ExecuteScript.cpp 19 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392
  1. /*
  2. * Copyright (c) 2022, Linus Groh <linusg@serenityos.org>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #include <AK/JsonArray.h>
  7. #include <AK/JsonObject.h>
  8. #include <AK/JsonValue.h>
  9. #include <AK/NumericLimits.h>
  10. #include <AK/ScopeGuard.h>
  11. #include <AK/Time.h>
  12. #include <AK/Variant.h>
  13. #include <LibJS/Parser.h>
  14. #include <LibJS/Runtime/Array.h>
  15. #include <LibJS/Runtime/ECMAScriptFunctionObject.h>
  16. #include <LibJS/Runtime/GlobalEnvironment.h>
  17. #include <LibJS/Runtime/JSONObject.h>
  18. #include <LibJS/Runtime/Promise.h>
  19. #include <LibJS/Runtime/PromiseConstructor.h>
  20. #include <LibWeb/DOM/Document.h>
  21. #include <LibWeb/DOM/HTMLCollection.h>
  22. #include <LibWeb/DOM/NodeList.h>
  23. #include <LibWeb/FileAPI/FileList.h>
  24. #include <LibWeb/HTML/BrowsingContext.h>
  25. #include <LibWeb/HTML/HTMLOptionsCollection.h>
  26. #include <LibWeb/HTML/Scripting/Environments.h>
  27. #include <LibWeb/HTML/Window.h>
  28. #include <LibWeb/Page/Page.h>
  29. #include <LibWeb/WebDriver/ExecuteScript.h>
  30. namespace Web::WebDriver {
  31. #define TRY_OR_JS_ERROR(expression) \
  32. ({ \
  33. auto _temporary_result = (expression); \
  34. if (_temporary_result.is_error()) [[unlikely]] \
  35. return ExecuteScriptResultType::JavaScriptError; \
  36. _temporary_result.release_value(); \
  37. })
  38. static ErrorOr<JsonValue, ExecuteScriptResultType> internal_json_clone_algorithm(JS::Realm&, JS::Value, HashTable<JS::Object*>& seen);
  39. static ErrorOr<JsonValue, ExecuteScriptResultType> clone_an_object(JS::Realm&, JS::Object&, HashTable<JS::Object*>& seen, auto const& clone_algorithm);
  40. // https://w3c.github.io/webdriver/#dfn-collection
  41. static bool is_collection(JS::Object const& value)
  42. {
  43. // A collection is an Object that implements the Iterable interface, and whose:
  44. return (
  45. // - initial value of the toString own property is "Arguments"
  46. value.has_parameter_map()
  47. // - instance of Array
  48. || is<JS::Array>(value)
  49. // - instance of FileList
  50. || is<FileAPI::FileList>(value)
  51. // - instance of HTMLAllCollection
  52. || false // FIXME
  53. // - instance of HTMLCollection
  54. || is<DOM::HTMLCollection>(value)
  55. // - instance of HTMLFormControlsCollection
  56. || false // FIXME
  57. // - instance of HTMLOptionsCollection
  58. || is<HTML::HTMLOptionsCollection>(value)
  59. // - instance of NodeList
  60. || is<DOM::NodeList>(value));
  61. }
  62. // https://w3c.github.io/webdriver/#dfn-json-clone
  63. static ErrorOr<JsonValue, ExecuteScriptResultType> json_clone(JS::Realm& realm, JS::Value value)
  64. {
  65. // To perform a JSON clone return the result of calling the internal JSON clone algorithm with arguments value and an empty List.
  66. auto seen = HashTable<JS::Object*> {};
  67. return internal_json_clone_algorithm(realm, value, seen);
  68. }
  69. // https://w3c.github.io/webdriver/#dfn-internal-json-clone-algorithm
  70. static ErrorOr<JsonValue, ExecuteScriptResultType> internal_json_clone_algorithm(JS::Realm& realm, JS::Value value, HashTable<JS::Object*>& seen)
  71. {
  72. auto& vm = realm.vm();
  73. // When required to run the internal JSON clone algorithm with arguments value and seen, a remote end must return the value of the first matching statement, matching on value:
  74. // -> undefined
  75. // -> null
  76. if (value.is_nullish()) {
  77. // Success with data null.
  78. return JsonValue {};
  79. }
  80. // -> type Boolean
  81. // -> type Number
  82. // -> type String
  83. // Success with data value.
  84. if (value.is_boolean())
  85. return JsonValue { value.as_bool() };
  86. if (value.is_number())
  87. return JsonValue { value.as_double() };
  88. if (value.is_string())
  89. return JsonValue { value.as_string().deprecated_string() };
  90. // NOTE: BigInt and Symbol not mentioned anywhere in the WebDriver spec, as it references ES5.
  91. // It assumes that all primitives are handled above, and the value is an object for the remaining steps.
  92. if (value.is_bigint() || value.is_symbol())
  93. return ExecuteScriptResultType::JavaScriptError;
  94. // FIXME: - a collection
  95. // FIXME: - instance of element
  96. // FIXME: - instance of shadow root
  97. // FIXME: - a WindowProxy object
  98. // -> has an own property named "toJSON" that is a Function
  99. auto to_json = value.as_object().get_without_side_effects(vm.names.toJSON);
  100. if (to_json.is_function()) {
  101. // Return success with the value returned by Function.[[Call]](toJSON) with value as the this value.
  102. auto to_json_result = TRY_OR_JS_ERROR(to_json.as_function().internal_call(value, JS::MarkedVector<JS::Value> { vm.heap() }));
  103. if (!to_json_result.is_string())
  104. return ExecuteScriptResultType::JavaScriptError;
  105. return to_json_result.as_string().deprecated_string();
  106. }
  107. // -> Otherwise
  108. // 1. If value is in seen, return error with error code javascript error.
  109. if (seen.contains(&value.as_object()))
  110. return ExecuteScriptResultType::JavaScriptError;
  111. // 2. Append value to seen.
  112. seen.set(&value.as_object());
  113. ScopeGuard remove_seen { [&] {
  114. // 4. Remove the last element of seen.
  115. seen.remove(&value.as_object());
  116. } };
  117. // 3. Let result be the value of running the clone an object algorithm with arguments value and seen, and the internal JSON clone algorithm as the clone algorithm.
  118. auto result = TRY(clone_an_object(realm, value.as_object(), seen, internal_json_clone_algorithm));
  119. // 5. Return result.
  120. return result;
  121. }
  122. // https://w3c.github.io/webdriver/#dfn-clone-an-object
  123. static ErrorOr<JsonValue, ExecuteScriptResultType> clone_an_object(JS::Realm& realm, JS::Object& value, HashTable<JS::Object*>& seen, auto const& clone_algorithm)
  124. {
  125. auto& vm = realm.vm();
  126. // 1. Let result be the value of the first matching statement, matching on value:
  127. auto get_result = [&]() -> ErrorOr<Variant<JsonArray, JsonObject>, ExecuteScriptResultType> {
  128. // -> a collection
  129. if (is_collection(value)) {
  130. // A new Array which length property is equal to the result of getting the property length of value.
  131. auto length_property = TRY_OR_JS_ERROR(value.internal_get_own_property(vm.names.length));
  132. if (!length_property->value.has_value())
  133. return ExecuteScriptResultType::JavaScriptError;
  134. auto length = TRY_OR_JS_ERROR(length_property->value->to_length(vm));
  135. if (length > NumericLimits<u32>::max())
  136. return ExecuteScriptResultType::JavaScriptError;
  137. auto array = JsonArray {};
  138. for (size_t i = 0; i < length; ++i)
  139. array.append(JsonValue {});
  140. return array;
  141. }
  142. // -> Otherwise
  143. else {
  144. // A new Object.
  145. return JsonObject {};
  146. }
  147. };
  148. auto result = TRY(get_result());
  149. // 2. For each enumerable own property in value, run the following substeps:
  150. for (auto& key : MUST(value.Object::internal_own_property_keys())) {
  151. // 1. Let name be the name of the property.
  152. auto name = MUST(JS::PropertyKey::from_value(vm, key));
  153. if (!value.storage_get(name)->attributes.is_enumerable())
  154. continue;
  155. // 2. Let source property value be the result of getting a property named name from value. If doing so causes script to be run and that script throws an error, return error with error code javascript error.
  156. auto source_property_value = TRY_OR_JS_ERROR(value.internal_get_own_property(name));
  157. if (!source_property_value.has_value() || !source_property_value->value.has_value())
  158. continue;
  159. // 3. Let cloned property result be the result of calling the clone algorithm with arguments source property value and seen.
  160. auto cloned_property_result = clone_algorithm(realm, *source_property_value->value, seen);
  161. // 4. If cloned property result is a success, set a property of result with name name and value equal to cloned property result’s data.
  162. if (!cloned_property_result.is_error()) {
  163. result.visit(
  164. [&](JsonArray& array) {
  165. // NOTE: If this was a JS array, only indexed properties would be serialized anyway.
  166. if (name.is_number())
  167. array.set(name.as_number(), cloned_property_result.value());
  168. },
  169. [&](JsonObject& object) {
  170. object.set(name.to_string(), cloned_property_result.value());
  171. });
  172. }
  173. // 5. Otherwise, return cloned property result.
  174. else {
  175. return cloned_property_result;
  176. }
  177. }
  178. return result.visit([&](auto const& value) -> JsonValue { return value; });
  179. }
  180. // https://w3c.github.io/webdriver/#dfn-execute-a-function-body
  181. static JS::ThrowCompletionOr<JS::Value> execute_a_function_body(Web::Page& page, DeprecatedString const& body, JS::MarkedVector<JS::Value> parameters)
  182. {
  183. // FIXME: If at any point during the algorithm a user prompt appears, immediately return Completion { [[Type]]: normal, [[Value]]: null, [[Target]]: empty }, but continue to run the other steps of this algorithm in parallel.
  184. // 1. Let window be the associated window of the current browsing context’s active document.
  185. // FIXME: This will need adjusting when WebDriver supports frames.
  186. auto& window = page.top_level_browsing_context().active_document()->window();
  187. // 2. Let environment settings be the environment settings object for window.
  188. auto& environment_settings = Web::HTML::relevant_settings_object(window);
  189. // 3. Let global scope be environment settings realm’s global environment.
  190. auto& global_scope = environment_settings.realm().global_environment();
  191. auto& realm = window.realm();
  192. bool contains_direct_call_to_eval = false;
  193. auto source_text = DeprecatedString::formatted("function() {{ {} }}", body);
  194. auto parser = JS::Parser { JS::Lexer { source_text } };
  195. auto function_expression = parser.parse_function_node<JS::FunctionExpression>();
  196. // 4. If body is not parsable as a FunctionBody or if parsing detects an early error, return Completion { [[Type]]: normal, [[Value]]: null, [[Target]]: empty }.
  197. if (parser.has_errors())
  198. return JS::js_null();
  199. // 5. If body begins with a directive prologue that contains a use strict directive then let strict be true, otherwise let strict be false.
  200. // NOTE: Handled in step 8 below.
  201. // 6. Prepare to run a script with environment settings.
  202. environment_settings.prepare_to_run_script();
  203. // 7. Prepare to run a callback with environment settings.
  204. environment_settings.prepare_to_run_callback();
  205. // 8. Let function be the result of calling FunctionCreate, with arguments:
  206. // kind
  207. // Normal.
  208. // list
  209. // An empty List.
  210. // body
  211. // The result of parsing body above.
  212. // global scope
  213. // The result of parsing global scope above.
  214. // strict
  215. // The result of parsing strict above.
  216. auto function = JS::ECMAScriptFunctionObject::create(realm, "", move(source_text), function_expression->body(), function_expression->parameters(), function_expression->function_length(), &global_scope, nullptr, function_expression->kind(), function_expression->is_strict_mode(), function_expression->might_need_arguments_object(), contains_direct_call_to_eval);
  217. // 9. Let completion be Function.[[Call]](window, parameters) with function as the this value.
  218. // NOTE: This is not entirely clear, but I don't think they mean actually passing `function` as
  219. // the this value argument, but using it as the object [[Call]] is executed on.
  220. auto completion = function->internal_call(&window, move(parameters));
  221. // 10. Clean up after running a callback with environment settings.
  222. environment_settings.clean_up_after_running_callback();
  223. // 11. Clean up after running a script with environment settings.
  224. environment_settings.clean_up_after_running_script();
  225. // 12. Return completion.
  226. return completion;
  227. }
  228. ExecuteScriptResultSerialized execute_script(Web::Page& page, DeprecatedString const& body, JS::MarkedVector<JS::Value> arguments, Optional<u64> const& timeout)
  229. {
  230. // FIXME: Use timeout.
  231. (void)timeout;
  232. auto* window = page.top_level_browsing_context().active_window();
  233. auto& realm = window->realm();
  234. // 4. Let promise be a new Promise.
  235. // NOTE: For now we skip this and handle a throw completion manually instead of using 'promise-calling'.
  236. // FIXME: 5. Run the following substeps in parallel:
  237. auto result = [&] {
  238. // 1. Let scriptPromise be the result of promise-calling execute a function body, with arguments body and arguments.
  239. auto completion = execute_a_function_body(page, body, move(arguments));
  240. // 2. Upon fulfillment of scriptPromise with value v, resolve promise with value v.
  241. // 3. Upon rejection of scriptPromise with value r, reject promise with value r.
  242. auto result_type = completion.is_error()
  243. ? ExecuteScriptResultType::PromiseRejected
  244. : ExecuteScriptResultType::PromiseResolved;
  245. auto result_value = completion.is_error()
  246. ? *completion.throw_completion().value()
  247. : completion.value();
  248. return ExecuteScriptResult { result_type, result_value };
  249. }();
  250. // FIXME: 6. If promise is still pending and the session script timeout is reached, return error with error code script timeout.
  251. // 7. Upon fulfillment of promise with value v, let result be a JSON clone of v, and return success with data result.
  252. // 8. Upon rejection of promise with reason r, let result be a JSON clone of r, and return error with error code javascript error and data result.
  253. auto json_value_or_error = json_clone(realm, result.value);
  254. if (json_value_or_error.is_error()) {
  255. auto error_object = JsonObject {};
  256. error_object.set("name", "Error");
  257. error_object.set("message", "Could not clone result value");
  258. return { ExecuteScriptResultType::JavaScriptError, move(error_object) };
  259. }
  260. return { result.type, json_value_or_error.release_value() };
  261. }
  262. ExecuteScriptResultSerialized execute_async_script(Web::Page& page, DeprecatedString const& body, JS::MarkedVector<JS::Value> arguments, Optional<u64> const& timeout)
  263. {
  264. auto* window = page.top_level_browsing_context().active_window();
  265. auto& realm = window->realm();
  266. auto& vm = window->vm();
  267. auto start = Time::now_monotonic();
  268. // 4. Let promise be a new Promise.
  269. auto promise = JS::Promise::create(realm);
  270. // FIXME: 5 Run the following substeps in parallel:
  271. auto result = [&] {
  272. // 1. Let resolvingFunctions be CreateResolvingFunctions(promise).
  273. auto resolving_functions = promise->create_resolving_functions();
  274. // 2. Append resolvingFunctions.[[Resolve]] to arguments.
  275. arguments.append(&resolving_functions.resolve);
  276. // 3. Let result be the result of calling execute a function body, with arguments body and arguments.
  277. // FIXME: 'result' -> 'scriptResult' (spec issue)
  278. auto script_result = execute_a_function_body(page, body, move(arguments));
  279. // 4.If scriptResult.[[Type]] is not normal, then reject promise with value scriptResult.[[Value]], and abort these steps.
  280. // NOTE: Prior revisions of this specification did not recognize the return value of the provided script.
  281. // In order to preserve legacy behavior, the return value only influences the command if it is a
  282. // "thenable" object or if determining this produces an exception.
  283. if (script_result.is_throw_completion())
  284. return ExecuteScriptResult { ExecuteScriptResultType::PromiseRejected, *script_result.throw_completion().value() };
  285. // 5. If Type(scriptResult.[[Value]]) is not Object, then abort these steps.
  286. if (!script_result.value().is_object())
  287. return ExecuteScriptResult { ExecuteScriptResultType::PromiseResolved, JS::js_null() };
  288. // 6. Let then be Get(scriptResult.[[Value]], "then").
  289. auto then = script_result.value().as_object().get(vm.names.then);
  290. // 7. If then.[[Type]] is not normal, then reject promise with value then.[[Value]], and abort these steps.
  291. if (then.is_throw_completion())
  292. return ExecuteScriptResult { ExecuteScriptResultType::PromiseRejected, *then.throw_completion().value() };
  293. // 8. If IsCallable(then.[[Type]]) is false, then abort these steps.
  294. if (!then.value().is_function())
  295. return ExecuteScriptResult { ExecuteScriptResultType::PromiseResolved, JS::js_null() };
  296. // 9. Let scriptPromise be PromiseResolve(Promise, scriptResult.[[Value]]).
  297. auto script_promise_or_error = JS::promise_resolve(vm, *realm.intrinsics().promise_constructor(), script_result.value());
  298. if (script_promise_or_error.is_throw_completion())
  299. return ExecuteScriptResult { ExecuteScriptResultType::PromiseRejected, *script_promise_or_error.throw_completion().value() };
  300. auto& script_promise = static_cast<JS::Promise&>(*script_promise_or_error.value());
  301. vm.custom_data()->spin_event_loop_until([&] {
  302. if (script_promise.state() != JS::Promise::State::Pending)
  303. return true;
  304. if (timeout.has_value() && (Time::now_monotonic() - start) > Time::from_seconds(static_cast<i64>(*timeout)))
  305. return true;
  306. return false;
  307. });
  308. // 10. Upon fulfillment of scriptPromise with value v, resolve promise with value v.
  309. if (script_promise.state() == JS::Promise::State::Fulfilled)
  310. return ExecuteScriptResult { ExecuteScriptResultType::PromiseResolved, script_promise.result() };
  311. // 11. Upon rejection of scriptPromise with value r, reject promise with value r.
  312. if (script_promise.state() == JS::Promise::State::Rejected)
  313. return ExecuteScriptResult { ExecuteScriptResultType::PromiseRejected, script_promise.result() };
  314. return ExecuteScriptResult { ExecuteScriptResultType::Timeout, script_promise.result() };
  315. }();
  316. // 6. If promise is still pending and session script timeout milliseconds is reached, return error with error code script timeout.
  317. // 7. Upon fulfillment of promise with value v, let result be a JSON clone of v, and return success with data result.
  318. // 8. Upon rejection of promise with reason r, let result be a JSON clone of r, and return error with error code javascript error and data result.
  319. auto json_value_or_error = json_clone(realm, result.value);
  320. if (json_value_or_error.is_error()) {
  321. auto error_object = JsonObject {};
  322. error_object.set("name", "Error");
  323. error_object.set("message", "Could not clone result value");
  324. return { ExecuteScriptResultType::JavaScriptError, move(error_object) };
  325. }
  326. return { result.type, json_value_or_error.release_value() };
  327. }
  328. }