ScrollBar.cpp 14 KB

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  1. /*
  2. * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #include <LibCore/Timer.h>
  27. #include <LibGUI/Painter.h>
  28. #include <LibGUI/ScrollBar.h>
  29. #include <LibGfx/CharacterBitmap.h>
  30. #include <LibGfx/Palette.h>
  31. #include <LibGfx/StylePainter.h>
  32. namespace GUI {
  33. static const char* s_up_arrow_bitmap_data = {
  34. " "
  35. " # "
  36. " ### "
  37. " ##### "
  38. " ####### "
  39. " ### "
  40. " ### "
  41. " ### "
  42. " "
  43. };
  44. static const char* s_down_arrow_bitmap_data = {
  45. " "
  46. " ### "
  47. " ### "
  48. " ### "
  49. " ####### "
  50. " ##### "
  51. " ### "
  52. " # "
  53. " "
  54. };
  55. static const char* s_left_arrow_bitmap_data = {
  56. " "
  57. " # "
  58. " ## "
  59. " ###### "
  60. " ####### "
  61. " ###### "
  62. " ## "
  63. " # "
  64. " "
  65. };
  66. static const char* s_right_arrow_bitmap_data = {
  67. " "
  68. " # "
  69. " ## "
  70. " ###### "
  71. " ####### "
  72. " ###### "
  73. " ## "
  74. " # "
  75. " "
  76. };
  77. static Gfx::CharacterBitmap* s_up_arrow_bitmap;
  78. static Gfx::CharacterBitmap* s_down_arrow_bitmap;
  79. static Gfx::CharacterBitmap* s_left_arrow_bitmap;
  80. static Gfx::CharacterBitmap* s_right_arrow_bitmap;
  81. ScrollBar::ScrollBar(Orientation orientation)
  82. : AbstractSlider(orientation)
  83. {
  84. m_automatic_scrolling_timer = add<Core::Timer>();
  85. if (!s_up_arrow_bitmap)
  86. s_up_arrow_bitmap = &Gfx::CharacterBitmap::create_from_ascii(s_up_arrow_bitmap_data, 9, 9).leak_ref();
  87. if (!s_down_arrow_bitmap)
  88. s_down_arrow_bitmap = &Gfx::CharacterBitmap::create_from_ascii(s_down_arrow_bitmap_data, 9, 9).leak_ref();
  89. if (!s_left_arrow_bitmap)
  90. s_left_arrow_bitmap = &Gfx::CharacterBitmap::create_from_ascii(s_left_arrow_bitmap_data, 9, 9).leak_ref();
  91. if (!s_right_arrow_bitmap)
  92. s_right_arrow_bitmap = &Gfx::CharacterBitmap::create_from_ascii(s_right_arrow_bitmap_data, 9, 9).leak_ref();
  93. if (orientation == Orientation::Vertical) {
  94. set_fixed_width(16);
  95. } else {
  96. set_fixed_height(16);
  97. }
  98. m_automatic_scrolling_timer->set_interval(100);
  99. m_automatic_scrolling_timer->on_timeout = [this] {
  100. on_automatic_scrolling_timer_fired();
  101. };
  102. }
  103. ScrollBar::~ScrollBar()
  104. {
  105. }
  106. Gfx::IntRect ScrollBar::decrement_button_rect() const
  107. {
  108. return { 0, 0, button_width(), button_height() };
  109. }
  110. Gfx::IntRect ScrollBar::increment_button_rect() const
  111. {
  112. if (orientation() == Orientation::Vertical)
  113. return { 0, height() - button_height(), button_width(), button_height() };
  114. else
  115. return { width() - button_width(), 0, button_width(), button_height() };
  116. }
  117. Gfx::IntRect ScrollBar::decrement_gutter_rect() const
  118. {
  119. if (orientation() == Orientation::Vertical)
  120. return { 0, button_height(), button_width(), scrubber_rect().top() - button_height() };
  121. else
  122. return { button_width(), 0, scrubber_rect().x() - button_width(), button_height() };
  123. }
  124. Gfx::IntRect ScrollBar::increment_gutter_rect() const
  125. {
  126. auto scrubber_rect = this->scrubber_rect();
  127. if (orientation() == Orientation::Vertical)
  128. return { 0, scrubber_rect.bottom() + 1, button_width(), height() - button_height() - scrubber_rect.bottom() - 1 };
  129. else
  130. return { scrubber_rect.right() + 1, 0, width() - button_width() - scrubber_rect.right() - 1, button_width() };
  131. }
  132. int ScrollBar::scrubbable_range_in_pixels() const
  133. {
  134. if (orientation() == Orientation::Vertical)
  135. return height() - button_height() * 2 - visible_scrubber_size();
  136. else
  137. return width() - button_width() * 2 - visible_scrubber_size();
  138. }
  139. bool ScrollBar::has_scrubber() const
  140. {
  141. return max() != min();
  142. }
  143. int ScrollBar::unclamped_scrubber_size() const
  144. {
  145. int pixel_range = length(orientation()) - button_size() * 2;
  146. int value_range = max() - min();
  147. int scrubber_size = 0;
  148. if (value_range > 0) {
  149. // Scrubber size should be proportional to the visible portion
  150. // (page) in relation to the content (value range + page)
  151. scrubber_size = (page_step() * pixel_range) / (value_range + page_step());
  152. }
  153. return scrubber_size;
  154. }
  155. int ScrollBar::visible_scrubber_size() const
  156. {
  157. return ::max(unclamped_scrubber_size(), button_size());
  158. }
  159. Gfx::IntRect ScrollBar::scrubber_rect() const
  160. {
  161. if (!has_scrubber() || length(orientation()) <= (button_size() * 2) + visible_scrubber_size())
  162. return {};
  163. float x_or_y;
  164. if (value() == min())
  165. x_or_y = button_size();
  166. else if (value() == max())
  167. x_or_y = (length(orientation()) - button_size() - visible_scrubber_size()) + 1;
  168. else {
  169. float range_size = max() - min();
  170. float available = scrubbable_range_in_pixels();
  171. float step = available / range_size;
  172. x_or_y = (button_size() + (step * value()));
  173. }
  174. if (orientation() == Orientation::Vertical)
  175. return { 0, (int)x_or_y, button_width(), visible_scrubber_size() };
  176. else
  177. return { (int)x_or_y, 0, visible_scrubber_size(), button_height() };
  178. }
  179. void ScrollBar::paint_event(PaintEvent& event)
  180. {
  181. Painter painter(*this);
  182. painter.add_clip_rect(event.rect());
  183. Component hovered_component_for_painting = m_hovered_component;
  184. if (!has_scrubber() || (m_pressed_component != Component::None && m_hovered_component != m_pressed_component))
  185. hovered_component_for_painting = Component::None;
  186. painter.fill_rect_with_dither_pattern(rect(), palette().button().lightened(1.3f), palette().button());
  187. bool decrement_pressed = m_pressed_component == Component::DecrementButton;
  188. bool increment_pressed = m_pressed_component == Component::IncrementButton;
  189. Gfx::StylePainter::paint_button(painter, decrement_button_rect(), palette(), Gfx::ButtonStyle::Normal, decrement_pressed, hovered_component_for_painting == Component::DecrementButton);
  190. Gfx::StylePainter::paint_button(painter, increment_button_rect(), palette(), Gfx::ButtonStyle::Normal, increment_pressed, hovered_component_for_painting == Component::IncrementButton);
  191. if (length(orientation()) > default_button_size()) {
  192. auto decrement_location = decrement_button_rect().location().translated(3, 3);
  193. if (decrement_pressed)
  194. decrement_location.move_by(1, 1);
  195. if (!has_scrubber() || !is_enabled())
  196. painter.draw_bitmap(decrement_location.translated(1, 1), orientation() == Orientation::Vertical ? *s_up_arrow_bitmap : *s_left_arrow_bitmap, palette().threed_highlight());
  197. painter.draw_bitmap(decrement_location, orientation() == Orientation::Vertical ? *s_up_arrow_bitmap : *s_left_arrow_bitmap, (has_scrubber() && is_enabled()) ? palette().button_text() : palette().threed_shadow1());
  198. auto increment_location = increment_button_rect().location().translated(3, 3);
  199. if (increment_pressed)
  200. increment_location.move_by(1, 1);
  201. if (!has_scrubber() || !is_enabled())
  202. painter.draw_bitmap(increment_location.translated(1, 1), orientation() == Orientation::Vertical ? *s_down_arrow_bitmap : *s_right_arrow_bitmap, palette().threed_highlight());
  203. painter.draw_bitmap(increment_location, orientation() == Orientation::Vertical ? *s_down_arrow_bitmap : *s_right_arrow_bitmap, (has_scrubber() && is_enabled()) ? palette().button_text() : palette().threed_shadow1());
  204. }
  205. if (has_scrubber())
  206. Gfx::StylePainter::paint_button(painter, scrubber_rect(), palette(), Gfx::ButtonStyle::Normal, false, hovered_component_for_painting == Component::Scrubber || m_pressed_component == Component::Scrubber);
  207. }
  208. void ScrollBar::on_automatic_scrolling_timer_fired()
  209. {
  210. if (m_pressed_component == Component::DecrementButton && component_at_position(m_last_mouse_position) == Component::DecrementButton) {
  211. set_value(value() - step());
  212. return;
  213. }
  214. if (m_pressed_component == Component::IncrementButton && component_at_position(m_last_mouse_position) == Component::IncrementButton) {
  215. set_value(value() + step());
  216. return;
  217. }
  218. if (m_pressed_component == Component::Gutter && component_at_position(m_last_mouse_position) == Component::Gutter) {
  219. scroll_by_page(m_last_mouse_position);
  220. m_hovered_component = component_at_position(m_last_mouse_position);
  221. return;
  222. }
  223. }
  224. void ScrollBar::mousedown_event(MouseEvent& event)
  225. {
  226. if (event.button() != MouseButton::Left)
  227. return;
  228. if (!has_scrubber())
  229. return;
  230. m_last_mouse_position = event.position();
  231. m_pressed_component = component_at_position(m_last_mouse_position);
  232. if (m_pressed_component == Component::DecrementButton) {
  233. set_automatic_scrolling_active(true, Component::DecrementButton);
  234. update();
  235. return;
  236. }
  237. if (m_pressed_component == Component::IncrementButton) {
  238. set_automatic_scrolling_active(true, Component::IncrementButton);
  239. update();
  240. return;
  241. }
  242. if (event.shift()) {
  243. scroll_to_position(event.position());
  244. m_pressed_component = component_at_position(event.position());
  245. ASSERT(m_pressed_component == Component::Scrubber);
  246. }
  247. if (m_pressed_component == Component::Scrubber) {
  248. m_scrub_start_value = value();
  249. m_scrub_origin = event.position();
  250. update();
  251. return;
  252. }
  253. ASSERT(!event.shift());
  254. ASSERT(m_pressed_component == Component::Gutter);
  255. set_automatic_scrolling_active(true, Component::Gutter);
  256. update();
  257. }
  258. void ScrollBar::mouseup_event(MouseEvent& event)
  259. {
  260. if (event.button() != MouseButton::Left)
  261. return;
  262. set_automatic_scrolling_active(false, Component::None);
  263. update();
  264. }
  265. void ScrollBar::mousewheel_event(MouseEvent& event)
  266. {
  267. if (!is_scrollable())
  268. return;
  269. set_value(value() + event.wheel_delta() * step());
  270. Widget::mousewheel_event(event);
  271. }
  272. void ScrollBar::set_automatic_scrolling_active(bool active, Component pressed_component)
  273. {
  274. m_pressed_component = pressed_component;
  275. if (m_pressed_component == Component::Gutter)
  276. m_automatic_scrolling_timer->set_interval(200);
  277. else
  278. m_automatic_scrolling_timer->set_interval(100);
  279. if (active) {
  280. on_automatic_scrolling_timer_fired();
  281. m_automatic_scrolling_timer->start();
  282. } else {
  283. m_automatic_scrolling_timer->stop();
  284. }
  285. }
  286. void ScrollBar::scroll_by_page(const Gfx::IntPoint& click_position)
  287. {
  288. float range_size = max() - min();
  289. float available = scrubbable_range_in_pixels();
  290. float rel_scrubber_size = unclamped_scrubber_size() / available;
  291. float page_increment = range_size * rel_scrubber_size;
  292. if (click_position.primary_offset_for_orientation(orientation()) < scrubber_rect().primary_offset_for_orientation(orientation()))
  293. set_value(value() - page_increment);
  294. else
  295. set_value(value() + page_increment);
  296. }
  297. void ScrollBar::scroll_to_position(const Gfx::IntPoint& click_position)
  298. {
  299. float range_size = max() - min();
  300. float available = scrubbable_range_in_pixels();
  301. float x_or_y = ::max(0, click_position.primary_offset_for_orientation(orientation()) - button_width() - button_width() / 2);
  302. float rel_x_or_y = x_or_y / available;
  303. set_value(min() + rel_x_or_y * range_size);
  304. }
  305. ScrollBar::Component ScrollBar::component_at_position(const Gfx::IntPoint& position)
  306. {
  307. if (scrubber_rect().contains(position))
  308. return Component::Scrubber;
  309. if (decrement_button_rect().contains(position))
  310. return Component::DecrementButton;
  311. if (increment_button_rect().contains(position))
  312. return Component::IncrementButton;
  313. if (rect().contains(position))
  314. return Component::Gutter;
  315. return Component::None;
  316. }
  317. void ScrollBar::mousemove_event(MouseEvent& event)
  318. {
  319. m_last_mouse_position = event.position();
  320. auto old_hovered_component = m_hovered_component;
  321. m_hovered_component = component_at_position(m_last_mouse_position);
  322. if (old_hovered_component != m_hovered_component) {
  323. update();
  324. }
  325. if (m_pressed_component != Component::Scrubber)
  326. return;
  327. float delta = orientation() == Orientation::Vertical ? (event.y() - m_scrub_origin.y()) : (event.x() - m_scrub_origin.x());
  328. float scrubbable_range = scrubbable_range_in_pixels();
  329. float value_steps_per_scrubbed_pixel = (max() - min()) / scrubbable_range;
  330. float new_value = m_scrub_start_value + (value_steps_per_scrubbed_pixel * delta);
  331. set_value(new_value);
  332. }
  333. void ScrollBar::leave_event(Core::Event&)
  334. {
  335. if (m_hovered_component != Component::None) {
  336. m_hovered_component = Component::None;
  337. update();
  338. }
  339. }
  340. void ScrollBar::change_event(Event& event)
  341. {
  342. if (event.type() == Event::Type::EnabledChange) {
  343. if (!is_enabled())
  344. set_automatic_scrolling_active(false, Component::None);
  345. }
  346. return Widget::change_event(event);
  347. }
  348. }