CommandPalette.cpp 8.6 KB

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  1. /*
  2. * Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
  3. * Copyright (c) 2022, Jakob-Niklas See <git@nwex.de>
  4. * Copyright (c) 2022, the SerenityOS developers.
  5. *
  6. * SPDX-License-Identifier: BSD-2-Clause
  7. */
  8. #include <AK/QuickSort.h>
  9. #include <LibGUI/Action.h>
  10. #include <LibGUI/ActionGroup.h>
  11. #include <LibGUI/Application.h>
  12. #include <LibGUI/BoxLayout.h>
  13. #include <LibGUI/CommandPalette.h>
  14. #include <LibGUI/FilteringProxyModel.h>
  15. #include <LibGUI/Menu.h>
  16. #include <LibGUI/MenuItem.h>
  17. #include <LibGUI/Menubar.h>
  18. #include <LibGUI/Model.h>
  19. #include <LibGUI/Painter.h>
  20. #include <LibGUI/TableView.h>
  21. #include <LibGUI/TextBox.h>
  22. #include <LibGUI/Widget.h>
  23. #include <LibGfx/Painter.h>
  24. namespace GUI {
  25. enum class IconFlags : unsigned {
  26. Checkable = 0,
  27. Exclusive = 1,
  28. Checked = 2,
  29. };
  30. AK_ENUM_BITWISE_OPERATORS(IconFlags);
  31. class ActionIconDelegate final : public GUI::TableCellPaintingDelegate {
  32. public:
  33. virtual ~ActionIconDelegate() override = default;
  34. bool should_paint(ModelIndex const& index) override
  35. {
  36. return index.data().is_u32();
  37. }
  38. virtual void paint(GUI::Painter& painter, Gfx::IntRect const& cell_rect, Gfx::Palette const& palette, ModelIndex const& index) override
  39. {
  40. auto flags = static_cast<IconFlags>(index.data().as_u32());
  41. VERIFY(has_flag(flags, IconFlags::Checkable));
  42. auto exclusive = has_flag(flags, IconFlags::Exclusive);
  43. auto checked = has_flag(flags, IconFlags::Checked);
  44. if (exclusive) {
  45. Gfx::IntRect radio_rect { 0, 0, 12, 12 };
  46. radio_rect.center_within(cell_rect);
  47. Gfx::StylePainter::paint_radio_button(painter, radio_rect, palette, checked, false);
  48. } else {
  49. Gfx::IntRect radio_rect { 0, 0, 13, 13 };
  50. radio_rect.center_within(cell_rect);
  51. Gfx::StylePainter::paint_check_box(painter, radio_rect, palette, true, checked, false);
  52. }
  53. }
  54. };
  55. class ActionModel final : public GUI::Model {
  56. public:
  57. enum Column {
  58. Icon,
  59. Text,
  60. Menu,
  61. Shortcut,
  62. __Count,
  63. };
  64. ActionModel(Vector<NonnullRefPtr<GUI::Action>>& actions)
  65. : m_actions(actions)
  66. {
  67. }
  68. virtual ~ActionModel() override = default;
  69. virtual int row_count(ModelIndex const& parent_index) const override
  70. {
  71. if (!parent_index.is_valid())
  72. return m_actions.size();
  73. return 0;
  74. }
  75. virtual int column_count(ModelIndex const& = ModelIndex()) const override
  76. {
  77. return Column::__Count;
  78. }
  79. virtual String column_name(int) const override { return {}; }
  80. virtual ModelIndex index(int row, int column = 0, ModelIndex const& = ModelIndex()) const override
  81. {
  82. return create_index(row, column, m_actions.at(row).ptr());
  83. }
  84. virtual Variant data(ModelIndex const& index, ModelRole role = ModelRole::Display) const override
  85. {
  86. if (role != ModelRole::Display)
  87. return {};
  88. auto& action = *static_cast<GUI::Action*>(index.internal_data());
  89. switch (index.column()) {
  90. case Column::Icon:
  91. if (action.icon())
  92. return *action.icon();
  93. if (action.is_checkable()) {
  94. auto flags = IconFlags::Checkable;
  95. if (action.is_checked())
  96. flags |= IconFlags::Checked;
  97. if (action.group() && action.group()->is_exclusive())
  98. flags |= IconFlags::Exclusive;
  99. return (u32)flags;
  100. }
  101. return "";
  102. case Column::Text:
  103. return action_text(index);
  104. case Column::Menu:
  105. return menu_name(index);
  106. case Column::Shortcut:
  107. if (!action.shortcut().is_valid())
  108. return "";
  109. return action.shortcut().to_string();
  110. }
  111. VERIFY_NOT_REACHED();
  112. }
  113. virtual TriState data_matches(GUI::ModelIndex const& index, GUI::Variant const& term) const override
  114. {
  115. auto search = String::formatted("{} {}", menu_name(index), action_text(index));
  116. if (search.contains(term.as_string(), CaseSensitivity::CaseInsensitive))
  117. return TriState::True;
  118. return TriState::False;
  119. }
  120. static String action_text(ModelIndex const& index)
  121. {
  122. auto& action = *static_cast<GUI::Action*>(index.internal_data());
  123. return Gfx::parse_ampersand_string(action.text());
  124. }
  125. static String menu_name(ModelIndex const& index)
  126. {
  127. auto& action = *static_cast<GUI::Action*>(index.internal_data());
  128. if (action.menu_items().is_empty())
  129. return {};
  130. auto* menu_item = *action.menu_items().begin();
  131. auto* menu = Menu::from_menu_id(menu_item->menu_id());
  132. if (!menu)
  133. return {};
  134. return Gfx::parse_ampersand_string(menu->name());
  135. }
  136. private:
  137. Vector<NonnullRefPtr<GUI::Action>> const& m_actions;
  138. };
  139. CommandPalette::CommandPalette(GUI::Window& parent_window, ScreenPosition screen_position)
  140. : GUI::Dialog(&parent_window, screen_position)
  141. {
  142. set_frameless(true);
  143. resize(450, 300);
  144. collect_actions(parent_window);
  145. auto& main_widget = set_main_widget<GUI::Frame>();
  146. main_widget.set_frame_shape(Gfx::FrameShape::Window);
  147. main_widget.set_fill_with_background_color(true);
  148. auto& layout = main_widget.set_layout<GUI::VerticalBoxLayout>();
  149. layout.set_margins(4);
  150. m_text_box = main_widget.add<GUI::TextBox>();
  151. m_table_view = main_widget.add<GUI::TableView>();
  152. m_model = adopt_ref(*new ActionModel(m_actions));
  153. m_table_view->set_column_headers_visible(false);
  154. m_filter_model = MUST(GUI::FilteringProxyModel::create(*m_model));
  155. m_filter_model->set_filter_term("");
  156. m_table_view->set_column_painting_delegate(0, make<ActionIconDelegate>());
  157. m_table_view->set_model(*m_filter_model);
  158. m_text_box->on_change = [this] {
  159. m_filter_model->set_filter_term(m_text_box->text());
  160. if (m_filter_model->row_count() != 0)
  161. m_table_view->set_cursor(m_filter_model->index(0, 0), GUI::AbstractView::SelectionUpdate::Set);
  162. };
  163. m_text_box->on_down_pressed = [this] {
  164. m_table_view->move_cursor(GUI::AbstractView::CursorMovement::Down, GUI::AbstractView::SelectionUpdate::Set);
  165. };
  166. m_text_box->on_up_pressed = [this] {
  167. m_table_view->move_cursor(GUI::AbstractView::CursorMovement::Up, GUI::AbstractView::SelectionUpdate::Set);
  168. };
  169. m_text_box->on_return_pressed = [this] {
  170. if (!m_table_view->selection().is_empty())
  171. finish_with_index(m_table_view->selection().first());
  172. };
  173. m_table_view->on_activation = [this](GUI::ModelIndex const& filter_index) {
  174. finish_with_index(filter_index);
  175. };
  176. m_text_box->set_focus(true);
  177. }
  178. void CommandPalette::collect_actions(GUI::Window& parent_window)
  179. {
  180. OrderedHashTable<NonnullRefPtr<GUI::Action>> actions;
  181. auto collect_action_children = [&](Core::Object& action_parent) {
  182. action_parent.for_each_child_of_type<GUI::Action>([&](GUI::Action& action) {
  183. if (action.is_enabled())
  184. actions.set(action);
  185. return IterationDecision::Continue;
  186. });
  187. };
  188. Function<void(Menu&)> collect_actions_from_menu = [&](Menu& menu) {
  189. for (auto menu_item : menu.items()) {
  190. if (menu_item.submenu())
  191. collect_actions_from_menu(*menu_item.submenu());
  192. auto const* action = menu_item.action();
  193. if (action && action->is_enabled())
  194. actions.set(*action);
  195. }
  196. };
  197. for (auto* widget = parent_window.focused_widget(); widget; widget = widget->parent_widget())
  198. collect_action_children(*widget);
  199. collect_action_children(parent_window);
  200. parent_window.menubar().for_each_menu([&](Menu& menu) {
  201. collect_actions_from_menu(menu);
  202. return IterationDecision::Continue;
  203. });
  204. if (!parent_window.is_modal()) {
  205. for (auto const& it : GUI::Application::the()->global_shortcut_actions({})) {
  206. if (it.value->is_enabled())
  207. actions.set(*it.value);
  208. }
  209. }
  210. m_actions.clear();
  211. for (auto& action : actions)
  212. m_actions.append(action);
  213. quick_sort(m_actions, [&](auto& a, auto& b) {
  214. // FIXME: This is so awkward. Don't be so awkward.
  215. return Gfx::parse_ampersand_string(a->text()) < Gfx::parse_ampersand_string(b->text());
  216. });
  217. }
  218. void CommandPalette::finish_with_index(GUI::ModelIndex const& filter_index)
  219. {
  220. if (!filter_index.is_valid())
  221. return;
  222. auto action_index = m_filter_model->map(filter_index);
  223. auto* action = static_cast<GUI::Action*>(action_index.internal_data());
  224. VERIFY(action);
  225. m_selected_action = action;
  226. done(ExecOK);
  227. }
  228. }