Node.h 25 KB

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  1. /*
  2. * Copyright (c) 2018-2023, Andreas Kling <kling@serenityos.org>
  3. *
  4. * SPDX-License-Identifier: BSD-2-Clause
  5. */
  6. #pragma once
  7. #include <AK/Badge.h>
  8. #include <AK/FlyString.h>
  9. #include <AK/JsonObjectSerializer.h>
  10. #include <AK/RefPtr.h>
  11. #include <AK/TypeCasts.h>
  12. #include <AK/Vector.h>
  13. #include <LibWeb/DOM/AccessibilityTreeNode.h>
  14. #include <LibWeb/DOM/EventTarget.h>
  15. #include <LibWeb/DOM/Slottable.h>
  16. #include <LibWeb/DOMParsing/XMLSerializer.h>
  17. #include <LibWeb/WebIDL/ExceptionOr.h>
  18. namespace Web::DOM {
  19. enum class NodeType : u16 {
  20. INVALID = 0,
  21. ELEMENT_NODE = 1,
  22. ATTRIBUTE_NODE = 2,
  23. TEXT_NODE = 3,
  24. CDATA_SECTION_NODE = 4,
  25. ENTITY_REFERENCE_NODE = 5,
  26. ENTITY_NODE = 6,
  27. PROCESSING_INSTRUCTION_NODE = 7,
  28. COMMENT_NODE = 8,
  29. DOCUMENT_NODE = 9,
  30. DOCUMENT_TYPE_NODE = 10,
  31. DOCUMENT_FRAGMENT_NODE = 11,
  32. NOTATION_NODE = 12
  33. };
  34. enum class NameOrDescription {
  35. Name,
  36. Description
  37. };
  38. struct GetRootNodeOptions {
  39. bool composed { false };
  40. };
  41. enum class FragmentSerializationMode {
  42. Inner,
  43. Outer,
  44. };
  45. class Node : public EventTarget {
  46. WEB_PLATFORM_OBJECT(Node, EventTarget);
  47. public:
  48. ParentNode* parent_or_shadow_host();
  49. ParentNode const* parent_or_shadow_host() const { return const_cast<Node*>(this)->parent_or_shadow_host(); }
  50. Element* parent_or_shadow_host_element();
  51. Element const* parent_or_shadow_host_element() const { return const_cast<Node*>(this)->parent_or_shadow_host_element(); }
  52. virtual ~Node();
  53. NodeType type() const { return m_type; }
  54. bool is_element() const { return type() == NodeType::ELEMENT_NODE; }
  55. bool is_text() const { return type() == NodeType::TEXT_NODE; }
  56. bool is_document() const { return type() == NodeType::DOCUMENT_NODE; }
  57. bool is_document_type() const { return type() == NodeType::DOCUMENT_TYPE_NODE; }
  58. bool is_comment() const { return type() == NodeType::COMMENT_NODE; }
  59. bool is_character_data() const { return type() == NodeType::TEXT_NODE || type() == NodeType::COMMENT_NODE; }
  60. bool is_document_fragment() const { return type() == NodeType::DOCUMENT_FRAGMENT_NODE; }
  61. bool is_parent_node() const { return is_element() || is_document() || is_document_fragment(); }
  62. bool is_slottable() const { return is_element() || is_text() || is_cdata_section(); }
  63. bool is_attribute() const { return type() == NodeType::ATTRIBUTE_NODE; }
  64. bool is_cdata_section() const { return type() == NodeType::CDATA_SECTION_NODE; }
  65. virtual bool is_shadow_root() const { return false; }
  66. virtual bool requires_svg_container() const { return false; }
  67. virtual bool is_svg_container() const { return false; }
  68. virtual bool is_svg_element() const { return false; }
  69. virtual bool is_svg_graphics_element() const { return false; }
  70. virtual bool is_svg_script_element() const { return false; }
  71. virtual bool is_svg_svg_element() const { return false; }
  72. virtual bool is_svg_use_element() const { return false; }
  73. bool in_a_document_tree() const;
  74. // NOTE: This is intended for the JS bindings.
  75. u16 node_type() const { return (u16)m_type; }
  76. virtual bool is_editable() const;
  77. virtual bool is_dom_node() const final { return true; }
  78. virtual bool is_html_element() const { return false; }
  79. virtual bool is_html_html_element() const { return false; }
  80. virtual bool is_html_anchor_element() const { return false; }
  81. virtual bool is_html_base_element() const { return false; }
  82. virtual bool is_html_body_element() const { return false; }
  83. virtual bool is_html_input_element() const { return false; }
  84. virtual bool is_html_progress_element() const { return false; }
  85. virtual bool is_html_script_element() const { return false; }
  86. virtual bool is_html_template_element() const { return false; }
  87. virtual bool is_html_table_element() const { return false; }
  88. virtual bool is_html_table_section_element() const { return false; }
  89. virtual bool is_html_table_row_element() const { return false; }
  90. virtual bool is_html_table_cell_element() const { return false; }
  91. virtual bool is_html_br_element() const { return false; }
  92. virtual bool is_html_button_element() const { return false; }
  93. virtual bool is_html_slot_element() const { return false; }
  94. virtual bool is_html_embed_element() const { return false; }
  95. virtual bool is_html_object_element() const { return false; }
  96. virtual bool is_html_form_element() const { return false; }
  97. virtual bool is_html_image_element() const { return false; }
  98. virtual bool is_navigable_container() const { return false; }
  99. virtual bool is_lazy_loading() const { return false; }
  100. WebIDL::ExceptionOr<JS::NonnullGCPtr<Node>> pre_insert(JS::NonnullGCPtr<Node>, JS::GCPtr<Node>);
  101. WebIDL::ExceptionOr<JS::NonnullGCPtr<Node>> pre_remove(JS::NonnullGCPtr<Node>);
  102. WebIDL::ExceptionOr<JS::NonnullGCPtr<Node>> append_child(JS::NonnullGCPtr<Node>);
  103. WebIDL::ExceptionOr<JS::NonnullGCPtr<Node>> remove_child(JS::NonnullGCPtr<Node>);
  104. void insert_before(JS::NonnullGCPtr<Node> node, JS::GCPtr<Node> child, bool suppress_observers = false);
  105. void remove(bool suppress_observers = false);
  106. void remove_all_children(bool suppress_observers = false);
  107. enum DocumentPosition : u16 {
  108. DOCUMENT_POSITION_EQUAL = 0,
  109. DOCUMENT_POSITION_DISCONNECTED = 1,
  110. DOCUMENT_POSITION_PRECEDING = 2,
  111. DOCUMENT_POSITION_FOLLOWING = 4,
  112. DOCUMENT_POSITION_CONTAINS = 8,
  113. DOCUMENT_POSITION_CONTAINED_BY = 16,
  114. DOCUMENT_POSITION_IMPLEMENTATION_SPECIFIC = 32,
  115. };
  116. u16 compare_document_position(JS::GCPtr<Node> other);
  117. WebIDL::ExceptionOr<JS::NonnullGCPtr<Node>> replace_child(JS::NonnullGCPtr<Node> node, JS::NonnullGCPtr<Node> child);
  118. JS::NonnullGCPtr<Node> clone_node(Document* document = nullptr, bool clone_children = false);
  119. WebIDL::ExceptionOr<JS::NonnullGCPtr<Node>> clone_node_binding(bool deep);
  120. // NOTE: This is intended for the JS bindings.
  121. bool has_child_nodes() const { return has_children(); }
  122. JS::NonnullGCPtr<NodeList> child_nodes();
  123. Vector<JS::Handle<Node>> children_as_vector() const;
  124. virtual FlyString node_name() const = 0;
  125. String base_uri() const;
  126. String descendant_text_content() const;
  127. Optional<String> text_content() const;
  128. void set_text_content(Optional<String> const&);
  129. Optional<String> node_value() const;
  130. void set_node_value(Optional<String> const&);
  131. JS::GCPtr<HTML::Navigable> navigable() const;
  132. Document& document() { return *m_document; }
  133. Document const& document() const { return *m_document; }
  134. JS::GCPtr<Document> owner_document() const;
  135. const HTML::HTMLAnchorElement* enclosing_link_element() const;
  136. const HTML::HTMLElement* enclosing_html_element() const;
  137. const HTML::HTMLElement* enclosing_html_element_with_attribute(FlyString const&) const;
  138. String child_text_content() const;
  139. Node& root();
  140. Node const& root() const
  141. {
  142. return const_cast<Node*>(this)->root();
  143. }
  144. Node& shadow_including_root();
  145. Node const& shadow_including_root() const
  146. {
  147. return const_cast<Node*>(this)->shadow_including_root();
  148. }
  149. bool is_connected() const;
  150. Node* parent_node() { return parent(); }
  151. Node const* parent_node() const { return parent(); }
  152. Element* parent_element();
  153. Element const* parent_element() const;
  154. virtual void inserted();
  155. virtual void removed_from(Node*);
  156. virtual void children_changed() { }
  157. virtual void adopted_from(Document&) { }
  158. virtual void cloned(Node&, bool) {};
  159. Layout::Node const* layout_node() const { return m_layout_node; }
  160. Layout::Node* layout_node() { return m_layout_node; }
  161. Painting::PaintableBox const* paintable_box() const;
  162. Painting::PaintableBox* paintable_box();
  163. Painting::Paintable const* paintable() const;
  164. Painting::Paintable* paintable();
  165. void set_paintable(JS::GCPtr<Painting::Paintable>);
  166. void set_layout_node(Badge<Layout::Node>, JS::NonnullGCPtr<Layout::Node>);
  167. void detach_layout_node(Badge<Layout::TreeBuilder>);
  168. virtual bool is_child_allowed(Node const&) const { return true; }
  169. bool needs_style_update() const { return m_needs_style_update; }
  170. void set_needs_style_update(bool);
  171. bool child_needs_style_update() const { return m_child_needs_style_update; }
  172. void set_child_needs_style_update(bool b) { m_child_needs_style_update = b; }
  173. void invalidate_style();
  174. void set_document(Badge<Document>, Document&);
  175. virtual EventTarget* get_parent(Event const&) override;
  176. template<typename T>
  177. bool fast_is() const = delete;
  178. WebIDL::ExceptionOr<void> ensure_pre_insertion_validity(JS::NonnullGCPtr<Node> node, JS::GCPtr<Node> child) const;
  179. bool is_host_including_inclusive_ancestor_of(Node const&) const;
  180. bool is_scripting_enabled() const;
  181. bool is_scripting_disabled() const;
  182. bool contains(JS::GCPtr<Node>) const;
  183. // Used for dumping the DOM Tree
  184. void serialize_tree_as_json(JsonObjectSerializer<StringBuilder>&) const;
  185. bool is_shadow_including_descendant_of(Node const&) const;
  186. bool is_shadow_including_inclusive_descendant_of(Node const&) const;
  187. bool is_shadow_including_ancestor_of(Node const&) const;
  188. bool is_shadow_including_inclusive_ancestor_of(Node const&) const;
  189. i32 unique_id() const { return m_unique_id; }
  190. static Node* from_unique_id(i32);
  191. WebIDL::ExceptionOr<String> serialize_fragment(DOMParsing::RequireWellFormed, FragmentSerializationMode = FragmentSerializationMode::Inner) const;
  192. void replace_all(JS::GCPtr<Node>);
  193. void string_replace_all(String const&);
  194. bool is_same_node(Node const*) const;
  195. bool is_equal_node(Node const*) const;
  196. JS::NonnullGCPtr<Node> get_root_node(GetRootNodeOptions const& options = {});
  197. bool is_uninteresting_whitespace_node() const;
  198. String debug_description() const;
  199. size_t length() const;
  200. auto& registered_observer_list() { return m_registered_observer_list; }
  201. auto const& registered_observer_list() const { return m_registered_observer_list; }
  202. void add_registered_observer(RegisteredObserver&);
  203. void queue_mutation_record(FlyString const& type, Optional<FlyString> const& attribute_name, Optional<FlyString> const& attribute_namespace, Optional<String> const& old_value, Vector<JS::Handle<Node>> added_nodes, Vector<JS::Handle<Node>> removed_nodes, Node* previous_sibling, Node* next_sibling) const;
  204. // https://dom.spec.whatwg.org/#concept-shadow-including-inclusive-descendant
  205. template<typename Callback>
  206. IterationDecision for_each_shadow_including_inclusive_descendant(Callback);
  207. // https://dom.spec.whatwg.org/#concept-shadow-including-descendant
  208. template<typename Callback>
  209. IterationDecision for_each_shadow_including_descendant(Callback);
  210. Slottable as_slottable();
  211. Node* parent() { return m_parent.ptr(); }
  212. Node const* parent() const { return m_parent.ptr(); }
  213. bool has_children() const { return m_first_child; }
  214. Node* next_sibling() { return m_next_sibling.ptr(); }
  215. Node* previous_sibling() { return m_previous_sibling.ptr(); }
  216. Node* first_child() { return m_first_child.ptr(); }
  217. Node* last_child() { return m_last_child.ptr(); }
  218. Node const* next_sibling() const { return m_next_sibling.ptr(); }
  219. Node const* previous_sibling() const { return m_previous_sibling.ptr(); }
  220. Node const* first_child() const { return m_first_child.ptr(); }
  221. Node const* last_child() const { return m_last_child.ptr(); }
  222. size_t child_count() const
  223. {
  224. size_t count = 0;
  225. for (auto* child = first_child(); child; child = child->next_sibling())
  226. ++count;
  227. return count;
  228. }
  229. Node* child_at_index(int index)
  230. {
  231. int count = 0;
  232. for (auto* child = first_child(); child; child = child->next_sibling()) {
  233. if (count == index)
  234. return child;
  235. ++count;
  236. }
  237. return nullptr;
  238. }
  239. Node const* child_at_index(int index) const
  240. {
  241. return const_cast<Node*>(this)->child_at_index(index);
  242. }
  243. // https://dom.spec.whatwg.org/#concept-tree-index
  244. size_t index() const
  245. {
  246. // The index of an object is its number of preceding siblings, or 0 if it has none.
  247. size_t index = 0;
  248. for (auto* node = previous_sibling(); node; node = node->previous_sibling())
  249. ++index;
  250. return index;
  251. }
  252. Optional<size_t> index_of_child(Node const& search_child)
  253. {
  254. VERIFY(search_child.parent() == this);
  255. size_t index = 0;
  256. auto* child = first_child();
  257. VERIFY(child);
  258. do {
  259. if (child == &search_child)
  260. return index;
  261. index++;
  262. } while (child && (child = child->next_sibling()));
  263. return {};
  264. }
  265. template<typename ChildType>
  266. Optional<size_t> index_of_child(Node const& search_child)
  267. {
  268. VERIFY(search_child.parent() == this);
  269. size_t index = 0;
  270. auto* child = first_child();
  271. VERIFY(child);
  272. do {
  273. if (!is<ChildType>(child))
  274. continue;
  275. if (child == &search_child)
  276. return index;
  277. index++;
  278. } while (child && (child = child->next_sibling()));
  279. return {};
  280. }
  281. bool is_ancestor_of(Node const&) const;
  282. bool is_inclusive_ancestor_of(Node const&) const;
  283. bool is_descendant_of(Node const&) const;
  284. bool is_inclusive_descendant_of(Node const&) const;
  285. bool is_following(Node const&) const;
  286. Node* next_in_pre_order()
  287. {
  288. if (first_child())
  289. return first_child();
  290. Node* node;
  291. if (!(node = next_sibling())) {
  292. node = parent();
  293. while (node && !node->next_sibling())
  294. node = node->parent();
  295. if (node)
  296. node = node->next_sibling();
  297. }
  298. return node;
  299. }
  300. Node* next_in_pre_order(Node const* stay_within)
  301. {
  302. if (first_child())
  303. return first_child();
  304. Node* node = static_cast<Node*>(this);
  305. Node* next = nullptr;
  306. while (!(next = node->next_sibling())) {
  307. node = node->parent();
  308. if (!node || node == stay_within)
  309. return nullptr;
  310. }
  311. return next;
  312. }
  313. Node const* next_in_pre_order() const
  314. {
  315. return const_cast<Node*>(this)->next_in_pre_order();
  316. }
  317. Node const* next_in_pre_order(Node const* stay_within) const
  318. {
  319. return const_cast<Node*>(this)->next_in_pre_order(stay_within);
  320. }
  321. Node* previous_in_pre_order()
  322. {
  323. if (auto* node = previous_sibling()) {
  324. while (node->last_child())
  325. node = node->last_child();
  326. return node;
  327. }
  328. return parent();
  329. }
  330. Node const* previous_in_pre_order() const
  331. {
  332. return const_cast<Node*>(this)->previous_in_pre_order();
  333. }
  334. bool is_before(Node const& other) const
  335. {
  336. if (this == &other)
  337. return false;
  338. for (auto* node = this; node; node = node->next_in_pre_order()) {
  339. if (node == &other)
  340. return true;
  341. }
  342. return false;
  343. }
  344. // https://dom.spec.whatwg.org/#concept-tree-preceding (Object A is 'typename U' and Object B is 'this')
  345. template<typename U>
  346. bool has_preceding_node_of_type_in_tree_order() const
  347. {
  348. for (auto* node = previous_in_pre_order(); node; node = node->previous_in_pre_order()) {
  349. if (is<U>(node))
  350. return true;
  351. }
  352. return false;
  353. }
  354. // https://dom.spec.whatwg.org/#concept-tree-following (Object A is 'typename U' and Object B is 'this')
  355. template<typename U>
  356. bool has_following_node_of_type_in_tree_order() const
  357. {
  358. for (auto* node = next_in_pre_order(); node; node = node->next_in_pre_order()) {
  359. if (is<U>(node))
  360. return true;
  361. }
  362. return false;
  363. }
  364. template<typename Callback>
  365. IterationDecision for_each_in_inclusive_subtree(Callback callback) const
  366. {
  367. if (callback(static_cast<Node const&>(*this)) == IterationDecision::Break)
  368. return IterationDecision::Break;
  369. for (auto* child = first_child(); child; child = child->next_sibling()) {
  370. if (child->for_each_in_inclusive_subtree(callback) == IterationDecision::Break)
  371. return IterationDecision::Break;
  372. }
  373. return IterationDecision::Continue;
  374. }
  375. template<typename Callback>
  376. IterationDecision for_each_in_inclusive_subtree(Callback callback)
  377. {
  378. if (callback(static_cast<Node&>(*this)) == IterationDecision::Break)
  379. return IterationDecision::Break;
  380. for (auto* child = first_child(); child; child = child->next_sibling()) {
  381. if (child->for_each_in_inclusive_subtree(callback) == IterationDecision::Break)
  382. return IterationDecision::Break;
  383. }
  384. return IterationDecision::Continue;
  385. }
  386. template<typename U, typename Callback>
  387. IterationDecision for_each_in_inclusive_subtree_of_type(Callback callback)
  388. {
  389. if (is<U>(static_cast<Node&>(*this))) {
  390. if (callback(static_cast<U&>(*this)) == IterationDecision::Break)
  391. return IterationDecision::Break;
  392. }
  393. for (auto* child = first_child(); child; child = child->next_sibling()) {
  394. if (child->template for_each_in_inclusive_subtree_of_type<U>(callback) == IterationDecision::Break)
  395. return IterationDecision::Break;
  396. }
  397. return IterationDecision::Continue;
  398. }
  399. template<typename U, typename Callback>
  400. IterationDecision for_each_in_inclusive_subtree_of_type(Callback callback) const
  401. {
  402. if (is<U>(static_cast<Node const&>(*this))) {
  403. if (callback(static_cast<U const&>(*this)) == IterationDecision::Break)
  404. return IterationDecision::Break;
  405. }
  406. for (auto* child = first_child(); child; child = child->next_sibling()) {
  407. if (child->template for_each_in_inclusive_subtree_of_type<U>(callback) == IterationDecision::Break)
  408. return IterationDecision::Break;
  409. }
  410. return IterationDecision::Continue;
  411. }
  412. template<typename Callback>
  413. IterationDecision for_each_in_subtree(Callback callback) const
  414. {
  415. for (auto* child = first_child(); child; child = child->next_sibling()) {
  416. if (child->for_each_in_inclusive_subtree(callback) == IterationDecision::Break)
  417. return IterationDecision::Break;
  418. }
  419. return IterationDecision::Continue;
  420. }
  421. template<typename Callback>
  422. IterationDecision for_each_in_subtree(Callback callback)
  423. {
  424. for (auto* child = first_child(); child; child = child->next_sibling()) {
  425. if (child->for_each_in_inclusive_subtree(callback) == IterationDecision::Break)
  426. return IterationDecision::Break;
  427. }
  428. return IterationDecision::Continue;
  429. }
  430. template<typename U, typename Callback>
  431. IterationDecision for_each_in_subtree_of_type(Callback callback)
  432. {
  433. for (auto* child = first_child(); child; child = child->next_sibling()) {
  434. if (child->template for_each_in_inclusive_subtree_of_type<U>(callback) == IterationDecision::Break)
  435. return IterationDecision::Break;
  436. }
  437. return IterationDecision::Continue;
  438. }
  439. template<typename U, typename Callback>
  440. IterationDecision for_each_in_subtree_of_type(Callback callback) const
  441. {
  442. for (auto* child = first_child(); child; child = child->next_sibling()) {
  443. if (child->template for_each_in_inclusive_subtree_of_type<U>(callback) == IterationDecision::Break)
  444. return IterationDecision::Break;
  445. }
  446. return IterationDecision::Continue;
  447. }
  448. template<typename Callback>
  449. void for_each_child(Callback callback) const
  450. {
  451. return const_cast<Node*>(this)->template for_each_child(move(callback));
  452. }
  453. template<typename Callback>
  454. void for_each_child(Callback callback)
  455. {
  456. for (auto* node = first_child(); node; node = node->next_sibling())
  457. callback(*node);
  458. }
  459. template<typename U, typename Callback>
  460. void for_each_child_of_type(Callback callback)
  461. {
  462. for (auto* node = first_child(); node; node = node->next_sibling()) {
  463. if (is<U>(node))
  464. callback(verify_cast<U>(*node));
  465. }
  466. }
  467. template<typename U, typename Callback>
  468. void for_each_child_of_type(Callback callback) const
  469. {
  470. return const_cast<Node*>(this)->template for_each_child_of_type<U>(move(callback));
  471. }
  472. template<typename U>
  473. U const* next_sibling_of_type() const
  474. {
  475. return const_cast<Node*>(this)->template next_sibling_of_type<U>();
  476. }
  477. template<typename U>
  478. inline U* next_sibling_of_type()
  479. {
  480. for (auto* sibling = next_sibling(); sibling; sibling = sibling->next_sibling()) {
  481. if (is<U>(*sibling))
  482. return &verify_cast<U>(*sibling);
  483. }
  484. return nullptr;
  485. }
  486. template<typename U>
  487. U const* previous_sibling_of_type() const
  488. {
  489. return const_cast<Node*>(this)->template previous_sibling_of_type<U>();
  490. }
  491. template<typename U>
  492. U* previous_sibling_of_type()
  493. {
  494. for (auto* sibling = previous_sibling(); sibling; sibling = sibling->previous_sibling()) {
  495. if (is<U>(*sibling))
  496. return &verify_cast<U>(*sibling);
  497. }
  498. return nullptr;
  499. }
  500. template<typename U>
  501. U const* first_child_of_type() const
  502. {
  503. return const_cast<Node*>(this)->template first_child_of_type<U>();
  504. }
  505. template<typename U>
  506. U const* last_child_of_type() const
  507. {
  508. return const_cast<Node*>(this)->template last_child_of_type<U>();
  509. }
  510. template<typename U>
  511. U* first_child_of_type()
  512. {
  513. for (auto* child = first_child(); child; child = child->next_sibling()) {
  514. if (is<U>(*child))
  515. return &verify_cast<U>(*child);
  516. }
  517. return nullptr;
  518. }
  519. template<typename U>
  520. U* last_child_of_type()
  521. {
  522. for (auto* child = last_child(); child; child = child->previous_sibling()) {
  523. if (is<U>(*child))
  524. return &verify_cast<U>(*child);
  525. }
  526. return nullptr;
  527. }
  528. template<typename U>
  529. bool has_child_of_type() const
  530. {
  531. return first_child_of_type<U>() != nullptr;
  532. }
  533. template<typename U>
  534. U const* first_ancestor_of_type() const
  535. {
  536. return const_cast<Node*>(this)->template first_ancestor_of_type<U>();
  537. }
  538. template<typename U>
  539. U* first_ancestor_of_type()
  540. {
  541. for (auto* ancestor = parent(); ancestor; ancestor = ancestor->parent()) {
  542. if (is<U>(*ancestor))
  543. return &verify_cast<U>(*ancestor);
  544. }
  545. return nullptr;
  546. }
  547. template<typename U>
  548. U const* shadow_including_first_ancestor_of_type() const
  549. {
  550. return const_cast<Node*>(this)->template shadow_including_first_ancestor_of_type<U>();
  551. }
  552. template<typename U>
  553. U* shadow_including_first_ancestor_of_type();
  554. bool is_parent_of(Node const& other) const
  555. {
  556. for (auto* child = first_child(); child; child = child->next_sibling()) {
  557. if (&other == child)
  558. return true;
  559. }
  560. return false;
  561. }
  562. ErrorOr<String> accessible_name(Document const&) const;
  563. ErrorOr<String> accessible_description(Document const&) const;
  564. protected:
  565. Node(JS::Realm&, Document&, NodeType);
  566. Node(Document&, NodeType);
  567. virtual void visit_edges(Cell::Visitor&) override;
  568. virtual void finalize() override;
  569. JS::GCPtr<Document> m_document;
  570. JS::GCPtr<Layout::Node> m_layout_node;
  571. JS::GCPtr<Painting::Paintable> m_paintable;
  572. NodeType m_type { NodeType::INVALID };
  573. bool m_needs_style_update { false };
  574. bool m_child_needs_style_update { false };
  575. i32 m_unique_id {};
  576. // https://dom.spec.whatwg.org/#registered-observer-list
  577. // "Nodes have a strong reference to registered observers in their registered observer list." https://dom.spec.whatwg.org/#garbage-collection
  578. OwnPtr<Vector<JS::NonnullGCPtr<RegisteredObserver>>> m_registered_observer_list;
  579. void build_accessibility_tree(AccessibilityTreeNode& parent);
  580. ErrorOr<String> name_or_description(NameOrDescription, Document const&, HashTable<i32>&) const;
  581. private:
  582. void queue_tree_mutation_record(Vector<JS::Handle<Node>> added_nodes, Vector<JS::Handle<Node>> removed_nodes, Node* previous_sibling, Node* next_sibling);
  583. void insert_before_impl(JS::NonnullGCPtr<Node>, JS::GCPtr<Node> child);
  584. void append_child_impl(JS::NonnullGCPtr<Node>);
  585. void remove_child_impl(JS::NonnullGCPtr<Node>);
  586. static Optional<StringView> first_valid_id(StringView, Document const&);
  587. static ErrorOr<void> append_without_space(StringBuilder, StringView const&);
  588. static ErrorOr<void> append_with_space(StringBuilder, StringView const&);
  589. static ErrorOr<void> prepend_without_space(StringBuilder, StringView const&);
  590. static ErrorOr<void> prepend_with_space(StringBuilder, StringView const&);
  591. JS::GCPtr<Node> m_parent;
  592. JS::GCPtr<Node> m_first_child;
  593. JS::GCPtr<Node> m_last_child;
  594. JS::GCPtr<Node> m_next_sibling;
  595. JS::GCPtr<Node> m_previous_sibling;
  596. JS::GCPtr<NodeList> m_child_nodes;
  597. };
  598. }
  599. template<>
  600. inline bool JS::Object::fast_is<Web::DOM::Node>() const { return is_dom_node(); }