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- #import <Animations/AnimationEffect.idl>
- #import <Animations/AnimationTimeline.idl>
- #import <DOM/EventTarget.idl>
- // https://www.w3.org/TR/web-animations-1/#the-animation-interface
- [Exposed=Window]
- interface Animation : EventTarget {
- constructor(optional AnimationEffect? effect = null,
- [ExplicitNull] optional AnimationTimeline? timeline);
- attribute DOMString id;
- attribute AnimationEffect? effect;
- attribute AnimationTimeline? timeline;
- attribute double? startTime;
- attribute double? currentTime;
- attribute double playbackRate;
- readonly attribute AnimationPlayState playState;
- readonly attribute AnimationReplaceState replaceState;
- readonly attribute boolean pending;
- readonly attribute Promise<Animation> ready;
- readonly attribute Promise<Animation> finished;
- attribute EventHandler onfinish;
- attribute EventHandler oncancel;
- attribute EventHandler onremove;
- undefined cancel();
- undefined finish();
- undefined play();
- undefined pause();
- undefined updatePlaybackRate(double playbackRate);
- undefined reverse();
- undefined persist();
- // FIXME: [CEReactions] undefined commitStyles();
- };
- // https://www.w3.org/TR/web-animations-1/#the-animationplaystate-enumeration
- enum AnimationPlayState { "idle", "running", "paused", "finished" };
- // https://www.w3.org/TR/web-animations-1/#the-animationreplacestate-enumeration
- enum AnimationReplaceState { "active", "removed", "persisted" };
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