VirtualConsole.cpp 12 KB

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  1. #include "VirtualConsole.h"
  2. #include "kmalloc.h"
  3. #include "i386.h"
  4. #include "IO.h"
  5. #include "StdLib.h"
  6. #include "Keyboard.h"
  7. #include <AK/String.h>
  8. static byte* s_vga_buffer;
  9. static VirtualConsole* s_consoles[6];
  10. static int s_active_console;
  11. void VirtualConsole::get_vga_cursor(byte& row, byte& column)
  12. {
  13. word value;
  14. IO::out8(0x3d4, 0x0e);
  15. value = IO::in8(0x3d5) << 8;
  16. IO::out8(0x3d4, 0x0f);
  17. value |= IO::in8(0x3d5);
  18. row = value / columns();
  19. column = value % columns();
  20. }
  21. void VirtualConsole::flush_vga_cursor()
  22. {
  23. word value = m_current_vga_start_address + (m_cursor_row * columns() + m_cursor_column);
  24. IO::out8(0x3d4, 0x0e);
  25. IO::out8(0x3d5, MSB(value));
  26. IO::out8(0x3d4, 0x0f);
  27. IO::out8(0x3d5, LSB(value));
  28. }
  29. void VirtualConsole::initialize()
  30. {
  31. s_vga_buffer = (byte*)0xb8000;
  32. memset(s_consoles, 0, sizeof(s_consoles));
  33. s_active_console = -1;
  34. }
  35. VirtualConsole::VirtualConsole(unsigned index, InitialContents initial_contents)
  36. : TTY(4, index)
  37. , m_index(index)
  38. {
  39. set_size(80, 25);
  40. s_consoles[index] = this;
  41. m_buffer = (byte*)kmalloc_eternal(rows() * columns() * 2);
  42. if (initial_contents == AdoptCurrentVGABuffer) {
  43. memcpy(m_buffer, s_vga_buffer, rows() * columns() * 2);
  44. get_vga_cursor(m_cursor_row, m_cursor_column);
  45. } else {
  46. word* line_mem = reinterpret_cast<word*>(m_buffer);
  47. for (word i = 0; i < rows() * columns(); ++i)
  48. line_mem[i] = 0x0720;
  49. }
  50. }
  51. VirtualConsole::~VirtualConsole()
  52. {
  53. }
  54. void VirtualConsole::clear()
  55. {
  56. word* linemem = m_active ? (word*)s_vga_buffer : (word*)m_buffer;
  57. for (word i = 0; i < rows() * columns(); ++i)
  58. linemem[i] = 0x0720;
  59. if (m_active)
  60. set_vga_start_row(0);
  61. set_cursor(0, 0);
  62. }
  63. void VirtualConsole::switch_to(unsigned index)
  64. {
  65. if ((int)index == s_active_console)
  66. return;
  67. dbgprintf("VC: Switch to %u (%p)\n", index, s_consoles[index]);
  68. ASSERT(index < 6);
  69. ASSERT(s_consoles[index]);
  70. InterruptDisabler disabler;
  71. if (s_active_console != -1)
  72. s_consoles[s_active_console]->set_active(false);
  73. s_active_console = index;
  74. s_consoles[s_active_console]->set_active(true);
  75. Console::the().setImplementation(s_consoles[s_active_console]);
  76. }
  77. void VirtualConsole::set_active(bool b)
  78. {
  79. if (b == m_active)
  80. return;
  81. InterruptDisabler disabler;
  82. m_active = b;
  83. if (!m_active) {
  84. memcpy(m_buffer, m_current_vga_window, rows() * columns() * 2);
  85. return;
  86. }
  87. memcpy(s_vga_buffer, m_buffer, rows() * columns() * 2);
  88. set_vga_start_row(0);
  89. flush_vga_cursor();
  90. Keyboard::the().setClient(this);
  91. }
  92. inline bool is_valid_parameter_character(byte ch)
  93. {
  94. return ch >= 0x30 && ch <= 0x3f;
  95. }
  96. inline bool is_valid_intermediate_character(byte ch)
  97. {
  98. return ch >= 0x20 && ch <= 0x2f;
  99. }
  100. inline bool is_valid_final_character(byte ch)
  101. {
  102. return ch >= 0x40 && ch <= 0x7e;
  103. }
  104. unsigned parseUInt(const String& str, bool& ok)
  105. {
  106. unsigned value = 0;
  107. for (size_t i = 0; i < str.length(); ++i) {
  108. if (str[i] < '0' || str[i] > '9') {
  109. ok = false;
  110. return 0;
  111. }
  112. value = value * 10;
  113. value += str[i] - '0';
  114. }
  115. ok = true;
  116. return value;
  117. }
  118. enum class VGAColor : byte {
  119. Black = 0,
  120. Blue,
  121. Green,
  122. Cyan,
  123. Red,
  124. Magenta,
  125. Brown,
  126. LightGray,
  127. DarkGray,
  128. BrightBlue,
  129. BrightGreen,
  130. BrightCyan,
  131. BrightRed,
  132. BrightMagenta,
  133. Yellow,
  134. White,
  135. };
  136. enum class ANSIColor : byte {
  137. Black = 0,
  138. Red,
  139. Green,
  140. Brown,
  141. Blue,
  142. Magenta,
  143. Cyan,
  144. LightGray,
  145. DarkGray,
  146. BrightRed,
  147. BrightGreen,
  148. Yellow,
  149. BrightBlue,
  150. BrightMagenta,
  151. BrightCyan,
  152. White,
  153. };
  154. static inline VGAColor ansi_color_to_vga(ANSIColor color)
  155. {
  156. switch (color) {
  157. case ANSIColor::Black: return VGAColor::Black;
  158. case ANSIColor::Red: return VGAColor::Red;
  159. case ANSIColor::Brown: return VGAColor::Brown;
  160. case ANSIColor::Blue: return VGAColor::Blue;
  161. case ANSIColor::Magenta: return VGAColor::Magenta;
  162. case ANSIColor::Green: return VGAColor::Green;
  163. case ANSIColor::Cyan: return VGAColor::Cyan;
  164. case ANSIColor::LightGray: return VGAColor::LightGray;
  165. case ANSIColor::DarkGray: return VGAColor::DarkGray;
  166. case ANSIColor::BrightRed: return VGAColor::BrightRed;
  167. case ANSIColor::BrightGreen: return VGAColor::BrightGreen;
  168. case ANSIColor::Yellow: return VGAColor::Yellow;
  169. case ANSIColor::BrightBlue: return VGAColor::BrightBlue;
  170. case ANSIColor::BrightMagenta: return VGAColor::BrightMagenta;
  171. case ANSIColor::BrightCyan: return VGAColor::BrightCyan;
  172. case ANSIColor::White: return VGAColor::White;
  173. }
  174. ASSERT_NOT_REACHED();
  175. return VGAColor::LightGray;
  176. }
  177. static inline byte ansi_color_to_vga(byte color)
  178. {
  179. return (byte)ansi_color_to_vga((ANSIColor)color);
  180. }
  181. void VirtualConsole::escape$m(const Vector<unsigned>& params)
  182. {
  183. for (auto param : params) {
  184. switch (param) {
  185. case 0:
  186. // Reset
  187. m_current_attribute = 0x07;
  188. break;
  189. case 1:
  190. // Bold
  191. m_current_attribute |= 8;
  192. break;
  193. case 30:
  194. case 31:
  195. case 32:
  196. case 33:
  197. case 34:
  198. case 35:
  199. case 36:
  200. case 37:
  201. // Foreground color
  202. m_current_attribute &= ~0x7;
  203. m_current_attribute |= ansi_color_to_vga(param - 30);
  204. break;
  205. case 40:
  206. case 41:
  207. case 42:
  208. case 43:
  209. case 44:
  210. case 45:
  211. case 46:
  212. case 47:
  213. // Background color
  214. m_current_attribute &= ~0x70;
  215. m_current_attribute |= ansi_color_to_vga(param - 30) << 8;
  216. break;
  217. }
  218. }
  219. }
  220. void VirtualConsole::escape$s(const Vector<unsigned>&)
  221. {
  222. m_saved_cursor_row = m_cursor_row;
  223. m_saved_cursor_column = m_cursor_column;
  224. }
  225. void VirtualConsole::escape$u(const Vector<unsigned>&)
  226. {
  227. set_cursor(m_saved_cursor_row, m_saved_cursor_column);
  228. }
  229. void VirtualConsole::escape$H(const Vector<unsigned>& params)
  230. {
  231. unsigned row = 1;
  232. unsigned col = 1;
  233. if (params.size() >= 1)
  234. row = params[0];
  235. if (params.size() >= 2)
  236. col = params[1];
  237. set_cursor(row - 1, col - 1);
  238. }
  239. void VirtualConsole::escape$A(const Vector<unsigned>& params)
  240. {
  241. int num = 1;
  242. if (params.size() >= 1)
  243. num = params[0];
  244. int new_row = (int)m_cursor_row - num;
  245. if (new_row < 0)
  246. new_row = 0;
  247. set_cursor(new_row, m_cursor_column);
  248. }
  249. void VirtualConsole::escape$J(const Vector<unsigned>& params)
  250. {
  251. int mode = 0;
  252. if (params.size() >= 1)
  253. mode = params[0];
  254. switch (mode) {
  255. case 0:
  256. // FIXME: Clear from cursor to end of screen.
  257. notImplemented();
  258. break;
  259. case 1:
  260. // FIXME: Clear from cursor to beginning of screen.
  261. notImplemented();
  262. break;
  263. case 2:
  264. clear();
  265. break;
  266. case 3:
  267. // FIXME: <esc>[3J should also clear the scrollback buffer.
  268. clear();
  269. break;
  270. }
  271. }
  272. void VirtualConsole::execute_escape_sequence(byte final)
  273. {
  274. auto paramparts = String((const char*)m_parameters.data(), m_parameters.size()).split(';');
  275. Vector<unsigned> params;
  276. for (auto& parampart : paramparts) {
  277. bool ok;
  278. unsigned value = parseUInt(parampart, ok);
  279. if (!ok) {
  280. // FIXME: Should we do something else?
  281. return;
  282. }
  283. params.append(value);
  284. }
  285. switch (final) {
  286. case 'H': escape$H(params); break;
  287. case 'J': escape$J(params); break;
  288. case 'm': escape$m(params); break;
  289. case 's': escape$s(params); break;
  290. case 'u': escape$u(params); break;
  291. default: break;
  292. }
  293. m_parameters.clear();
  294. m_intermediates.clear();
  295. }
  296. void VirtualConsole::clear_vga_row(word row)
  297. {
  298. word* linemem = (word*)&m_current_vga_window[row * 160];
  299. for (word i = 0; i < columns(); ++i)
  300. linemem[i] = 0x0720;
  301. }
  302. void VirtualConsole::scroll_up()
  303. {
  304. if (m_cursor_row == (rows() - 1)) {
  305. if (m_active) {
  306. if (m_vga_start_row >= 160) {
  307. memcpy(s_vga_buffer, m_current_vga_window + 160, (rows() - 1) * columns() * 2);
  308. set_vga_start_row(0);
  309. clear_vga_row(24);
  310. } else {
  311. set_vga_start_row(m_vga_start_row + 1);
  312. clear_vga_row(24);
  313. }
  314. } else {
  315. memcpy(m_buffer, m_buffer + 160, 160 * 24);
  316. word* linemem = (word*)&m_buffer[24 * 160];
  317. for (word i = 0; i < columns(); ++i)
  318. linemem[i] = 0x0720;
  319. }
  320. } else {
  321. ++m_cursor_row;
  322. }
  323. m_cursor_column = 0;
  324. }
  325. void VirtualConsole::set_cursor(unsigned row, unsigned column)
  326. {
  327. ASSERT(row < rows());
  328. ASSERT(column < columns());
  329. m_cursor_row = row;
  330. m_cursor_column = column;
  331. if (m_active)
  332. flush_vga_cursor();
  333. }
  334. void VirtualConsole::put_character_at(unsigned row, unsigned column, byte ch)
  335. {
  336. ASSERT(row < rows());
  337. ASSERT(column < columns());
  338. word cur = (row * 160) + (column * 2);
  339. if (m_active) {
  340. word cur = (row * 160) + (column * 2);
  341. m_current_vga_window[cur] = ch;
  342. m_current_vga_window[cur + 1] = m_current_attribute;
  343. } else {
  344. m_buffer[cur] = ch;
  345. m_buffer[cur + 1] = m_current_attribute;
  346. }
  347. }
  348. void VirtualConsole::on_char(byte ch)
  349. {
  350. switch (m_escape_state) {
  351. case ExpectBracket:
  352. if (ch == '[')
  353. m_escape_state = ExpectParameter;
  354. else
  355. m_escape_state = Normal;
  356. return;
  357. case ExpectParameter:
  358. if (is_valid_parameter_character(ch)) {
  359. m_parameters.append(ch);
  360. return;
  361. }
  362. m_escape_state = ExpectIntermediate;
  363. // fall through
  364. case ExpectIntermediate:
  365. if (is_valid_intermediate_character(ch)) {
  366. m_intermediates.append(ch);
  367. return;
  368. }
  369. m_escape_state = ExpectFinal;
  370. // fall through
  371. case ExpectFinal:
  372. if (is_valid_final_character(ch)) {
  373. m_escape_state = Normal;
  374. execute_escape_sequence(ch);
  375. return;
  376. }
  377. m_escape_state = Normal;
  378. return;
  379. case Normal:
  380. break;
  381. }
  382. switch (ch) {
  383. case '\0':
  384. return;
  385. case '\033':
  386. m_escape_state = ExpectBracket;
  387. return;
  388. case 8: // Backspace
  389. if (m_cursor_column) {
  390. set_cursor(m_cursor_row, m_cursor_column - 1);
  391. put_character_at(m_cursor_row, m_cursor_column, ' ');
  392. return;
  393. }
  394. break;
  395. case '\n':
  396. scroll_up();
  397. set_cursor(m_cursor_row, m_cursor_column);
  398. return;
  399. }
  400. put_character_at(m_cursor_row, m_cursor_column, ch);
  401. ++m_cursor_column;
  402. if (m_cursor_column >= columns())
  403. scroll_up();
  404. set_cursor(m_cursor_row, m_cursor_column);
  405. }
  406. void VirtualConsole::onKeyPress(Keyboard::Key key)
  407. {
  408. if (key.ctrl()) {
  409. if (key.character >= 'a' && key.character <= 'z') {
  410. emit(key.character - 'a' + 1);
  411. return;
  412. } else if (key.character == '\\') {
  413. emit(0x1c);
  414. return;
  415. }
  416. }
  417. emit(key.character);
  418. }
  419. void VirtualConsole::onConsoleReceive(byte ch)
  420. {
  421. InterruptDisabler disabler;
  422. auto old_attribute = m_current_attribute;
  423. m_current_attribute = 0x03;
  424. on_char(ch);
  425. m_current_attribute = old_attribute;
  426. }
  427. void VirtualConsole::onTTYWrite(const byte* data, size_t size)
  428. {
  429. InterruptDisabler disabler;
  430. for (size_t i = 0; i < size; ++i)
  431. on_char(data[i]);
  432. }
  433. String VirtualConsole::ttyName() const
  434. {
  435. char buf[16];
  436. ksprintf(buf, "/dev/tty%u", m_index);
  437. return String(buf);
  438. }
  439. void VirtualConsole::set_vga_start_row(word row)
  440. {
  441. m_vga_start_row = row;
  442. m_current_vga_start_address = row * columns();
  443. m_current_vga_window = s_vga_buffer + row * 160;
  444. IO::out8(0x3d4, 0x0c);
  445. IO::out8(0x3d5, MSB(m_current_vga_start_address));
  446. IO::out8(0x3d4, 0x0d);
  447. IO::out8(0x3d5, LSB(m_current_vga_start_address));
  448. }