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- /*
- * Copyright (c) 2020, the SerenityOS developers.
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include <LibWeb/Bindings/Intrinsics.h>
- #include <LibWeb/DOM/Event.h>
- #include <LibWeb/HTML/Focus.h>
- #include <LibWeb/HTML/HTMLDialogElement.h>
- namespace Web::HTML {
- JS_DEFINE_ALLOCATOR(HTMLDialogElement);
- HTMLDialogElement::HTMLDialogElement(DOM::Document& document, DOM::QualifiedName qualified_name)
- : HTMLElement(document, move(qualified_name))
- {
- }
- HTMLDialogElement::~HTMLDialogElement() = default;
- void HTMLDialogElement::initialize(JS::Realm& realm)
- {
- Base::initialize(realm);
- WEB_SET_PROTOTYPE_FOR_INTERFACE(HTMLDialogElement);
- }
- // https://html.spec.whatwg.org/multipage/interactive-elements.html#dom-dialog-show
- WebIDL::ExceptionOr<void> HTMLDialogElement::show()
- {
- // 1. If this has an open attribute and the is modal flag of this is false, then return.
- // FIXME: Add modal flag check here when modal dialog support is added
- if (has_attribute(AttributeNames::open))
- return {};
- // FIXME: 2. If this has an open attribute, then throw an "InvalidStateError" DOMException.
- // 3. Add an open attribute to this, whose value is the empty string.
- TRY(set_attribute(AttributeNames::open, {}));
- // FIXME 4. Set this's previously focused element to the focused element.
- // FIXME 5. Run hide all popovers given this's node document.
- // 6. Run the dialog focusing steps given this.
- run_dialog_focusing_steps();
- return {};
- }
- // https://html.spec.whatwg.org/multipage/interactive-elements.html#dom-dialog-showmodal
- void HTMLDialogElement::show_modal()
- {
- dbgln("(STUBBED) HTMLDialogElement::show_modal()");
- }
- // https://html.spec.whatwg.org/multipage/interactive-elements.html#dom-dialog-close
- void HTMLDialogElement::close(Optional<String> return_value)
- {
- // 1. If returnValue is not given, then set it to null.
- // 2. Close the dialog this with returnValue.
- close_the_dialog(move(return_value));
- }
- // https://html.spec.whatwg.org/multipage/interactive-elements.html#dom-dialog-returnvalue
- String HTMLDialogElement::return_value() const
- {
- return m_return_value;
- }
- // https://html.spec.whatwg.org/multipage/interactive-elements.html#dom-dialog-returnvalue
- void HTMLDialogElement::set_return_value(String return_value)
- {
- m_return_value = move(return_value);
- }
- // https://html.spec.whatwg.org/multipage/interactive-elements.html#close-the-dialog
- void HTMLDialogElement::close_the_dialog(Optional<String> result)
- {
- // 1. If subject does not have an open attribute, then return.
- if (!has_attribute(AttributeNames::open))
- return;
- // 2. Remove subject's open attribute.
- remove_attribute(AttributeNames::open);
- // FIXME: 3. If the is modal flag of subject is true, then request an element to be removed from the top layer given subject.
- // FIXME: 4. Let wasModal be the value of subject's is modal flag.
- // FIXME: 5. Set the is modal flag of subject to false.
- // 6. If result is not null, then set the returnValue attribute to result.
- if (result.has_value())
- set_return_value(result.release_value());
- // FIXME: 7. If subject's previously focused element is not null, then:
- // 1. Let element be subject's previously focused element.
- // 2. Set subject's previously focused element to null.
- // 3. If subject's node document's focused area of the document's DOM anchor is a shadow-including inclusive descendant of element,
- // or wasModal is true, then run the focusing steps for element; the viewport should not be scrolled by doing this step.
- // 8. Queue an element task on the user interaction task source given the subject element to fire an event named close at subject.
- queue_an_element_task(HTML::Task::Source::UserInteraction, [this] {
- auto close_event = DOM::Event::create(realm(), HTML::EventNames::close);
- dispatch_event(close_event);
- });
- // FIXME: 9. If subject's close watcher is not null, then:
- // 1. Destroy subject's close watcher.
- // 2. Set subject's close watcher to null.
- }
- // https://html.spec.whatwg.org/multipage/interactive-elements.html#dialog-focusing-steps
- void HTMLDialogElement::run_dialog_focusing_steps()
- {
- // 1. Let control be null
- JS::GCPtr<Element> control = nullptr;
- // FIXME 2. If subject has the autofocus attribute, then set control to subject.
- // FIXME 3. If control is null, then set control to the focus delegate of subject.
- // 4. If control is null, then set control to subject.
- if (!control)
- control = this;
- // 5. Run the focusing steps for control.
- run_focusing_steps(control);
- }
- }
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