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- /*
- * Copyright (c) 2020, the SerenityOS developers.
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright notice, this
- * list of conditions and the following disclaimer.
- *
- * 2. Redistributions in binary form must reproduce the above copyright notice,
- * this list of conditions and the following disclaimer in the documentation
- * and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
- * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- #include <AK/StringBuilder.h>
- #include <LibWeb/DOM/Position.h>
- #include <LibWeb/DOM/Text.h>
- #include <LibWeb/Layout/LayoutPosition.h>
- #include <LibWeb/Page/Frame.h>
- #include <LibWeb/DOM/Document.h>
- #include <LibWeb/Dump.h>
- #include <LibWeb/Layout/InitialContainingBlockBox.h>
- #include "EditEventHandler.h"
- namespace Web {
- void EditEventHandler::handle_delete(DOM::Range range)
- {
- auto* start = downcast<DOM::Text>(range.start().node());
- auto* end = downcast<DOM::Text>(range.end().node());
- // Remove all the nodes that are fully enclosed in the range.
- HashTable<DOM::Node*> queued_for_deletion;
- for (auto* node = start->next_in_pre_order(); node; node = node->next_in_pre_order()) {
- if (node == end)
- break;
- queued_for_deletion.set(node);
- }
- for (auto* parent = start->parent(); parent; parent = parent->parent())
- queued_for_deletion.remove(parent);
- for (auto* parent = end->parent(); parent; parent = parent->parent())
- queued_for_deletion.remove(parent);
- for (auto* node : queued_for_deletion)
- node->parent()->remove_child(*node);
- if (start == end || start->next_sibling() == end) {
- // If the start and end text nodes are now immediate siblings, merge the remainders into one.
- StringBuilder builder;
- builder.append(start->data().substring_view(0, range.start().offset()));
- builder.append(end->data().substring_view(range.end().offset()));
- start->set_data(builder.to_string());
- start->invalidate_style();
- if (start != end)
- start->parent()->remove_child(*end);
- } else {
- // Otherwise, remove parts from both nodes.
- start->set_data(start->data().substring_view(0, range.start().offset()));
- start->invalidate_style();
- end->set_data(end->data().substring_view(range.end().offset()));
- end->invalidate_style();
- }
- // FIXME: When nodes are removed from the DOM, the associated layout nodes become stale and still
- // remain in the layout tree. This has to be fixed, this just causes everything to be recomputed
- // which really hurts performance.
- m_frame.document()->force_layout();
- }
- void EditEventHandler::handle_insert(DOM::Position position, u32 code_point)
- {
- if (is<DOM::Text>(*position.node())) {
- auto& node = downcast<DOM::Text>(*position.node());
- StringBuilder builder;
- builder.append(node.data().substring_view(0, position.offset()));
- builder.append_code_point(code_point);
- builder.append(node.data().substring_view(position.offset()));
- node.set_data(builder.to_string());
- node.invalidate_style();
- }
- // FIXME: When nodes are removed from the DOM, the associated layout nodes become stale and still
- // remain in the layout tree. This has to be fixed, this just causes everything to be recomputed
- // which really hurts performance.
- m_frame.document()->force_layout();
- }
- }
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