Player.cpp 3.8 KB

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  1. /*
  2. * Copyright (c) 2021, Cesar Torres <shortanemoia@protonmail.com>
  3. * Copyright (c) 2021, Leandro A. F. Pereira <leandro@tia.mat.br>
  4. *
  5. * SPDX-License-Identifier: BSD-2-Clause
  6. */
  7. #include "Player.h"
  8. #include <LibAudio/FlacLoader.h>
  9. #include <LibFileSystem/FileSystem.h>
  10. Player::Player(Audio::ConnectionToServer& audio_client_connection)
  11. : m_audio_client_connection(audio_client_connection)
  12. , m_playback_manager(audio_client_connection)
  13. {
  14. m_playback_manager.on_update = [&]() {
  15. auto samples_played = m_playback_manager.loader()->loaded_samples();
  16. auto sample_rate = m_playback_manager.loader()->sample_rate();
  17. auto played_seconds = samples_played / sample_rate;
  18. time_elapsed(played_seconds);
  19. if (play_state() == PlayState::Playing)
  20. sound_buffer_played(m_playback_manager.current_buffer(), sample_rate, samples_played);
  21. };
  22. m_playback_manager.on_finished_playing = [&]() {
  23. set_play_state(PlayState::Stopped);
  24. switch (loop_mode()) {
  25. case LoopMode::File:
  26. play_file_path(loaded_filename());
  27. return;
  28. case LoopMode::Playlist:
  29. play_file_path(m_playlist.next());
  30. return;
  31. case LoopMode::None:
  32. return;
  33. }
  34. };
  35. }
  36. void Player::play_file_path(DeprecatedString const& path)
  37. {
  38. if (!FileSystem::exists(path)) {
  39. audio_load_error(path, "File does not exist"sv);
  40. return;
  41. }
  42. if (is_playlist(path)) {
  43. playlist_loaded(path, m_playlist.load(path));
  44. return;
  45. }
  46. auto maybe_loader = Audio::Loader::create(path);
  47. if (maybe_loader.is_error()) {
  48. audio_load_error(path, maybe_loader.error().description);
  49. return;
  50. }
  51. auto loader = maybe_loader.value();
  52. m_loaded_filename = path;
  53. total_samples_changed(loader->total_samples());
  54. m_playback_manager.set_loader(move(loader));
  55. file_name_changed(path);
  56. play();
  57. }
  58. bool Player::is_playlist(DeprecatedString const& path)
  59. {
  60. return (path.ends_with(".m3u"sv, AK::CaseSensitivity::CaseInsensitive)
  61. || path.ends_with(".m3u8"sv, AK::CaseSensitivity::CaseInsensitive));
  62. }
  63. void Player::set_play_state(PlayState state)
  64. {
  65. if (m_play_state != state) {
  66. m_play_state = state;
  67. play_state_changed(state);
  68. }
  69. }
  70. void Player::set_loop_mode(LoopMode mode)
  71. {
  72. if (m_loop_mode != mode) {
  73. m_loop_mode = mode;
  74. m_playlist.set_looping(mode == LoopMode::Playlist);
  75. loop_mode_changed(mode);
  76. }
  77. }
  78. void Player::set_volume(double volume)
  79. {
  80. m_volume = clamp(volume, 0, 1.5);
  81. m_audio_client_connection.set_self_volume(m_volume);
  82. volume_changed(m_volume);
  83. }
  84. void Player::set_mute(bool muted)
  85. {
  86. if (m_muted != muted) {
  87. m_muted = muted;
  88. m_audio_client_connection.set_self_muted(muted);
  89. mute_changed(muted);
  90. }
  91. }
  92. void Player::set_shuffle_mode(ShuffleMode mode)
  93. {
  94. if (m_shuffle_mode != mode) {
  95. m_shuffle_mode = mode;
  96. m_playlist.set_shuffling(mode == ShuffleMode::Shuffling);
  97. shuffle_mode_changed(mode);
  98. }
  99. }
  100. void Player::play()
  101. {
  102. m_playback_manager.play();
  103. set_play_state(PlayState::Playing);
  104. }
  105. void Player::pause()
  106. {
  107. m_playback_manager.pause();
  108. set_play_state(PlayState::Paused);
  109. }
  110. void Player::toggle_pause()
  111. {
  112. bool paused = m_playback_manager.toggle_pause();
  113. set_play_state(paused ? PlayState::Paused : PlayState::Playing);
  114. }
  115. void Player::stop()
  116. {
  117. m_playback_manager.stop();
  118. set_play_state(PlayState::Stopped);
  119. }
  120. void Player::mute()
  121. {
  122. set_mute(true);
  123. }
  124. void Player::toggle_mute()
  125. {
  126. set_mute(!m_muted);
  127. }
  128. void Player::seek(int sample)
  129. {
  130. m_playback_manager.seek(sample);
  131. }
  132. Vector<Audio::PictureData> const& Player::pictures() const
  133. {
  134. return m_playback_manager.loader()->pictures();
  135. }