VirtualConsole.cpp 12 KB

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  1. #include "VirtualConsole.h"
  2. #include "kmalloc.h"
  3. #include "i386.h"
  4. #include "IO.h"
  5. #include "StdLib.h"
  6. #include "Keyboard.h"
  7. #include <AK/String.h>
  8. static byte* s_vga_buffer;
  9. static VirtualConsole* s_consoles[6];
  10. static int s_active_console;
  11. void VirtualConsole::get_vga_cursor(byte& row, byte& column)
  12. {
  13. word value;
  14. IO::out8(0x3d4, 0x0e);
  15. value = IO::in8(0x3d5) << 8;
  16. IO::out8(0x3d4, 0x0f);
  17. value |= IO::in8(0x3d5);
  18. row = value / 80;
  19. column = value % 80;
  20. }
  21. void VirtualConsole::flush_vga_cursor()
  22. {
  23. word value = m_current_vga_start_address + (m_cursor_row * 80 + m_cursor_column);
  24. IO::out8(0x3d4, 0x0e);
  25. IO::out8(0x3d5, MSB(value));
  26. IO::out8(0x3d4, 0x0f);
  27. IO::out8(0x3d5, LSB(value));
  28. }
  29. void VirtualConsole::initialize()
  30. {
  31. s_vga_buffer = (byte*)0xb8000;
  32. memset(s_consoles, 0, sizeof(s_consoles));
  33. s_active_console = -1;
  34. }
  35. VirtualConsole::VirtualConsole(unsigned index, InitialContents initial_contents)
  36. : TTY(4, index)
  37. , m_index(index)
  38. {
  39. s_consoles[index] = this;
  40. m_buffer = (byte*)kmalloc_eternal(80 * 25 * 2);
  41. if (initial_contents == AdoptCurrentVGABuffer) {
  42. memcpy(m_buffer, s_vga_buffer, 80 * 25 * 2);
  43. get_vga_cursor(m_cursor_row, m_cursor_column);
  44. } else {
  45. word* line_mem = reinterpret_cast<word*>(m_buffer);
  46. for (word i = 0; i < 80 * 25; ++i)
  47. line_mem[i] = 0x0720;
  48. }
  49. }
  50. VirtualConsole::~VirtualConsole()
  51. {
  52. }
  53. void VirtualConsole::clear()
  54. {
  55. word* linemem = m_active ? (word*)s_vga_buffer : (word*)m_buffer;
  56. for (word i = 0; i < 80 * 25; ++i)
  57. linemem[i] = 0x0720;
  58. if (m_active)
  59. set_vga_start_row(0);
  60. set_cursor(0, 0);
  61. }
  62. void VirtualConsole::switch_to(unsigned index)
  63. {
  64. if ((int)index == s_active_console)
  65. return;
  66. dbgprintf("VC: Switch to %u (%p)\n", index, s_consoles[index]);
  67. ASSERT(index < 6);
  68. ASSERT(s_consoles[index]);
  69. InterruptDisabler disabler;
  70. if (s_active_console != -1)
  71. s_consoles[s_active_console]->set_active(false);
  72. s_active_console = index;
  73. s_consoles[s_active_console]->set_active(true);
  74. Console::the().setImplementation(s_consoles[s_active_console]);
  75. }
  76. void VirtualConsole::set_active(bool b)
  77. {
  78. if (b == m_active)
  79. return;
  80. InterruptDisabler disabler;
  81. m_active = b;
  82. if (!m_active) {
  83. memcpy(m_buffer, m_current_vga_window, 80 * 25 * 2);
  84. return;
  85. }
  86. memcpy(s_vga_buffer, m_buffer, 80 * 25 * 2);
  87. set_vga_start_row(0);
  88. flush_vga_cursor();
  89. Keyboard::the().setClient(this);
  90. }
  91. inline bool is_valid_parameter_character(byte ch)
  92. {
  93. return ch >= 0x30 && ch <= 0x3f;
  94. }
  95. inline bool is_valid_intermediate_character(byte ch)
  96. {
  97. return ch >= 0x20 && ch <= 0x2f;
  98. }
  99. inline bool is_valid_final_character(byte ch)
  100. {
  101. return ch >= 0x40 && ch <= 0x7e;
  102. }
  103. unsigned parseUInt(const String& str, bool& ok)
  104. {
  105. unsigned value = 0;
  106. for (size_t i = 0; i < str.length(); ++i) {
  107. if (str[i] < '0' || str[i] > '9') {
  108. ok = false;
  109. return 0;
  110. }
  111. value = value * 10;
  112. value += str[i] - '0';
  113. }
  114. ok = true;
  115. return value;
  116. }
  117. enum class VGAColor : byte {
  118. Black = 0,
  119. Blue,
  120. Green,
  121. Cyan,
  122. Red,
  123. Magenta,
  124. Brown,
  125. LightGray,
  126. DarkGray,
  127. BrightBlue,
  128. BrightGreen,
  129. BrightCyan,
  130. BrightRed,
  131. BrightMagenta,
  132. Yellow,
  133. White,
  134. };
  135. enum class ANSIColor : byte {
  136. Black = 0,
  137. Red,
  138. Green,
  139. Brown,
  140. Blue,
  141. Magenta,
  142. Cyan,
  143. LightGray,
  144. DarkGray,
  145. BrightRed,
  146. BrightGreen,
  147. Yellow,
  148. BrightBlue,
  149. BrightMagenta,
  150. BrightCyan,
  151. White,
  152. };
  153. static inline VGAColor ansi_color_to_vga(ANSIColor color)
  154. {
  155. switch (color) {
  156. case ANSIColor::Black: return VGAColor::Black;
  157. case ANSIColor::Red: return VGAColor::Red;
  158. case ANSIColor::Brown: return VGAColor::Brown;
  159. case ANSIColor::Blue: return VGAColor::Blue;
  160. case ANSIColor::Magenta: return VGAColor::Magenta;
  161. case ANSIColor::Green: return VGAColor::Green;
  162. case ANSIColor::Cyan: return VGAColor::Cyan;
  163. case ANSIColor::LightGray: return VGAColor::LightGray;
  164. case ANSIColor::DarkGray: return VGAColor::DarkGray;
  165. case ANSIColor::BrightRed: return VGAColor::BrightRed;
  166. case ANSIColor::BrightGreen: return VGAColor::BrightGreen;
  167. case ANSIColor::Yellow: return VGAColor::Yellow;
  168. case ANSIColor::BrightBlue: return VGAColor::BrightBlue;
  169. case ANSIColor::BrightMagenta: return VGAColor::BrightMagenta;
  170. case ANSIColor::BrightCyan: return VGAColor::BrightCyan;
  171. case ANSIColor::White: return VGAColor::White;
  172. }
  173. ASSERT_NOT_REACHED();
  174. return VGAColor::LightGray;
  175. }
  176. static inline byte ansi_color_to_vga(byte color)
  177. {
  178. return (byte)ansi_color_to_vga((ANSIColor)color);
  179. }
  180. void VirtualConsole::escape$m(const Vector<unsigned>& params)
  181. {
  182. for (auto param : params) {
  183. switch (param) {
  184. case 0:
  185. // Reset
  186. m_current_attribute = 0x07;
  187. break;
  188. case 1:
  189. // Bold
  190. m_current_attribute |= 8;
  191. break;
  192. case 30:
  193. case 31:
  194. case 32:
  195. case 33:
  196. case 34:
  197. case 35:
  198. case 36:
  199. case 37:
  200. // Foreground color
  201. m_current_attribute &= ~0x7;
  202. m_current_attribute |= ansi_color_to_vga(param - 30);
  203. break;
  204. case 40:
  205. case 41:
  206. case 42:
  207. case 43:
  208. case 44:
  209. case 45:
  210. case 46:
  211. case 47:
  212. // Background color
  213. m_current_attribute &= ~0x70;
  214. m_current_attribute |= ansi_color_to_vga(param - 30) << 8;
  215. break;
  216. }
  217. }
  218. }
  219. void VirtualConsole::escape$s(const Vector<unsigned>&)
  220. {
  221. m_saved_cursor_row = m_cursor_row;
  222. m_saved_cursor_column = m_cursor_column;
  223. }
  224. void VirtualConsole::escape$u(const Vector<unsigned>&)
  225. {
  226. set_cursor(m_saved_cursor_row, m_saved_cursor_column);
  227. }
  228. void VirtualConsole::escape$H(const Vector<unsigned>& params)
  229. {
  230. unsigned row = 1;
  231. unsigned col = 1;
  232. if (params.size() >= 1)
  233. row = params[0];
  234. if (params.size() >= 2)
  235. col = params[1];
  236. set_cursor(row - 1, col - 1);
  237. }
  238. void VirtualConsole::escape$A(const Vector<unsigned>& params)
  239. {
  240. int num = 1;
  241. if (params.size() >= 1)
  242. num = params[0];
  243. int new_row = (int)m_cursor_row - num;
  244. if (new_row < 0)
  245. new_row = 0;
  246. set_cursor(new_row, m_cursor_column);
  247. }
  248. void VirtualConsole::escape$J(const Vector<unsigned>& params)
  249. {
  250. int mode = 0;
  251. if (params.size() >= 1)
  252. mode = params[0];
  253. switch (mode) {
  254. case 0:
  255. // FIXME: Clear from cursor to end of screen.
  256. notImplemented();
  257. break;
  258. case 1:
  259. // FIXME: Clear from cursor to beginning of screen.
  260. notImplemented();
  261. break;
  262. case 2:
  263. clear();
  264. break;
  265. case 3:
  266. // FIXME: <esc>[3J should also clear the scrollback buffer.
  267. clear();
  268. break;
  269. }
  270. }
  271. void VirtualConsole::execute_escape_sequence(byte final)
  272. {
  273. auto paramparts = String((const char*)m_parameters.data(), m_parameters.size()).split(';');
  274. Vector<unsigned> params;
  275. for (auto& parampart : paramparts) {
  276. bool ok;
  277. unsigned value = parseUInt(parampart, ok);
  278. if (!ok) {
  279. // FIXME: Should we do something else?
  280. return;
  281. }
  282. params.append(value);
  283. }
  284. switch (final) {
  285. case 'H': escape$H(params); break;
  286. case 'J': escape$J(params); break;
  287. case 'm': escape$m(params); break;
  288. case 's': escape$s(params); break;
  289. case 'u': escape$u(params); break;
  290. default: break;
  291. }
  292. m_parameters.clear();
  293. m_intermediates.clear();
  294. }
  295. void VirtualConsole::clear_vga_row(word row)
  296. {
  297. word* linemem = (word*)&m_current_vga_window[row * 160];
  298. for (word i = 0; i < 80; ++i)
  299. linemem[i] = 0x0720;
  300. }
  301. void VirtualConsole::scroll_up()
  302. {
  303. if (m_cursor_row == (m_rows - 1)) {
  304. if (m_active) {
  305. if (m_vga_start_row >= 160) {
  306. memcpy(s_vga_buffer, m_current_vga_window + 160, 80 * 24 * 2);
  307. set_vga_start_row(0);
  308. clear_vga_row(24);
  309. } else {
  310. set_vga_start_row(m_vga_start_row + 1);
  311. clear_vga_row(24);
  312. }
  313. } else {
  314. memcpy(m_buffer, m_buffer + 160, 160 * 24);
  315. word* linemem = (word*)&m_buffer[24 * 160];
  316. for (word i = 0; i < 80; ++i)
  317. linemem[i] = 0x0720;
  318. }
  319. } else {
  320. ++m_cursor_row;
  321. }
  322. m_cursor_column = 0;
  323. }
  324. void VirtualConsole::set_cursor(unsigned row, unsigned column)
  325. {
  326. ASSERT(row < m_rows);
  327. ASSERT(column < m_columns);
  328. m_cursor_row = row;
  329. m_cursor_column = column;
  330. if (m_active)
  331. flush_vga_cursor();
  332. }
  333. void VirtualConsole::put_character_at(unsigned row, unsigned column, byte ch)
  334. {
  335. ASSERT(row < m_rows);
  336. ASSERT(column < m_columns);
  337. word cur = (row * 160) + (column * 2);
  338. if (m_active) {
  339. word cur = (row * 160) + (column * 2);
  340. m_current_vga_window[cur] = ch;
  341. m_current_vga_window[cur + 1] = m_current_attribute;
  342. } else {
  343. m_buffer[cur] = ch;
  344. m_buffer[cur + 1] = m_current_attribute;
  345. }
  346. }
  347. void VirtualConsole::on_char(byte ch)
  348. {
  349. switch (m_escape_state) {
  350. case ExpectBracket:
  351. if (ch == '[')
  352. m_escape_state = ExpectParameter;
  353. else
  354. m_escape_state = Normal;
  355. return;
  356. case ExpectParameter:
  357. if (is_valid_parameter_character(ch)) {
  358. m_parameters.append(ch);
  359. return;
  360. }
  361. m_escape_state = ExpectIntermediate;
  362. // fall through
  363. case ExpectIntermediate:
  364. if (is_valid_intermediate_character(ch)) {
  365. m_intermediates.append(ch);
  366. return;
  367. }
  368. m_escape_state = ExpectFinal;
  369. // fall through
  370. case ExpectFinal:
  371. if (is_valid_final_character(ch)) {
  372. m_escape_state = Normal;
  373. execute_escape_sequence(ch);
  374. return;
  375. }
  376. m_escape_state = Normal;
  377. return;
  378. case Normal:
  379. break;
  380. }
  381. switch (ch) {
  382. case '\0':
  383. return;
  384. case '\033':
  385. m_escape_state = ExpectBracket;
  386. return;
  387. case 8: // Backspace
  388. if (m_cursor_column) {
  389. set_cursor(m_cursor_row, m_cursor_column - 1);
  390. put_character_at(m_cursor_row, m_cursor_column, ' ');
  391. return;
  392. }
  393. break;
  394. case '\n':
  395. scroll_up();
  396. set_cursor(m_cursor_row, m_cursor_column);
  397. return;
  398. }
  399. put_character_at(m_cursor_row, m_cursor_column, ch);
  400. ++m_cursor_column;
  401. if (m_cursor_column >= m_columns)
  402. scroll_up();
  403. set_cursor(m_cursor_row, m_cursor_column);
  404. }
  405. void VirtualConsole::onKeyPress(Keyboard::Key key)
  406. {
  407. if (key.ctrl()) {
  408. if (key.character >= 'a' && key.character <= 'z') {
  409. emit(key.character - 'a' + 1);
  410. return;
  411. } else if (key.character == '\\') {
  412. emit(0x1c);
  413. return;
  414. }
  415. }
  416. emit(key.character);
  417. }
  418. void VirtualConsole::onConsoleReceive(byte ch)
  419. {
  420. InterruptDisabler disabler;
  421. auto old_attribute = m_current_attribute;
  422. m_current_attribute = 0x03;
  423. on_char(ch);
  424. m_current_attribute = old_attribute;
  425. }
  426. void VirtualConsole::onTTYWrite(const byte* data, size_t size)
  427. {
  428. InterruptDisabler disabler;
  429. for (size_t i = 0; i < size; ++i)
  430. on_char(data[i]);
  431. }
  432. String VirtualConsole::ttyName() const
  433. {
  434. char buf[16];
  435. ksprintf(buf, "/dev/tty%u", m_index);
  436. return String(buf);
  437. }
  438. void VirtualConsole::set_vga_start_row(word row)
  439. {
  440. m_vga_start_row = row;
  441. m_current_vga_start_address = row * 80;
  442. m_current_vga_window = s_vga_buffer + row * 160;
  443. IO::out8(0x3d4, 0x0c);
  444. IO::out8(0x3d5, MSB(m_current_vga_start_address));
  445. IO::out8(0x3d4, 0x0d);
  446. IO::out8(0x3d5, LSB(m_current_vga_start_address));
  447. }