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- /*
- * Copyright (c) 2020-2021, Andreas Kling <kling@serenityos.org>
- * Copyright (c) 2021, Max Wipfli <mail@maxwipfli.ch>
- *
- * SPDX-License-Identifier: BSD-2-Clause
- */
- #include <LibGUI/Event.h>
- #include <LibWeb/DOM/Range.h>
- #include <LibWeb/DOM/Text.h>
- #include <LibWeb/HTML/BrowsingContext.h>
- #include <LibWeb/HTML/Focus.h>
- #include <LibWeb/HTML/HTMLAnchorElement.h>
- #include <LibWeb/HTML/HTMLIFrameElement.h>
- #include <LibWeb/HTML/HTMLImageElement.h>
- #include <LibWeb/HTML/HTMLInputElement.h>
- #include <LibWeb/HTML/HTMLMediaElement.h>
- #include <LibWeb/HTML/HTMLVideoElement.h>
- #include <LibWeb/Layout/Viewport.h>
- #include <LibWeb/Page/EventHandler.h>
- #include <LibWeb/Page/Page.h>
- #include <LibWeb/Painting/PaintableBox.h>
- #include <LibWeb/UIEvents/EventNames.h>
- #include <LibWeb/UIEvents/KeyboardEvent.h>
- #include <LibWeb/UIEvents/MouseEvent.h>
- #include <LibWeb/UIEvents/WheelEvent.h>
- namespace Web {
- static JS::GCPtr<DOM::Node> dom_node_for_event_dispatch(Painting::Paintable& paintable)
- {
- if (auto node = paintable.mouse_event_target())
- return node;
- if (auto node = paintable.dom_node())
- return node;
- if (auto* layout_parent = paintable.layout_node().parent())
- return layout_parent->dom_node();
- return nullptr;
- }
- static bool parent_element_for_event_dispatch(Painting::Paintable& paintable, JS::GCPtr<DOM::Node>& node, Layout::Node*& layout_node)
- {
- layout_node = &paintable.layout_node();
- while (layout_node && node && !node->is_element() && layout_node->parent()) {
- layout_node = layout_node->parent();
- if (layout_node->is_anonymous())
- continue;
- node = layout_node->dom_node();
- }
- return node && layout_node;
- }
- static Gfx::StandardCursor cursor_css_to_gfx(Optional<CSS::Cursor> cursor)
- {
- if (!cursor.has_value()) {
- return Gfx::StandardCursor::None;
- }
- switch (cursor.value()) {
- case CSS::Cursor::Crosshair:
- case CSS::Cursor::Cell:
- return Gfx::StandardCursor::Crosshair;
- case CSS::Cursor::Grab:
- case CSS::Cursor::Grabbing:
- return Gfx::StandardCursor::Drag;
- case CSS::Cursor::Pointer:
- return Gfx::StandardCursor::Hand;
- case CSS::Cursor::Help:
- return Gfx::StandardCursor::Help;
- case CSS::Cursor::None:
- return Gfx::StandardCursor::Hidden;
- case CSS::Cursor::NotAllowed:
- return Gfx::StandardCursor::Disallowed;
- case CSS::Cursor::Text:
- case CSS::Cursor::VerticalText:
- return Gfx::StandardCursor::IBeam;
- case CSS::Cursor::Move:
- case CSS::Cursor::AllScroll:
- return Gfx::StandardCursor::Move;
- case CSS::Cursor::Progress:
- case CSS::Cursor::Wait:
- return Gfx::StandardCursor::Wait;
- case CSS::Cursor::ColResize:
- return Gfx::StandardCursor::ResizeColumn;
- case CSS::Cursor::EResize:
- case CSS::Cursor::WResize:
- case CSS::Cursor::EwResize:
- return Gfx::StandardCursor::ResizeHorizontal;
- case CSS::Cursor::RowResize:
- return Gfx::StandardCursor::ResizeRow;
- case CSS::Cursor::NResize:
- case CSS::Cursor::SResize:
- case CSS::Cursor::NsResize:
- return Gfx::StandardCursor::ResizeVertical;
- case CSS::Cursor::NeResize:
- case CSS::Cursor::SwResize:
- case CSS::Cursor::NeswResize:
- return Gfx::StandardCursor::ResizeDiagonalBLTR;
- case CSS::Cursor::NwResize:
- case CSS::Cursor::SeResize:
- case CSS::Cursor::NwseResize:
- return Gfx::StandardCursor::ResizeDiagonalTLBR;
- case CSS::Cursor::ZoomIn:
- case CSS::Cursor::ZoomOut:
- return Gfx::StandardCursor::Zoom;
- case CSS::Cursor::ContextMenu:
- case CSS::Cursor::Alias:
- case CSS::Cursor::Copy:
- case CSS::Cursor::NoDrop:
- // FIXME: No corresponding GFX Standard Cursor, fallthrough to None
- case CSS::Cursor::Auto:
- case CSS::Cursor::Default:
- default:
- return Gfx::StandardCursor::None;
- }
- }
- static CSSPixelPoint compute_mouse_event_offset(CSSPixelPoint position, Layout::Node const& layout_node)
- {
- auto top_left_of_layout_node = layout_node.box_type_agnostic_position();
- return {
- position.x() - top_left_of_layout_node.x(),
- position.y() - top_left_of_layout_node.y()
- };
- }
- EventHandler::EventHandler(Badge<HTML::BrowsingContext>, HTML::BrowsingContext& browsing_context)
- : m_browsing_context(browsing_context)
- , m_edit_event_handler(make<EditEventHandler>(browsing_context))
- {
- }
- EventHandler::~EventHandler() = default;
- Painting::PaintableBox* EventHandler::paint_root()
- {
- if (!m_browsing_context->active_document())
- return nullptr;
- return m_browsing_context->active_document()->paintable_box();
- }
- Painting::PaintableBox const* EventHandler::paint_root() const
- {
- if (!m_browsing_context->active_document())
- return nullptr;
- return m_browsing_context->active_document()->paintable_box();
- }
- bool EventHandler::handle_mousewheel(CSSPixelPoint position, CSSPixelPoint screen_position, u32 button, u32 buttons, u32 modifiers, int wheel_delta_x, int wheel_delta_y)
- {
- if (!m_browsing_context->active_document())
- return false;
- if (!m_browsing_context->active_document()->is_fully_active())
- return false;
- m_browsing_context->active_document()->update_layout();
- if (!paint_root())
- return false;
- if (modifiers & KeyModifier::Mod_Shift)
- swap(wheel_delta_x, wheel_delta_y);
- bool handled_event = false;
- JS::GCPtr<Painting::Paintable> paintable;
- if (auto result = target_for_mouse_position(position); result.has_value())
- paintable = result->paintable;
- if (paintable) {
- auto* containing_block = paintable->containing_block();
- while (containing_block) {
- if (containing_block->is_user_scrollable()) {
- const_cast<Painting::PaintableBox*>(containing_block->paintable_box())->handle_mousewheel({}, position, buttons, modifiers, wheel_delta_x, wheel_delta_y);
- break;
- }
- containing_block = containing_block->containing_block();
- }
- paintable->handle_mousewheel({}, position, buttons, modifiers, wheel_delta_x, wheel_delta_y);
- auto node = dom_node_for_event_dispatch(*paintable);
- if (node) {
- // FIXME: Support wheel events in nested browsing contexts.
- if (is<HTML::HTMLIFrameElement>(*node)) {
- return false;
- }
- // Search for the first parent of the hit target that's an element.
- Layout::Node* layout_node;
- if (!parent_element_for_event_dispatch(*paintable, node, layout_node))
- return false;
- auto offset = compute_mouse_event_offset(position, *layout_node);
- auto client_offset = compute_mouse_event_client_offset(position);
- auto page_offset = compute_mouse_event_page_offset(client_offset);
- if (node->dispatch_event(UIEvents::WheelEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::wheel, screen_position, page_offset, client_offset, offset, wheel_delta_x, wheel_delta_y, button, buttons, modifiers).release_value_but_fixme_should_propagate_errors())) {
- auto& page = m_browsing_context->page();
- if (m_browsing_context == &page.top_level_browsing_context())
- page.client().page_did_request_scroll(wheel_delta_x, wheel_delta_y);
- }
- handled_event = true;
- }
- }
- return handled_event;
- }
- bool EventHandler::handle_mouseup(CSSPixelPoint position, CSSPixelPoint screen_position, u32 button, u32 buttons, u32 modifiers)
- {
- if (!m_browsing_context->active_document())
- return false;
- if (!m_browsing_context->active_document()->is_fully_active())
- return false;
- m_browsing_context->active_document()->update_layout();
- if (!paint_root())
- return false;
- bool handled_event = false;
- JS::GCPtr<Painting::Paintable> paintable;
- if (auto result = target_for_mouse_position(position); result.has_value())
- paintable = result->paintable;
- if (paintable && paintable->wants_mouse_events()) {
- if (paintable->handle_mouseup({}, position, button, modifiers) == Painting::Paintable::DispatchEventOfSameName::No)
- return false;
- // Things may have changed as a consequence of Layout::Node::handle_mouseup(). Hit test again.
- if (!paint_root())
- return true;
- if (auto result = paint_root()->hit_test(position, Painting::HitTestType::Exact); result.has_value())
- paintable = result->paintable;
- }
- if (paintable) {
- auto node = dom_node_for_event_dispatch(*paintable);
- if (node) {
- if (is<HTML::HTMLIFrameElement>(*node)) {
- if (auto* nested_browsing_context = static_cast<HTML::HTMLIFrameElement&>(*node).nested_browsing_context())
- return nested_browsing_context->event_handler().handle_mouseup(position.translated(compute_mouse_event_offset({}, paintable->layout_node())), screen_position, button, buttons, modifiers);
- return false;
- }
- // Search for the first parent of the hit target that's an element.
- // "The click event type MUST be dispatched on the topmost event target indicated by the pointer." (https://www.w3.org/TR/uievents/#event-type-click)
- // "The topmost event target MUST be the element highest in the rendering order which is capable of being an event target." (https://www.w3.org/TR/uievents/#topmost-event-target)
- Layout::Node* layout_node;
- if (!parent_element_for_event_dispatch(*paintable, node, layout_node)) {
- // FIXME: This is pretty ugly but we need to bail out here.
- goto after_node_use;
- }
- auto offset = compute_mouse_event_offset(position, *layout_node);
- auto client_offset = compute_mouse_event_client_offset(position);
- auto page_offset = compute_mouse_event_page_offset(client_offset);
- node->dispatch_event(UIEvents::MouseEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::mouseup, screen_position, page_offset, client_offset, offset, {}, button, buttons, modifiers).release_value_but_fixme_should_propagate_errors());
- handled_event = true;
- bool run_activation_behavior = false;
- if (node.ptr() == m_mousedown_target) {
- if (button == GUI::MouseButton::Primary)
- run_activation_behavior = node->dispatch_event(UIEvents::MouseEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::click, screen_position, page_offset, client_offset, offset, {}, 1, button, modifiers).release_value_but_fixme_should_propagate_errors());
- else if (button == GUI::MouseButton::Secondary && !(modifiers & Mod_Shift)) // Allow the user to bypass custom context menus by holding shift, like Firefox.
- run_activation_behavior = node->dispatch_event(UIEvents::MouseEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::contextmenu, screen_position, page_offset, client_offset, offset, {}, 1, button, modifiers).release_value_but_fixme_should_propagate_errors());
- }
- if (run_activation_behavior) {
- // FIXME: Currently cannot spawn a new top-level
- // browsing context for new tab operations, because the new
- // top-level browsing context would be in another process. To
- // fix this, there needs to be some way to be able to
- // communicate with browsing contexts in remote WebContent
- // processes, and then step 8 of this algorithm needs to be
- // implemented in Navigable::choose_a_navigable:
- //
- // https://html.spec.whatwg.org/multipage/document-sequences.html#the-rules-for-choosing-a-navigable
- if (JS::GCPtr<HTML::HTMLAnchorElement const> link = node->enclosing_link_element()) {
- JS::NonnullGCPtr<DOM::Document> document = *m_browsing_context->active_document();
- auto href = link->href();
- auto url = document->parse_url(href);
- dbgln("Web::EventHandler: Clicking on a link to {}", url);
- if (button == GUI::MouseButton::Middle) {
- m_browsing_context->page().client().page_did_middle_click_link(url, link->target(), modifiers);
- } else if (button == GUI::MouseButton::Secondary) {
- m_browsing_context->page().client().page_did_request_link_context_menu(m_browsing_context->to_top_level_position(position), url, link->target(), modifiers);
- }
- } else if (button == GUI::MouseButton::Secondary) {
- if (is<HTML::HTMLImageElement>(*node)) {
- auto& image_element = verify_cast<HTML::HTMLImageElement>(*node);
- auto image_url = image_element.document().parse_url(image_element.src());
- m_browsing_context->page().client().page_did_request_image_context_menu(m_browsing_context->to_top_level_position(position), image_url, "", modifiers, image_element.bitmap());
- } else if (is<HTML::HTMLMediaElement>(*node)) {
- auto& media_element = verify_cast<HTML::HTMLMediaElement>(*node);
- Page::MediaContextMenu menu {
- .media_url = media_element.document().parse_url(media_element.current_src()),
- .is_video = is<HTML::HTMLVideoElement>(*node),
- .is_playing = media_element.potentially_playing(),
- .is_muted = media_element.muted(),
- .has_user_agent_controls = media_element.has_attribute(HTML::AttributeNames::controls),
- .is_looping = media_element.has_attribute(HTML::AttributeNames::loop),
- };
- m_browsing_context->page().did_request_media_context_menu(media_element.unique_id(), m_browsing_context->to_top_level_position(position), "", modifiers, move(menu));
- } else {
- m_browsing_context->page().client().page_did_request_context_menu(m_browsing_context->to_top_level_position(position));
- }
- }
- }
- }
- }
- after_node_use:
- if (button == GUI::MouseButton::Primary)
- m_in_mouse_selection = false;
- return handled_event;
- }
- bool EventHandler::handle_mousedown(CSSPixelPoint position, CSSPixelPoint screen_position, u32 button, u32 buttons, u32 modifiers)
- {
- if (!m_browsing_context->active_document())
- return false;
- if (!m_browsing_context->active_document()->is_fully_active())
- return false;
- m_browsing_context->active_document()->update_layout();
- if (!paint_root())
- return false;
- JS::NonnullGCPtr<DOM::Document> document = *m_browsing_context->active_document();
- JS::GCPtr<DOM::Node> node;
- {
- JS::GCPtr<Painting::Paintable> paintable;
- if (auto result = target_for_mouse_position(position); result.has_value())
- paintable = result->paintable;
- else
- return false;
- auto pointer_events = paintable->computed_values().pointer_events();
- // FIXME: Handle other values for pointer-events.
- VERIFY(pointer_events != CSS::PointerEvents::None);
- node = dom_node_for_event_dispatch(*paintable);
- document->set_hovered_node(node);
- if (paintable->wants_mouse_events()) {
- if (paintable->handle_mousedown({}, position, button, modifiers) == Painting::Paintable::DispatchEventOfSameName::No)
- return false;
- }
- if (!node)
- return false;
- if (is<HTML::HTMLIFrameElement>(*node)) {
- if (auto* nested_browsing_context = static_cast<HTML::HTMLIFrameElement&>(*node).nested_browsing_context())
- return nested_browsing_context->event_handler().handle_mousedown(position.translated(compute_mouse_event_offset({}, paintable->layout_node())), screen_position, button, buttons, modifiers);
- return false;
- }
- m_browsing_context->page().set_focused_browsing_context({}, m_browsing_context);
- // Search for the first parent of the hit target that's an element.
- // "The click event type MUST be dispatched on the topmost event target indicated by the pointer." (https://www.w3.org/TR/uievents/#event-type-click)
- // "The topmost event target MUST be the element highest in the rendering order which is capable of being an event target." (https://www.w3.org/TR/uievents/#topmost-event-target)
- Layout::Node* layout_node;
- if (!parent_element_for_event_dispatch(*paintable, node, layout_node))
- return false;
- m_mousedown_target = node.ptr();
- auto offset = compute_mouse_event_offset(position, *layout_node);
- auto client_offset = compute_mouse_event_client_offset(position);
- auto page_offset = compute_mouse_event_page_offset(client_offset);
- node->dispatch_event(UIEvents::MouseEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::mousedown, screen_position, page_offset, client_offset, offset, {}, button, buttons, modifiers).release_value_but_fixme_should_propagate_errors());
- }
- // NOTE: Dispatching an event may have disturbed the world.
- if (!paint_root() || paint_root() != node->document().paintable_box())
- return true;
- if (button == GUI::MouseButton::Primary) {
- if (auto result = paint_root()->hit_test(position, Painting::HitTestType::TextCursor); result.has_value()) {
- auto paintable = result->paintable;
- if (paintable->dom_node()) {
- // See if we want to focus something.
- bool did_focus_something = false;
- for (auto candidate = node; candidate; candidate = candidate->parent_or_shadow_host()) {
- if (candidate->is_focusable()) {
- // When a user activates a click focusable focusable area, the user agent must run the focusing steps on the focusable area with focus trigger set to "click".
- // Spec Note: Note that focusing is not an activation behavior, i.e. calling the click() method on an element or dispatching a synthetic click event on it won't cause the element to get focused.
- HTML::run_focusing_steps(candidate.ptr(), nullptr, "click"sv);
- did_focus_something = true;
- break;
- }
- }
- // If we didn't focus anything, place the document text cursor at the mouse position.
- // FIXME: This is all rather strange. Find a better solution.
- if (!did_focus_something) {
- if (auto* focused_element = document->focused_element())
- HTML::run_unfocusing_steps(focused_element);
- auto& realm = document->realm();
- m_browsing_context->set_cursor_position(DOM::Position::create(realm, *paintable->dom_node(), result->index_in_node));
- if (auto selection = document->get_selection()) {
- (void)selection->set_base_and_extent(*paintable->dom_node(), result->index_in_node, *paintable->dom_node(), result->index_in_node);
- }
- m_in_mouse_selection = true;
- }
- }
- }
- }
- return true;
- }
- bool EventHandler::handle_mousemove(CSSPixelPoint position, CSSPixelPoint screen_position, u32 buttons, u32 modifiers)
- {
- if (!m_browsing_context->active_document())
- return false;
- if (!m_browsing_context->active_document()->is_fully_active())
- return false;
- m_browsing_context->active_document()->update_layout();
- if (!paint_root())
- return false;
- auto& document = *m_browsing_context->active_document();
- auto& realm = document.realm();
- bool hovered_node_changed = false;
- bool is_hovering_link = false;
- Gfx::StandardCursor hovered_node_cursor = Gfx::StandardCursor::None;
- JS::GCPtr<Painting::Paintable> paintable;
- Optional<int> start_index;
- if (auto result = target_for_mouse_position(position); result.has_value()) {
- paintable = result->paintable;
- start_index = result->index_in_node;
- }
- const HTML::HTMLAnchorElement* hovered_link_element = nullptr;
- if (paintable) {
- if (paintable->wants_mouse_events()) {
- document.set_hovered_node(paintable->dom_node());
- if (paintable->handle_mousemove({}, position, buttons, modifiers) == Painting::Paintable::DispatchEventOfSameName::No)
- return false;
- // FIXME: It feels a bit aggressive to always update the cursor like this.
- m_browsing_context->page().client().page_did_request_cursor_change(Gfx::StandardCursor::None);
- }
- auto node = dom_node_for_event_dispatch(*paintable);
- if (node && is<HTML::HTMLIFrameElement>(*node)) {
- if (auto* nested_browsing_context = static_cast<HTML::HTMLIFrameElement&>(*node).nested_browsing_context())
- return nested_browsing_context->event_handler().handle_mousemove(position.translated(compute_mouse_event_offset({}, paintable->layout_node())), screen_position, buttons, modifiers);
- return false;
- }
- auto const cursor = paintable->computed_values().cursor();
- auto pointer_events = paintable->computed_values().pointer_events();
- // FIXME: Handle other values for pointer-events.
- VERIFY(pointer_events != CSS::PointerEvents::None);
- // Search for the first parent of the hit target that's an element.
- // "The click event type MUST be dispatched on the topmost event target indicated by the pointer." (https://www.w3.org/TR/uievents/#event-type-click)
- // "The topmost event target MUST be the element highest in the rendering order which is capable of being an event target." (https://www.w3.org/TR/uievents/#topmost-event-target)
- Layout::Node* layout_node;
- bool found_parent_element = parent_element_for_event_dispatch(*paintable, node, layout_node);
- hovered_node_changed = node.ptr() != document.hovered_node();
- document.set_hovered_node(node);
- if (found_parent_element) {
- hovered_link_element = node->enclosing_link_element();
- if (hovered_link_element)
- is_hovering_link = true;
- if (node->is_text()) {
- if (cursor == CSS::Cursor::Auto)
- hovered_node_cursor = Gfx::StandardCursor::IBeam;
- else
- hovered_node_cursor = cursor_css_to_gfx(cursor);
- } else if (node->is_element()) {
- if (cursor == CSS::Cursor::Auto)
- hovered_node_cursor = Gfx::StandardCursor::Arrow;
- else
- hovered_node_cursor = cursor_css_to_gfx(cursor);
- }
- auto offset = compute_mouse_event_offset(position, *layout_node);
- auto client_offset = compute_mouse_event_client_offset(position);
- auto page_offset = compute_mouse_event_page_offset(client_offset);
- auto movement = compute_mouse_event_movement(screen_position);
- m_mousemove_previous_screen_position = screen_position;
- bool continue_ = node->dispatch_event(UIEvents::MouseEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::mousemove, screen_position, page_offset, client_offset, offset, movement, 1, buttons, modifiers).release_value_but_fixme_should_propagate_errors());
- if (!continue_)
- return false;
- // NOTE: Dispatching an event may have disturbed the world.
- if (!paint_root() || paint_root() != node->document().paintable_box())
- return true;
- }
- if (m_in_mouse_selection) {
- auto hit = paint_root()->hit_test(position, Painting::HitTestType::TextCursor);
- if (start_index.has_value() && hit.has_value() && hit->dom_node()) {
- m_browsing_context->set_cursor_position(DOM::Position::create(realm, *hit->dom_node(), *start_index));
- if (auto selection = document.get_selection()) {
- auto anchor_node = selection->anchor_node();
- if (anchor_node)
- (void)selection->set_base_and_extent(*anchor_node, selection->anchor_offset(), *hit->paintable->dom_node(), hit->index_in_node);
- else
- (void)selection->set_base_and_extent(*hit->paintable->dom_node(), hit->index_in_node, *hit->paintable->dom_node(), hit->index_in_node);
- }
- document.navigable()->set_needs_display();
- }
- }
- }
- auto& page = m_browsing_context->page();
- page.client().page_did_request_cursor_change(hovered_node_cursor);
- if (hovered_node_changed) {
- JS::GCPtr<HTML::HTMLElement const> hovered_html_element = document.hovered_node() ? document.hovered_node()->enclosing_html_element_with_attribute(HTML::AttributeNames::title) : nullptr;
- if (hovered_html_element && hovered_html_element->title().has_value()) {
- page.client().page_did_enter_tooltip_area(m_browsing_context->to_top_level_position(position), hovered_html_element->title()->to_byte_string());
- } else {
- page.client().page_did_leave_tooltip_area();
- }
- if (is_hovering_link)
- page.client().page_did_hover_link(document.parse_url(hovered_link_element->href()));
- else
- page.client().page_did_unhover_link();
- }
- return true;
- }
- bool EventHandler::handle_doubleclick(CSSPixelPoint position, CSSPixelPoint screen_position, u32 button, u32 buttons, u32 modifiers)
- {
- if (!m_browsing_context->active_document())
- return false;
- if (!m_browsing_context->active_document()->is_fully_active())
- return false;
- m_browsing_context->active_document()->update_layout();
- if (!paint_root())
- return false;
- JS::GCPtr<Painting::Paintable> paintable;
- if (auto result = target_for_mouse_position(position); result.has_value())
- paintable = result->paintable;
- else
- return false;
- auto pointer_events = paintable->computed_values().pointer_events();
- // FIXME: Handle other values for pointer-events.
- if (pointer_events == CSS::PointerEvents::None)
- return false;
- auto node = dom_node_for_event_dispatch(*paintable);
- if (paintable->wants_mouse_events()) {
- // FIXME: Handle double clicks.
- }
- if (!node)
- return false;
- if (is<HTML::HTMLIFrameElement>(*node)) {
- if (auto* nested_browsing_context = static_cast<HTML::HTMLIFrameElement&>(*node).nested_browsing_context())
- return nested_browsing_context->event_handler().handle_doubleclick(position.translated(compute_mouse_event_offset({}, paintable->layout_node())), screen_position, button, buttons, modifiers);
- return false;
- }
- // Search for the first parent of the hit target that's an element.
- // "The topmost event target MUST be the element highest in the rendering order which is capable of being an event target." (https://www.w3.org/TR/uievents/#topmost-event-target)
- Layout::Node* layout_node;
- if (!parent_element_for_event_dispatch(*paintable, node, layout_node))
- return false;
- auto offset = compute_mouse_event_offset(position, *layout_node);
- auto client_offset = compute_mouse_event_client_offset(position);
- auto page_offset = compute_mouse_event_page_offset(client_offset);
- node->dispatch_event(UIEvents::MouseEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::dblclick, screen_position, page_offset, client_offset, offset, {}, button, buttons, modifiers).release_value_but_fixme_should_propagate_errors());
- // NOTE: Dispatching an event may have disturbed the world.
- if (!paint_root() || paint_root() != node->document().paintable_box())
- return true;
- if (button == GUI::MouseButton::Primary) {
- if (auto result = paint_root()->hit_test(position, Painting::HitTestType::TextCursor); result.has_value()) {
- auto hit_paintable = result->paintable;
- if (!hit_paintable->dom_node())
- return true;
- auto const& hit_layout_node = hit_paintable->layout_node();
- if (!hit_layout_node.is_text_node())
- return true;
- auto& hit_dom_node = verify_cast<DOM::Text>(*hit_paintable->dom_node());
- auto const& text_for_rendering = verify_cast<Layout::TextNode>(hit_layout_node).text_for_rendering();
- int first_word_break_before = [&] {
- // Start from one before the index position to prevent selecting only spaces between words, caused by the addition below.
- // This also helps us dealing with cases where index is equal to the string length.
- for (int i = result->index_in_node - 1; i >= 0; --i) {
- if (is_ascii_space(text_for_rendering.bytes_as_string_view()[i])) {
- // Don't include the space in the selection
- return i + 1;
- }
- }
- return 0;
- }();
- int first_word_break_after = [&] {
- for (size_t i = result->index_in_node; i < text_for_rendering.bytes().size(); ++i) {
- if (is_ascii_space(text_for_rendering.bytes_as_string_view()[i]))
- return i;
- }
- return text_for_rendering.bytes().size();
- }();
- auto& realm = node->document().realm();
- m_browsing_context->set_cursor_position(DOM::Position::create(realm, hit_dom_node, first_word_break_after));
- if (auto selection = node->document().get_selection()) {
- (void)selection->set_base_and_extent(hit_dom_node, first_word_break_before, hit_dom_node, first_word_break_after);
- }
- }
- }
- return true;
- }
- bool EventHandler::focus_next_element()
- {
- if (!m_browsing_context->active_document())
- return false;
- if (!m_browsing_context->active_document()->is_fully_active())
- return false;
- auto* element = m_browsing_context->active_document()->focused_element();
- if (!element) {
- element = m_browsing_context->active_document()->first_child_of_type<DOM::Element>();
- if (element && element->is_focusable()) {
- m_browsing_context->active_document()->set_focused_element(element);
- return true;
- }
- }
- for (element = element->next_element_in_pre_order(); element && !element->is_focusable(); element = element->next_element_in_pre_order())
- ;
- m_browsing_context->active_document()->set_focused_element(element);
- return element;
- }
- bool EventHandler::focus_previous_element()
- {
- if (!m_browsing_context->active_document())
- return false;
- if (!m_browsing_context->active_document()->is_fully_active())
- return false;
- auto* element = m_browsing_context->active_document()->focused_element();
- if (!element) {
- element = m_browsing_context->active_document()->last_child_of_type<DOM::Element>();
- if (element && element->is_focusable()) {
- m_browsing_context->active_document()->set_focused_element(element);
- return true;
- }
- }
- for (element = element->previous_element_in_pre_order(); element && !element->is_focusable(); element = element->previous_element_in_pre_order())
- ;
- m_browsing_context->active_document()->set_focused_element(element);
- return element;
- }
- constexpr bool should_ignore_keydown_event(u32 code_point)
- {
- // FIXME: There are probably also keys with non-zero code points that should be filtered out.
- // FIXME: We should take the modifier keys into consideration somehow. This treats "Ctrl+C" as just "c".
- return code_point == 0 || code_point == 27;
- }
- bool EventHandler::fire_keyboard_event(FlyString const& event_name, HTML::BrowsingContext& browsing_context, KeyCode key, u32 modifiers, u32 code_point)
- {
- JS::GCPtr<DOM::Document> document = browsing_context.active_document();
- if (!document)
- return false;
- if (!document->is_fully_active())
- return false;
- if (JS::GCPtr<DOM::Element> focused_element = document->focused_element()) {
- if (is<HTML::NavigableContainer>(*focused_element)) {
- auto& navigable_container = verify_cast<HTML::NavigableContainer>(*focused_element);
- if (navigable_container.nested_browsing_context())
- return fire_keyboard_event(event_name, *navigable_container.nested_browsing_context(), key, modifiers, code_point);
- }
- auto event = UIEvents::KeyboardEvent::create_from_platform_event(document->realm(), event_name, key, modifiers, code_point);
- return focused_element->dispatch_event(event);
- }
- // FIXME: De-duplicate this. This is just to prevent wasting a KeyboardEvent allocation when recursing into an (i)frame.
- auto event = UIEvents::KeyboardEvent::create_from_platform_event(document->realm(), event_name, key, modifiers, code_point);
- if (JS::GCPtr<HTML::HTMLElement> body = document->body())
- return body->dispatch_event(event);
- return document->root().dispatch_event(event);
- }
- bool EventHandler::handle_keydown(KeyCode key, u32 modifiers, u32 code_point)
- {
- if (!m_browsing_context->active_document())
- return false;
- if (!m_browsing_context->active_document()->is_fully_active())
- return false;
- JS::NonnullGCPtr<DOM::Document> document = *m_browsing_context->active_document();
- if (!document->layout_node())
- return false;
- if (key == KeyCode::Key_Tab) {
- if (modifiers & KeyModifier::Mod_Shift)
- return focus_previous_element();
- return focus_next_element();
- }
- auto& realm = document->realm();
- if (auto selection = document->get_selection()) {
- auto range = selection->range();
- if (range && range->start_container()->is_editable()) {
- selection->remove_all_ranges();
- // FIXME: This doesn't work for some reason?
- m_browsing_context->set_cursor_position(DOM::Position::create(realm, *range->start_container(), range->start_offset()));
- if (key == KeyCode::Key_Backspace || key == KeyCode::Key_Delete) {
- m_edit_event_handler->handle_delete(*range);
- return true;
- }
- if (!should_ignore_keydown_event(code_point)) {
- m_edit_event_handler->handle_delete(*range);
- m_edit_event_handler->handle_insert(JS::NonnullGCPtr { *m_browsing_context->cursor_position() }, code_point);
- m_browsing_context->increment_cursor_position_offset();
- return true;
- }
- }
- }
- if (auto* element = m_browsing_context->active_document()->focused_element(); is<HTML::HTMLMediaElement>(element)) {
- auto& media_element = static_cast<HTML::HTMLMediaElement&>(*element);
- media_element.handle_keydown({}, key).release_value_but_fixme_should_propagate_errors();
- }
- bool continue_ = fire_keyboard_event(UIEvents::EventNames::keydown, m_browsing_context, key, modifiers, code_point);
- if (!continue_)
- return false;
- if (m_browsing_context->cursor_position() && m_browsing_context->cursor_position()->node()->is_editable()) {
- auto& node = verify_cast<DOM::Text>(*m_browsing_context->cursor_position()->node());
- if (key == KeyCode::Key_Backspace) {
- if (!m_browsing_context->decrement_cursor_position_offset()) {
- // FIXME: Move to the previous node and delete the last character there.
- return true;
- }
- m_edit_event_handler->handle_delete_character_after(*m_browsing_context->cursor_position());
- return true;
- }
- if (key == KeyCode::Key_Delete) {
- if (m_browsing_context->cursor_position()->offset_is_at_end_of_node()) {
- // FIXME: Move to the next node and delete the first character there.
- return true;
- }
- m_edit_event_handler->handle_delete_character_after(*m_browsing_context->cursor_position());
- return true;
- }
- if (key == KeyCode::Key_Right) {
- if (!m_browsing_context->increment_cursor_position_offset()) {
- // FIXME: Move to the next node.
- }
- return true;
- }
- if (key == KeyCode::Key_Left) {
- if (!m_browsing_context->decrement_cursor_position_offset()) {
- // FIXME: Move to the previous node.
- }
- return true;
- }
- if (key == KeyCode::Key_Home) {
- m_browsing_context->set_cursor_position(DOM::Position::create(realm, node, 0));
- return true;
- }
- if (key == KeyCode::Key_End) {
- m_browsing_context->set_cursor_position(DOM::Position::create(realm, node, (unsigned)node.data().bytes().size()));
- return true;
- }
- if (key == KeyCode::Key_Return && is<HTML::HTMLInputElement>(node.editable_text_node_owner())) {
- auto& input_element = static_cast<HTML::HTMLInputElement&>(*node.editable_text_node_owner());
- input_element.commit_pending_changes();
- return true;
- }
- if (!should_ignore_keydown_event(code_point)) {
- m_edit_event_handler->handle_insert(JS::NonnullGCPtr { *m_browsing_context->cursor_position() }, code_point);
- m_browsing_context->increment_cursor_position_offset();
- return true;
- }
- // NOTE: Because modifier keys should be ignored, we need to return true.
- return true;
- }
- // FIXME: Work out and implement the difference between this and keydown.
- return fire_keyboard_event(UIEvents::EventNames::keypress, m_browsing_context, key, modifiers, code_point);
- }
- bool EventHandler::handle_keyup(KeyCode key, u32 modifiers, u32 code_point)
- {
- return fire_keyboard_event(UIEvents::EventNames::keyup, m_browsing_context, key, modifiers, code_point);
- }
- void EventHandler::set_mouse_event_tracking_layout_node(Layout::Node* layout_node)
- {
- m_mouse_event_tracking_layout_node = layout_node;
- }
- CSSPixelPoint EventHandler::compute_mouse_event_client_offset(CSSPixelPoint event_page_position) const
- {
- // https://w3c.github.io/csswg-drafts/cssom-view/#dom-mouseevent-clientx
- // The clientX attribute must return the x-coordinate of the position where the event occurred relative to the origin of the viewport.
- auto scroll_offset = m_browsing_context->active_document()->navigable()->viewport_scroll_offset();
- return event_page_position.translated(-scroll_offset);
- }
- CSSPixelPoint EventHandler::compute_mouse_event_page_offset(CSSPixelPoint event_client_offset) const
- {
- // https://w3c.github.io/csswg-drafts/cssom-view/#dom-mouseevent-pagex
- // FIXME: 1. If the event’s dispatch flag is set, return the horizontal coordinate of the position where the event occurred relative to the origin of the initial containing block and terminate these steps.
- // 2. Let offset be the value of the scrollX attribute of the event’s associated Window object, if there is one, or zero otherwise.
- auto scroll_offset = m_browsing_context->active_document()->navigable()->viewport_scroll_offset();
- // 3. Return the sum of offset and the value of the event’s clientX attribute.
- return event_client_offset.translated(scroll_offset);
- }
- CSSPixelPoint EventHandler::compute_mouse_event_movement(CSSPixelPoint screen_position) const
- {
- // https://w3c.github.io/pointerlock/#dom-mouseevent-movementx
- // The attributes movementX movementY must provide the change in position of the pointer,
- // as if the values of screenX, screenY, were stored between two subsequent mousemove events eNow and ePrevious and the difference taken movementX = eNow.screenX-ePrevious.screenX.
- if (!m_mousemove_previous_screen_position.has_value())
- // When unlocked, the system cursor can exit and re-enter the user agent window.
- // If it does so and the user agent was not the target of operating system mouse move events
- // then the most recent pointer position will be unknown to the user agent and movementX/movementY can not be computed and must be set to zero.
- // FIXME: For this to actually work, m_mousemove_previous_client_offset needs to be cleared when the mouse leaves the window
- return { 0, 0 };
- return { screen_position.x() - m_mousemove_previous_screen_position.value().x(), screen_position.y() - m_mousemove_previous_screen_position.value().y() };
- }
- Optional<EventHandler::Target> EventHandler::target_for_mouse_position(CSSPixelPoint position)
- {
- if (m_mouse_event_tracking_layout_node) {
- if (m_mouse_event_tracking_layout_node->paintable()->wants_mouse_events())
- return Target { m_mouse_event_tracking_layout_node->paintable(), {} };
- m_mouse_event_tracking_layout_node = nullptr;
- }
- if (auto result = paint_root()->hit_test(position, Painting::HitTestType::Exact); result.has_value())
- return Target { result->paintable.ptr(), result->index_in_node };
- return {};
- }
- }
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