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- /*
- * Copyright (c) 2022, Tim Flynn <trflynn89@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include <AK/Optional.h>
- #include <LibGfx/Bitmap.h>
- #include <LibGfx/Rect.h>
- #include <LibWeb/DOM/Document.h>
- #include <LibWeb/DOM/ElementFactory.h>
- #include <LibWeb/HTML/AnimationFrameCallbackDriver.h>
- #include <LibWeb/HTML/BrowsingContext.h>
- #include <LibWeb/HTML/HTMLCanvasElement.h>
- #include <LibWeb/HTML/TagNames.h>
- #include <LibWeb/HTML/Window.h>
- #include <LibWeb/Namespace.h>
- #include <LibWeb/Page/Page.h>
- #include <LibWeb/Platform/EventLoopPlugin.h>
- #include <LibWeb/WebDriver/Error.h>
- #include <LibWeb/WebDriver/Screenshot.h>
- namespace Web::WebDriver {
- // https://w3c.github.io/webdriver/#dfn-encoding-a-canvas-as-base64
- static Response encode_canvas_element(HTML::HTMLCanvasElement const& canvas)
- {
- // FIXME: 1. If the canvas element’s bitmap’s origin-clean flag is set to false, return error with error code unable to capture screen.
- // 2. If the canvas element’s bitmap has no pixels (i.e. either its horizontal dimension or vertical dimension is zero) then return error with error code unable to capture screen.
- if (canvas.bitmap()->width() == 0 || canvas.bitmap()->height() == 0)
- return Error::from_code(ErrorCode::UnableToCaptureScreen, "Captured screenshot is empty"sv);
- // 3. Let file be a serialization of the canvas element’s bitmap as a file, using "image/png" as an argument.
- // 4. Let data url be a data: URL representing file. [RFC2397]
- auto data_url = canvas.to_data_url("image/png"sv, {});
- // 5. Let index be the index of "," in data url.
- auto index = data_url.find(',');
- VERIFY(index.has_value());
- // 6. Let encoded string be a substring of data url using (index + 1) as the start argument.
- auto encoded_string = data_url.substring(*index + 1);
- // 7. Return success with data encoded string.
- return JsonValue { move(encoded_string) };
- }
- // Common animation callback steps between:
- // https://w3c.github.io/webdriver/#take-screenshot
- // https://w3c.github.io/webdriver/#take-element-screenshot
- Response capture_element_screenshot(Painter const& painter, Page& page, DOM::Element& element, Gfx::IntRect& rect)
- {
- Optional<Response> encoded_string_or_error;
- element.document().window().animation_frame_callback_driver().add([&](auto) {
- auto viewport_rect = page.top_level_browsing_context().viewport_rect();
- rect.intersect(page.enclosing_device_rect(viewport_rect).to_type<int>());
- auto canvas_element = DOM::create_element(element.document(), HTML::TagNames::canvas, Namespace::HTML);
- auto& canvas = verify_cast<HTML::HTMLCanvasElement>(*canvas_element);
- if (!canvas.create_bitmap(rect.width(), rect.height())) {
- encoded_string_or_error = Error::from_code(ErrorCode::UnableToCaptureScreen, "Unable to create a screenshot bitmap"sv);
- return;
- }
- painter(rect, *canvas.bitmap());
- encoded_string_or_error = encode_canvas_element(canvas);
- });
- Platform::EventLoopPlugin::the().spin_until([&]() { return encoded_string_or_error.has_value(); });
- return encoded_string_or_error.release_value();
- }
- }
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