main.cpp 6.7 KB

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  1. /*
  2. * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #include <AK/FileSystemPath.h>
  27. #include <AK/QuickSort.h>
  28. #include <LibCore/ConfigFile.h>
  29. #include <LibCore/DirIterator.h>
  30. #include <LibGUI/Action.h>
  31. #include <LibGUI/Application.h>
  32. #include <LibGUI/Desktop.h>
  33. #include <LibGUI/Menu.h>
  34. #include <LibGUI/MenuBar.h>
  35. #include <LibGUI/MessageBox.h>
  36. #include <LibGUI/WindowServerConnection.h>
  37. #include <LibGfx/Bitmap.h>
  38. #include <stdio.h>
  39. #include <sys/utsname.h>
  40. #include <unistd.h>
  41. struct AppMetadata {
  42. String executable;
  43. String name;
  44. String icon_path;
  45. String category;
  46. };
  47. Vector<AppMetadata> g_apps;
  48. HashMap<String, NonnullRefPtr<GUI::Menu>> g_app_category_menus;
  49. struct ThemeMetadata {
  50. String name;
  51. String path;
  52. };
  53. Color g_menu_selection_color;
  54. Vector<ThemeMetadata> g_themes;
  55. RefPtr<GUI::Menu> g_themes_menu;
  56. static NonnullRefPtr<GUI::Menu> build_system_menu();
  57. int main(int argc, char** argv)
  58. {
  59. GUI::Application app(argc, argv);
  60. auto menu = build_system_menu();
  61. menu->realize_menu_if_needed();
  62. GUI::WindowServerConnection::the().send_sync<Messages::WindowServer::SetSystemMenu>(menu->menu_id());
  63. return app.exec();
  64. }
  65. NonnullRefPtr<GUI::Menu> build_system_menu()
  66. {
  67. HashTable<String> seen_app_categories;
  68. {
  69. Core::DirIterator dt("/res/apps", Core::DirIterator::SkipDots);
  70. while (dt.has_next()) {
  71. auto af_name = dt.next_path();
  72. auto af_path = String::format("/res/apps/%s", af_name.characters());
  73. auto af = Core::ConfigFile::open(af_path);
  74. if (!af->has_key("App", "Name") || !af->has_key("App", "Executable"))
  75. continue;
  76. auto app_name = af->read_entry("App", "Name");
  77. auto app_executable = af->read_entry("App", "Executable");
  78. auto app_category = af->read_entry("App", "Category");
  79. auto app_icon_path = af->read_entry("Icons", "16x16");
  80. g_apps.append({ app_executable, app_name, app_icon_path, app_category });
  81. seen_app_categories.set(app_category);
  82. }
  83. }
  84. Vector<String> sorted_app_categories;
  85. for (auto& category : seen_app_categories)
  86. sorted_app_categories.append(category);
  87. quick_sort(sorted_app_categories.begin(), sorted_app_categories.end(), [](auto& a, auto& b) { return a < b; });
  88. u8 system_menu_name[] = { 0xc3, 0xb8, 0 };
  89. auto system_menu = GUI::Menu::construct(String((const char*)system_menu_name));
  90. // First we construct all the necessary app category submenus.
  91. for (const auto& category : sorted_app_categories) {
  92. if (g_app_category_menus.contains(category))
  93. continue;
  94. auto category_menu = GUI::Menu::construct(category);
  95. system_menu->add_submenu(category_menu);
  96. g_app_category_menus.set(category, move(category_menu));
  97. }
  98. // Then we create and insert all the app menu items into the right place.
  99. int app_identifier = 0;
  100. for (const auto& app : g_apps) {
  101. RefPtr<Gfx::Bitmap> icon;
  102. if (!app.icon_path.is_empty())
  103. icon = Gfx::Bitmap::load_from_file(app.icon_path);
  104. if (icon)
  105. dbg() << "App " << app.name << " has icon with size " << icon->size();
  106. auto parent_menu = g_app_category_menus.get(app.category).value_or(*system_menu);
  107. parent_menu->add_action(GUI::Action::create(app.name, icon.ptr(), [app_identifier](auto&) {
  108. dbg() << "Activated app with ID " << app_identifier;
  109. if (fork() == 0) {
  110. const auto& bin = g_apps[app_identifier].executable;
  111. execl(bin.characters(), bin.characters(), nullptr);
  112. ASSERT_NOT_REACHED();
  113. }
  114. }));
  115. ++app_identifier;
  116. }
  117. system_menu->add_separator();
  118. g_themes_menu = GUI::Menu::construct("Themes");
  119. system_menu->add_submenu(*g_themes_menu);
  120. {
  121. Core::DirIterator dt("/res/themes", Core::DirIterator::SkipDots);
  122. while (dt.has_next()) {
  123. auto theme_name = dt.next_path();
  124. auto theme_path = String::format("/res/themes/%s", theme_name.characters());
  125. g_themes.append({ FileSystemPath(theme_name).title(), theme_path });
  126. }
  127. quick_sort(g_themes.begin(), g_themes.end(), [](auto& a, auto& b) { return a.name < b.name; });
  128. }
  129. {
  130. int theme_identifier = 0;
  131. for (auto& theme : g_themes) {
  132. g_themes_menu->add_action(GUI::Action::create(theme.name, [theme_identifier](auto&) {
  133. auto& theme = g_themes[theme_identifier];
  134. dbg() << "Theme switched to " << theme.name << " at path " << theme.path;
  135. auto response = GUI::WindowServerConnection::the().send_sync<Messages::WindowServer::SetSystemTheme>(theme.path, theme.name);
  136. ASSERT(response->success());
  137. }));
  138. ++theme_identifier;
  139. }
  140. }
  141. system_menu->add_separator();
  142. system_menu->add_action(GUI::Action::create("About...", Gfx::Bitmap::load_from_file("/res/icons/16x16/ladybug.png"), [](auto&) {
  143. if (fork() == 0) {
  144. execl("/bin/About", "/bin/About", nullptr);
  145. ASSERT_NOT_REACHED();
  146. }
  147. }));
  148. system_menu->add_separator();
  149. system_menu->add_action(GUI::Action::create("Shutdown...", [](auto&) {
  150. if (fork() == 0) {
  151. execl("/bin/SystemDialog", "/bin/SystemDialog", "--shutdown", nullptr);
  152. ASSERT_NOT_REACHED();
  153. }
  154. }));
  155. return system_menu;
  156. }