Resource.h 3.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110
  1. /*
  2. * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #pragma once
  7. #include <AK/ByteBuffer.h>
  8. #include <AK/HashMap.h>
  9. #include <AK/HashTable.h>
  10. #include <AK/Noncopyable.h>
  11. #include <AK/RefCounted.h>
  12. #include <AK/URL.h>
  13. #include <AK/WeakPtr.h>
  14. #include <AK/Weakable.h>
  15. #include <LibGfx/Forward.h>
  16. #include <LibWeb/Forward.h>
  17. #include <LibWeb/Loader/LoadRequest.h>
  18. namespace Web {
  19. class ResourceClient;
  20. class Resource : public RefCounted<Resource> {
  21. AK_MAKE_NONCOPYABLE(Resource);
  22. AK_MAKE_NONMOVABLE(Resource);
  23. public:
  24. enum class Type {
  25. Generic,
  26. };
  27. static NonnullRefPtr<Resource> create(Badge<ResourceLoader>, Type, LoadRequest const&);
  28. virtual ~Resource();
  29. Type type() const { return m_type; }
  30. enum class State {
  31. Pending,
  32. Loaded,
  33. Failed,
  34. };
  35. bool is_pending() const { return m_state == State::Pending; }
  36. bool is_loaded() const { return m_state == State::Loaded; }
  37. bool is_failed() const { return m_state == State::Failed; }
  38. ByteString const& error() const { return m_error; }
  39. bool has_encoded_data() const { return !m_encoded_data.is_empty(); }
  40. const URL& url() const { return m_request.url(); }
  41. ByteBuffer const& encoded_data() const { return m_encoded_data; }
  42. HashMap<ByteString, ByteString, CaseInsensitiveStringTraits> const& response_headers() const { return m_response_headers; }
  43. [[nodiscard]] Optional<u32> status_code() const { return m_status_code; }
  44. void register_client(Badge<ResourceClient>, ResourceClient&);
  45. void unregister_client(Badge<ResourceClient>, ResourceClient&);
  46. bool has_encoding() const { return m_encoding.has_value(); }
  47. Optional<ByteString> const& encoding() const { return m_encoding; }
  48. ByteString const& mime_type() const { return m_mime_type; }
  49. void for_each_client(Function<void(ResourceClient&)>);
  50. void did_load(Badge<ResourceLoader>, ReadonlyBytes data, HashMap<ByteString, ByteString, CaseInsensitiveStringTraits> const& headers, Optional<u32> status_code);
  51. void did_fail(Badge<ResourceLoader>, ByteString const& error, Optional<u32> status_code);
  52. protected:
  53. explicit Resource(Type, LoadRequest const&);
  54. Resource(Type, Resource&);
  55. LoadRequest request() const { return m_request; }
  56. private:
  57. LoadRequest m_request;
  58. ByteBuffer m_encoded_data;
  59. Type m_type { Type::Generic };
  60. State m_state { State::Pending };
  61. ByteString m_error;
  62. Optional<ByteString> m_encoding;
  63. ByteString m_mime_type;
  64. HashMap<ByteString, ByteString, CaseInsensitiveStringTraits> m_response_headers;
  65. Optional<u32> m_status_code;
  66. HashTable<ResourceClient*> m_clients;
  67. };
  68. class ResourceClient : public Weakable<ResourceClient> {
  69. public:
  70. virtual ~ResourceClient();
  71. virtual void resource_did_load() { }
  72. virtual void resource_did_fail() { }
  73. protected:
  74. virtual Resource::Type client_type() const { return Resource::Type::Generic; }
  75. Resource* resource() { return m_resource; }
  76. Resource const* resource() const { return m_resource; }
  77. void set_resource(Resource*);
  78. private:
  79. RefPtr<Resource> m_resource;
  80. };
  81. }