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- /*
- * Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice, this
- * list of conditions and the following disclaimer.
- *
- * 2. Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- #include <AK/Assertions.h>
- #include <AK/TypeCasts.h>
- #include <LibJS/Runtime/Function.h>
- #include <LibWeb/Bindings/EventTargetWrapper.h>
- #include <LibWeb/Bindings/EventTargetWrapperFactory.h>
- #include <LibWeb/Bindings/EventWrapper.h>
- #include <LibWeb/Bindings/EventWrapperFactory.h>
- #include <LibWeb/Bindings/ScriptExecutionContext.h>
- #include <LibWeb/Bindings/WindowObject.h>
- #include <LibWeb/DOM/Document.h>
- #include <LibWeb/DOM/Event.h>
- #include <LibWeb/DOM/EventDispatcher.h>
- #include <LibWeb/DOM/EventListener.h>
- #include <LibWeb/DOM/EventTarget.h>
- #include <LibWeb/DOM/Node.h>
- #include <LibWeb/DOM/ShadowRoot.h>
- #include <LibWeb/DOM/Window.h>
- #include <LibWeb/HTML/EventNames.h>
- #include <LibWeb/UIEvents/MouseEvent.h>
- namespace Web::DOM {
- // FIXME: This shouldn't be here, as retargeting is not only used by the event dispatcher.
- // When moving this function, it needs to be generalized. https://dom.spec.whatwg.org/#retarget
- static EventTarget* retarget(EventTarget* left, [[maybe_unused]] EventTarget* right)
- {
- // FIXME
- for (;;) {
- if (!is<Node>(left))
- return left;
- auto* left_node = downcast<Node>(left);
- auto* left_root = left_node->root();
- if (!is<ShadowRoot>(left_root))
- return left;
- // FIXME: If right is a node and left’s root is a shadow-including inclusive ancestor of right, return left.
- auto* left_shadow_root = downcast<ShadowRoot>(left_root);
- left = left_shadow_root->host();
- }
- }
- // https://dom.spec.whatwg.org/#concept-event-listener-inner-invoke
- bool EventDispatcher::inner_invoke(Event& event, Vector<EventTarget::EventListenerRegistration>& listeners, Event::Phase phase, bool invocation_target_in_shadow_tree)
- {
- bool found = false;
- for (auto& listener : listeners) {
- if (listener.listener->removed())
- continue;
- if (event.type() != listener.listener->type())
- continue;
- found = true;
- if (phase == Event::Phase::CapturingPhase && !listener.listener->capture())
- continue;
- if (phase == Event::Phase::BubblingPhase && listener.listener->capture())
- continue;
- if (listener.listener->once())
- event.current_target()->remove_from_event_listener_list(listener.listener);
- auto& function = listener.listener->function();
- auto& global = function.global_object();
- RefPtr<Event> current_event;
- if (is<Bindings::WindowObject>(global)) {
- auto& bindings_window_global = downcast<Bindings::WindowObject>(global);
- auto& window_impl = bindings_window_global.impl();
- current_event = window_impl.current_event();
- if (!invocation_target_in_shadow_tree)
- window_impl.set_current_event(&event);
- }
- if (listener.listener->passive())
- event.set_in_passive_listener(true);
- auto* this_value = Bindings::wrap(global, *event.current_target());
- auto* wrapped_event = Bindings::wrap(global, event);
- auto& vm = global.vm();
- [[maybe_unused]] auto rc = vm.call(listener.listener->function(), this_value, wrapped_event);
- if (vm.exception()) {
- vm.clear_exception();
- // FIXME: Set legacyOutputDidListenersThrowFlag if given. (Only used by IndexedDB currently)
- }
- vm.run_queued_promise_jobs();
- VERIFY(!vm.exception());
- event.set_in_passive_listener(false);
- if (is<Bindings::WindowObject>(global)) {
- auto& bindings_window_global = downcast<Bindings::WindowObject>(global);
- auto& window_impl = bindings_window_global.impl();
- window_impl.set_current_event(current_event);
- }
- if (event.should_stop_immediate_propagation())
- return found;
- }
- return found;
- }
- // https://dom.spec.whatwg.org/#concept-event-listener-invoke
- void EventDispatcher::invoke(Event::PathEntry& struct_, Event& event, Event::Phase phase)
- {
- auto last_valid_shadow_adjusted_target = event.path().last_matching([&struct_](auto& entry) {
- return entry.index <= struct_.index && !entry.shadow_adjusted_target.is_null();
- });
- VERIFY(last_valid_shadow_adjusted_target.has_value());
- event.set_target(last_valid_shadow_adjusted_target.value().shadow_adjusted_target);
- event.set_related_target(struct_.related_target);
- event.set_touch_target_list(struct_.touch_target_list);
- if (event.should_stop_propagation())
- return;
- event.set_current_target(struct_.invocation_target);
- // NOTE: This is an intentional copy. Any event listeners added after this point will not be invoked.
- auto listeners = event.current_target()->listeners();
- bool invocation_target_in_shadow_tree = struct_.invocation_target_in_shadow_tree;
- bool found = inner_invoke(event, listeners, phase, invocation_target_in_shadow_tree);
- if (!found && event.is_trusted()) {
- auto original_event_type = event.type();
- if (event.type() == "animationend")
- event.set_type("webkitAnimationEnd");
- else if (event.type() == "animationiteration")
- event.set_type("webkitAnimationIteration");
- else if (event.type() == "animationstart")
- event.set_type("webkitAnimationStart");
- else if (event.type() == "transitionend")
- event.set_type("webkitTransitionEnd");
- else
- return;
- inner_invoke(event, listeners, phase, invocation_target_in_shadow_tree);
- event.set_type(original_event_type);
- }
- }
- // https://dom.spec.whatwg.org/#concept-event-dispatch
- bool EventDispatcher::dispatch(NonnullRefPtr<EventTarget> target, NonnullRefPtr<Event> event, bool legacy_target_override)
- {
- event->set_dispatched(true);
- RefPtr<EventTarget> target_override;
- if (!legacy_target_override) {
- target_override = target;
- } else {
- // NOTE: This can be done because legacy_target_override is only set for events targeted at Window.
- target_override = downcast<Window>(*target).document();
- }
- RefPtr<EventTarget> activation_target;
- RefPtr<EventTarget> related_target = retarget(event->related_target(), target);
- bool clear_targets = false;
- if (related_target != target || event->related_target() == target) {
- Event::TouchTargetList touch_targets;
- for (auto& touch_target : event->touch_target_list()) {
- touch_targets.append(retarget(touch_target, target));
- }
- event->append_to_path(*target, target_override, related_target, touch_targets, false);
- bool is_activation_event = is<UIEvents::MouseEvent>(*event) && event->type() == HTML::EventNames::click;
- if (is_activation_event && target->activation_behaviour)
- activation_target = target;
- // FIXME: Let slottable be target, if target is a slottable and is assigned, and null otherwise.
- bool slot_in_closed_tree = false;
- auto* parent = target->get_parent(event);
- while (parent) {
- // FIXME: If slottable is non-null:
- // FIXME: If parent is a slottable and is assigned, then set slottable to parent.
- related_target = retarget(event->related_target(), parent);
- touch_targets.clear();
- for (auto& touch_target : event->touch_target_list()) {
- touch_targets.append(retarget(touch_target, parent));
- }
- // FIXME: or parent is a node and target’s root is a shadow-including inclusive ancestor of parent, then:
- if (is<Window>(parent)) {
- if (is_activation_event && event->bubbles() && !activation_target && parent->activation_behaviour)
- activation_target = parent;
- event->append_to_path(*parent, nullptr, related_target, touch_targets, slot_in_closed_tree);
- } else if (related_target == parent) {
- parent = nullptr;
- } else {
- target = *parent;
- if (is_activation_event && !activation_target && target->activation_behaviour)
- activation_target = target;
- event->append_to_path(*parent, target, related_target, touch_targets, slot_in_closed_tree);
- }
- if (parent) {
- parent = parent->get_parent(event);
- }
- slot_in_closed_tree = false;
- }
- auto clear_targets_struct = event->path().last_matching([](auto& entry) {
- return !entry.shadow_adjusted_target.is_null();
- });
- VERIFY(clear_targets_struct.has_value());
- if (is<Node>(clear_targets_struct.value().shadow_adjusted_target.ptr())) {
- auto& shadow_adjusted_target_node = downcast<Node>(*clear_targets_struct.value().shadow_adjusted_target);
- if (is<ShadowRoot>(shadow_adjusted_target_node.root()))
- clear_targets = true;
- }
- if (!clear_targets && is<Node>(clear_targets_struct.value().related_target.ptr())) {
- auto& related_target_node = downcast<Node>(*clear_targets_struct.value().related_target);
- if (is<ShadowRoot>(related_target_node.root()))
- clear_targets = true;
- }
- if (!clear_targets) {
- for (auto touch_target : clear_targets_struct.value().touch_target_list) {
- if (is<Node>(*touch_target.ptr())) {
- auto& touch_target_node = downcast<Node>(*touch_target.ptr());
- if (is<ShadowRoot>(touch_target_node.root())) {
- clear_targets = true;
- break;
- }
- }
- }
- }
- if (activation_target && activation_target->legacy_pre_activation_behaviour)
- activation_target->legacy_pre_activation_behaviour();
- for (ssize_t i = event->path().size() - 1; i >= 0; --i) {
- auto& entry = event->path().at(i);
- if (entry.shadow_adjusted_target)
- event->set_phase(Event::Phase::AtTarget);
- else
- event->set_phase(Event::Phase::CapturingPhase);
- invoke(entry, event, Event::Phase::CapturingPhase);
- }
- for (auto& entry : event->path()) {
- if (entry.shadow_adjusted_target) {
- event->set_phase(Event::Phase::AtTarget);
- } else {
- if (!event->bubbles())
- continue;
- event->set_phase(Event::Phase::BubblingPhase);
- }
- invoke(entry, event, Event::Phase::BubblingPhase);
- }
- }
- event->set_phase(Event::Phase::None);
- event->set_current_target(nullptr);
- event->clear_path();
- event->set_dispatched(false);
- event->set_stop_propagation(false);
- event->set_stop_immediate_propagation(false);
- if (clear_targets) {
- event->set_target(nullptr);
- event->set_related_target(nullptr);
- event->clear_touch_target_list();
- }
- if (activation_target) {
- if (!event->cancelled()) {
- // NOTE: Since activation_target is set, it will have activation behaviour.
- activation_target->activation_behaviour(event);
- } else {
- if (activation_target->legacy_cancelled_activation_behaviour)
- activation_target->legacy_cancelled_activation_behaviour();
- }
- }
- return !event->cancelled();
- }
- }
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