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- /*
- * Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include <AK/Debug.h>
- #include <AK/TemporaryChange.h>
- #include <LibJS/Bytecode/BasicBlock.h>
- #include <LibJS/Bytecode/Instruction.h>
- #include <LibJS/Bytecode/Interpreter.h>
- #include <LibJS/Bytecode/Op.h>
- #include <LibJS/Interpreter.h>
- #include <LibJS/Runtime/GlobalEnvironment.h>
- #include <LibJS/Runtime/GlobalObject.h>
- #include <LibJS/Runtime/Realm.h>
- namespace JS::Bytecode {
- static Interpreter* s_current;
- bool g_dump_bytecode = false;
- Interpreter* Interpreter::current()
- {
- return s_current;
- }
- Interpreter::Interpreter(GlobalObject& global_object, Realm& realm)
- : m_vm(global_object.vm())
- , m_global_object(global_object)
- , m_realm(realm)
- {
- VERIFY(!s_current);
- s_current = this;
- }
- Interpreter::~Interpreter()
- {
- VERIFY(s_current == this);
- s_current = nullptr;
- }
- Interpreter::ValueAndFrame Interpreter::run_and_return_frame(Executable const& executable, BasicBlock const* entry_point)
- {
- dbgln_if(JS_BYTECODE_DEBUG, "Bytecode::Interpreter will run unit {:p}", &executable);
- TemporaryChange restore_executable { m_current_executable, &executable };
- VERIFY(m_saved_exception.is_null());
- bool pushed_execution_context = false;
- ExecutionContext execution_context(vm().heap());
- if (vm().execution_context_stack().is_empty() || !vm().running_execution_context().lexical_environment) {
- // The "normal" interpreter pushes an execution context without environment so in that case we also want to push one.
- execution_context.this_value = &global_object();
- static FlyString global_execution_context_name = "(*BC* global execution context)";
- execution_context.function_name = global_execution_context_name;
- execution_context.lexical_environment = &m_realm.global_environment();
- execution_context.variable_environment = &m_realm.global_environment();
- execution_context.realm = &m_realm;
- // FIXME: How do we know if we're in strict mode? Maybe the Bytecode::Block should know this?
- // execution_context.is_strict_mode = ???;
- MUST(vm().push_execution_context(execution_context, global_object()));
- pushed_execution_context = true;
- }
- auto block = entry_point ?: &executable.basic_blocks.first();
- if (!m_manually_entered_frames.is_empty() && m_manually_entered_frames.last()) {
- m_register_windows.append(make<RegisterWindow>(m_register_windows.last()));
- } else {
- m_register_windows.append(make<RegisterWindow>(MarkedVector<Value>(vm().heap()), MarkedVector<Environment*>(vm().heap()), MarkedVector<Environment*>(vm().heap())));
- }
- registers().resize(executable.number_of_registers);
- registers()[Register::global_object_index] = Value(&global_object());
- m_manually_entered_frames.append(false);
- for (;;) {
- Bytecode::InstructionStreamIterator pc(block->instruction_stream());
- bool will_jump = false;
- bool will_return = false;
- while (!pc.at_end()) {
- auto& instruction = *pc;
- auto ran_or_error = instruction.execute(*this);
- if (ran_or_error.is_error()) {
- auto exception_value = *ran_or_error.throw_completion().value();
- m_saved_exception = make_handle(exception_value);
- if (m_unwind_contexts.is_empty())
- break;
- auto& unwind_context = m_unwind_contexts.last();
- if (unwind_context.executable != m_current_executable)
- break;
- if (unwind_context.handler) {
- block = unwind_context.handler;
- unwind_context.handler = nullptr;
- // If there's no finalizer, there's nowhere for the handler block to unwind to, so the unwind context is no longer needed.
- if (!unwind_context.finalizer)
- m_unwind_contexts.take_last();
- accumulator() = exception_value;
- m_saved_exception = {};
- will_jump = true;
- break;
- }
- if (unwind_context.finalizer) {
- block = unwind_context.finalizer;
- m_unwind_contexts.take_last();
- will_jump = true;
- break;
- }
- // An unwind context with no handler or finalizer? We have nowhere to jump, and continuing on will make us crash on the next `Call` to a non-native function if there's an exception! So let's crash here instead.
- // If you run into this, you probably forgot to remove the current unwind_context somewhere.
- VERIFY_NOT_REACHED();
- }
- if (m_pending_jump.has_value()) {
- block = m_pending_jump.release_value();
- will_jump = true;
- break;
- }
- if (!m_return_value.is_empty()) {
- will_return = true;
- break;
- }
- ++pc;
- }
- if (will_return)
- break;
- if (pc.at_end() && !will_jump)
- break;
- if (!m_saved_exception.is_null())
- break;
- }
- dbgln_if(JS_BYTECODE_DEBUG, "Bytecode::Interpreter did run unit {:p}", &executable);
- if constexpr (JS_BYTECODE_DEBUG) {
- for (size_t i = 0; i < registers().size(); ++i) {
- String value_string;
- if (registers()[i].is_empty())
- value_string = "(empty)";
- else
- value_string = registers()[i].to_string_without_side_effects();
- dbgln("[{:3}] {}", i, value_string);
- }
- }
- OwnPtr<RegisterWindow> frame;
- if (!m_manually_entered_frames.last()) {
- frame = m_register_windows.take_last();
- m_manually_entered_frames.take_last();
- }
- auto return_value = m_return_value.value_or(js_undefined());
- m_return_value = {};
- // NOTE: The return value from a called function is put into $0 in the caller context.
- if (!m_register_windows.is_empty())
- m_register_windows.last().registers[0] = return_value;
- // At this point we may have already run any queued promise jobs via on_call_stack_emptied,
- // in which case this is a no-op.
- vm().run_queued_promise_jobs();
- if (pushed_execution_context) {
- VERIFY(&vm().running_execution_context() == &execution_context);
- vm().pop_execution_context();
- }
- vm().finish_execution_generation();
- if (!m_saved_exception.is_null()) {
- Value thrown_value = m_saved_exception.value();
- m_saved_exception = {};
- return { throw_completion(thrown_value), move(frame) };
- }
- return { return_value, move(frame) };
- }
- void Interpreter::enter_unwind_context(Optional<Label> handler_target, Optional<Label> finalizer_target)
- {
- m_unwind_contexts.empend(m_current_executable, handler_target.has_value() ? &handler_target->block() : nullptr, finalizer_target.has_value() ? &finalizer_target->block() : nullptr);
- }
- void Interpreter::leave_unwind_context()
- {
- m_unwind_contexts.take_last();
- }
- ThrowCompletionOr<void> Interpreter::continue_pending_unwind(Label const& resume_label)
- {
- if (!m_saved_exception.is_null()) {
- auto result = throw_completion(m_saved_exception.value());
- m_saved_exception = {};
- return result;
- }
- jump(resume_label);
- return {};
- }
- VM::InterpreterExecutionScope Interpreter::ast_interpreter_scope()
- {
- if (!m_ast_interpreter)
- m_ast_interpreter = JS::Interpreter::create_with_existing_realm(m_realm);
- return { *m_ast_interpreter };
- }
- AK::Array<OwnPtr<PassManager>, static_cast<UnderlyingType<Interpreter::OptimizationLevel>>(Interpreter::OptimizationLevel::__Count)> Interpreter::s_optimization_pipelines {};
- Bytecode::PassManager& Interpreter::optimization_pipeline(Interpreter::OptimizationLevel level)
- {
- auto underlying_level = to_underlying(level);
- VERIFY(underlying_level <= to_underlying(Interpreter::OptimizationLevel::__Count));
- auto& entry = s_optimization_pipelines[underlying_level];
- if (entry)
- return *entry;
- auto pm = make<PassManager>();
- if (level == OptimizationLevel::Default) {
- pm->add<Passes::GenerateCFG>();
- pm->add<Passes::UnifySameBlocks>();
- pm->add<Passes::GenerateCFG>();
- pm->add<Passes::MergeBlocks>();
- pm->add<Passes::GenerateCFG>();
- pm->add<Passes::UnifySameBlocks>();
- pm->add<Passes::GenerateCFG>();
- pm->add<Passes::MergeBlocks>();
- pm->add<Passes::GenerateCFG>();
- pm->add<Passes::PlaceBlocks>();
- } else {
- VERIFY_NOT_REACHED();
- }
- auto& passes = *pm;
- entry = move(pm);
- return passes;
- }
- }
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