Scrollbar.cpp 16 KB

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  1. /*
  2. * Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
  3. * Copyright (c) 2022, the SerenityOS developers.
  4. *
  5. * SPDX-License-Identifier: BSD-2-Clause
  6. */
  7. #include <LibCore/Timer.h>
  8. #include <LibGUI/Painter.h>
  9. #include <LibGUI/Scrollbar.h>
  10. #include <LibGfx/CharacterBitmap.h>
  11. #include <LibGfx/Palette.h>
  12. #include <LibGfx/StylePainter.h>
  13. static constexpr int ANIMATION_INTERVAL = 16; // Milliseconds
  14. static constexpr double ANIMATION_TIME = 0.18; // Seconds
  15. REGISTER_WIDGET(GUI, Scrollbar)
  16. namespace GUI {
  17. static constexpr AK::Array<Gfx::IntPoint, 3> s_up_arrow_coords = {
  18. Gfx::IntPoint { 4, 2 },
  19. Gfx::IntPoint { 1, 5 },
  20. Gfx::IntPoint { 7, 5 },
  21. };
  22. static constexpr AK::Array<Gfx::IntPoint, 3> s_down_arrow_coords = {
  23. Gfx::IntPoint { 1, 3 },
  24. Gfx::IntPoint { 7, 3 },
  25. Gfx::IntPoint { 4, 6 },
  26. };
  27. static constexpr AK::Array<Gfx::IntPoint, 3> s_left_arrow_coords = {
  28. Gfx::IntPoint { 5, 1 },
  29. Gfx::IntPoint { 2, 4 },
  30. Gfx::IntPoint { 5, 7 },
  31. };
  32. static constexpr AK::Array<Gfx::IntPoint, 3> s_right_arrow_coords = {
  33. Gfx::IntPoint { 3, 1 },
  34. Gfx::IntPoint { 6, 4 },
  35. Gfx::IntPoint { 3, 7 },
  36. };
  37. Scrollbar::Scrollbar(Orientation orientation)
  38. : AbstractSlider(orientation)
  39. {
  40. m_automatic_scrolling_timer = add<Core::Timer>();
  41. set_preferred_size({ SpecialDimension::Fit });
  42. m_automatic_scrolling_timer->set_interval(100);
  43. m_automatic_scrolling_timer->on_timeout = [this] {
  44. on_automatic_scrolling_timer_fired();
  45. };
  46. }
  47. Gfx::IntRect Scrollbar::decrement_button_rect() const
  48. {
  49. return { 0, 0, button_width(), button_height() };
  50. }
  51. Gfx::IntRect Scrollbar::increment_button_rect() const
  52. {
  53. if (orientation() == Orientation::Vertical)
  54. return { 0, height() - button_height(), button_width(), button_height() };
  55. else
  56. return { width() - button_width(), 0, button_width(), button_height() };
  57. }
  58. int Scrollbar::scrubbable_range_in_pixels() const
  59. {
  60. if (orientation() == Orientation::Vertical)
  61. return height() - button_height() * 2 - visible_scrubber_size();
  62. else
  63. return width() - button_width() * 2 - visible_scrubber_size();
  64. }
  65. bool Scrollbar::has_scrubber() const
  66. {
  67. return max() != min();
  68. }
  69. void Scrollbar::set_scroll_animation(Animation scroll_animation)
  70. {
  71. m_scroll_animation = scroll_animation;
  72. }
  73. void Scrollbar::set_value(int value, AllowCallback allow_callback, DoClamp do_clamp)
  74. {
  75. m_target_value = value;
  76. if (!(m_animated_scrolling_timer.is_null()))
  77. m_animated_scrolling_timer->stop();
  78. AbstractSlider::set_value(value, allow_callback, do_clamp);
  79. }
  80. void Scrollbar::set_target_value(int new_target_value)
  81. {
  82. if (m_scroll_animation == Animation::CoarseScroll)
  83. return set_value(new_target_value);
  84. new_target_value = clamp(new_target_value, min(), max());
  85. // If we are already at or scrolling to the new target then don't touch anything
  86. if (m_target_value == new_target_value)
  87. return;
  88. m_animation_time_elapsed = 0;
  89. m_start_value = value();
  90. m_target_value = new_target_value;
  91. if (m_animated_scrolling_timer.is_null()) {
  92. m_animated_scrolling_timer = add<Core::Timer>();
  93. m_animated_scrolling_timer->set_interval(ANIMATION_INTERVAL);
  94. m_animated_scrolling_timer->on_timeout = [this]() {
  95. m_animation_time_elapsed += (double)ANIMATION_INTERVAL / 1'000; // ms -> sec
  96. update_animated_scroll();
  97. };
  98. }
  99. m_animated_scrolling_timer->start();
  100. }
  101. float Scrollbar::unclamped_scrubber_size() const
  102. {
  103. float pixel_range = length(orientation()) - button_size() * 2;
  104. float value_range = max() - min();
  105. float scrubber_size { 0 };
  106. if (value_range > 0) {
  107. // Scrubber size should be proportional to the visible portion
  108. // (page) in relation to the content (value range + page)
  109. scrubber_size = (page_step() * pixel_range) / (value_range + page_step());
  110. }
  111. return scrubber_size;
  112. }
  113. int Scrollbar::visible_scrubber_size() const
  114. {
  115. return ::max(unclamped_scrubber_size(), button_size());
  116. }
  117. Gfx::IntRect Scrollbar::scrubber_rect() const
  118. {
  119. if (!has_scrubber() || length(orientation()) <= (button_size() * 2) + visible_scrubber_size())
  120. return {};
  121. float x_or_y;
  122. if (value() == min())
  123. x_or_y = button_size();
  124. else if (value() == max())
  125. x_or_y = length(orientation()) - button_size() - visible_scrubber_size();
  126. else {
  127. float range_size = max() - min();
  128. float available = scrubbable_range_in_pixels();
  129. float step = available / range_size;
  130. x_or_y = (button_size() + (step * value()));
  131. }
  132. if (orientation() == Orientation::Vertical)
  133. return { 0, (int)x_or_y, button_width(), visible_scrubber_size() };
  134. else
  135. return { (int)x_or_y, 0, visible_scrubber_size(), button_height() };
  136. }
  137. void Scrollbar::paint_event(PaintEvent& event)
  138. {
  139. Painter painter(*this);
  140. painter.add_clip_rect(event.rect());
  141. Component hovered_component_for_painting = m_hovered_component;
  142. if (!has_scrubber() || (m_pressed_component != Component::None && m_hovered_component != m_pressed_component))
  143. hovered_component_for_painting = Component::None;
  144. painter.fill_rect_with_dither_pattern(rect(), palette().button().lightened(1.3f), palette().button());
  145. if (m_gutter_click_state != GutterClickState::NotPressed && has_scrubber() && !scrubber_rect().is_null() && hovered_component_for_painting == Component::Gutter) {
  146. Gfx::IntRect rect_to_fill = rect();
  147. if (orientation() == Orientation::Vertical) {
  148. if (m_gutter_click_state == GutterClickState::BeforeScrubber) {
  149. rect_to_fill.set_top(decrement_button_rect().bottom());
  150. rect_to_fill.set_bottom(scrubber_rect().top());
  151. } else {
  152. VERIFY(m_gutter_click_state == GutterClickState::AfterScrubber);
  153. rect_to_fill.set_top(scrubber_rect().bottom());
  154. rect_to_fill.set_bottom(increment_button_rect().top());
  155. }
  156. } else {
  157. if (m_gutter_click_state == GutterClickState::BeforeScrubber) {
  158. rect_to_fill.set_left(decrement_button_rect().right());
  159. rect_to_fill.set_right(scrubber_rect().left());
  160. } else {
  161. VERIFY(m_gutter_click_state == GutterClickState::AfterScrubber);
  162. rect_to_fill.set_left(scrubber_rect().right());
  163. rect_to_fill.set_right(increment_button_rect().left());
  164. }
  165. }
  166. painter.fill_rect_with_dither_pattern(rect_to_fill, palette().button(), palette().button().lightened(0.77f));
  167. }
  168. bool decrement_pressed = (m_pressed_component == Component::DecrementButton) && (m_pressed_component == m_hovered_component);
  169. bool increment_pressed = (m_pressed_component == Component::IncrementButton) && (m_pressed_component == m_hovered_component);
  170. Gfx::StylePainter::paint_button(painter, decrement_button_rect(), palette(), Gfx::ButtonStyle::ThickCap, decrement_pressed, hovered_component_for_painting == Component::DecrementButton);
  171. Gfx::StylePainter::paint_button(painter, increment_button_rect(), palette(), Gfx::ButtonStyle::ThickCap, increment_pressed, hovered_component_for_painting == Component::IncrementButton);
  172. if (length(orientation()) > default_button_size()) {
  173. auto decrement_location = decrement_button_rect().location().translated(3, 3);
  174. if (decrement_pressed)
  175. decrement_location.translate_by(1, 1);
  176. if (!has_scrubber() || !is_enabled())
  177. painter.draw_triangle(decrement_location + Gfx::IntPoint { 1, 1 }, orientation() == Orientation::Vertical ? s_up_arrow_coords : s_left_arrow_coords, palette().threed_highlight());
  178. painter.draw_triangle(decrement_location, orientation() == Orientation::Vertical ? s_up_arrow_coords : s_left_arrow_coords, (has_scrubber() && is_enabled()) ? palette().button_text() : palette().threed_shadow1());
  179. auto increment_location = increment_button_rect().location().translated(3, 3);
  180. if (increment_pressed)
  181. increment_location.translate_by(1, 1);
  182. if (!has_scrubber() || !is_enabled())
  183. painter.draw_triangle(increment_location + Gfx::IntPoint { 1, 1 }, orientation() == Orientation::Vertical ? s_down_arrow_coords : s_right_arrow_coords, palette().threed_highlight());
  184. painter.draw_triangle(increment_location, orientation() == Orientation::Vertical ? s_down_arrow_coords : s_right_arrow_coords, (has_scrubber() && is_enabled()) ? palette().button_text() : palette().threed_shadow1());
  185. }
  186. if (has_scrubber() && !scrubber_rect().is_null())
  187. Gfx::StylePainter::paint_button(painter, scrubber_rect(), palette(), Gfx::ButtonStyle::ThickCap, false, hovered_component_for_painting == Component::Scrubber || m_pressed_component == Component::Scrubber);
  188. }
  189. void Scrollbar::on_automatic_scrolling_timer_fired()
  190. {
  191. if (m_pressed_component == Component::DecrementButton && component_at_position(m_last_mouse_position) == Component::DecrementButton) {
  192. decrease_slider_by_steps(1);
  193. return;
  194. }
  195. if (m_pressed_component == Component::IncrementButton && component_at_position(m_last_mouse_position) == Component::IncrementButton) {
  196. increase_slider_by_steps(1);
  197. return;
  198. }
  199. if (m_pressed_component == Component::Gutter && component_at_position(m_last_mouse_position) == Component::Gutter) {
  200. scroll_by_page(m_last_mouse_position);
  201. if (m_hovered_component != component_at_position(m_last_mouse_position)) {
  202. m_hovered_component = component_at_position(m_last_mouse_position);
  203. if (m_hovered_component != Component::Gutter)
  204. m_gutter_click_state = GutterClickState::NotPressed;
  205. update();
  206. }
  207. return;
  208. }
  209. if (m_gutter_click_state != GutterClickState::NotPressed) {
  210. m_gutter_click_state = GutterClickState::NotPressed;
  211. update();
  212. return;
  213. }
  214. }
  215. void Scrollbar::mousedown_event(MouseEvent& event)
  216. {
  217. if (event.button() != MouseButton::Primary)
  218. return;
  219. if (!has_scrubber())
  220. return;
  221. m_last_mouse_position = event.position();
  222. m_pressed_component = component_at_position(m_last_mouse_position);
  223. if (m_pressed_component == Component::DecrementButton) {
  224. set_automatic_scrolling_active(true, Component::DecrementButton);
  225. update();
  226. return;
  227. }
  228. if (m_pressed_component == Component::IncrementButton) {
  229. set_automatic_scrolling_active(true, Component::IncrementButton);
  230. update();
  231. return;
  232. }
  233. if (event.shift()) {
  234. scroll_to_position(event.position());
  235. m_pressed_component = component_at_position(event.position());
  236. return;
  237. }
  238. if (m_pressed_component == Component::Scrubber) {
  239. m_scrub_start_value = value();
  240. m_scrub_origin = event.position();
  241. update();
  242. return;
  243. }
  244. VERIFY(!event.shift());
  245. VERIFY(m_pressed_component == Component::Gutter);
  246. set_automatic_scrolling_active(true, Component::Gutter);
  247. update();
  248. }
  249. void Scrollbar::mouseup_event(MouseEvent& event)
  250. {
  251. if (event.button() != MouseButton::Primary)
  252. return;
  253. set_automatic_scrolling_active(false, Component::None);
  254. update();
  255. }
  256. void Scrollbar::mousewheel_event(MouseEvent& event)
  257. {
  258. if (!is_scrollable())
  259. return;
  260. increase_slider_by_steps(event.wheel_delta_y());
  261. Widget::mousewheel_event(event);
  262. }
  263. void Scrollbar::set_automatic_scrolling_active(bool active, Component pressed_component)
  264. {
  265. m_pressed_component = pressed_component;
  266. if (m_pressed_component == Component::Gutter)
  267. m_automatic_scrolling_timer->set_interval(200);
  268. else
  269. m_automatic_scrolling_timer->set_interval(100);
  270. if (active) {
  271. on_automatic_scrolling_timer_fired();
  272. m_automatic_scrolling_timer->start();
  273. } else {
  274. m_automatic_scrolling_timer->stop();
  275. m_gutter_click_state = GutterClickState::NotPressed;
  276. }
  277. }
  278. void Scrollbar::scroll_by_page(Gfx::IntPoint const& click_position)
  279. {
  280. float range_size = max() - min();
  281. float available = scrubbable_range_in_pixels();
  282. float rel_scrubber_size = unclamped_scrubber_size() / available;
  283. float page_increment = range_size * rel_scrubber_size;
  284. if (click_position.primary_offset_for_orientation(orientation()) < scrubber_rect().primary_offset_for_orientation(orientation())) {
  285. m_gutter_click_state = GutterClickState::BeforeScrubber;
  286. decrease_slider_by(page_increment);
  287. } else {
  288. m_gutter_click_state = GutterClickState::AfterScrubber;
  289. increase_slider_by(page_increment);
  290. }
  291. }
  292. void Scrollbar::scroll_to_position(Gfx::IntPoint const& click_position)
  293. {
  294. float range_size = max() - min();
  295. float available = scrubbable_range_in_pixels();
  296. float x_or_y = ::max(0, click_position.primary_offset_for_orientation(orientation()) - button_width() - button_width() / 2);
  297. float rel_x_or_y = x_or_y / available;
  298. set_target_value(min() + rel_x_or_y * range_size);
  299. }
  300. Scrollbar::Component Scrollbar::component_at_position(Gfx::IntPoint const& position)
  301. {
  302. if (scrubber_rect().contains(position))
  303. return Component::Scrubber;
  304. if (decrement_button_rect().contains(position))
  305. return Component::DecrementButton;
  306. if (increment_button_rect().contains(position))
  307. return Component::IncrementButton;
  308. if (rect().contains(position))
  309. return Component::Gutter;
  310. return Component::None;
  311. }
  312. void Scrollbar::mousemove_event(MouseEvent& event)
  313. {
  314. if (!is_scrollable())
  315. return;
  316. m_last_mouse_position = event.position();
  317. auto old_hovered_component = m_hovered_component;
  318. m_hovered_component = component_at_position(m_last_mouse_position);
  319. if (old_hovered_component != m_hovered_component) {
  320. if (is_enabled())
  321. update();
  322. }
  323. if (m_pressed_component != Component::Scrubber)
  324. return;
  325. float delta = orientation() == Orientation::Vertical ? (event.y() - m_scrub_origin.y()) : (event.x() - m_scrub_origin.x());
  326. float scrubbable_range = scrubbable_range_in_pixels();
  327. float value_steps_per_scrubbed_pixel = (max() - min()) / scrubbable_range;
  328. float new_value = m_scrub_start_value + (value_steps_per_scrubbed_pixel * delta);
  329. set_value(new_value);
  330. }
  331. void Scrollbar::leave_event(Core::Event&)
  332. {
  333. if (m_hovered_component != Component::None) {
  334. m_hovered_component = Component::None;
  335. if (is_enabled())
  336. update();
  337. }
  338. }
  339. void Scrollbar::change_event(Event& event)
  340. {
  341. if (event.type() == Event::Type::EnabledChange) {
  342. if (!is_enabled())
  343. set_automatic_scrolling_active(false, Component::None);
  344. }
  345. return Widget::change_event(event);
  346. }
  347. void Scrollbar::update_animated_scroll()
  348. {
  349. if (value() == m_target_value) {
  350. m_animated_scrolling_timer->stop();
  351. return;
  352. }
  353. double time_percent = m_animation_time_elapsed / ANIMATION_TIME;
  354. double ease_percent = 1.0 - pow(1.0 - time_percent, 5.0); // Ease out quint
  355. double initial_distance = m_target_value - m_start_value;
  356. double new_distance = initial_distance * ease_percent;
  357. int new_value = m_start_value + (int)round(new_distance);
  358. AbstractSlider::set_value(new_value);
  359. }
  360. Optional<UISize> Scrollbar::calculated_min_size() const
  361. {
  362. if (orientation() == Gfx::Orientation::Vertical)
  363. return { { default_button_size(), 2 * default_button_size() } };
  364. else
  365. return { { 2 * default_button_size(), default_button_size() } };
  366. }
  367. Optional<UISize> Scrollbar::calculated_preferred_size() const
  368. {
  369. if (orientation() == Gfx::Orientation::Vertical)
  370. return { { SpecialDimension::Shrink, SpecialDimension::Grow } };
  371. else
  372. return { { SpecialDimension::Grow, SpecialDimension::Shrink } };
  373. }
  374. }