SVGPathElement.cpp 10 KB

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  1. /*
  2. * Copyright (c) 2020, Matthew Olsson <mattco@serenityos.org>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #include <AK/Debug.h>
  7. #include <AK/Optional.h>
  8. #include <LibGfx/Path.h>
  9. #include <LibWeb/DOM/Document.h>
  10. #include <LibWeb/DOM/Event.h>
  11. #include <LibWeb/Layout/SVGGeometryBox.h>
  12. #include <LibWeb/SVG/SVGPathElement.h>
  13. namespace Web::SVG {
  14. JS_DEFINE_ALLOCATOR(SVGPathElement);
  15. [[maybe_unused]] static void print_instruction(PathInstruction const& instruction)
  16. {
  17. VERIFY(PATH_DEBUG);
  18. auto& data = instruction.data;
  19. switch (instruction.type) {
  20. case PathInstructionType::Move:
  21. dbgln("Move (absolute={})", instruction.absolute);
  22. for (size_t i = 0; i < data.size(); i += 2)
  23. dbgln(" x={}, y={}", data[i], data[i + 1]);
  24. break;
  25. case PathInstructionType::ClosePath:
  26. dbgln("ClosePath (absolute={})", instruction.absolute);
  27. break;
  28. case PathInstructionType::Line:
  29. dbgln("Line (absolute={})", instruction.absolute);
  30. for (size_t i = 0; i < data.size(); i += 2)
  31. dbgln(" x={}, y={}", data[i], data[i + 1]);
  32. break;
  33. case PathInstructionType::HorizontalLine:
  34. dbgln("HorizontalLine (absolute={})", instruction.absolute);
  35. for (size_t i = 0; i < data.size(); ++i)
  36. dbgln(" x={}", data[i]);
  37. break;
  38. case PathInstructionType::VerticalLine:
  39. dbgln("VerticalLine (absolute={})", instruction.absolute);
  40. for (size_t i = 0; i < data.size(); ++i)
  41. dbgln(" y={}", data[i]);
  42. break;
  43. case PathInstructionType::Curve:
  44. dbgln("Curve (absolute={})", instruction.absolute);
  45. for (size_t i = 0; i < data.size(); i += 6)
  46. dbgln(" (x1={}, y1={}, x2={}, y2={}), (x={}, y={})", data[i], data[i + 1], data[i + 2], data[i + 3], data[i + 4], data[i + 5]);
  47. break;
  48. case PathInstructionType::SmoothCurve:
  49. dbgln("SmoothCurve (absolute={})", instruction.absolute);
  50. for (size_t i = 0; i < data.size(); i += 4)
  51. dbgln(" (x2={}, y2={}), (x={}, y={})", data[i], data[i + 1], data[i + 2], data[i + 3]);
  52. break;
  53. case PathInstructionType::QuadraticBezierCurve:
  54. dbgln("QuadraticBezierCurve (absolute={})", instruction.absolute);
  55. for (size_t i = 0; i < data.size(); i += 4)
  56. dbgln(" (x1={}, y1={}), (x={}, y={})", data[i], data[i + 1], data[i + 2], data[i + 3]);
  57. break;
  58. case PathInstructionType::SmoothQuadraticBezierCurve:
  59. dbgln("SmoothQuadraticBezierCurve (absolute={})", instruction.absolute);
  60. for (size_t i = 0; i < data.size(); i += 2)
  61. dbgln(" x={}, y={}", data[i], data[i + 1]);
  62. break;
  63. case PathInstructionType::EllipticalArc:
  64. dbgln("EllipticalArc (absolute={})", instruction.absolute);
  65. for (size_t i = 0; i < data.size(); i += 7)
  66. dbgln(" (rx={}, ry={}) x-axis-rotation={}, large-arc-flag={}, sweep-flag={}, (x={}, y={})",
  67. data[i],
  68. data[i + 1],
  69. data[i + 2],
  70. data[i + 3],
  71. data[i + 4],
  72. data[i + 5],
  73. data[i + 6]);
  74. break;
  75. case PathInstructionType::Invalid:
  76. dbgln("Invalid");
  77. break;
  78. }
  79. }
  80. SVGPathElement::SVGPathElement(DOM::Document& document, DOM::QualifiedName qualified_name)
  81. : SVGGeometryElement(document, move(qualified_name))
  82. {
  83. }
  84. void SVGPathElement::initialize(JS::Realm& realm)
  85. {
  86. Base::initialize(realm);
  87. set_prototype(&Bindings::ensure_web_prototype<Bindings::SVGPathElementPrototype>(realm, "SVGPathElement"_fly_string));
  88. }
  89. void SVGPathElement::attribute_changed(FlyString const& name, Optional<String> const& value)
  90. {
  91. SVGGeometryElement::attribute_changed(name, value);
  92. if (name == "d")
  93. m_instructions = AttributeParser::parse_path_data(value.value_or(String {}));
  94. }
  95. Gfx::Path path_from_path_instructions(ReadonlySpan<PathInstruction> instructions)
  96. {
  97. Gfx::Path path;
  98. Optional<Gfx::FloatPoint> previous_control_point;
  99. PathInstructionType last_instruction = PathInstructionType::Invalid;
  100. for (auto& instruction : instructions) {
  101. // If the first path element uses relative coordinates, we treat them as absolute by making them relative to (0, 0).
  102. auto last_point = path.segments().is_empty() ? Gfx::FloatPoint { 0, 0 } : path.segments().last()->point();
  103. auto& absolute = instruction.absolute;
  104. auto& data = instruction.data;
  105. if constexpr (PATH_DEBUG) {
  106. print_instruction(instruction);
  107. }
  108. bool clear_last_control_point = true;
  109. switch (instruction.type) {
  110. case PathInstructionType::Move: {
  111. Gfx::FloatPoint point = { data[0], data[1] };
  112. if (absolute) {
  113. path.move_to(point);
  114. } else {
  115. path.move_to(point + last_point);
  116. }
  117. break;
  118. }
  119. case PathInstructionType::ClosePath:
  120. path.close();
  121. break;
  122. case PathInstructionType::Line: {
  123. Gfx::FloatPoint point = { data[0], data[1] };
  124. if (absolute) {
  125. path.line_to(point);
  126. } else {
  127. path.line_to(point + last_point);
  128. }
  129. break;
  130. }
  131. case PathInstructionType::HorizontalLine: {
  132. if (absolute)
  133. path.line_to(Gfx::FloatPoint { data[0], last_point.y() });
  134. else
  135. path.line_to(Gfx::FloatPoint { data[0] + last_point.x(), last_point.y() });
  136. break;
  137. }
  138. case PathInstructionType::VerticalLine: {
  139. if (absolute)
  140. path.line_to(Gfx::FloatPoint { last_point.x(), data[0] });
  141. else
  142. path.line_to(Gfx::FloatPoint { last_point.x(), data[0] + last_point.y() });
  143. break;
  144. }
  145. case PathInstructionType::EllipticalArc: {
  146. double rx = data[0];
  147. double ry = data[1];
  148. double x_axis_rotation = AK::to_radians(static_cast<double>(data[2]));
  149. double large_arc_flag = data[3];
  150. double sweep_flag = data[4];
  151. Gfx::FloatPoint next_point;
  152. if (absolute)
  153. next_point = { data[5], data[6] };
  154. else
  155. next_point = { data[5] + last_point.x(), data[6] + last_point.y() };
  156. path.elliptical_arc_to(next_point, { rx, ry }, x_axis_rotation, large_arc_flag != 0, sweep_flag != 0);
  157. break;
  158. }
  159. case PathInstructionType::QuadraticBezierCurve: {
  160. clear_last_control_point = false;
  161. Gfx::FloatPoint through = { data[0], data[1] };
  162. Gfx::FloatPoint point = { data[2], data[3] };
  163. if (absolute) {
  164. path.quadratic_bezier_curve_to(through, point);
  165. previous_control_point = through;
  166. } else {
  167. auto control_point = through + last_point;
  168. path.quadratic_bezier_curve_to(control_point, point + last_point);
  169. previous_control_point = control_point;
  170. }
  171. break;
  172. }
  173. case PathInstructionType::SmoothQuadraticBezierCurve: {
  174. clear_last_control_point = false;
  175. if (!previous_control_point.has_value()
  176. || ((last_instruction != PathInstructionType::QuadraticBezierCurve) && (last_instruction != PathInstructionType::SmoothQuadraticBezierCurve))) {
  177. previous_control_point = last_point;
  178. }
  179. auto dx_end_control = last_point.dx_relative_to(previous_control_point.value());
  180. auto dy_end_control = last_point.dy_relative_to(previous_control_point.value());
  181. auto control_point = Gfx::FloatPoint { last_point.x() + dx_end_control, last_point.y() + dy_end_control };
  182. Gfx::FloatPoint end_point = { data[0], data[1] };
  183. if (absolute) {
  184. path.quadratic_bezier_curve_to(control_point, end_point);
  185. } else {
  186. path.quadratic_bezier_curve_to(control_point, end_point + last_point);
  187. }
  188. previous_control_point = control_point;
  189. break;
  190. }
  191. case PathInstructionType::Curve: {
  192. clear_last_control_point = false;
  193. Gfx::FloatPoint c1 = { data[0], data[1] };
  194. Gfx::FloatPoint c2 = { data[2], data[3] };
  195. Gfx::FloatPoint p2 = { data[4], data[5] };
  196. if (!absolute) {
  197. p2 += last_point;
  198. c1 += last_point;
  199. c2 += last_point;
  200. }
  201. path.cubic_bezier_curve_to(c1, c2, p2);
  202. previous_control_point = c2;
  203. break;
  204. }
  205. case PathInstructionType::SmoothCurve: {
  206. clear_last_control_point = false;
  207. if (!previous_control_point.has_value()
  208. || ((last_instruction != PathInstructionType::Curve) && (last_instruction != PathInstructionType::SmoothCurve))) {
  209. previous_control_point = last_point;
  210. }
  211. // 9.5.2. Reflected control points https://svgwg.org/svg2-draft/paths.html#ReflectedControlPoints
  212. // If the current point is (curx, cury) and the final control point of the previous path segment is (oldx2, oldy2),
  213. // then the reflected point (i.e., (newx1, newy1), the first control point of the current path segment) is:
  214. // (newx1, newy1) = (curx - (oldx2 - curx), cury - (oldy2 - cury))
  215. auto reflected_previous_control_x = last_point.x() - previous_control_point.value().dx_relative_to(last_point);
  216. auto reflected_previous_control_y = last_point.y() - previous_control_point.value().dy_relative_to(last_point);
  217. Gfx::FloatPoint c1 = Gfx::FloatPoint { reflected_previous_control_x, reflected_previous_control_y };
  218. Gfx::FloatPoint c2 = { data[0], data[1] };
  219. Gfx::FloatPoint p2 = { data[2], data[3] };
  220. if (!absolute) {
  221. p2 += last_point;
  222. c2 += last_point;
  223. }
  224. path.cubic_bezier_curve_to(c1, c2, p2);
  225. previous_control_point = c2;
  226. break;
  227. }
  228. case PathInstructionType::Invalid:
  229. VERIFY_NOT_REACHED();
  230. }
  231. if (clear_last_control_point) {
  232. previous_control_point = Gfx::FloatPoint {};
  233. }
  234. last_instruction = instruction.type;
  235. }
  236. return path;
  237. }
  238. Gfx::Path SVGPathElement::get_path(CSSPixelSize)
  239. {
  240. return path_from_path_instructions(m_instructions);
  241. }
  242. }