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- /*
- * Copyright (c) 2024, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include <LibWeb/Painting/DisplayList.h>
- namespace Web::Painting {
- void DisplayList::append(Command&& command, Optional<i32> scroll_frame_id)
- {
- m_commands.append({ scroll_frame_id, move(command) });
- }
- static Optional<Gfx::IntRect> command_bounding_rectangle(Command const& command)
- {
- return command.visit(
- [&](auto const& command) -> Optional<Gfx::IntRect> {
- if constexpr (requires { command.bounding_rect(); })
- return command.bounding_rect();
- else
- return {};
- });
- }
- static bool command_is_clip_or_mask(Command const& command)
- {
- return command.visit(
- [&](auto const& command) -> bool {
- if constexpr (requires { command.is_clip_or_mask(); })
- return command.is_clip_or_mask();
- else
- return false;
- });
- }
- void DisplayListPlayer::execute(DisplayList& display_list)
- {
- auto const& commands = display_list.commands();
- auto const& scroll_state = display_list.scroll_state();
- auto device_pixels_per_css_pixel = display_list.device_pixels_per_css_pixel();
- size_t next_command_index = 0;
- while (next_command_index < commands.size()) {
- auto scroll_frame_id = commands[next_command_index].scroll_frame_id;
- auto command = commands[next_command_index++].command;
- if (command.has<PaintScrollBar>()) {
- auto& paint_scroll_bar = command.get<PaintScrollBar>();
- auto scroll_offset = scroll_state.own_offset_for_frame_with_id(paint_scroll_bar.scroll_frame_id);
- if (paint_scroll_bar.vertical) {
- auto offset = scroll_offset.y() * paint_scroll_bar.scroll_size;
- paint_scroll_bar.rect.translate_by(0, -offset.to_int() * device_pixels_per_css_pixel);
- } else {
- auto offset = scroll_offset.x() * paint_scroll_bar.scroll_size;
- paint_scroll_bar.rect.translate_by(-offset.to_int() * device_pixels_per_css_pixel, 0);
- }
- }
- if (scroll_frame_id.has_value()) {
- auto cumulative_offset = scroll_state.cumulative_offset_for_frame_with_id(scroll_frame_id.value());
- auto scroll_offset = cumulative_offset.to_type<double>().scaled(device_pixels_per_css_pixel).to_type<int>();
- command.visit(
- [&](auto& command) {
- if constexpr (requires { command.translate_by(scroll_offset); }) {
- command.translate_by(scroll_offset);
- }
- });
- }
- auto bounding_rect = command_bounding_rectangle(command);
- if (bounding_rect.has_value() && (bounding_rect->is_empty() || would_be_fully_clipped_by_painter(*bounding_rect))) {
- // Any clip or mask that's located outside of the visible region is equivalent to a simple clip-rect,
- // so replace it with one to avoid doing unnecessary work.
- if (command_is_clip_or_mask(command)) {
- if (command.has<AddClipRect>()) {
- add_clip_rect(command.get<AddClipRect>());
- } else {
- add_clip_rect({ bounding_rect.release_value() });
- }
- }
- continue;
- }
- #define HANDLE_COMMAND(command_type, executor_method) \
- if (command.has<command_type>()) { \
- executor_method(command.get<command_type>()); \
- }
- // clang-format off
- HANDLE_COMMAND(DrawGlyphRun, draw_glyph_run)
- else HANDLE_COMMAND(FillRect, fill_rect)
- else HANDLE_COMMAND(DrawPaintingSurface, draw_painting_surface)
- else HANDLE_COMMAND(DrawScaledImmutableBitmap, draw_scaled_immutable_bitmap)
- else HANDLE_COMMAND(DrawRepeatedImmutableBitmap, draw_repeated_immutable_bitmap)
- else HANDLE_COMMAND(AddClipRect, add_clip_rect)
- else HANDLE_COMMAND(Save, save)
- else HANDLE_COMMAND(Restore, restore)
- else HANDLE_COMMAND(Translate, translate)
- else HANDLE_COMMAND(PushStackingContext, push_stacking_context)
- else HANDLE_COMMAND(PopStackingContext, pop_stacking_context)
- else HANDLE_COMMAND(PaintLinearGradient, paint_linear_gradient)
- else HANDLE_COMMAND(PaintRadialGradient, paint_radial_gradient)
- else HANDLE_COMMAND(PaintConicGradient, paint_conic_gradient)
- else HANDLE_COMMAND(PaintOuterBoxShadow, paint_outer_box_shadow)
- else HANDLE_COMMAND(PaintInnerBoxShadow, paint_inner_box_shadow)
- else HANDLE_COMMAND(PaintTextShadow, paint_text_shadow)
- else HANDLE_COMMAND(FillRectWithRoundedCorners, fill_rect_with_rounded_corners)
- else HANDLE_COMMAND(FillPathUsingColor, fill_path_using_color)
- else HANDLE_COMMAND(FillPathUsingPaintStyle, fill_path_using_paint_style)
- else HANDLE_COMMAND(StrokePathUsingColor, stroke_path_using_color)
- else HANDLE_COMMAND(StrokePathUsingPaintStyle, stroke_path_using_paint_style)
- else HANDLE_COMMAND(DrawEllipse, draw_ellipse)
- else HANDLE_COMMAND(FillEllipse, fill_ellipse)
- else HANDLE_COMMAND(DrawLine, draw_line)
- else HANDLE_COMMAND(ApplyBackdropFilter, apply_backdrop_filter)
- else HANDLE_COMMAND(DrawRect, draw_rect)
- else HANDLE_COMMAND(DrawTriangleWave, draw_triangle_wave)
- else HANDLE_COMMAND(AddRoundedRectClip, add_rounded_rect_clip)
- else HANDLE_COMMAND(AddMask, add_mask)
- else HANDLE_COMMAND(PaintScrollBar, paint_scrollbar)
- else HANDLE_COMMAND(PaintNestedDisplayList, paint_nested_display_list)
- else HANDLE_COMMAND(ApplyOpacity, apply_opacity)
- else HANDLE_COMMAND(ApplyTransform, apply_transform)
- else HANDLE_COMMAND(ApplyMaskBitmap, apply_mask_bitmap)
- else VERIFY_NOT_REACHED();
- // clang-format on
- }
- }
- }
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