NodeIterator.cpp 8.8 KB

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  1. /*
  2. * Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #include <LibWeb/Bindings/DOMExceptionWrapper.h>
  7. #include <LibWeb/Bindings/IDLAbstractOperations.h>
  8. #include <LibWeb/Bindings/NodeIteratorPrototype.h>
  9. #include <LibWeb/Bindings/NodeWrapper.h>
  10. #include <LibWeb/Bindings/NodeWrapperFactory.h>
  11. #include <LibWeb/DOM/Node.h>
  12. #include <LibWeb/DOM/NodeIterator.h>
  13. namespace Web::DOM {
  14. NodeIterator::NodeIterator(Node& root)
  15. : PlatformObject(root.document().preferred_window_object().ensure_web_prototype<Bindings::NodeIteratorPrototype>("NodeIterator"))
  16. , m_root(root)
  17. , m_reference({ root })
  18. {
  19. root.document().register_node_iterator({}, *this);
  20. }
  21. NodeIterator::~NodeIterator()
  22. {
  23. m_root->document().unregister_node_iterator({}, *this);
  24. }
  25. void NodeIterator::visit_edges(Cell::Visitor& visitor)
  26. {
  27. Base::visit_edges(visitor);
  28. visitor.visit(m_filter.ptr());
  29. }
  30. // https://dom.spec.whatwg.org/#dom-document-createnodeiterator
  31. JS::NonnullGCPtr<NodeIterator> NodeIterator::create(Node& root, unsigned what_to_show, JS::GCPtr<NodeFilter> filter)
  32. {
  33. // 1. Let iterator be a new NodeIterator object.
  34. // 2. Set iterator’s root and iterator’s reference to root.
  35. // 3. Set iterator’s pointer before reference to true.
  36. auto& window_object = root.document().preferred_window_object();
  37. auto* iterator = window_object.heap().allocate<NodeIterator>(window_object.realm(), root);
  38. // 4. Set iterator’s whatToShow to whatToShow.
  39. iterator->m_what_to_show = what_to_show;
  40. // 5. Set iterator’s filter to filter.
  41. iterator->m_filter = filter;
  42. // 6. Return iterator.
  43. return *iterator;
  44. }
  45. // https://dom.spec.whatwg.org/#dom-nodeiterator-detach
  46. void NodeIterator::detach()
  47. {
  48. // The detach() method steps are to do nothing.
  49. // Its functionality (disabling a NodeIterator object) was removed, but the method itself is preserved for compatibility.
  50. }
  51. // https://dom.spec.whatwg.org/#concept-nodeiterator-traverse
  52. JS::ThrowCompletionOr<RefPtr<Node>> NodeIterator::traverse(Direction direction)
  53. {
  54. // 1. Let node be iterator’s reference.
  55. // 2. Let beforeNode be iterator’s pointer before reference.
  56. m_traversal_pointer = m_reference;
  57. RefPtr<Node> candidate;
  58. // 3. While true:
  59. while (true) {
  60. // 4. Branch on direction:
  61. if (direction == Direction::Next) {
  62. // next
  63. // If beforeNode is false, then set node to the first node following node in iterator’s iterator collection.
  64. // If there is no such node, then return null.
  65. if (!m_traversal_pointer->is_before_node) {
  66. auto* next_node = m_traversal_pointer->node->next_in_pre_order(m_root.ptr());
  67. if (!next_node)
  68. return nullptr;
  69. m_traversal_pointer->node = *next_node;
  70. } else {
  71. // If beforeNode is true, then set it to false.
  72. m_traversal_pointer->is_before_node = false;
  73. }
  74. } else {
  75. // previous
  76. // If beforeNode is true, then set node to the first node preceding node in iterator’s iterator collection.
  77. // If there is no such node, then return null.
  78. if (m_traversal_pointer->is_before_node) {
  79. if (m_traversal_pointer->node == m_root.ptr())
  80. return nullptr;
  81. auto* previous_node = m_traversal_pointer->node->previous_in_pre_order();
  82. if (!previous_node)
  83. return nullptr;
  84. m_traversal_pointer->node = *previous_node;
  85. } else {
  86. // If beforeNode is false, then set it to true.
  87. m_traversal_pointer->is_before_node = true;
  88. }
  89. }
  90. // NOTE: If the NodeFilter deletes the iterator's current traversal pointer,
  91. // we will automatically retarget it. However, in that case, we're expected
  92. // to return the node passed to the filter, not the adjusted traversal pointer's
  93. // node after the filter returns!
  94. candidate = m_traversal_pointer->node;
  95. // 2. Let result be the result of filtering node within iterator.
  96. auto result = TRY(filter(*m_traversal_pointer->node));
  97. // 3. If result is FILTER_ACCEPT, then break.
  98. if (result == NodeFilter::FILTER_ACCEPT)
  99. break;
  100. }
  101. // 4. Set iterator’s reference to node.
  102. // 5. Set iterator’s pointer before reference to beforeNode.
  103. m_reference = m_traversal_pointer.release_value();
  104. // 6. Return node.
  105. return candidate;
  106. }
  107. // https://dom.spec.whatwg.org/#concept-node-filter
  108. JS::ThrowCompletionOr<NodeFilter::Result> NodeIterator::filter(Node& node)
  109. {
  110. // 1. If traverser’s active flag is set, then throw an "InvalidStateError" DOMException.
  111. if (m_active)
  112. return JS::throw_completion(wrap(shape().realm(), InvalidStateError::create("NodeIterator is already active")));
  113. // 2. Let n be node’s nodeType attribute value − 1.
  114. auto n = node.node_type() - 1;
  115. // 3. If the nth bit (where 0 is the least significant bit) of traverser’s whatToShow is not set, then return FILTER_SKIP.
  116. if (!(m_what_to_show & (1u << n)))
  117. return NodeFilter::FILTER_SKIP;
  118. // 4. If traverser’s filter is null, then return FILTER_ACCEPT.
  119. if (!m_filter)
  120. return NodeFilter::FILTER_ACCEPT;
  121. // 5. Set traverser’s active flag.
  122. m_active = true;
  123. // 6. Let result be the return value of call a user object’s operation with traverser’s filter, "acceptNode", and « node ».
  124. // If this throws an exception, then unset traverser’s active flag and rethrow the exception.
  125. auto result = Bindings::IDL::call_user_object_operation(m_filter->callback(), "acceptNode", {}, wrap(shape().realm(), node));
  126. if (result.is_abrupt()) {
  127. m_active = false;
  128. return result;
  129. }
  130. // 7. Unset traverser’s active flag.
  131. m_active = false;
  132. // 8. Return result.
  133. auto result_value = TRY(result.value()->to_i32(vm()));
  134. return static_cast<NodeFilter::Result>(result_value);
  135. }
  136. // https://dom.spec.whatwg.org/#dom-nodeiterator-nextnode
  137. JS::ThrowCompletionOr<RefPtr<Node>> NodeIterator::next_node()
  138. {
  139. return traverse(Direction::Next);
  140. }
  141. // https://dom.spec.whatwg.org/#dom-nodeiterator-previousnode
  142. JS::ThrowCompletionOr<RefPtr<Node>> NodeIterator::previous_node()
  143. {
  144. return traverse(Direction::Previous);
  145. }
  146. void NodeIterator::run_pre_removing_steps_with_node_pointer(Node& to_be_removed_node, NodePointer& pointer)
  147. {
  148. // NOTE: This function tries to match the behavior of other engines, but not the DOM specification
  149. // as it's a known issue that the spec doesn't match how major browsers behave.
  150. // Spec bug: https://github.com/whatwg/dom/issues/907
  151. if (!to_be_removed_node.is_descendant_of(root()))
  152. return;
  153. if (!to_be_removed_node.is_inclusive_ancestor_of(pointer.node))
  154. return;
  155. if (pointer.is_before_node) {
  156. if (auto* node = to_be_removed_node.next_in_pre_order(root())) {
  157. while (node && node->is_descendant_of(to_be_removed_node))
  158. node = node->next_in_pre_order(root());
  159. if (node)
  160. pointer.node = *node;
  161. return;
  162. }
  163. if (auto* node = to_be_removed_node.previous_in_pre_order()) {
  164. if (to_be_removed_node.is_ancestor_of(pointer.node)) {
  165. while (node && node->is_descendant_of(to_be_removed_node))
  166. node = node->previous_in_pre_order();
  167. }
  168. if (node) {
  169. pointer = {
  170. .node = *node,
  171. .is_before_node = false,
  172. };
  173. }
  174. }
  175. return;
  176. }
  177. if (auto* node = to_be_removed_node.previous_in_pre_order()) {
  178. if (to_be_removed_node.is_ancestor_of(pointer.node)) {
  179. while (node && node->is_descendant_of(to_be_removed_node))
  180. node = node->previous_in_pre_order();
  181. }
  182. if (node)
  183. pointer.node = *node;
  184. return;
  185. }
  186. auto* node = to_be_removed_node.next_in_pre_order(root());
  187. if (to_be_removed_node.is_ancestor_of(pointer.node)) {
  188. while (node && node->is_descendant_of(to_be_removed_node))
  189. node = node->previous_in_pre_order();
  190. }
  191. if (node)
  192. pointer.node = *node;
  193. }
  194. // https://dom.spec.whatwg.org/#nodeiterator-pre-removing-steps
  195. void NodeIterator::run_pre_removing_steps(Node& to_be_removed_node)
  196. {
  197. // NOTE: If we're in the middle of traversal, we have to adjust the traversal pointer in response to node removal.
  198. if (m_traversal_pointer.has_value())
  199. run_pre_removing_steps_with_node_pointer(to_be_removed_node, *m_traversal_pointer);
  200. run_pre_removing_steps_with_node_pointer(to_be_removed_node, m_reference);
  201. }
  202. }