GEventLoop.cpp 17 KB

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  1. #include "GEventLoop.h"
  2. #include "GEvent.h"
  3. #include "GObject.h"
  4. #include "GWindow.h"
  5. #include <LibGUI/GApplication.h>
  6. #include <LibGUI/GAction.h>
  7. #include <LibGUI/GNotifier.h>
  8. #include <LibGUI/GMenu.h>
  9. #include <LibGUI/GDesktop.h>
  10. #include <LibC/unistd.h>
  11. #include <LibC/stdio.h>
  12. #include <LibC/fcntl.h>
  13. #include <LibC/string.h>
  14. #include <LibC/time.h>
  15. #include <LibC/sys/select.h>
  16. #include <LibC/sys/socket.h>
  17. #include <LibC/sys/time.h>
  18. #include <LibC/errno.h>
  19. #include <LibC/string.h>
  20. #include <LibC/stdlib.h>
  21. //#define GEVENTLOOP_DEBUG
  22. static HashMap<GShortcut, GAction*>* g_actions;
  23. static GEventLoop* s_main_event_loop;
  24. static Vector<GEventLoop*>* s_event_loop_stack;
  25. int GEventLoop::s_event_fd = -1;
  26. pid_t GEventLoop::s_server_pid = -1;
  27. HashMap<int, OwnPtr<GEventLoop::EventLoopTimer>>* GEventLoop::s_timers;
  28. HashTable<GNotifier*>* GEventLoop::s_notifiers;
  29. int GEventLoop::s_next_timer_id = 1;
  30. void GEventLoop::connect_to_server()
  31. {
  32. ASSERT(s_event_fd == -1);
  33. s_event_fd = socket(AF_LOCAL, SOCK_STREAM | SOCK_NONBLOCK | SOCK_CLOEXEC, 0);
  34. if (s_event_fd < 0) {
  35. perror("socket");
  36. ASSERT_NOT_REACHED();
  37. }
  38. sockaddr_un address;
  39. address.sun_family = AF_LOCAL;
  40. strcpy(address.sun_path, "/tmp/wsportal");
  41. int retries = 1000;
  42. int rc = 0;
  43. while (retries) {
  44. rc = connect(s_event_fd, (const sockaddr*)&address, sizeof(address));
  45. if (rc == 0)
  46. break;
  47. #ifdef GEVENTLOOP_DEBUG
  48. dbgprintf("connect failed: %d, %s\n", errno, strerror(errno));
  49. #endif
  50. sleep(1);
  51. --retries;
  52. }
  53. if (rc < 0) {
  54. ASSERT_NOT_REACHED();
  55. }
  56. WSAPI_ClientMessage request;
  57. request.type = WSAPI_ClientMessage::Type::Greeting;
  58. request.greeting.client_pid = getpid();
  59. auto response = sync_request(request, WSAPI_ServerMessage::Type::Greeting);
  60. s_server_pid = response.greeting.server_pid;
  61. GDesktop::the().did_receive_screen_rect(Badge<GEventLoop>(), response.greeting.screen_rect);
  62. }
  63. GEventLoop::GEventLoop()
  64. {
  65. if (!s_event_loop_stack) {
  66. s_event_loop_stack = new Vector<GEventLoop*>;
  67. s_timers = new HashMap<int, OwnPtr<GEventLoop::EventLoopTimer>>;
  68. s_notifiers = new HashTable<GNotifier*>;
  69. }
  70. if (!s_main_event_loop) {
  71. s_main_event_loop = this;
  72. s_event_loop_stack->append(this);
  73. connect_to_server();
  74. }
  75. if (!g_actions)
  76. g_actions = new HashMap<GShortcut, GAction*>;
  77. #ifdef GEVENTLOOP_DEBUG
  78. dbgprintf("(%u) GEventLoop constructed :)\n", getpid());
  79. #endif
  80. }
  81. GEventLoop::~GEventLoop()
  82. {
  83. }
  84. GEventLoop& GEventLoop::main()
  85. {
  86. ASSERT(s_main_event_loop);
  87. return *s_main_event_loop;
  88. }
  89. GEventLoop& GEventLoop::current()
  90. {
  91. return *s_event_loop_stack->last();
  92. }
  93. void GEventLoop::quit(int code)
  94. {
  95. m_exit_requested = true;
  96. m_exit_code = code;
  97. }
  98. struct GEventLoopPusher {
  99. public:
  100. GEventLoopPusher(GEventLoop& event_loop) : m_event_loop(event_loop)
  101. {
  102. if (&m_event_loop != s_main_event_loop) {
  103. m_event_loop.take_pending_events_from(GEventLoop::current());
  104. s_event_loop_stack->append(&event_loop);
  105. }
  106. }
  107. ~GEventLoopPusher()
  108. {
  109. if (&m_event_loop != s_main_event_loop) {
  110. s_event_loop_stack->take_last();
  111. GEventLoop::current().take_pending_events_from(m_event_loop);
  112. }
  113. }
  114. private:
  115. GEventLoop& m_event_loop;
  116. };
  117. int GEventLoop::exec()
  118. {
  119. GEventLoopPusher pusher(*this);
  120. m_running = true;
  121. for (;;) {
  122. if (m_exit_requested)
  123. return m_exit_code;
  124. process_unprocessed_messages();
  125. if (m_queued_events.is_empty()) {
  126. wait_for_event();
  127. process_unprocessed_messages();
  128. }
  129. Vector<QueuedEvent> events = move(m_queued_events);
  130. for (auto& queued_event : events) {
  131. auto* receiver = queued_event.receiver.ptr();
  132. auto& event = *queued_event.event;
  133. #ifdef GEVENTLOOP_DEBUG
  134. dbgprintf("GEventLoop: %s{%p} event %u\n", receiver->class_name(), receiver, (unsigned)event.type());
  135. #endif
  136. if (!receiver) {
  137. switch (event.type()) {
  138. case GEvent::Quit:
  139. ASSERT_NOT_REACHED();
  140. return 0;
  141. default:
  142. dbgprintf("Event type %u with no receiver :(\n", event.type());
  143. }
  144. } else {
  145. receiver->event(event);
  146. }
  147. if (m_exit_requested) {
  148. auto rejigged_event_queue = move(events);
  149. rejigged_event_queue.append(move(m_queued_events));
  150. m_queued_events = move(rejigged_event_queue);
  151. return m_exit_code;
  152. }
  153. }
  154. }
  155. ASSERT_NOT_REACHED();
  156. }
  157. void GEventLoop::post_event(GObject& receiver, OwnPtr<GEvent>&& event)
  158. {
  159. #ifdef GEVENTLOOP_DEBUG
  160. dbgprintf("GEventLoop::post_event: {%u} << receiver=%p, event=%p\n", m_queued_events.size(), &receiver, event.ptr());
  161. #endif
  162. m_queued_events.append({ receiver.make_weak_ptr(), move(event) });
  163. }
  164. void GEventLoop::handle_paint_event(const WSAPI_ServerMessage& event, GWindow& window)
  165. {
  166. #ifdef GEVENTLOOP_DEBUG
  167. dbgprintf("WID=%x Paint [%d,%d %dx%d]\n", event.window_id, event.paint.rect.location.x, event.paint.rect.location.y, event.paint.rect.size.width, event.paint.rect.size.height);
  168. #endif
  169. post_event(window, make<GPaintEvent>(event.paint.rect, event.paint.window_size));
  170. }
  171. void GEventLoop::handle_resize_event(const WSAPI_ServerMessage& event, GWindow& window)
  172. {
  173. post_event(window, make<GResizeEvent>(event.window.old_rect.size, event.window.rect.size));
  174. }
  175. void GEventLoop::handle_window_activation_event(const WSAPI_ServerMessage& event, GWindow& window)
  176. {
  177. #ifdef GEVENTLOOP_DEBUG
  178. dbgprintf("WID=%x WindowActivation\n", event.window_id);
  179. #endif
  180. post_event(window, make<GEvent>(event.type == WSAPI_ServerMessage::Type::WindowActivated ? GEvent::WindowBecameActive : GEvent::WindowBecameInactive));
  181. }
  182. void GEventLoop::handle_window_close_request_event(const WSAPI_ServerMessage&, GWindow& window)
  183. {
  184. post_event(window, make<GEvent>(GEvent::WindowCloseRequest));
  185. }
  186. void GEventLoop::handle_window_entered_or_left_event(const WSAPI_ServerMessage& message, GWindow& window)
  187. {
  188. post_event(window, make<GEvent>(message.type == WSAPI_ServerMessage::Type::WindowEntered ? GEvent::WindowEntered : GEvent::WindowLeft));
  189. }
  190. void GEventLoop::handle_key_event(const WSAPI_ServerMessage& event, GWindow& window)
  191. {
  192. #ifdef GEVENTLOOP_DEBUG
  193. dbgprintf("WID=%x KeyEvent character=0x%b\n", event.window_id, event.key.character);
  194. #endif
  195. auto key_event = make<GKeyEvent>(event.type == WSAPI_ServerMessage::Type::KeyDown ? GEvent::KeyDown : GEvent::KeyUp, event.key.key, event.key.modifiers);
  196. if (event.key.character != '\0')
  197. key_event->m_text = String(&event.key.character, 1);
  198. if (event.type == WSAPI_ServerMessage::Type::KeyDown) {
  199. if (auto* action = GApplication::the().action_for_key_event(*key_event)) {
  200. action->activate();
  201. return;
  202. }
  203. }
  204. post_event(window, move(key_event));
  205. }
  206. void GEventLoop::handle_mouse_event(const WSAPI_ServerMessage& event, GWindow& window)
  207. {
  208. #ifdef GEVENTLOOP_DEBUG
  209. dbgprintf("WID=%x MouseEvent %d,%d\n", event.window_id, event.mouse.position.x, event.mouse.position.y);
  210. #endif
  211. GMouseEvent::Type type;
  212. switch (event.type) {
  213. case WSAPI_ServerMessage::Type::MouseMove: type = GEvent::MouseMove; break;
  214. case WSAPI_ServerMessage::Type::MouseUp: type = GEvent::MouseUp; break;
  215. case WSAPI_ServerMessage::Type::MouseDown: type = GEvent::MouseDown; break;
  216. default: ASSERT_NOT_REACHED(); break;
  217. }
  218. GMouseButton button { GMouseButton::None };
  219. switch (event.mouse.button) {
  220. case WSAPI_MouseButton::NoButton: button = GMouseButton::None; break;
  221. case WSAPI_MouseButton::Left: button = GMouseButton::Left; break;
  222. case WSAPI_MouseButton::Right: button = GMouseButton::Right; break;
  223. case WSAPI_MouseButton::Middle: button = GMouseButton::Middle; break;
  224. default: ASSERT_NOT_REACHED(); break;
  225. }
  226. post_event(window, make<GMouseEvent>(type, event.mouse.position, event.mouse.buttons, button, event.mouse.modifiers));
  227. }
  228. void GEventLoop::handle_menu_event(const WSAPI_ServerMessage& event)
  229. {
  230. if (event.type == WSAPI_ServerMessage::Type::MenuItemActivated) {
  231. auto* menu = GMenu::from_menu_id(event.menu.menu_id);
  232. if (!menu) {
  233. dbgprintf("GEventLoop received event for invalid window ID %d\n", event.window_id);
  234. return;
  235. }
  236. if (auto* action = menu->action_at(event.menu.identifier))
  237. action->activate();
  238. return;
  239. }
  240. ASSERT_NOT_REACHED();
  241. }
  242. void GEventLoop::wait_for_event()
  243. {
  244. fd_set rfds;
  245. fd_set wfds;
  246. FD_ZERO(&rfds);
  247. FD_ZERO(&wfds);
  248. int max_fd = 0;
  249. auto add_fd_to_set = [&max_fd] (int fd, fd_set& set){
  250. FD_SET(fd, &set);
  251. if (fd > max_fd)
  252. max_fd = fd;
  253. };
  254. add_fd_to_set(s_event_fd, rfds);
  255. for (auto& notifier : *s_notifiers) {
  256. if (notifier->event_mask() & GNotifier::Read)
  257. add_fd_to_set(notifier->fd(), rfds);
  258. if (notifier->event_mask() & GNotifier::Write)
  259. add_fd_to_set(notifier->fd(), wfds);
  260. if (notifier->event_mask() & GNotifier::Exceptional)
  261. ASSERT_NOT_REACHED();
  262. }
  263. struct timeval timeout = { 0, 0 };
  264. if (!s_timers->is_empty() && m_queued_events.is_empty())
  265. get_next_timer_expiration(timeout);
  266. ASSERT(m_unprocessed_messages.is_empty());
  267. int rc = select(max_fd + 1, &rfds, &wfds, nullptr, (m_queued_events.is_empty() && s_timers->is_empty()) ? nullptr : &timeout);
  268. if (rc < 0) {
  269. ASSERT_NOT_REACHED();
  270. }
  271. for (auto& it : *s_timers) {
  272. auto& timer = *it.value;
  273. if (!timer.has_expired())
  274. continue;
  275. #ifdef GEVENTLOOP_DEBUG
  276. dbgprintf("GEventLoop: Timer %d has expired, sending GTimerEvent to %p\n", timer.timer_id, timer.owner);
  277. #endif
  278. post_event(*timer.owner, make<GTimerEvent>(timer.timer_id));
  279. if (timer.should_reload) {
  280. timer.reload();
  281. } else {
  282. // FIXME: Support removing expired timers that don't want to reload.
  283. ASSERT_NOT_REACHED();
  284. }
  285. }
  286. for (auto& notifier : *s_notifiers) {
  287. if (FD_ISSET(notifier->fd(), &rfds)) {
  288. if (notifier->on_ready_to_read)
  289. notifier->on_ready_to_read(*notifier);
  290. }
  291. if (FD_ISSET(notifier->fd(), &wfds)) {
  292. if (notifier->on_ready_to_write)
  293. notifier->on_ready_to_write(*notifier);
  294. }
  295. }
  296. if (!FD_ISSET(s_event_fd, &rfds))
  297. return;
  298. bool success = drain_messages_from_server();
  299. ASSERT(success);
  300. }
  301. void GEventLoop::process_unprocessed_messages()
  302. {
  303. auto unprocessed_events = move(m_unprocessed_messages);
  304. for (auto& event : unprocessed_events) {
  305. if (event.type == WSAPI_ServerMessage::Type::Greeting) {
  306. s_server_pid = event.greeting.server_pid;
  307. GDesktop::the().did_receive_screen_rect(Badge<GEventLoop>(), event.greeting.screen_rect);
  308. continue;
  309. }
  310. if (event.type == WSAPI_ServerMessage::Type::ScreenRectChanged) {
  311. GDesktop::the().did_receive_screen_rect(Badge<GEventLoop>(), event.screen.rect);
  312. continue;
  313. }
  314. if (event.type == WSAPI_ServerMessage::Error) {
  315. dbgprintf("GEventLoop got error message from server\n");
  316. dbgprintf(" - error message: %s\n", String(event.text, event.text_length).characters());
  317. quit(1);
  318. return;
  319. }
  320. switch (event.type) {
  321. case WSAPI_ServerMessage::MenuItemActivated:
  322. handle_menu_event(event);
  323. continue;
  324. default:
  325. break;
  326. }
  327. auto* window = GWindow::from_window_id(event.window_id);
  328. if (!window) {
  329. dbgprintf("GEventLoop received event for invalid window ID %d\n", event.window_id);
  330. continue;
  331. }
  332. switch (event.type) {
  333. case WSAPI_ServerMessage::Type::Paint:
  334. handle_paint_event(event, *window);
  335. break;
  336. case WSAPI_ServerMessage::Type::MouseDown:
  337. case WSAPI_ServerMessage::Type::MouseUp:
  338. case WSAPI_ServerMessage::Type::MouseMove:
  339. handle_mouse_event(event, *window);
  340. break;
  341. case WSAPI_ServerMessage::Type::WindowActivated:
  342. case WSAPI_ServerMessage::Type::WindowDeactivated:
  343. handle_window_activation_event(event, *window);
  344. break;
  345. case WSAPI_ServerMessage::Type::WindowCloseRequest:
  346. handle_window_close_request_event(event, *window);
  347. break;
  348. case WSAPI_ServerMessage::Type::KeyDown:
  349. case WSAPI_ServerMessage::Type::KeyUp:
  350. handle_key_event(event, *window);
  351. break;
  352. case WSAPI_ServerMessage::Type::WindowEntered:
  353. case WSAPI_ServerMessage::Type::WindowLeft:
  354. handle_window_entered_or_left_event(event, *window);
  355. break;
  356. case WSAPI_ServerMessage::Type::WindowResized:
  357. handle_resize_event(event, *window);
  358. break;
  359. default:
  360. break;
  361. }
  362. }
  363. if (!m_unprocessed_messages.is_empty())
  364. process_unprocessed_messages();
  365. }
  366. bool GEventLoop::drain_messages_from_server()
  367. {
  368. bool is_first_pass = true;
  369. for (;;) {
  370. WSAPI_ServerMessage message;
  371. ssize_t nread = read(s_event_fd, &message, sizeof(WSAPI_ServerMessage));
  372. if (nread < 0) {
  373. perror("read");
  374. quit(1);
  375. return false;
  376. }
  377. if (nread == 0) {
  378. if (is_first_pass) {
  379. fprintf(stderr, "EOF on WindowServer fd\n");
  380. quit(1);
  381. return false;
  382. }
  383. return true;
  384. }
  385. assert(nread == sizeof(message));
  386. m_unprocessed_messages.append(move(message));
  387. is_first_pass = false;
  388. }
  389. }
  390. bool GEventLoop::EventLoopTimer::has_expired() const
  391. {
  392. timeval now;
  393. gettimeofday(&now, nullptr);
  394. return now.tv_sec > fire_time.tv_sec || (now.tv_sec == fire_time.tv_sec && now.tv_usec >= fire_time.tv_usec);
  395. }
  396. void GEventLoop::EventLoopTimer::reload()
  397. {
  398. gettimeofday(&fire_time, nullptr);
  399. fire_time.tv_sec += interval / 1000;
  400. fire_time.tv_usec += (interval % 1000) * 1000;
  401. }
  402. void GEventLoop::get_next_timer_expiration(timeval& soonest)
  403. {
  404. ASSERT(!s_timers->is_empty());
  405. bool has_checked_any = false;
  406. for (auto& it : *s_timers) {
  407. auto& fire_time = it.value->fire_time;
  408. if (!has_checked_any || fire_time.tv_sec < soonest.tv_sec || (fire_time.tv_sec == soonest.tv_sec && fire_time.tv_usec < soonest.tv_usec))
  409. soonest = fire_time;
  410. has_checked_any = true;
  411. }
  412. }
  413. int GEventLoop::register_timer(GObject& object, int milliseconds, bool should_reload)
  414. {
  415. ASSERT(milliseconds >= 0);
  416. auto timer = make<EventLoopTimer>();
  417. timer->owner = object.make_weak_ptr();
  418. timer->interval = milliseconds;
  419. timer->reload();
  420. timer->should_reload = should_reload;
  421. int timer_id = ++s_next_timer_id; // FIXME: This will eventually wrap around.
  422. ASSERT(timer_id); // FIXME: Aforementioned wraparound.
  423. timer->timer_id = timer_id;
  424. s_timers->set(timer->timer_id, move(timer));
  425. return timer_id;
  426. }
  427. bool GEventLoop::unregister_timer(int timer_id)
  428. {
  429. auto it = s_timers->find(timer_id);
  430. if (it == s_timers->end())
  431. return false;
  432. s_timers->remove(it);
  433. return true;
  434. }
  435. void GEventLoop::register_notifier(Badge<GNotifier>, GNotifier& notifier)
  436. {
  437. s_notifiers->set(&notifier);
  438. }
  439. void GEventLoop::unregister_notifier(Badge<GNotifier>, GNotifier& notifier)
  440. {
  441. s_notifiers->remove(&notifier);
  442. }
  443. bool GEventLoop::post_message_to_server(const WSAPI_ClientMessage& message)
  444. {
  445. int nwritten = write(s_event_fd, &message, sizeof(WSAPI_ClientMessage));
  446. return nwritten == sizeof(WSAPI_ClientMessage);
  447. }
  448. bool GEventLoop::wait_for_specific_event(WSAPI_ServerMessage::Type type, WSAPI_ServerMessage& event)
  449. {
  450. for (;;) {
  451. fd_set rfds;
  452. FD_ZERO(&rfds);
  453. FD_SET(s_event_fd, &rfds);
  454. int rc = select(s_event_fd + 1, &rfds, nullptr, nullptr, nullptr);
  455. ASSERT(rc > 0);
  456. ASSERT(FD_ISSET(s_event_fd, &rfds));
  457. bool success = drain_messages_from_server();
  458. if (!success)
  459. return false;
  460. for (ssize_t i = 0; i < m_unprocessed_messages.size(); ++i) {
  461. if (m_unprocessed_messages[i].type == type) {
  462. event = move(m_unprocessed_messages[i]);
  463. m_unprocessed_messages.remove(i);
  464. return true;
  465. }
  466. }
  467. }
  468. }
  469. WSAPI_ServerMessage GEventLoop::sync_request(const WSAPI_ClientMessage& request, WSAPI_ServerMessage::Type response_type)
  470. {
  471. bool success = post_message_to_server(request);
  472. ASSERT(success);
  473. WSAPI_ServerMessage response;
  474. success = wait_for_specific_event(response_type, response);
  475. ASSERT(success);
  476. return response;
  477. }