VirtualFileSystem.h 3.3 KB

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  1. #pragma once
  2. #include <AK/HashMap.h>
  3. #include <AK/OwnPtr.h>
  4. #include <AK/RetainPtr.h>
  5. #include <AK/String.h>
  6. #include <AK/Vector.h>
  7. #include <AK/Lock.h>
  8. #include <AK/Function.h>
  9. #include "InodeIdentifier.h"
  10. #include "InodeMetadata.h"
  11. #include "Limits.h"
  12. #include "FileSystem.h"
  13. class CharacterDevice;
  14. class FileHandle;
  15. class VirtualFileSystem {
  16. public:
  17. static void initializeGlobals();
  18. static SpinLock& lock();
  19. struct Node {
  20. InodeIdentifier inode;
  21. const InodeMetadata& metadata() const;
  22. bool inUse() const { return inode.isValid(); }
  23. bool isCharacterDevice() const { return m_characterDevice; }
  24. CharacterDevice* characterDevice() { return m_characterDevice; }
  25. void retain();
  26. void release();
  27. FileSystem* fileSystem() { return inode.fileSystem(); }
  28. const FileSystem* fileSystem() const { return inode.fileSystem(); }
  29. VirtualFileSystem* vfs() { return m_vfs; }
  30. const VirtualFileSystem* vfs() const { return m_vfs; }
  31. private:
  32. friend class VirtualFileSystem;
  33. VirtualFileSystem* m_vfs { nullptr };
  34. unsigned retainCount { 0 };
  35. CharacterDevice* m_characterDevice { nullptr };
  36. mutable InodeMetadata m_cachedMetadata;
  37. };
  38. static VirtualFileSystem& the();
  39. VirtualFileSystem();
  40. ~VirtualFileSystem();
  41. bool isDirectory(const String& path);
  42. void listDirectory(const String& path);
  43. void listDirectoryRecursively(const String& path);
  44. unsigned maxNodeCount() const { return m_maxNodeCount; }
  45. unsigned allocatedNodeCount() const { return m_maxNodeCount - m_nodeFreeList.size(); }
  46. Node* root() { return m_rootNode.ptr(); }
  47. const Node* root() const { return m_rootNode.ptr(); }
  48. bool mountRoot(RetainPtr<FileSystem>&&);
  49. bool mount(RetainPtr<FileSystem>&&, const String& path);
  50. OwnPtr<FileHandle> open(const String& path);
  51. OwnPtr<FileHandle> create(const String& path);
  52. OwnPtr<FileHandle> mkdir(const String& path);
  53. bool isRoot(InodeIdentifier) const;
  54. bool touch(const String&path);
  55. void registerCharacterDevice(unsigned major, unsigned minor, CharacterDevice&);
  56. private:
  57. friend class FileHandle;
  58. void enumerateDirectoryInode(InodeIdentifier, Function<bool(const FileSystem::DirectoryEntry&)>);
  59. InodeIdentifier resolvePath(const String& path);
  60. InodeIdentifier resolveSymbolicLink(const String& basePath, InodeIdentifier symlinkInode);
  61. RetainPtr<Node> allocateNode();
  62. void freeNode(Node*);
  63. RetainPtr<Node> makeNode(InodeIdentifier);
  64. RetainPtr<Node> getOrCreateNode(InodeIdentifier);
  65. class Mount {
  66. public:
  67. Mount(InodeIdentifier host, RetainPtr<FileSystem>&&);
  68. InodeIdentifier host() const { return m_host; }
  69. InodeIdentifier guest() const { return m_guest; }
  70. private:
  71. InodeIdentifier m_host;
  72. InodeIdentifier m_guest;
  73. RetainPtr<FileSystem> m_fileSystem;
  74. };
  75. Mount* findMountForHost(InodeIdentifier);
  76. Mount* findMountForGuest(InodeIdentifier);
  77. HashMap<InodeIdentifier, Node*> m_inode2vnode;
  78. HashMap<dword, Node*> m_device2vnode;
  79. Vector<OwnPtr<Mount>> m_mounts;
  80. unsigned m_maxNodeCount { 0 };
  81. Node* m_nodes { nullptr };
  82. Vector<Node*> m_nodeFreeList;
  83. RetainPtr<Node> m_rootNode;
  84. HashMap<dword, CharacterDevice*> m_characterDevices;
  85. };