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- /*
- * Copyright (c) 2024, Bar Yemini <bar.ye651@gmail.com>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include <LibWeb/Bindings/AudioScheduledSourceNodePrototype.h>
- #include <LibWeb/Bindings/Intrinsics.h>
- #include <LibWeb/WebAudio/AudioBufferSourceNode.h>
- #include <LibWeb/WebAudio/AudioScheduledSourceNode.h>
- namespace Web::WebAudio {
- JS_DEFINE_ALLOCATOR(AudioBufferSourceNode);
- AudioBufferSourceNode::AudioBufferSourceNode(JS::Realm& realm, JS::NonnullGCPtr<BaseAudioContext> context, AudioBufferSourceOptions const&)
- : AudioScheduledSourceNode(realm, context)
- {
- }
- AudioBufferSourceNode::~AudioBufferSourceNode() = default;
- WebIDL::ExceptionOr<JS::NonnullGCPtr<AudioBufferSourceNode>> AudioBufferSourceNode::create(JS::Realm& realm, JS::NonnullGCPtr<BaseAudioContext> context, AudioBufferSourceOptions const& options)
- {
- return construct_impl(realm, context, options);
- }
- // https://webaudio.github.io/web-audio-api/#dom-audiobuffersourcenode-audiobuffersourcenode
- WebIDL::ExceptionOr<JS::NonnullGCPtr<AudioBufferSourceNode>> AudioBufferSourceNode::construct_impl(JS::Realm& realm, JS::NonnullGCPtr<BaseAudioContext> context, AudioBufferSourceOptions const& options)
- {
- // When the constructor is called with a BaseAudioContext c and an option object option, the user agent
- // MUST initialize the AudioNode this, with context and options as arguments.
- auto node = realm.vm().heap().allocate<AudioBufferSourceNode>(realm, realm, context, options);
- return node;
- }
- void AudioBufferSourceNode::initialize(JS::Realm& realm)
- {
- Base::initialize(realm);
- WEB_SET_PROTOTYPE_FOR_INTERFACE(AudioBufferSourceNode);
- }
- void AudioBufferSourceNode::visit_edges(Cell::Visitor& visitor)
- {
- Base::visit_edges(visitor);
- }
- }
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