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- /*
- * Copyright (c) 2023, Shannon Booth <shannon@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include <LibWeb/Bindings/Intrinsics.h>
- #include <LibWeb/Bindings/RadioNodeListPrototype.h>
- #include <LibWeb/DOM/Element.h>
- #include <LibWeb/DOM/RadioNodeList.h>
- #include <LibWeb/HTML/HTMLInputElement.h>
- namespace Web::DOM {
- JS_DEFINE_ALLOCATOR(RadioNodeList);
- JS::NonnullGCPtr<RadioNodeList> RadioNodeList::create(JS::Realm& realm, Node const& root, Scope scope, Function<bool(Node const&)> filter)
- {
- return realm.heap().allocate<RadioNodeList>(realm, realm, root, scope, move(filter));
- }
- RadioNodeList::RadioNodeList(JS::Realm& realm, Node const& root, Scope scope, Function<bool(Node const&)> filter)
- : LiveNodeList(realm, root, scope, move(filter))
- {
- }
- RadioNodeList::~RadioNodeList() = default;
- void RadioNodeList::initialize(JS::Realm& realm)
- {
- Base::initialize(realm);
- WEB_SET_PROTOTYPE_FOR_INTERFACE(RadioNodeList);
- }
- static HTML::HTMLInputElement const* radio_button(Node const& node)
- {
- if (!is<HTML::HTMLInputElement>(node))
- return nullptr;
- auto const& input_element = verify_cast<HTML::HTMLInputElement>(node);
- if (input_element.type_state() != HTML::HTMLInputElement::TypeAttributeState::RadioButton)
- return nullptr;
- return &input_element;
- }
- // https://html.spec.whatwg.org/multipage/common-dom-interfaces.html#dom-radionodelist-value
- FlyString RadioNodeList::value() const
- {
- // 1. Let element be the first element in tree order represented by the RadioNodeList object that is an input element whose type
- // attribute is in the Radio Button state and whose checkedness is true. Otherwise, let it be null.
- auto* element = verify_cast<HTML::HTMLInputElement>(first_matching([](Node const& node) -> bool {
- auto const* button = radio_button(node);
- if (!button)
- return false;
- return button->checked();
- }));
- // 2. If element is null, return the empty string.
- if (!element)
- return String {};
- // 3. If element is an element with no value attribute, return the string "on".
- // 4. Otherwise, return the value of element's value attribute.
- return element->get_attribute(HTML::AttributeNames::value).value_or("on"_string);
- }
- void RadioNodeList::set_value(FlyString const& value)
- {
- HTML::HTMLInputElement* element = nullptr;
- // 1. If the new value is the string "on": let element be the first element in tree order represented by the RadioNodeList object
- // that is an input element whose type attribute is in the Radio Button state and whose value content attribute is either absent,
- // or present and equal to the new value, if any. If no such element exists, then instead let element be null.
- if (value == "on"sv) {
- element = verify_cast<HTML::HTMLInputElement>(first_matching([&value](auto const& node) {
- auto const* button = radio_button(node);
- if (!button)
- return false;
- auto const maybe_value = button->get_attribute(HTML::AttributeNames::value);
- return !maybe_value.has_value() || maybe_value.value() == value;
- }));
- }
- // 2. Otherwise: let element be the first element in tree order represented by the RadioNodeList object that is an input element whose
- // type attribute is in the Radio Button state and whose value content attribute is present and equal to the new value, if any. If
- // no such element exists, then instead let element be null.
- else {
- element = verify_cast<HTML::HTMLInputElement>(first_matching([&value](auto const& node) {
- auto const* button = radio_button(node);
- if (!button)
- return false;
- auto const maybe_value = button->get_attribute(HTML::AttributeNames::value);
- return maybe_value.has_value() && maybe_value.value() == value;
- }));
- }
- // 3. If element is not null, then set its checkedness to true.
- if (element)
- element->set_checked(true);
- }
- }
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