EventDispatcher.cpp 11 KB

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  1. /*
  2. * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #include <AK/Assertions.h>
  7. #include <AK/TypeCasts.h>
  8. #include <LibJS/Runtime/FunctionObject.h>
  9. #include <LibWeb/Bindings/EventTargetWrapper.h>
  10. #include <LibWeb/Bindings/EventTargetWrapperFactory.h>
  11. #include <LibWeb/Bindings/EventWrapper.h>
  12. #include <LibWeb/Bindings/EventWrapperFactory.h>
  13. #include <LibWeb/Bindings/ScriptExecutionContext.h>
  14. #include <LibWeb/Bindings/WindowObject.h>
  15. #include <LibWeb/DOM/Document.h>
  16. #include <LibWeb/DOM/Event.h>
  17. #include <LibWeb/DOM/EventDispatcher.h>
  18. #include <LibWeb/DOM/EventListener.h>
  19. #include <LibWeb/DOM/EventTarget.h>
  20. #include <LibWeb/DOM/Node.h>
  21. #include <LibWeb/DOM/ShadowRoot.h>
  22. #include <LibWeb/DOM/Window.h>
  23. #include <LibWeb/HTML/EventNames.h>
  24. #include <LibWeb/UIEvents/MouseEvent.h>
  25. namespace Web::DOM {
  26. // FIXME: This shouldn't be here, as retargeting is not only used by the event dispatcher.
  27. // When moving this function, it needs to be generalized. https://dom.spec.whatwg.org/#retarget
  28. static EventTarget* retarget(EventTarget* left, EventTarget* right)
  29. {
  30. for (;;) {
  31. if (!is<Node>(left))
  32. return left;
  33. auto* left_node = verify_cast<Node>(left);
  34. auto& left_root = left_node->root();
  35. if (!is<ShadowRoot>(left_root))
  36. return left;
  37. if (is<Node>(right) && left_root.is_shadow_including_inclusive_ancestor_of(verify_cast<Node>(*right)))
  38. return left;
  39. auto& left_shadow_root = verify_cast<ShadowRoot>(left_root);
  40. left = left_shadow_root.host();
  41. }
  42. }
  43. // https://dom.spec.whatwg.org/#concept-event-listener-inner-invoke
  44. bool EventDispatcher::inner_invoke(Event& event, Vector<EventTarget::EventListenerRegistration>& listeners, Event::Phase phase, bool invocation_target_in_shadow_tree)
  45. {
  46. bool found = false;
  47. for (auto& listener : listeners) {
  48. if (listener.listener->removed())
  49. continue;
  50. if (event.type() != listener.listener->type())
  51. continue;
  52. found = true;
  53. if (phase == Event::Phase::CapturingPhase && !listener.listener->capture())
  54. continue;
  55. if (phase == Event::Phase::BubblingPhase && listener.listener->capture())
  56. continue;
  57. if (listener.listener->once())
  58. event.current_target()->remove_from_event_listener_list(listener.listener);
  59. auto& function = listener.listener->function();
  60. auto& global = function.global_object();
  61. RefPtr<Event> current_event;
  62. if (is<Bindings::WindowObject>(global)) {
  63. auto& bindings_window_global = verify_cast<Bindings::WindowObject>(global);
  64. auto& window_impl = bindings_window_global.impl();
  65. current_event = window_impl.current_event();
  66. if (!invocation_target_in_shadow_tree)
  67. window_impl.set_current_event(&event);
  68. }
  69. if (listener.listener->passive())
  70. event.set_in_passive_listener(true);
  71. auto* this_value = Bindings::wrap(global, *event.current_target());
  72. auto* wrapped_event = Bindings::wrap(global, event);
  73. auto& vm = global.vm();
  74. [[maybe_unused]] auto rc = vm.call(listener.listener->function(), this_value, wrapped_event);
  75. if (vm.exception()) {
  76. vm.clear_exception();
  77. // FIXME: Set legacyOutputDidListenersThrowFlag if given. (Only used by IndexedDB currently)
  78. }
  79. event.set_in_passive_listener(false);
  80. if (is<Bindings::WindowObject>(global)) {
  81. auto& bindings_window_global = verify_cast<Bindings::WindowObject>(global);
  82. auto& window_impl = bindings_window_global.impl();
  83. window_impl.set_current_event(current_event);
  84. }
  85. if (event.should_stop_immediate_propagation())
  86. return found;
  87. }
  88. return found;
  89. }
  90. // https://dom.spec.whatwg.org/#concept-event-listener-invoke
  91. void EventDispatcher::invoke(Event::PathEntry& struct_, Event& event, Event::Phase phase)
  92. {
  93. auto last_valid_shadow_adjusted_target = event.path().last_matching([&struct_](auto& entry) {
  94. return entry.index <= struct_.index && !entry.shadow_adjusted_target.is_null();
  95. });
  96. VERIFY(last_valid_shadow_adjusted_target.has_value());
  97. event.set_target(last_valid_shadow_adjusted_target.value().shadow_adjusted_target);
  98. event.set_related_target(struct_.related_target);
  99. event.set_touch_target_list(struct_.touch_target_list);
  100. if (event.should_stop_propagation())
  101. return;
  102. event.set_current_target(struct_.invocation_target);
  103. // NOTE: This is an intentional copy. Any event listeners added after this point will not be invoked.
  104. auto listeners = event.current_target()->listeners();
  105. bool invocation_target_in_shadow_tree = struct_.invocation_target_in_shadow_tree;
  106. bool found = inner_invoke(event, listeners, phase, invocation_target_in_shadow_tree);
  107. if (!found && event.is_trusted()) {
  108. auto original_event_type = event.type();
  109. if (event.type() == "animationend")
  110. event.set_type("webkitAnimationEnd");
  111. else if (event.type() == "animationiteration")
  112. event.set_type("webkitAnimationIteration");
  113. else if (event.type() == "animationstart")
  114. event.set_type("webkitAnimationStart");
  115. else if (event.type() == "transitionend")
  116. event.set_type("webkitTransitionEnd");
  117. else
  118. return;
  119. inner_invoke(event, listeners, phase, invocation_target_in_shadow_tree);
  120. event.set_type(original_event_type);
  121. }
  122. }
  123. // https://dom.spec.whatwg.org/#concept-event-dispatch
  124. bool EventDispatcher::dispatch(NonnullRefPtr<EventTarget> target, NonnullRefPtr<Event> event, bool legacy_target_override)
  125. {
  126. event->set_dispatched(true);
  127. RefPtr<EventTarget> target_override;
  128. if (!legacy_target_override) {
  129. target_override = target;
  130. } else {
  131. // NOTE: This can be done because legacy_target_override is only set for events targeted at Window.
  132. target_override = verify_cast<Window>(*target).document();
  133. }
  134. RefPtr<EventTarget> activation_target;
  135. RefPtr<EventTarget> related_target = retarget(event->related_target(), target);
  136. bool clear_targets = false;
  137. if (related_target != target || event->related_target() == target) {
  138. Event::TouchTargetList touch_targets;
  139. for (auto& touch_target : event->touch_target_list()) {
  140. touch_targets.append(retarget(touch_target, target));
  141. }
  142. event->append_to_path(*target, target_override, related_target, touch_targets, false);
  143. bool is_activation_event = is<UIEvents::MouseEvent>(*event) && event->type() == HTML::EventNames::click;
  144. if (is_activation_event && target->activation_behaviour)
  145. activation_target = target;
  146. // FIXME: Let slottable be target, if target is a slottable and is assigned, and null otherwise.
  147. bool slot_in_closed_tree = false;
  148. auto* parent = target->get_parent(event);
  149. while (parent) {
  150. // FIXME: If slottable is non-null:
  151. // FIXME: If parent is a slottable and is assigned, then set slottable to parent.
  152. related_target = retarget(event->related_target(), parent);
  153. touch_targets.clear();
  154. for (auto& touch_target : event->touch_target_list()) {
  155. touch_targets.append(retarget(touch_target, parent));
  156. }
  157. if (is<Window>(parent)
  158. || (is<Node>(parent) && verify_cast<Node>(*target).root().is_shadow_including_inclusive_ancestor_of(verify_cast<Node>(*parent)))) {
  159. if (is_activation_event && event->bubbles() && !activation_target && parent->activation_behaviour)
  160. activation_target = parent;
  161. event->append_to_path(*parent, nullptr, related_target, touch_targets, slot_in_closed_tree);
  162. } else if (related_target == parent) {
  163. parent = nullptr;
  164. } else {
  165. target = *parent;
  166. if (is_activation_event && !activation_target && target->activation_behaviour)
  167. activation_target = target;
  168. event->append_to_path(*parent, target, related_target, touch_targets, slot_in_closed_tree);
  169. }
  170. if (parent) {
  171. parent = parent->get_parent(event);
  172. }
  173. slot_in_closed_tree = false;
  174. }
  175. auto clear_targets_struct = event->path().last_matching([](auto& entry) {
  176. return !entry.shadow_adjusted_target.is_null();
  177. });
  178. VERIFY(clear_targets_struct.has_value());
  179. if (is<Node>(clear_targets_struct.value().shadow_adjusted_target.ptr())) {
  180. auto& shadow_adjusted_target_node = verify_cast<Node>(*clear_targets_struct.value().shadow_adjusted_target);
  181. if (is<ShadowRoot>(shadow_adjusted_target_node.root()))
  182. clear_targets = true;
  183. }
  184. if (!clear_targets && is<Node>(clear_targets_struct.value().related_target.ptr())) {
  185. auto& related_target_node = verify_cast<Node>(*clear_targets_struct.value().related_target);
  186. if (is<ShadowRoot>(related_target_node.root()))
  187. clear_targets = true;
  188. }
  189. if (!clear_targets) {
  190. for (auto touch_target : clear_targets_struct.value().touch_target_list) {
  191. if (is<Node>(*touch_target.ptr())) {
  192. auto& touch_target_node = verify_cast<Node>(*touch_target.ptr());
  193. if (is<ShadowRoot>(touch_target_node.root())) {
  194. clear_targets = true;
  195. break;
  196. }
  197. }
  198. }
  199. }
  200. if (activation_target && activation_target->legacy_pre_activation_behaviour)
  201. activation_target->legacy_pre_activation_behaviour();
  202. for (ssize_t i = event->path().size() - 1; i >= 0; --i) {
  203. auto& entry = event->path().at(i);
  204. if (entry.shadow_adjusted_target)
  205. event->set_phase(Event::Phase::AtTarget);
  206. else
  207. event->set_phase(Event::Phase::CapturingPhase);
  208. invoke(entry, event, Event::Phase::CapturingPhase);
  209. }
  210. for (auto& entry : event->path()) {
  211. if (entry.shadow_adjusted_target) {
  212. event->set_phase(Event::Phase::AtTarget);
  213. } else {
  214. if (!event->bubbles())
  215. continue;
  216. event->set_phase(Event::Phase::BubblingPhase);
  217. }
  218. invoke(entry, event, Event::Phase::BubblingPhase);
  219. }
  220. }
  221. event->set_phase(Event::Phase::None);
  222. event->set_current_target(nullptr);
  223. event->clear_path();
  224. event->set_dispatched(false);
  225. event->set_stop_propagation(false);
  226. event->set_stop_immediate_propagation(false);
  227. if (clear_targets) {
  228. event->set_target(nullptr);
  229. event->set_related_target(nullptr);
  230. event->clear_touch_target_list();
  231. }
  232. if (activation_target) {
  233. if (!event->cancelled()) {
  234. // NOTE: Since activation_target is set, it will have activation behaviour.
  235. activation_target->activation_behaviour(event);
  236. } else {
  237. if (activation_target->legacy_cancelled_activation_behaviour)
  238. activation_target->legacy_cancelled_activation_behaviour();
  239. }
  240. }
  241. return !event->cancelled();
  242. }
  243. }