WindowManagerServerConnection.cpp 3.6 KB

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  1. /*
  2. * Copyright (c) 2021, the SerenityOS developers.
  3. * All rights reserved.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright notice, this
  9. * list of conditions and the following disclaimer.
  10. *
  11. * 2. Redistributions in binary form must reproduce the above copyright notice,
  12. * this list of conditions and the following disclaimer in the documentation
  13. * and/or other materials provided with the distribution.
  14. *
  15. * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  16. * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  17. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  18. * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
  19. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  20. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
  21. * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
  22. * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
  23. * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #include <LibGUI/Event.h>
  27. #include <LibGUI/Window.h>
  28. #include <LibGUI/WindowManagerServerConnection.h>
  29. #include <WindowServer/Window.h>
  30. namespace GUI {
  31. WindowManagerServerConnection& WindowManagerServerConnection::the()
  32. {
  33. static WindowManagerServerConnection* s_connection = nullptr;
  34. if (!s_connection)
  35. s_connection = new WindowManagerServerConnection;
  36. return *s_connection;
  37. }
  38. void WindowManagerServerConnection::handshake()
  39. {
  40. // :^)
  41. }
  42. void WindowManagerServerConnection::handle(const Messages::WindowManagerClient::WindowStateChanged& message)
  43. {
  44. if (auto* window = Window::from_window_id(message.wm_id()))
  45. Core::EventLoop::current().post_event(*window, make<WMWindowStateChangedEvent>(message.client_id(), message.window_id(), message.parent_client_id(), message.parent_window_id(), message.title(), message.rect(), message.is_active(), message.is_modal(), static_cast<WindowType>(message.window_type()), message.is_minimized(), message.is_frameless(), message.progress()));
  46. }
  47. void WindowManagerServerConnection::handle(const Messages::WindowManagerClient::AppletAreaSizeChanged& message)
  48. {
  49. if (auto* window = Window::from_window_id(message.wm_id()))
  50. Core::EventLoop::current().post_event(*window, make<WMAppletAreaSizeChangedEvent>(message.size()));
  51. }
  52. void WindowManagerServerConnection::handle(const Messages::WindowManagerClient::WindowRectChanged& message)
  53. {
  54. if (auto* window = Window::from_window_id(message.wm_id()))
  55. Core::EventLoop::current().post_event(*window, make<WMWindowRectChangedEvent>(message.client_id(), message.window_id(), message.rect()));
  56. }
  57. void WindowManagerServerConnection::handle(const Messages::WindowManagerClient::WindowIconBitmapChanged& message)
  58. {
  59. if (auto* window = Window::from_window_id(message.wm_id())) {
  60. Core::EventLoop::current().post_event(*window, make<WMWindowIconBitmapChangedEvent>(message.client_id(), message.window_id(), message.bitmap().bitmap()));
  61. }
  62. }
  63. void WindowManagerServerConnection::handle(const Messages::WindowManagerClient::WindowRemoved& message)
  64. {
  65. if (auto* window = Window::from_window_id(message.wm_id()))
  66. Core::EventLoop::current().post_event(*window, make<WMWindowRemovedEvent>(message.client_id(), message.window_id()));
  67. }
  68. }