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- #import <Geometry/DOMMatrix.idl>
- // https://drafts.fxtf.org/geometry/#dommatrixreadonly
- [Exposed=(Window,Worker), Serializable, UseNewAKString]
- interface DOMMatrixReadOnly {
- constructor(optional (DOMString or sequence<unrestricted double>) init);
- // FIXME: [NewObject] static DOMMatrixReadOnly fromMatrix(optional DOMMatrixInit other = {});
- // FIXME: [NewObject] static DOMMatrixReadOnly fromFloat32Array(Float32Array array32);
- // FIXME: [NewObject] static DOMMatrixReadOnly fromFloat64Array(Float64Array array64);
- // These attributes are simple aliases for certain elements of the 4x4 matrix
- readonly attribute unrestricted double a;
- readonly attribute unrestricted double b;
- readonly attribute unrestricted double c;
- readonly attribute unrestricted double d;
- readonly attribute unrestricted double e;
- readonly attribute unrestricted double f;
- readonly attribute unrestricted double m11;
- readonly attribute unrestricted double m12;
- readonly attribute unrestricted double m13;
- readonly attribute unrestricted double m14;
- readonly attribute unrestricted double m21;
- readonly attribute unrestricted double m22;
- readonly attribute unrestricted double m23;
- readonly attribute unrestricted double m24;
- readonly attribute unrestricted double m31;
- readonly attribute unrestricted double m32;
- readonly attribute unrestricted double m33;
- readonly attribute unrestricted double m34;
- readonly attribute unrestricted double m41;
- readonly attribute unrestricted double m42;
- readonly attribute unrestricted double m43;
- readonly attribute unrestricted double m44;
- readonly attribute boolean is2D;
- readonly attribute boolean isIdentity;
- // Immutable transform methods
- // FIXME: [NewObject] DOMMatrix translate(optional unrestricted double tx = 0, optional unrestricted double ty = 0, optional unrestricted double tz = 0);
- // FIXME: [NewObject] DOMMatrix scale(optional unrestricted double scaleX = 1, optional unrestricted double scaleY, optional unrestricted double scaleZ = 1, optional unrestricted double originX = 0, optional unrestricted double originY = 0, optional unrestricted double originZ = 0);
- // FIXME: [NewObject] DOMMatrix scaleNonUniform(optional unrestricted double scaleX = 1, optional unrestricted double scaleY = 1);
- // FIXME: [NewObject] DOMMatrix scale3d(optional unrestricted double scale = 1, optional unrestricted double originX = 0, optional unrestricted double originY = 0, optional unrestricted double originZ = 0);
- // FIXME: [NewObject] DOMMatrix rotate(optional unrestricted double rotX = 0, optional unrestricted double rotY, optional unrestricted double rotZ);
- // FIXME: [NewObject] DOMMatrix rotateFromVector(optional unrestricted double x = 0, optional unrestricted double y = 0);
- // FIXME: [NewObject] DOMMatrix rotateAxisAngle(optional unrestricted double x = 0, optional unrestricted double y = 0, optional unrestricted double z = 0, optional unrestricted double angle = 0);
- // FIXME: [NewObject] DOMMatrix skewX(optional unrestricted double sx = 0);
- // FIXME: [NewObject] DOMMatrix skewY(optional unrestricted double sy = 0);
- // FIXME: [NewObject] DOMMatrix multiply(optional DOMMatrixInit other = {});
- // FIXME: [NewObject] DOMMatrix flipX();
- // FIXME: [NewObject] DOMMatrix flipY();
- [NewObject] DOMMatrix inverse();
- // FIXME: [NewObject] DOMPoint transformPoint(optional DOMPointInit point = {});
- // FIXME: [NewObject] Float32Array toFloat32Array();
- // FIXME: [NewObject] Float64Array toFloat64Array();
- [Exposed=Window] stringifier;
- [Default] object toJSON();
- };
- dictionary DOMMatrix2DInit {
- unrestricted double a;
- unrestricted double b;
- unrestricted double c;
- unrestricted double d;
- unrestricted double e;
- unrestricted double f;
- unrestricted double m11;
- unrestricted double m12;
- unrestricted double m21;
- unrestricted double m22;
- unrestricted double m41;
- unrestricted double m42;
- };
- dictionary DOMMatrixInit : DOMMatrix2DInit {
- unrestricted double m13 = 0;
- unrestricted double m14 = 0;
- unrestricted double m23 = 0;
- unrestricted double m24 = 0;
- unrestricted double m31 = 0;
- unrestricted double m32 = 0;
- unrestricted double m33 = 1;
- unrestricted double m34 = 0;
- unrestricted double m43 = 0;
- unrestricted double m44 = 1;
- boolean is2D;
- };
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