch (signal) {
- case SIGHUP:
- case SIGINT:
- case SIGKILL:
- case SIGPIPE:
- case SIGALRM:
- case SIGUSR1:
- case SIGUSR2:
- case SIGVTALRM:
- case SIGSTKFLT:
- case SIGIO:
- case SIGPROF:
- case SIGTERM:
- return DefaultSignalAction::Terminate;
- case SIGCHLD:
- case SIGURG:
- case SIGWINCH:
- case SIGINFO:
- return DefaultSignalAction::Ignore;
- case SIGQUIT:
- case SIGILL:
- case SIGTRAP:
- case SIGABRT:
- case SIGBUS:
- case SIGFPE:
- case SIGSEGV:
- case SIGXCPU:
- case SIGXFSZ:
- case SIGSYS:
- return DefaultSignalAction::DumpCore;
- case SIGCONT:
- return DefaultSignalAction::Continue;
- case SIGSTOP:
- case SIGTSTP:
- case SIGTTIN:
- case SIGTTOU:
- return DefaultSignalAction::Stop;
- default:
- VERIFY_NOT_REACHED();
- }
- }
- bool Thread::should_ignore_signal(u8 signal) const
- {
- VERIFY(signal < 32);
- auto& action = m_signal_action_data[signal];
- if (action.handler_or_sigaction.is_null())
- return default_signal_action(signal) == DefaultSignalAction::Ignore;
- if ((sighandler_t)action.handler_or_sigaction.get() == SIG_IGN)
- return true;
- return false;
- }
- bool Thread::has_signal_handler(u8 signal) const
- {
- VERIFY(signal < 32);
- auto& action = m_signal_action_data[signal];
- return !action.handler_or_sigaction.is_null();
- }
- static bool push_value_on_user_stack(FlatPtr& stack, FlatPtr data)
- {
- stack -= sizeof(FlatPtr);
- return copy_to_user((FlatPtr*)stack, &data);
- }
- void Thread::resume_from_stopped()
- {
- VERIFY(is_stopped());
- VERIFY(m_stop_state != State::Invalid);
- VERIFY(g_scheduler_lock.own_lock());
- if (m_stop_state == Blocked) {
- SpinlockLocker block_lock(m_block_lock);
- if (m_blocker || m_blocking_lock) {
- // Hasn't been unblocked yet
- set_state(Blocked, 0);
- } else {
- // Was unblocked while stopped
- set_state(Runnable);
- }
- } else {
- set_state(m_stop_state, 0);
- }
- }
- DispatchSignalResult Thread::dispatch_signal(u8 signal)
- {
- VERIFY_INTERRUPTS_DISABLED();
- VERIFY(g_scheduler_lock.own_lock());
- VERIFY(signal > 0 && signal <= 32);
- VERIFY(process().is_user_process());
- VERIFY(this == Thread::current());
- dbgln_if(SIGNAL_DEBUG, "Dispatch signal {} to {}, state: {}", signal, *this, state_string());
- if (m_state == Invalid || !is_initialized()) {
- // Thread has barely been created, we need to wait until it is
- // at least in Runnable state and is_initialized() returns true,
- // which indicates that it is fully set up an we actually have
- // a register state on the stack that we can modify
- return DispatchSignalResult::Deferred;
- }
- VERIFY(previous_mode() == PreviousMode::UserMode);
- auto& action = m_signal_action_data[signal];
- // FIXME: Implement SA_SIGINFO signal handlers.
- VERIFY(!(action.flags & SA_SIGINFO));
- // Mark this signal as handled.
- m_pending_signals &= ~(1 << (signal - 1));
- m_have_any_unmasked_pending_signals.store(m_pending_signals & ~m_signal_mask, AK::memory_order_release);
- auto& process = this->process();
- auto tracer = process.tracer();
- if (signal == SIGSTOP || (tracer && default_signal_action(signal) == DefaultSignalAction::DumpCore)) {
- dbgln_if(SIGNAL_DEBUG, "Signal {} stopping this thread", signal);
- set_state(State::Stopped, signal);
- return DispatchSignalResult::Yield;
- }
- if (signal == SIGCONT) {
- dbgln("signal: SIGCONT resuming {}", *this);
- } else {
- if (tracer) {
- // when a thread is traced, it should be stopped whenever it receives a signal
- // the tracer is notified of this by using waitpid()
- // only "pending signals" from the tracer are sent to the tracee
- if (!tracer->has_pending_signal(signal)) {
- dbgln("signal: {} stopping {} for tracer", signal, *this);
- set_state(Stopped, signal);
- return DispatchSignalResult::Yield;
- }
- tracer->unset_signal(signal);
- }
- }
- auto handler_vaddr = action.handler_or_sigaction;
- if (handler_vaddr.is_null()) {
- switch (default_signal_action(signal)) {
- case DefaultSignalAction::Stop:
- set_state(Stopped, signal);
- return DispatchSignalResult::Yield;
- case DefaultSignalAction::DumpCore:
- process.set_should_generate_coredump(true);
- process.for_each_thread([](auto& thread) {
- thread.set_dump_backtrace_on_finalization();
- });
- [[fallthrough]];
- case DefaultSignalAction::Terminate:
- m_process->terminate_due_to_signal(signal);
- return DispatchSignalResult::Terminate;
- case DefaultSignalAction::Ignore:
- VERIFY_NOT_REACHED();
- case DefaultSignalAction::Continue:
- return DispatchSignalResult::Continue;
- }
- VERIFY_NOT_REACHED();
- }
- if ((sighandler_t)handler_vaddr.as_ptr() == SIG_IGN) {
- dbgln_if(SIGNAL_DEBUG, "Ignored signal {}", signal);
- return DispatchSignalResult::Continue;
- }
- VERIFY(previous_mode() == PreviousMode::UserMode);
- VERIFY(current_trap());
- ProcessPagingScope paging_scope(m_process);
- u32 old_signal_mask = m_signal_mask;
- u32 new_signal_mask = action.mask;
- if (action.flags & SA_NODEFER)
- new_signal_mask &= ~(1 << (signal - 1));
- else
- new_signal_mask |= 1 << (signal - 1);
- m_signal_mask |= new_signal_mask;
- m_have_any_unmasked_pending_signals.store(m_pending_signals & ~m_signal_mask, AK::memory_order_release);
- auto setup_stack = [&](RegisterState& state) {
- FlatPtr stack = state.userspace_sp();
- FlatPtr old_sp = stack;
- FlatPtr ret_ip = state.ip();
- FlatPtr ret_flags = state.flags();
- dbgln_if(SIGNAL_DEBUG, "Setting up user stack to return to IP {:p}, SP {:p}", ret_ip, old_sp);
- #if ARCH(I386)
- // Align the stack to 16 bytes.
- // Note that we push 56 bytes (4 * 14) on to the stack,
- // so we need to account for this here.
- // 56 % 16 = 8, so we only need to take 8 bytes into consideration for
- // the stack alignment.
- FlatPtr stack_alignment = (stack - 8) % 16;
- stack -= stack_alignment;
- push_value_on_user_stack(stack, ret_flags);
- push_value_on_user_stack(stack, ret_ip);
- push_value_on_user_stack(stack, state.eax);
- push_value_on_user_stack(stack, state.ecx);
- push_value_on_user_stack(stack, state.edx);
- push_value_on_user_stack(stack, state.ebx);
- push_value_on_user_stack(stack, old_sp);
- push_value_on_user_stack(stack, state.ebp);
- push_value_on_user_stack(stack, state.esi);
- push_value_on_user_stack(stack, state.edi);
- #else
- // Align the stack to 16 bytes.
- // Note that we push 176 bytes (8 * 22) on to the stack,
- // so we need to account for this here.
- // 22 % 2 = 0, so we dont need to take anything into consideration
- // for the alignment.
- // We also are not allowed to touch the thread's red-zone of 128 bytes
- FlatPtr stack_alignment = stack % 16;
- stack -= 128 + stack_alignment;
- push_value_on_user_stack(stack, ret_flags);
- push_value_on_user_stack(stack, ret_ip);
- push_value_on_user_stack(stack, state.r15);
- push_value_on_user_stack(stack, state.r14);
- push_value_on_user_stack(stack, state.r13);
- push_value_on_user_stack(stack, state.r12);
- push_value_on_user_stack(stack, state.r11);
- push_value_on_user_stack(stack, state.r10);
- push_value_on_user_stack(stack, state.r9);
- push_value_on_user_stack(stack, state.r8);
- push_value_on_user_stack(stack, state.rax);
- push_value_on_user_stack(stack, state.rcx);
- push_value_on_user_stack(stack, state.rdx);
- push_value_on_user_stack(stack, state.rbx);
- push_value_on_user_stack(stack, old_sp);
- push_value_on_user_stack(stack, state.rbp);
- push_value_on_user_stack(stack, state.rsi);
- push_value_on_user_stack(stack, state.rdi);
- #endif
- // PUSH old_signal_mask
- push_value_on_user_stack(stack, old_signal_mask);
- push_value_on_user_stack(stack, signal);
- push_value_on_user_stack(stack, handler_vaddr.get());
- push_value_on_user_stack(stack, 0); // push fake return address
- // We write back the adjusted stack value into the register state.
- // We have to do this because we can't just pass around a reference to a packed field, as it's UB.
- state.set_userspace_sp(stack);
- VERIFY((stack % 16) == 0);
- };
- // We now place the thread state on the userspace stack.
- // Note that we use a RegisterState.
- // Conversely, when the thread isn't blocking the RegisterState may not be
- // valid (fork, exec etc) but the tss will, so we use that instead.
- auto& regs = get_register_dump_from_stack();
- setup_stack(regs);
- auto signal_trampoline_addr = process.signal_trampoline().get();
- regs.set_ip(signal_trampoline_addr);
- dbgln_if(SIGNAL_DEBUG, "Thread in state '{}' has been primed with signal handler {:#04x}:{:p} to deliver {}", state_string(), m_regs.cs, m_regs.ip(), signal);
- return DispatchSignalResult::Continue;
- }
- RegisterState& Thread::get_register_dump_from_stack()
- {
- auto* trap = current_trap();
- // We should *always* have a trap. If we don't we're probably a kernel
- // thread that hasn't been preempted. If we want to support this, we
- // need to capture the registers probably into m_regs and return it
- VERIFY(trap);
- while (trap) {
- if (!trap->next_trap)
- break;
- trap = trap->next_trap;
- }
- return *trap->regs;
- }
- RefPtr<Thread> Thread::clone(Process& process)
- {
- auto thread_or_error = Thread::try_create(process);
- if (thread_or_error.is_error())
- return {};
- auto& clone = thread_or_error.value();
- auto signal_action_data_span = m_signal_action_data.span();
- signal_action_data_span.copy_to(clone->m_signal_action_data.span());
- clone->m_signal_mask = m_signal_mask;
- clone->m_fpu_state = m_fpu_state;
- clone->m_thread_specific_data = m_thread_specific_data;
- return clone;
- }
- void Thread::set_state(State new_state, u8 stop_signal)
- {
- State previous_state;
- VERIFY(g_scheduler_lock.own_lock());
- if (new_state == m_state)
- return;
- {
- SpinlockLocker thread_lock(m_lock);
- previous_state = m_state;
- if (previous_state == Invalid) {
- // If we were *just* created, we may have already pending signals
- if (has_unmasked_pending_signals()) {
- dbgln_if(THREAD_DEBUG, "Dispatch pending signals to new thread {}", *this);
- dispatch_one_pending_signal();
- }
- }
- m_state = new_state;
- dbgln_if(THREAD_DEBUG, "Set thread {} state to {}", *this, state_string());
- }
- if (previous_state == Runnable) {
- Scheduler::dequeue_runnable_thread(*this);
- } else if (previous_state == Stopped) {
- m_stop_state = State::Invalid;
- auto& process = this->process();
- if (process.set_stopped(false) == true) {
- process.for_each_thread([&](auto& thread) {
- if (&thread == this)
- return;
- if (!thread.is_stopped())
- return;
- dbgln_if(THREAD_DEBUG, "Resuming peer thread {}", thread);
- thread.resume_from_stopped();
- });
- process.unblock_waiters(Thread::WaitBlocker::UnblockFlags::Continued);
- // Tell the parent process (if any) about this change.
- if (auto parent = Process::from_pid(process.ppid())) {
- [[maybe_unused]] auto result = parent->send_signal(SIGCHLD, &process);
- }
- }
- }
- if (m_state == Runnable) {
- Scheduler::enqueue_runnable_thread(*this);
- Processor::smp_wake_n_idle_processors(1);
- } else if (m_state == Stopped) {
- // We don't want to restore to Running state, only Runnable!
- m_stop_state = previous_state != Running ? previous_state : Runnable;
- auto& process = this->process();
- if (process.set_stopped(true) == false) {
- process.for_each_thread([&](auto& thread) {
- if (&thread == this)
- return;
- if (thread.is_stopped())
- return;
- dbgln_if(THREAD_DEBUG, "Stopping peer thread {}", thread);
- thread.set_state(Stopped, stop_signal);
- });
- process.unblock_waiters(Thread::WaitBlocker::UnblockFlags::Stopped, stop_signal);
- // Tell the parent process (if any) about this change.
- if (auto parent = Process::from_pid(process.ppid())) {
- [[maybe_unused]] auto result = parent->send_signal(SIGCHLD, &process);
- }
- }
- } else if (m_state == Dying) {
- VERIFY(previous_state != Blocked);
- if (this != Thread::current() && is_finalizable()) {
- // Some other thread set this thread to Dying, notify the
- // finalizer right away as it can be cleaned up now
- Scheduler::notify_finalizer();
- }
- }
- }
- struct RecognizedSymbol {
- FlatPtr address;
- const KernelSymbol* symbol { nullptr };
- };
- static bool symbolicate(RecognizedSymbol const& symbol, Process& process, StringBuilder& builder)
- {
- if (!symbol.address)
- return false;
- bool mask_kernel_addresses = !process.is_superuser();
- if (!symbol.symbol) {
- if (!Memory::is_user_address(VirtualAddress(symbol.address))) {
- builder.append("0xdeadc0de\n");
- } else {
- if (auto* region = process.address_space().find_region_containing({ VirtualAddress(symbol.address), sizeof(FlatPtr) })) {
- size_t offset = symbol.address - region->vaddr().get();
- if (auto region_name = region->name(); !region_name.is_null() && !region_name.is_empty())
- builder.appendff("{:p} {} + {:#x}\n", (void*)symbol.address, region_name, offset);
- else
- builder.appendff("{:p} {:p} + {:#x}\n", (void*)symbol.address, region->vaddr().as_ptr(), offset);
- } else {
- builder.appendff("{:p}\n", symbol.address);
- }
- }
- return true;
- }
- unsigned offset = symbol.address - symbol.symbol->address;
- if (symbol.symbol->address == g_highest_kernel_symbol_address && offset > 4096) {
- builder.appendff("{:p}\n", (void*)(mask_kernel_addresses ? 0xdeadc0de : symbol.address));
- } else {
- builder.appendff("{:p} {} + {:#x}\n", (void*)(mask_kernel_addresses ? 0xdeadc0de : symbol.address), symbol.symbol->name, offset);
- }
- return true;
- }
- String Thread::backtrace()
- {
- Vector<RecognizedSymbol, 128> recognized_symbols;
- auto& process = const_cast<Process&>(this->process());
- auto stack_trace = Processor::capture_stack_trace(*this);
- VERIFY(!g_scheduler_lock.own_lock());
- ProcessPagingScope paging_scope(process);
- for (auto& frame : stack_trace) {
- if (Memory::is_user_range(VirtualAddress(frame), sizeof(FlatPtr) * 2)) {
- recognized_symbols.append({ frame });
- } else {
- recognized_symbols.append({ frame, symbolicate_kernel_address(frame) });
- }
- }
- StringBuilder builder;
- for (auto& symbol : recognized_symbols) {
- if (!symbolicate(symbol, process, builder))
- break;
- }
- return builder.to_string();
- }
- size_t Thread::thread_specific_region_alignment() const
- {
- return max(process().m_master_tls_alignment, alignof(ThreadSpecificData));
- }
- size_t Thread::thread_specific_region_size() const
- {
- return align_up_to(process().m_master_tls_size, thread_specific_region_alignment()) + sizeof(ThreadSpecificData);
- }
- KResult Thread::make_thread_specific_region(Badge<Process>)
- {
- // The process may not require a TLS region, or allocate TLS later with sys$allocate_tls (which is what dynamically loaded programs do)
- if (!process().m_master_tls_region)
- return KSuccess;
- auto range = process().address_space().allocate_range({}, thread_specific_region_size());
- if (!range.has_value())
- return ENOMEM;
- auto region_or_error = process().address_space().allocate_region(range.value(), "Thread-specific", PROT_READ | PROT_WRITE);
- if (region_or_error.is_error())
- return region_or_error.error();
- m_thread_specific_range = range.value();
- SmapDisabler disabler;
- auto* thread_specific_data = (ThreadSpecificData*)region_or_error.value()->vaddr().offset(align_up_to(process().m_master_tls_size, thread_specific_region_alignment())).as_ptr();
- auto* thread_local_storage = (u8*)((u8*)thread_specific_data) - align_up_to(process().m_master_tls_size, process().m_master_tls_alignment);
- m_thread_specific_data = VirtualAddress(thread_specific_data);
- thread_specific_data->self = thread_specific_data;
- if (process().m_master_tls_size)
- memcpy(thread_local_storage, process().m_master_tls_region.unsafe_ptr()->vaddr().as_ptr(), process().m_master_tls_size);
- return KSuccess;
- }
- RefPtr<Thread> Thread::from_tid(ThreadID tid)
- {
- return Thread::all_instances().with([&](auto& list) -> RefPtr<Thread> {
- for (Thread& thread : list) {
- if (thread.tid() == tid)
- return thread;
- }
- return nullptr;
- });
- }
- void Thread::reset_fpu_state()
- {
- memcpy(&m_fpu_state, &Processor::current().clean_fpu_state(), sizeof(FPUState));
- }
- bool Thread::should_be_stopped() const
- {
- return process().is_stopped();
- }
- }
- void AK::Formatter<Kernel::Thread>::format(FormatBuilder& builder, const Kernel::Thread& value)
- {
- return AK::Formatter<FormatString>::format(
- builder,
- "{}({}:{})", value.process().name(), value.pid().value(), value.tid().value());
- }
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