Button.cpp 7.3 KB

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  1. /*
  2. * Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #include <AK/StringBuilder.h>
  7. #include <LibGUI/Action.h>
  8. #include <LibGUI/ActionGroup.h>
  9. #include <LibGUI/Button.h>
  10. #include <LibGUI/Menu.h>
  11. #include <LibGUI/Painter.h>
  12. #include <LibGUI/Window.h>
  13. #include <LibGfx/Font/Font.h>
  14. #include <LibGfx/Palette.h>
  15. #include <LibGfx/StylePainter.h>
  16. REGISTER_WIDGET(GUI, Button)
  17. REGISTER_WIDGET(GUI, DialogButton)
  18. namespace GUI {
  19. Button::Button(String text)
  20. : AbstractButton(move(text))
  21. {
  22. set_min_width(32);
  23. set_fixed_height(22);
  24. set_focus_policy(GUI::FocusPolicy::StrongFocus);
  25. on_focus_change = [this](bool has_focus, auto) {
  26. if (!is_default())
  27. return;
  28. if (!has_focus && is<Button>(window()->focused_widget()))
  29. m_another_button_has_focus = true;
  30. else
  31. m_another_button_has_focus = false;
  32. update();
  33. };
  34. REGISTER_ENUM_PROPERTY(
  35. "button_style", button_style, set_button_style, Gfx::ButtonStyle,
  36. { Gfx::ButtonStyle::Normal, "Normal" },
  37. { Gfx::ButtonStyle::Coolbar, "Coolbar" });
  38. REGISTER_STRING_PROPERTY("icon", icon, set_icon_from_path);
  39. }
  40. Button::~Button()
  41. {
  42. if (m_action)
  43. m_action->unregister_button({}, *this);
  44. }
  45. void Button::paint_event(PaintEvent& event)
  46. {
  47. Painter painter(*this);
  48. painter.add_clip_rect(event.rect());
  49. bool paint_pressed = is_being_pressed() || is_mimic_pressed() || (m_menu && m_menu->is_visible());
  50. Gfx::StylePainter::paint_button(painter, rect(), palette(), m_button_style, paint_pressed, is_hovered(), is_checked(), is_enabled(), is_focused(), is_default() && !another_button_has_focus());
  51. if (text().is_empty() && !m_icon)
  52. return;
  53. auto content_rect = rect().shrunken(8, 2);
  54. auto icon_location = m_icon ? content_rect.center().translated(-(m_icon->width() / 2), -(m_icon->height() / 2)) : Gfx::IntPoint();
  55. if (m_icon && !text().is_empty())
  56. icon_location.set_x(content_rect.x());
  57. if (paint_pressed || is_checked()) {
  58. painter.translate(1, 1);
  59. } else if (m_icon && is_enabled() && is_hovered() && button_style() == Gfx::ButtonStyle::Coolbar) {
  60. auto shadow_color = palette().button().darkened(0.7f);
  61. painter.blit_filtered(icon_location.translated(1, 1), *m_icon, m_icon->rect(), [&shadow_color](auto) {
  62. return shadow_color;
  63. });
  64. icon_location.translate_by(-1, -1);
  65. }
  66. if (m_icon) {
  67. auto solid_color = m_icon->solid_color(60);
  68. bool should_invert_icon = false;
  69. if (solid_color.has_value()) {
  70. auto contrast_ratio = palette().button().contrast_ratio(*solid_color);
  71. // Note: 4.5 is the minimum recommended contrast ratio for text on the web:
  72. // (https://developer.mozilla.org/en-US/docs/Web/Accessibility/Understanding_WCAG/Perceivable/Color_contrast)
  73. // Reusing that threshold here as it seems to work reasonably well.
  74. should_invert_icon = contrast_ratio < 4.5f && contrast_ratio < palette().button().contrast_ratio(solid_color->inverted());
  75. }
  76. if (should_invert_icon)
  77. m_icon->invert();
  78. if (is_enabled()) {
  79. if (is_hovered())
  80. painter.blit_brightened(icon_location, *m_icon, m_icon->rect());
  81. else
  82. painter.blit(icon_location, *m_icon, m_icon->rect());
  83. } else {
  84. painter.blit_disabled(icon_location, *m_icon, m_icon->rect(), palette());
  85. }
  86. if (should_invert_icon)
  87. m_icon->invert();
  88. }
  89. auto& font = is_checked() ? this->font().bold_variant() : this->font();
  90. if (m_icon && !text().is_empty()) {
  91. content_rect.translate_by(m_icon->width() + icon_spacing(), 0);
  92. content_rect.set_width(content_rect.width() - m_icon->width() - icon_spacing());
  93. }
  94. Gfx::IntRect text_rect { 0, 0, font.width(text()), font.glyph_height() };
  95. if (text_rect.width() > content_rect.width())
  96. text_rect.set_width(content_rect.width());
  97. text_rect.align_within(content_rect, text_alignment());
  98. paint_text(painter, text_rect, font, text_alignment());
  99. if (is_focused()) {
  100. Gfx::IntRect focus_rect;
  101. if (m_icon && !text().is_empty())
  102. focus_rect = text_rect.inflated(4, 4);
  103. else
  104. focus_rect = rect().shrunken(8, 8);
  105. painter.draw_focus_rect(focus_rect, palette().focus_outline());
  106. }
  107. }
  108. void Button::click(unsigned modifiers)
  109. {
  110. if (!is_enabled())
  111. return;
  112. NonnullRefPtr protector = *this;
  113. if (is_checkable()) {
  114. if (is_checked() && !is_uncheckable())
  115. return;
  116. set_checked(!is_checked());
  117. }
  118. if (on_click)
  119. on_click(modifiers);
  120. if (m_action)
  121. m_action->activate(this);
  122. }
  123. void Button::context_menu_event(ContextMenuEvent& context_menu_event)
  124. {
  125. if (!is_enabled())
  126. return;
  127. if (on_context_menu_request)
  128. on_context_menu_request(context_menu_event);
  129. }
  130. void Button::set_action(Action& action)
  131. {
  132. m_action = action;
  133. action.register_button({}, *this);
  134. set_enabled(action.is_enabled());
  135. set_checkable(action.is_checkable());
  136. if (action.is_checkable())
  137. set_checked(action.is_checked());
  138. }
  139. void Button::set_icon(RefPtr<Gfx::Bitmap> icon)
  140. {
  141. if (m_icon == icon)
  142. return;
  143. m_icon = move(icon);
  144. update();
  145. }
  146. void Button::set_icon_from_path(String const& path)
  147. {
  148. auto maybe_bitmap = Gfx::Bitmap::try_load_from_file(path);
  149. if (maybe_bitmap.is_error()) {
  150. dbgln("Unable to load bitmap `{}` for button icon", path);
  151. return;
  152. }
  153. set_icon(maybe_bitmap.release_value());
  154. }
  155. bool Button::is_uncheckable() const
  156. {
  157. if (!m_action)
  158. return true;
  159. if (!m_action->group())
  160. return true;
  161. return m_action->group()->is_unchecking_allowed();
  162. }
  163. void Button::set_menu(RefPtr<GUI::Menu> menu)
  164. {
  165. if (m_menu == menu)
  166. return;
  167. if (m_menu)
  168. m_menu->on_visibility_change = nullptr;
  169. m_menu = menu;
  170. if (m_menu) {
  171. m_menu->on_visibility_change = [&](bool) {
  172. update();
  173. };
  174. }
  175. }
  176. void Button::mousedown_event(MouseEvent& event)
  177. {
  178. if (m_menu) {
  179. if (button_style() == Gfx::ButtonStyle::Tray)
  180. m_menu->popup(screen_relative_rect().top_right());
  181. else
  182. m_menu->popup(screen_relative_rect().top_left());
  183. update();
  184. return;
  185. }
  186. AbstractButton::mousedown_event(event);
  187. }
  188. void Button::mousemove_event(MouseEvent& event)
  189. {
  190. if (m_menu) {
  191. return;
  192. }
  193. AbstractButton::mousemove_event(event);
  194. }
  195. bool Button::is_default() const
  196. {
  197. if (!window())
  198. return false;
  199. return this == window()->default_return_key_widget();
  200. }
  201. void Button::set_default(bool default_button)
  202. {
  203. deferred_invoke([this, default_button] {
  204. VERIFY(window());
  205. window()->set_default_return_key_widget(default_button ? this : nullptr);
  206. });
  207. }
  208. void Button::set_mimic_pressed(bool mimic_pressed)
  209. {
  210. if (!is_being_pressed()) {
  211. m_mimic_pressed = mimic_pressed;
  212. stop_timer();
  213. start_timer(80, Core::TimerShouldFireWhenNotVisible::Yes);
  214. update();
  215. }
  216. }
  217. void Button::timer_event(Core::TimerEvent&)
  218. {
  219. if (is_mimic_pressed()) {
  220. m_mimic_pressed = false;
  221. update();
  222. }
  223. }
  224. }