Button.cpp 4.2 KB

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  1. /*
  2. * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #include <AK/StringBuilder.h>
  27. #include <Kernel/KeyCode.h>
  28. #include <LibGUI/Action.h>
  29. #include <LibGUI/ActionGroup.h>
  30. #include <LibGUI/Button.h>
  31. #include <LibGUI/Painter.h>
  32. #include <LibGfx/Font.h>
  33. #include <LibGfx/Palette.h>
  34. #include <LibGfx/StylePainter.h>
  35. namespace GUI {
  36. Button::Button(const StringView& text)
  37. : AbstractButton(text)
  38. {
  39. }
  40. Button::~Button()
  41. {
  42. if (m_action)
  43. m_action->unregister_button({}, *this);
  44. }
  45. void Button::paint_event(PaintEvent& event)
  46. {
  47. Painter painter(*this);
  48. painter.add_clip_rect(event.rect());
  49. Gfx::StylePainter::paint_button(painter, rect(), palette(), m_button_style, is_being_pressed(), is_hovered(), is_checked(), is_enabled());
  50. if (text().is_empty() && !m_icon)
  51. return;
  52. auto content_rect = rect().shrunken(8, 2);
  53. auto icon_location = m_icon ? content_rect.center().translated(-(m_icon->width() / 2), -(m_icon->height() / 2)) : Gfx::Point();
  54. if (m_icon && !text().is_empty())
  55. icon_location.set_x(content_rect.x());
  56. if (is_being_pressed() || is_checked())
  57. painter.translate(1, 1);
  58. if (m_icon) {
  59. if (is_enabled()) {
  60. if (is_hovered())
  61. painter.blit_brightened(icon_location, *m_icon, m_icon->rect());
  62. else
  63. painter.blit(icon_location, *m_icon, m_icon->rect());
  64. } else {
  65. painter.blit_dimmed(icon_location, *m_icon, m_icon->rect());
  66. }
  67. }
  68. auto& font = is_checked() ? Gfx::Font::default_bold_font() : this->font();
  69. if (m_icon && !text().is_empty()) {
  70. content_rect.move_by(m_icon->width() + 4, 0);
  71. content_rect.set_width(content_rect.width() - m_icon->width() - 4);
  72. }
  73. Gfx::Rect text_rect { 0, 0, font.width(text()), font.glyph_height() };
  74. if (text_rect.width() > content_rect.width())
  75. text_rect.set_width(content_rect.width());
  76. text_rect.align_within(content_rect, text_alignment());
  77. paint_text(painter, text_rect, font, text_alignment());
  78. }
  79. void Button::click()
  80. {
  81. if (!is_enabled())
  82. return;
  83. if (is_checkable()) {
  84. if (is_checked() && !is_uncheckable())
  85. return;
  86. set_checked(!is_checked());
  87. }
  88. if (on_click)
  89. on_click();
  90. if (m_action)
  91. m_action->activate(this);
  92. }
  93. void Button::set_action(Action& action)
  94. {
  95. m_action = action.make_weak_ptr();
  96. action.register_button({}, *this);
  97. set_enabled(action.is_enabled());
  98. set_checkable(action.is_checkable());
  99. if (action.is_checkable())
  100. set_checked(action.is_checked());
  101. }
  102. void Button::set_icon(RefPtr<Gfx::Bitmap>&& icon)
  103. {
  104. if (m_icon == icon)
  105. return;
  106. m_icon = move(icon);
  107. update();
  108. }
  109. bool Button::is_uncheckable() const
  110. {
  111. if (!m_action)
  112. return true;
  113. if (!m_action->group())
  114. return true;
  115. return m_action->group()->is_unchecking_allowed();
  116. }
  117. }