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- /*
- * Copyright (c) 2021, Timur Sultanov <SultanovTS@yandex.ru>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include "KeymapStatusWindow.h"
- #include <LibGUI/Painter.h>
- #include <LibGUI/WindowManagerServerConnection.h>
- #include <LibKeyboard/CharacterMap.h>
- KeymapStatusWindow::KeymapStatusWindow()
- {
- set_window_type(GUI::WindowType::Applet);
- set_has_alpha_channel(true);
- m_label = &set_main_widget<GUI::Label>();
- auto current_keymap = MUST(Keyboard::CharacterMap::fetch_system_map());
- auto current_keymap_name = current_keymap.character_map_name();
- m_label->set_tooltip(current_keymap_name);
- m_label->set_text(current_keymap_name.substring(0, 2));
- }
- KeymapStatusWindow::~KeymapStatusWindow()
- {
- }
- void KeymapStatusWindow::wm_event(GUI::WMEvent& event)
- {
- if (event.type() == GUI::WMEvent::WM_KeymapChanged) {
- auto& keymap_event = static_cast<GUI::WMKeymapChangedEvent&>(event);
- auto keymap = keymap_event.keymap();
- set_keymap_text(keymap);
- }
- }
- void KeymapStatusWindow::set_keymap_text(const String& keymap)
- {
- GUI::Painter painter(*m_label);
- painter.clear_rect(m_label->rect(), Color::from_rgba(0));
- m_label->set_tooltip(keymap);
- m_label->set_text(keymap.substring(0, 2));
- }
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