Animation.h 6.8 KB

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  1. /*
  2. * Copyright (c) 2023-2024, Matthew Olsson <mattco@serenityos.org>.
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #pragma once
  7. #include <LibJS/Runtime/PromiseCapability.h>
  8. #include <LibWeb/Bindings/AnimationPrototype.h>
  9. #include <LibWeb/DOM/EventTarget.h>
  10. namespace Web::Animations {
  11. // Sorted by composite order:
  12. // https://www.w3.org/TR/css-animations-2/#animation-composite-order
  13. enum class AnimationClass {
  14. CSSAnimationWithOwningElement,
  15. CSSTransition,
  16. CSSAnimationWithoutOwningElement,
  17. None,
  18. };
  19. // https://www.w3.org/TR/web-animations-1/#the-animation-interface
  20. class Animation : public DOM::EventTarget {
  21. WEB_PLATFORM_OBJECT(Animation, DOM::EventTarget);
  22. JS_DECLARE_ALLOCATOR(Animation);
  23. public:
  24. static JS::NonnullGCPtr<Animation> create(JS::Realm&, JS::GCPtr<AnimationEffect>, Optional<JS::GCPtr<AnimationTimeline>>);
  25. static WebIDL::ExceptionOr<JS::NonnullGCPtr<Animation>> construct_impl(JS::Realm&, JS::GCPtr<AnimationEffect>, Optional<JS::GCPtr<AnimationTimeline>>);
  26. FlyString const& id() const { return m_id; }
  27. void set_id(FlyString value) { m_id = move(value); }
  28. JS::GCPtr<AnimationEffect> effect() const { return m_effect; }
  29. void set_effect(JS::GCPtr<AnimationEffect>);
  30. JS::GCPtr<AnimationTimeline> timeline() const { return m_timeline; }
  31. void set_timeline(JS::GCPtr<AnimationTimeline>);
  32. Optional<double> const& start_time() const { return m_start_time; }
  33. void set_start_time(Optional<double> const&);
  34. Optional<double> current_time() const;
  35. WebIDL::ExceptionOr<void> set_current_time(Optional<double> const&);
  36. double playback_rate() const { return m_playback_rate; }
  37. WebIDL::ExceptionOr<void> set_playback_rate(double value);
  38. Bindings::AnimationPlayState play_state() const;
  39. bool is_relevant() const;
  40. bool is_replaceable() const;
  41. Bindings::AnimationReplaceState replace_state() const { return m_replace_state; }
  42. void set_replace_state(Bindings::AnimationReplaceState value);
  43. // https://www.w3.org/TR/web-animations-1/#dom-animation-pending
  44. bool pending() const { return m_pending_play_task == TaskState::Scheduled || m_pending_pause_task == TaskState::Scheduled; }
  45. // https://www.w3.org/TR/web-animations-1/#dom-animation-ready
  46. JS::NonnullGCPtr<JS::Object> ready() const { return *current_ready_promise()->promise(); }
  47. // https://www.w3.org/TR/web-animations-1/#dom-animation-finished
  48. JS::NonnullGCPtr<JS::Object> finished() const { return *current_finished_promise()->promise(); }
  49. bool is_finished() const { return m_is_finished; }
  50. JS::GCPtr<WebIDL::CallbackType> onfinish();
  51. void set_onfinish(JS::GCPtr<WebIDL::CallbackType>);
  52. JS::GCPtr<WebIDL::CallbackType> oncancel();
  53. void set_oncancel(JS::GCPtr<WebIDL::CallbackType>);
  54. JS::GCPtr<WebIDL::CallbackType> onremove();
  55. void set_onremove(JS::GCPtr<WebIDL::CallbackType>);
  56. enum class AutoRewind {
  57. Yes,
  58. No,
  59. };
  60. enum class ShouldInvalidate {
  61. Yes,
  62. No,
  63. };
  64. void cancel(ShouldInvalidate = ShouldInvalidate::Yes);
  65. WebIDL::ExceptionOr<void> finish();
  66. WebIDL::ExceptionOr<void> play();
  67. WebIDL::ExceptionOr<void> play_an_animation(AutoRewind);
  68. WebIDL::ExceptionOr<void> pause();
  69. WebIDL::ExceptionOr<void> update_playback_rate(double);
  70. WebIDL::ExceptionOr<void> reverse();
  71. void persist();
  72. Optional<double> convert_an_animation_time_to_timeline_time(Optional<double>) const;
  73. Optional<double> convert_a_timeline_time_to_an_origin_relative_time(Optional<double>) const;
  74. JS::GCPtr<DOM::Document> document_for_timing() const;
  75. void notify_timeline_time_did_change();
  76. void effect_timing_changed(Badge<AnimationEffect>);
  77. virtual bool is_css_animation() const { return false; }
  78. virtual AnimationClass animation_class() const { return AnimationClass::None; }
  79. virtual Optional<int> class_specific_composite_order(JS::NonnullGCPtr<Animation>) const { return {}; }
  80. unsigned int global_animation_list_order() const { return m_global_animation_list_order; }
  81. protected:
  82. Animation(JS::Realm&);
  83. virtual void initialize(JS::Realm&) override;
  84. virtual void visit_edges(Cell::Visitor&) override;
  85. private:
  86. enum class TaskState {
  87. None,
  88. Scheduled,
  89. };
  90. enum class DidSeek {
  91. Yes,
  92. No,
  93. };
  94. enum class SynchronouslyNotify {
  95. Yes,
  96. No,
  97. };
  98. double associated_effect_end() const;
  99. double effective_playback_rate() const;
  100. void apply_any_pending_playback_rate();
  101. WebIDL::ExceptionOr<void> silently_set_current_time(Optional<double>);
  102. void update_finished_state(DidSeek, SynchronouslyNotify);
  103. void reset_an_animations_pending_tasks();
  104. void run_pending_play_task();
  105. void run_pending_pause_task();
  106. JS::NonnullGCPtr<WebIDL::Promise> current_ready_promise() const;
  107. JS::NonnullGCPtr<WebIDL::Promise> current_finished_promise() const;
  108. void invalidate_effect();
  109. // https://www.w3.org/TR/web-animations-1/#dom-animation-id
  110. FlyString m_id;
  111. // https://www.w3.org/TR/web-animations-1/#global-animation-list
  112. unsigned int m_global_animation_list_order { 0 };
  113. // https://www.w3.org/TR/web-animations-1/#dom-animation-effect
  114. JS::GCPtr<AnimationEffect> m_effect;
  115. // https://www.w3.org/TR/web-animations-1/#dom-animation-timeline
  116. JS::GCPtr<AnimationTimeline> m_timeline;
  117. // https://www.w3.org/TR/web-animations-1/#animation-start-time
  118. Optional<double> m_start_time {};
  119. // https://www.w3.org/TR/web-animations-1/#animation-hold-time
  120. Optional<double> m_hold_time {};
  121. // https://www.w3.org/TR/web-animations-1/#previous-current-time
  122. Optional<double> m_previous_current_time {};
  123. // https://www.w3.org/TR/web-animations-1/#playback-rate
  124. double m_playback_rate { 1.0 };
  125. // https://www.w3.org/TR/web-animations-1/#pending-playback-rate
  126. Optional<double> m_pending_playback_rate {};
  127. // https://www.w3.org/TR/web-animations-1/#dom-animation-replacestate
  128. Bindings::AnimationReplaceState m_replace_state { Bindings::AnimationReplaceState::Active };
  129. // Note: The following promises are initialized lazily to avoid constructing them outside of an execution context
  130. // https://www.w3.org/TR/web-animations-1/#current-ready-promise
  131. mutable JS::GCPtr<WebIDL::Promise> m_current_ready_promise;
  132. // https://www.w3.org/TR/web-animations-1/#current-finished-promise
  133. mutable JS::GCPtr<WebIDL::Promise> m_current_finished_promise;
  134. bool m_is_finished { false };
  135. // https://www.w3.org/TR/web-animations-1/#pending-play-task
  136. TaskState m_pending_play_task { TaskState::None };
  137. // https://www.w3.org/TR/web-animations-1/#pending-pause-task
  138. TaskState m_pending_pause_task { TaskState::None };
  139. Optional<int> m_pending_finish_microtask_id;
  140. Optional<double> m_saved_play_time;
  141. Optional<double> m_saved_pause_time;
  142. };
  143. }